LC-3 Input and Output Summer 2008

I/O: Connecting to Outside World „

So far, we’ve learned how to: compute with values in registers ‹ load data from memory to registers ‹ store data from registers to memory ‹ use the TRAP calls to deal with I/O ‹

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How do the TRAP calls work?

CMPE12 – Summer 2008 – Slides by ADB

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I/O devices types „

I/O devices are characterized by Behavior ‹ Data rate ‹

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Behavior: input, output, storage Input: keyboard, motion detector, network interface ‹ Output: monitor, printer, network interface ‹ Storage: disk, CD-ROM ‹

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Data rate: how fast can data be transferred? Keyboard: 100 bytes/sec ‹ Disk: 30 MB/s ‹ Network: 1 Mb/s - 1 Gb/s ‹

CMPE12 – Summer 2008 – Slides by ADB

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I/O Controller „

Control/Status Registers ‹ ‹

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Data Registers ‹

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CPU tells device what to do -- write to control register CPU checks whether task is done -- read status register CPU transfers data to/from device

Device electronics ‹

Performs actual operation 

pixels to screen, bits to/from disk, characters from keyboard

Control/Status

CPU

Output Data

CMPE12 – Summer 2008 – Slides by ADB

Graphics Controller

Electronics

display

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Programming Interface „

How are device registers identified? ‹

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How is timing of transfer managed? ‹

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Memory-mapped vs. I/O-mapped (special instructions) Asynchronous vs. synchronous

Who controls transfer? ‹

CPU (polling) vs. device (interrupts)

CMPE12 – Summer 2008 – Slides by ADB

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I/O-mapped I/O „

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Specific opcode(s) for I/O (e.g. IN and OUT in x86) Two separate addressing spaces

CMPE12 – Summer 2008 – Slides by ADB

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Memory-Mapped I/O „

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Assign a memory address to each device register Use same memory data movement instructions (load/store) for control and data transfer The hardware will figure out that the instruction refers to a device and not to the memory

CMPE12 – Summer 2008 – Slides by ADB

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Transfer Timing „

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I/O events generally happen much slower than CPU cycles Synchronous Data supplied at a fixed, predictable rate ‹ CPU reads/writes every X cycles ‹

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Asynchronous Data rate less predictable ‹ CPU must synchronize with device, so that it doesn’t miss data or write too quickly ‹

CMPE12 – Summer 2008 – Slides by ADB

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Transfer Control „

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Who determines when the next data transfer occurs? Polling CPU keeps checking status register until new data arrives OR device ready for next data ‹ “Are we there yet? Are we there yet?” ‹

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Interrupts Device sends a special signal to CPU when new data arrives OR device ready for next data ‹ CPU can be performing other tasks instead of polling device. ‹ “Wake me up when we get there.” ‹

CMPE12 – Summer 2008 – Slides by ADB

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LC-3: Memory-mapped IO (Table A.3 in text) Location

I/O Register

xFE00

Keyboard Status Reg (KBSR)

Bit [15] is one when keyboard has received a new character.

xFE02

Keyboard Data Reg (KBDR)

Bits [7:0] contain the last character typed on keyboard.

xFE04

Display Status Register (DSR)

Bit [15] is one when device ready to display another char on screen.

xFE06

Display Data Register (DDR)

Character written to bits [7:0] will be displayed on screen.

CMPE12 – Summer 2008 – Slides by ADB

Function

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Input from the keyboard „

When a character is typed:

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Its ASCII code is placed in bits [7:0] of KBDR (bits [15:8] are always zero) The “ready bit” (KBSR[15]) is set to one

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Keyboard is disabled -- any typed characters will be ignored

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When KBDR is read: ‹

KBSR[15] is set to zero, that is

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Keyboard is enabled

15

8 7

keyboard data

0

KBDR 1514

0

ready bit

KBSR

CMPE12 – Summer 2008 – Slides by ADB

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Basic polling routine: GETC POLL NO

Polling

new char?

LDI R0, KBSRPtr BRzp POLL LDI R0, KBDRPtr ...

YES

read character

KBSRPtr .FILL xFE00 KBDRPtr .FILL xFE02

(look it up – it’s GETC, at x0400)

CMPE12 – Summer 2008 – Slides by ADB

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Hardware implementation of memorymapped input

Address Control Logic determines whether MDR is loaded from Memory or from KBSR/KBDR.

CMPE12 – Summer 2008 – Slides by ADB

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Output to Monitor „

When Monitor is ready to display another character: ‹

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The “ready bit” (DSR[15]) is set to one

When data is written to Display Data Register: DSR[15] is set to zero ‹ Character in DDR[7:0] is displayed ‹ Any other character data written to DDR is ignored while DSR[15] is zero ‹

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output data

0

DDR 1514

ready bit CMPE12 – Summer 2008 – Slides by ADB

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DSR 14

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Basic polling routine: PUTC POLL NO

Polling

screen ready?

LDI R1, DSRPtr BRzp POLL STI R0, DDRPtr ...

YES

write character

DSRPtr .FILL xFE04 DDRPtr .FILL xFE06

CMPE12 – Summer 2008 – Slides by ADB

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Hardware implementation of memorymapped output

Sets LD.DDR or selects DSR as input. CMPE12 – Summer 2008 – Slides by ADB

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Keyboard Echo Routine „

Usually, input character is also printed to screen. POLL1

POLL2

LDI BRzp LDI LDI BRzp STI

R0, KBSRPtr POLL1 R0, KBDRPtr R1, DSRPtr POLL2 R0, DDRPtr

... KBSRPtr KBDRPtr DSRPtr DDRPtr

.FILL .FILL .FILL .FILL

NO

YES

read character

NO

xFE00 xFE02 xFE04 xFE06

CMPE12 – Summer 2008 – Slides by ADB

new char?

screen ready? YES

write character

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Interrupt-Driven I/O „

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Polling consumes a lot of cycles, especially for rare events – these cycles can be used for computation. Example: Process previous input while collecting current input. In a more efficient approach, an external device can: (1) (2) (3)

Force currently executing program to stop; Have the processor satisfy the device’s needs; and Resume the stopped program as if nothing happened.

CMPE12 – Summer 2008 – Slides by ADB

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Interrupt-Driven I/O „

To implement an interrupt mechanism, we need three things A way for the I/O device to signal the CPU that an interesting event has occurred ‹ A way for the CPU to test whether the interrupt signal is set ‹ A way for the CPU to test whether its priority is higher than the current program’s ‹

CMPE12 – Summer 2008 – Slides by ADB

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Interrupt generation „

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Software sets "interrupt enable" (IE) bit in device register (interrupt mask) When ready bit is set and IE bit is set, interrupt is signaled. interrupt enable bit 1514 13

0

KBSR ready bit

CMPE12 – Summer 2008 – Slides by ADB

interrupt signal to processor

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Testing for the interrupt signal „

CPU looks at signal between STORE and FETCH phases If not set, continue with next instruction ‹ If set, transfer control to interrupt service routine ‹

FF NO YES

Transfer Transfer to to ISR ISR

interrupt signal?

D D EA EA OP OP EX EX S S

CMPE12 – Summer 2008 – Slides by ADB

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Priority „

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Every instruction executes at a stated level of urgency LC-3 has 8 priority levels, from PL0 (lowest) to PL7 It’s OK for PL6 device to interrupt PL0 program, but not the other way around ‹ Example: ‹

 Payroll

program runs at PL0.  Nuclear power correction program runs at PL6. „

Priority encoder selects highest-priority device, compares to current processor priority level, and generates interrupt signal if appropriate

CMPE12 – Summer 2008 – Slides by ADB

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Priority encoding for interrupt

CMPE12 – Summer 2008 – Slides by ADB

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Full implementation of LC-3 memorymapped I/O

Because of interrupt enable bits, status registers (KBSR/DSR) must be writable, as well as readable.

CMPE12 – Summer 2008 – Slides by ADB

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Ok, the interrupt interrupted „

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How am I (the program) going to resume execution after the interrupt service routine is done? Where do I save my stuff? We need a stack

CMPE12 – Summer 2008 – Slides by ADB

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Recommended exercises „ „

Good review questions: 8.3, 8.6, 8.9, 8.10, 8.14 Interesting for interrupt enable: 8.15 (but the code requires… adjustments to actually work in the simulator)

CMPE12 – Summer 2008 – Slides by ADB

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