GeFOrCe 3d VisiON User GUide User GUide

GEFORCE 3D VISION User Guide USER GUIDE ™ ® ii Table of Contents iii Table of Contents Contents Welcome About this Guide System Requireme...
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GEFORCE 3D VISION

User Guide USER GUIDE



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Table of Contents

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Table of Contents

Contents

Welcome About this Guide System Requirements  Safety Requirements Epilepsy

1 1 2 3 4

Unpacking Equipment Equipment Wireless glasses IR Emitter

5 5 6 8

Installation And Setup Installation Connecting the Display Installing the Drivers and Software Connecting Your IR Emitter Selecting the Gaming Environment Test Your Glasses Test Your Environment for Flicker Test the Hardware Setup Tack a Vision Test

9 9 9 12 15 16 17 18 20 22

NVIDIA Control Panel Accessing the NVIDIA Control Panel Set Up Stereoscopic 3D Enable Stereoscopic 3D Adjusting the Depth Stereoscopic 3D Display Type

25 25 26 26 27 28

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Change 3D laser Sight Set Keyboard Shortcuts Hide Stereoscopic 3D Effects When Game Starts Test Stereoscopic 3D View Compatibility With Games

28 29 32 32 34

Advanced Configurations Preset Configurations  Setting Your Own Shortcut Keys Game Configuration Guidelines Viewing Practices 

35 35 36 37 37

Tips And Troubleshooting Stereoscopic 3D is not Working  Image is not Clear Eyestrain/Headache No Laser Sight

39 39 40 42 42

Compliance and Certifications

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Important Safety Information

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Welcome

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Welcome

Congratulations on your purchase of NVIDIA® GeForce® 3D Vision, a fully immersive stereoscopic 3D experience for your PC. A combination of high-tech wireless glasses and advanced software, the GeForce 3D Vision kit transforms hundreds of PC games and digital photographs into an eye popping, interactive experience. Just slip on the stylish glasses, and pair them with a GeForce GPU and GeForce 3D Vision-Ready display to see characters and environments come to life on the screen. Give your eyes something to talk about with GeForce 3D Vision. GeForce 3D Vision automatically transforms hundreds of PC games into full stereoscopic 3D. Visit www.nvidia.com/ get3D for a full list of supported games and applications. Note: It is important to register your NVIDIA product in order to receive NVIDIA Customer Care online and phone support. You can register at www.nvidia.com/register using the serial number found on the Welcome card in your package.

About this Guide This guide discusses the installation and operation of the NVIDIA GeForce 3D Vision hardware and software. There is a full section containing usage tips and troubleshooting guidelines. Please read through the safety precautions and recommended viewing guidelines given on pages 3 and 4 under Safety Requirements.

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System Requirements Before you begin, please review the following minimum system requirements to ensure your PC meets the hardware requirements necessary to enjoy the GeForce 3D Vision experience. >>Microsoft® Windows® Vista 32-bit or 64-bit operating system >>Intel® Core® 2 Duo or AMD® Athlon ™ X2 Dual-Core CPU or higher >>Memory, 1 GB of system memory (2 GB recommended) >>Compatible NVIDIA desktop GeForce GPU

• GeForce 8 Series

- NVIDIA GeForce 8800 GT - NVIDIA GeForce 8800 GTS - NVIDIA GeForce 8800 GTS 512 - NVIDIA GeForce 8800 GTX - NVIDIA GeForce 8800 Ultra • GeForce 9 Series - NVIDIA GeForce 9600 GT - NVIDIA GeForce 9800 GT - NVIDIA GeForce 9800 GTX - NVIDIA GeForce 9800 GTX+ - NVIDIA GeForce 9800 GX2 • All GeForce GTX 200 Series >>Supported GeForce 3D Vision Ready displays

• Samsung® SyncMaster ™ 2233RZ 120 Hz LCD display • Viewsonic® FuHzion ™ VX2265wm 0120 Hz LCD display • Mitsubishi® 1080p DLP® Home Theater TV: WD-57833, WD-

60735, WD-60C8, WD-65735, WD-65736, WD-65C8, WD-65833, WD-65835, WD-73735, WD-73736, WD-73833, WD-73835, WD73C8, L65-A90 • DepthQ® HD 3D Projector by Lightspeed Design, Inc. • Generic 3D Ready DLP HDTVs • 100 Hz and higher analog CRT Visit www.nvidia.com/3dvision for a full list of supported desktop GeForce GPUs, games and applications, and GeForce 3D Vision Ready displays.

Welcome

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Safety Requirements Do not wear the wireless glasses in any situations that require unimpaired visual perception. Do not use the glasses as sunglasses. Under normal conditions, stereoscopic 3D viewing is safe for any duration that you would normally view your display. However, some people may experience discomfort. To minimize the potential for experiencing visual problems or any adverse symptoms: >>Take the stereoscopic 3D medical test to verify your ability so see stereoscopic 3D images. >>Maintain a distance no closer than 2 to 2.5 feet away from the display. Viewing from too close a distance can strain your eyes. >>Take regular breaks, at least 5 minutes after every hour of stereoscopic 3D viewing. >>Start with the depth at the default of 15%. As you get more comfortable viewing stereoscopic 3D, you can increase the depth amount. >>If you experience any of the following symptoms:

• • • •

nausea, dizziness, or queasiness, headache, or eyestrain, blurry vision, double vision that lasts longer than a few seconds, Do not engage in any potentially hazardous activity (for example, driving a vehicle) until your symptoms have completely gone away. If symptoms persist, discontinue use and do not resume stereoscopic 3D viewing without discussing your symptoms with a physician.

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Epilepsy WARNING!

IF YOU OR ANY MEMBER OF YOUR FAMILY HAS A HISTORY OF EPILEPSY, CONSULT A PHYSICIAN BEFORE USING COMPUTER GAME PRODUCTS.

A small percentage of the population may experience epileptic seizures when viewing certain types of TV images or video games that contain flashing patterns of light. The following people should consult a physician before viewing in stereoscopic 3D:

>> Children under 5 years of age >> Anyone with a history of epilepsy, or who has a family member with a history of epilepsy

>> Anyone who has ever experienced epileptic seizures or

sensory disturbances triggered by flashing light effects.

WARNING!

SOME LIGHT PATTERNS MAY INDUCE SEIZURES IN PERSONS WITH NO PRIOR HISTORY OF EPILEPSY. DISCONTINUE STEREOSCOPIC 3D USE IF YOU EXPERIENCE ANY OF THE FOLLOWING SYMPTOMS WHILE VIEWING STEREOSCOPIC 3D IMAGES.

>> Involuntary movements, eye or muscle twitching >> Muscle cramps >> Nausea, dizziness, or queasiness >> Convulsions >> Disorientation, confusion, or loss of awareness of your surroundings

Do not engage in any potentially hazardous activity (for example, driving a vehicle) until your symptoms have completely gone away. Do not resume stereoscopic 3D viewing without discussing the symptoms with your physician.

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Unpacking Equipment

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Unpacking Equipment

Prior to unpacking your new NVIDIA GeForce 3D Vision box, it is a good idea to make sure you meet all the system requirements (page 2) for a smooth installation. Be sure to inspect each piece of equipment shipped in the packing box. If anything is missing or damaged, contact your reseller.

Equipment The following parts and assemblies are included in the NVIDIA GeForce 3D Vision box. Wireless Glasses These wireless glasses are used to view supported games in stereoscopic 3D. The glasses come with various nose pieces to customize them for your comfort. You also receive a pouch for your glasses and a special cleaning cloth. It is recommended to always keep your glasses in the pouch when not in use. IR Emitter The IR emitter connects to your computer and synchronizes the glasses. Two USB Cables One USB cable is used to connect the IR emitter to your computer and the other cable is used to charge the glasses. VESA 3-pin Stereo Cable This cable is used to connect the IR emitter to your DLP display. (Needed for DLP HDTV displays.)

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Registration Card Register to gain priority access to NVIDIA’s Customer Care. GeForce 3D Vision Software and Manual CD contains Graphics driver, Geforce 3D Vision driver, this User Guide, and a PDF copy of the Quick Start Guide.

• NVIDIA GeForce 3D Vision Quick Start Guide • Tips and Tricks card • Health and Safety card

Wireless Glasses Charging the Glasses Note: We recommended that you fully charge your glasses now since it will take approximately three hours to complete. The wireless glasses hold approximately 40-hours of gaming per full charge. The wireless glasses require periodic charging. To charge the glasses, use one of the USB cables that came with the kit. Plug one end into the glasses and the other to any USB port on your system. You can also use a USB wall adapter to charge your glasses. Charge your glasses until the Amber charge light goes out. You can use wireless glasses while they are being charged. Do not block this side of your glasses. It must be in-line-of-sight with the IR emitter ON button Indicator Light: To check the battery life, press the ON button. If the indicator light is: Green: Up to 40 hours of battery life. Red: Flashing red indicates two hours or less battery life Amber LED: glasses are charging USB connection to charge glasses

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Unpacking Equipment

If you are charging the wireless glasses by connecting them to your PC using a USB cable, make sure your PC does not go into power save mode. When your PC goes into power save mode, the wireless glasses are no longer charging. To fix this, disable any power saving options on your PC under the Windows Control Panel. Alternatively, you can use a USB wall charging device to charge the glasses directly from your wall power outlet without connecting to the PC. You can use your glasses while they are charging.

Using the Glasses It is a good idea to keep the glasses in the protective pouch when you are not using them. When wearing your glasses, you must be in-lineof-sight with the IR emitter. Press the ON button to turn the glasses on. The glasses turn off automatically when there is no activity. Caution: The wireless glasses are not prescription eye wear, sunglasses, nor a protective goggle. Do not use the glasses for any general eye wear purposes (e.g., driving, reading, protection from sunlight or ultraviolet light, etc.) as such use may result in injury.

Changing the Nose Piece Your wireless glasses come with three interchangeable nose pieces to give you a comfortable fit. Simply pull out the current nose piece and insert the one that fits you best. Pull the nose piece out as shown and snap another nose piece in place

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IR Emitter The IR Emitter connects to your system using the other USB cable supplied in the kit. The Emitter has a back-lit button on the front that can be used to turn stereoscopic 3D on and off. The indicator brightens when stereoscopic 3D is on. There is a thumbwheel on the back of the emitter that can be used to increase/decrease depth in a game.

GeForce 3D Vision ON/OFF switch

Thumbwheel to adjust stereoscopic depth in-game VESA stereo cable connection to display (For use with DLP HDTV displays only.) Power indicator light USB connection to your computer

The effective range of the IR Emitter is 15 feet. WARNING: Infrared Device Safety CLASS 1 LED PRODUCT This product includes an Infrared light-emitting diodes for transmitting signals from the controller to the glasses. Although this invisible beam is not considered harmful, and complies with EN60825-1 (IEC60825-1), we recommend the following precaution: when the Infrared device is transmitting:

>> Do not stare into the emitter >> Do not view directly with optical instruments No parts in the device may be serviced by the user.

Installation and Setup

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Installation and Setup

Installing the hardware and software to your computer system is pretty straightforward. However, there is a specific order you must follow. For example, The USB IR emitter must not be connected until AFTER the software and drivers have been installed Note: Before beginning the installation, make sure your wireless glasses are fully charged. See Charging the Glasses on page 6.

Installation Connecting the Display Use the following procedure to install and setup your system for stereoscopic 3D gaming. 1. Connect your GeForce 3D Vision Ready display to your NVIDIA

graphics card. The display you connect must be a GeForce 3D Vision Ready LCD, DLP HDTV, or analog CRT display. Use the HDMI–to-DVI adapter supplied in the box to connect a DLP HDTV. For LCD's, use the dual-link DVI-to-DVI cable supplied with the display. Note: Connect ONLY the display at this time. The driver and software must be installed prior to connecting the USB IR Emitter. See the following pages for connection diagrams.

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DLP HDTV Connection Diagram DLP

HDMI Port PC IR Emitter

VESA 3-pin stereo cable 3D Glasses Emitter Port DVI-to-HDMI Cable USB

DVI

DO NOT MAKE THIS CONNECTION UNTIL TOLD TO DO SO BY THE INSTALL WIZARD

USB Cable

Note: Check your DLP’s user manual to see if there is a specific HDMI port used to connect a PC to your HDTV. In addition, change the input mode on the TV’s menu to be PC or Computer to ensure the TV can process the video signal correctly.

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Installation and Setup

120 Hz LCD Connection Diagram LCD

DVI PC IR Emitter

USB

DVI

DO NOT MAKE THIS CONNECTION UNTIL TOLD TO DO SO BY THE INSTALL WIZARD

USB Cable

Removing Current Display Drivers

Dual Link DVI cable (supplied with the display)

Before you begin the installation, you must remove the graphics driver currently on your computer. 2. Go to Start › Control Panel › Programs and Features.

If you have an NVIDIA graphics card, double click NVIDIA Drivers.*

a) Select the option Remove only the following. b) Select NVIDIA Display Driver c) Click Remove d) Restart your computer

* If you are replacing a non NVIDIA graphics card, be sure to remove the graphics driver and power down your system to replace the card before continuing. Replace the card with a supported NVIDIA GeForce card.

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Installing the Drivers and Software 3. Insert the GeForce 3D Vision Software and Manual CD.

The Software Installation screen is displayed.

4. Select Install GeForce Graphics driver.

The InstallShield Wizard begins to guide you through the installation.

Installation and Setup

5. Select Yes, I want to restart my computer now when prompted.

When your system reboots, the GeForce 3D Vision Software Installation automatically restarts to continue the install. (If for any reason the software does not restart, go to My Computer and double click on the CD icon to relaunch the installer.)

6. Select Next to install the GeForce 3D Vision driver.

If you would like to have a shortcut to the NVIDIA Stereoscopic 3D Viewer installed on your desktop, check the box.

7. Select Next to continue.

If you receive the warning box below, select Install to continue.

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8. Select Finish to complete the installation.

The GeForce 3D Vision Setup Wizard begins when the InstallShield completes. The Setup Wizard takes you through installing the IR emitter, setting up your display, and configuring the wireless glasses.

9. Select Next to continue.

Note the Status Bar across the top of each screen. This tells you where you are in the Setup.

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Connecting Your IR Emitter 10. Connect your IR emitter.

The connection instructions shown on Connect your IR emitter screen differ depending on the type of display you have connected to your system.

• To a DLP HDTV

Connect the IR emitter to your PC using one of the USB cables and to the DLP HDTV using the VESA 3-pin stereo cable shipped with your equipment (see page 10). • To an LCD, CRT, or supported projector Use the USB cable that was shipped with your equipment to connect your IR Emitter to your computer (see page 11). For all configurations, the GeForce 3D Vision Ready light on the emitter glows green when the emitter is connected. The light glows bright green when GeForce 3D Vision is active.

GeForce 3D Vision Ready light and ON/OFF switch 11. Select Next to continue.

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Selecting the Gaming Environment 12. Select your gaming environment.

Read through the three gaming environments listed on the screen and select the one that best fits your current hardware configuration. Clicking on the link takes you to a support page on www.nvidia.com.

13. Select Next to continue.

The GeForce 3D Vision Setup evaluates the display connected to your computer and identifies if it is a 3D Ready display. Your screen reflects the display you have connected. In this example, the ViewSonic 3D 120Hz LCD was used.

14. Select Next to continue.

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Installation and Setup

Test Your Glasses 15. Turn on your glasses.

This step synchronizes your glasses to your IR emitter and verifies that your glasses are working.

Press the ON button on your glasses. You should see a steady green light on the glasses. The green light means that the glasses are on and the battery is charged with up to 40 hours of gaming time (on a full charge). The light goes out after approximately 30 seconds.

Green indicator light ON button

16. Select Next to continue.

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Test Your Environment for Flicker 17. Test for flicker (applies to LCD displays only).

With your glasses still on, see if you notice any flicker in your peripheral vision (due to room lighting).

If you do not see flicker, select No and click Next to continue. If you do see flicker, select Yes to display various refresh rates.

You can then select from the following refresh rates:

• 120 Hz refresh rate: For use in North America when lights are on. • 110 Hz refresh rate: For daytime and when lights are off. • 100 Hz refresh rate: For countries with 50 Hz lighting and when lights are on.

Installation and Setup

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• Use in-game refresh rate: This selection is not recommended.

Some games do not provide the refresh rates necessary for stereoscopic 3D viewing. Note: For best stereoscopic 3D image quality, you may want to consider turning off the room lights and selecting 110 Hz.

Select a refresh rate that matches best to your situation. Notice that the Next button changes to Test with this refresh rate. Select Test with this refresh rate to verify that the rate selected reduces the flicker. When you are satisfied, click Next to continue (note that the Next button only shows when you have completed a refresh test).

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Test the Hardware Setup 18. Test your hardware setup.

This screen is used to verify that your hardware is properly configured to view Stereoscopic 3D effects and that your glasses and emitter are functioning properly.

a) Put on your wireless glasses. b) Close your right eye and look at the large image on the

screen. Select what image you see with your left eye.

c) Close your left eye and look at the large image on the

screen. Select what image you see with your right eye.

Installation and Setup

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19. Select Next to continue.

If you selected the correct images, you go on to Step 19. If the images you saw and selected indicate that your hardware is not functioning, the Hardware test failed screen is displayed.

The primary issue is more than likely your glasses and/or emitter are not working properly. Check to make sure the light on your emitter is Bright Green (Step 10) and that your glasses are turned on (Step 15). Make sure your glasses are at least 1.5 feet away from the IR emitter. If the glasses are too close, the IR emitter may not function. Use the Back button to go back through the Setup and verify your equipment is functioning properly and to redo the test in Step 18. The Troubleshoot button takes you to a support page on www.nvidia.com. You can easily go back and forth in the Setup Wizard using the Back and Next buttons. Note: Be sure you have direct line of sight between the IR emitter and your wireless glasses.

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Take a Vision Test 20. Verify your ability to view stereoscopic 3D content.

You are asked to look at a medical test image to verify that you can see stereoscopic 3D. a) Put on your wireless glasses, make sure they are activated. b) Look at the larger image displayed on the screen. c) Select one of the images shown in Step 2 on the

screen that best resembles what you see.

Inability to see the Medical Test image in stereoscopic 3D may be due to:

• Issues with the hardware.

Select Back and verify you pass the Test your hardware setup screen (step 18). • Visual problems. See Safety Requirements on page 3 and 4 of this manual for precautions. Consult a physician if you suspect a physical or medical problem seeing stereoscopic 3D.

Installation and Setup

21. Select Next to continue.

If you were unable to view stereoscopic 3D content (could not see the test image), the Medical test failed screen displays and GeForce 3D Vision is not enabled. You can select Back to retake the test or select Exit to stop the Wizard.

Attention: If you continue to fail the medical test and can not see the test image, NVIDIA recommends that you do not use GeForce 3D Vision. Please consult your eye doctor for any possible vision anomalies. GeForce 3D Vision will not be enabled If you successfully passed the medical test, the Setup complete screen displays.

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22. Select Finish to complete the setup and enable

GeForce 3D Vision on your system.

Congratulations! Setup and configuration are complete and GeForce 3D Vision is enabled and ready for you to begin the most immersive gaming experience for the PC. Note: GeForce 3D Vision has been enabled with the default depth amount of 15%. NVIDIA recommends all new users begin with the default depth amount until you are comfortable. You can increase the depth over time as your eyes grow accustomed to stereoscopic 3D viewing. The depth amount can be changed from the NVIDIA Control Panel or by adjusting the wheel on the back of the IR emitter. You are now ready to start gaming with GeForce 3D Vision. To get started, simply launch your favorite full-screen DirectX game. In order to support GeForce 3D Vision, your game must be configured to run at the correct settings for your display: >>120 Hz LCD: Select an in-game resolution of 1680x1050 >>DLP HDTV: Select a resolution of 1920x1080, 1768x992 or 1280x1024 and set the refresh to 60 Hz. >> DepthQ HD 3D Projector: Select a resolution of 1280x720 For most games, NVIDIA has established settings that adjust the display to achieve high quality stereoscopic 3D, based on the needs of each game. You can view the list of these games on the View compatibility with games task located on the NVIDIA Control Panel and overlaid as green text on each game. To view a game in the best possible quality, you must follow the Issues and recommended settings noted by NVIDIA (page 34). Not following these settings could result in the game not running in stereoscopic 3D or it could display graphic artifacts. To view a full list of compatible games, please visit www.nvidia.com/3dvision. The NVIDIA Control Panel contains additional settings for GeForce 3D Vision. For information on the how to use the control panel, see NVIDIA GeForce 3D Vision Control Panel on page 25 of this manual.

NVIDIA Control Panel

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NVIDIA Control Panel

NVIDIA has provided tools for you to customize your GeForce 3D Vision experience. To access the tool menus, go to the NVIDIA Control Panel.

Accessing the NVIDIA Control Panel To open the NVIDIA Control Panel, right click on the desktop and select the NVIDIA Control Panel. You can also go to StartNVIDIA CorporationNVIDIA Control Panel.

Select Stereoscopic 3D from the topics in the left window pane. You may need to click on the + in front of Stereoscopic 3D to expand the topics.

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Set Up Stereoscopic 3D This section of the NVIDIA Control Panel provides all the adjustments needed to enhance your gaming experience. Each of the adjustments on this screen is discussed.

Enable Stereoscopic 3D Note: Stereoscopic 3D effects work only with full-screen DirectX applications.

To enable stereoscopic 3D mode, check the box. When this box is checked, it enables you to turn stereoscopic 3D effects on and off using the shortcut keys Ctrl+T or the IR emitter ON button. Leaving this enabled does not affect any other applications. However, leaving it enabled may reduce game performance when you are not using GeForce 3D Vision.

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NVIDIA Control Panel

Adjusting the Depth The depth amount in a game is the depth that the farthest object is placed in a scene. When GeForce 3D Vision is first installed on your system, the Depth is set at the default of 15%. If you are new to 3D gaming, 15% is a good point to start with. Viewing depth at a higher setting can be uncomfortable to some users. As you use GeForce 3D Vision, your eyes will become more accustomed to viewing stereoscopic 3D and you can incrementally increase the depth amount without eye strain. On the Set Up Stereoscopic 3D screen, you adjust the depth amount by adjusting the slider to the desired amount. The depth setting on this slider indicates the depth amount for all games when they are launched.

You can also change the depth amount by adjusting the thumbwheel on the back of the IR emitter. Any adjustments you make on the thumbwheel is reflected on the Depth slider in the NVIDIA Control Panel.

Thumbwheel to adjust depth while in a game

Another way to change depth while in a game is to use the keyboard shortcut keys: >>To decrease depth, use Ctrl+F3 (default shortcut keys) >>To increase depth, use Ctrl+F4 (default shortcut keys) Any adjustments you make using keyboard shortcuts is reflected on the Depth slider in the NVIDIA Control Panel.

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Stereoscopic 3D Display Type The Stereoscopic 3D display type is a drop-down list of all GeForce 3D Vision Ready displays that were found by the Setup Wizard. This list is populated by the Wizard. If you had more than one GeForce 3D Vision-Ready display attached during Setup, they will be reflected in the list.

Change 3D Laser Sight The cross-hair sight in a first-person shooter (FPS) game is usually positioned at screen depth when viewed in stereoscopic 3D, making it difficult to aim. In some games, NVIDIA has created a configuration that puts the in-game laser sight at the correct depth. For those games, no user configuration is required. For all other FPS games, NVIDIA provides a selection of 3D laser sights that appear on the targeted object. The laser sights work in properly configured first-person shooter games with screen-centered sights. To change the laser sight from the Set Up Stereoscopic 3D screen, click on the Change 3D Laser Sight button to display a list of possible laser sights.

NVIDIA Control Panel

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Different laser sights are displayed as you scroll down. To use your selected laser sight, check the Enable laser sight for configured game check box. If you would rather use the game’s laser sight, uncheck the box. You can define the amount of transparency for the selected laser sight by using the Transparency slider. A setting of 0% is a solid laser sight and a setting of 100% is see-through. A recommended laser sight transparency is 25%. You can also use the keyboard shortcut keys, Ctrl+F12 (default setting) to toggle the laser sight on and off while in a game. The laser sight displays when stereoscopic 3D is turned on during a game. To avoid confusion, disable the aiming crosshair provided by the game whenever possible.

Set Keyboard Shortcuts The keyboard shortcuts are in-game hot keys that can be used to perform a variety of actions. To view or change the keyboard shortcut keys from the Set Up Stereoscopic 3D screen in the NVIDIA Control Panel, click on the Set Keyboard Shortcuts button.

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To see the advanced in-game settings, click on

Shown with default values

This expands the Set Keyboard Shortcuts screen. To enable the use of advanced shortcut keys in-game, you must check the Enable advanced in-game settings check box. The standard shortcut keys (shown in the upper portion of the window) are always enabled. Table 1 on the following page lists all the shortcut key functions.

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NVIDIA Control Panel

Table 1. Keyboard Shortcut Keys Keys

Description

Action

Ctrl+T

Show/Hide stereoscopic 3D effects

Turns GeForce 3D Vision off and on.

Ctrl+F4

Increase depth

Increases the depth amount realtime in the current game. Change is reflected on the NVIDIA Control Panel.

Ctrl+F3

Decrease depth

Decreases the depth amount realtime in the current game. Change is reflected on the NVIDIA Control Panel

Ctrl+Alt+ Insert

Show/Hide in-game compatibility

Displays the settings recommended by NVIDIA for the current game in the lower corner of your display.

Ctrl+F6

Increase convergence

Moves objects towards you. Maximum convergence places all objects in front of the scene, in user space. Used to place the laser sight. (Advanced)

Ctrl+F5

Decrease convergence

Moves objects away from you. Minimum convergence places all objects “behind” the scene, in CRT space. Used to place the laser sight. (Advanced)

Ctrl+F11

Cycle frustum adjustment

Cycles between three different modes of displaying the 3D image in the viewer: Off, Stretch to fill, Clip sides. (Advanced)

Ctrl+F7

Save in-game settings

Saves the current game setting to the registers for later use. (Advanced)

(Advanced) To enable the use of advanced shortcut keys in-game, you must check the Enable advanced in-game settings check box on the Set keyboard Shortcuts screen.

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Hide Stereoscopic 3D Effects When Game Starts There are some games that do not launch very well when stereoscopic 3D effects are enabled at startup. To avoid this, check the box on the Set Up Stereoscopic 3D screen in the NVIDIA Control Panel.

The stereoscopic 3D effects remain enabled, it is just hidden at startup. Once the game has loaded, you can show stereoscopic 3D effects by either using the shortcut keys Ctrl+T or by pressing the Stereoscopic 3D ON/OFF button on the IR emitter.

Stereoscopic 3D ON/OFF

Test Stereoscopic 3D The Test Stereoscopic 3D button and drop-down list on the Set Up Stereoscopic 3D screen in the NVIDIA Control Panel provides the ability to test stereoscopic 3D viewing and the ability to run the Setup Wizard and the Medical Image Test.

Test Stereoscopic 3D Option Clicking on the Test Stereoscopic 3D... button displays a test application that allows you to adjust stereoscopic 3D effects so that watching GeForce 3D Vision is comfortable to you.

Click Launch Test Application after you select the display settings.

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The image displays in full-screen if you have the correct resolution set for you monitor. With your wireless glasses on, you are able to see in stereoscopic 3D. Use the shortcut keys and the depth wheel on the IR emitter to make adjustments.

Note: Any changes made using the shortcut keys or the IR emitter depth wheel is reflected on the Set Up Stereoscopic 3D screen.. When you have finished any adjustments, press the Esc key to exit the stereoscopic 3D test screen.

Run Setup Wizard Option Clicking on the dropdown menu icon displays the Run Setup Wizard and Run Medical Image Test options. Selecting the Run Setup Wizard option launches the Wizard so that you can make changes to your configuration or add displays.

Run Medical Image Test Option The Medical Test Image is run during the install Wizard (see Step 20 on page 22). However, you can run the test independent of the Wizard by selecting the Run Medical Image Test option. Attention: NVIDIA recommends that every new stereoscopic 3D user run the Medical Image Test to verify their ability to view stereoscopic 3D-rendered images. If you can not see the image, do not use GeForce 3D Vision (see step 20 on page 22).

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View Compatibility With Games NVIDIA has tested and provided profiles for many of the top selling games to ensure they work properly with GeForce 3D Vision. All games that have been tested are listed in the NVIDIA Control Panel with their compatibility rating. Each game has been rated with Excellent, Good, Fair, or Not Recommended. These ratings are based on how well the games play in stereoscopic 3D and if there are any issues in the game that may interfere with your GeForce 3D Vision experience.

Issues and settings recommended by NVIDIA as a result of testing.

Check this box to see only those games loaded on your system. Unchecked list all games tested by NVIDIA. List of games tested by NVIDIA

If you have a game that is not on the list of those tested by NVIDIA, go to www.nvidia.com and consult the games that have been tested since the release of this version of software. To see any issues and to view recommended setting that NVIDIA discovered when testing a game, select (highlight) a game in the list and see the instructions listed under Issues and recommended settings. To view a game in the best possible stereoscopic 3D, you must follow the recommended settings. Not following these settings could result in the game not running in stereoscopic 3D. You can also use the shortcut keys Ctrl+Alt+Insert to display the recommended settings as an overlay on the opening screen of a game.

Advanced Information

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Advanced Information

The NVIDIA GeForce 3D Vision Driver takes certain 3D information contained in the game and uses it to generate the stereoscopic 3D display. Since most games are not designed with stereoscopic 3D in mind, the resulting display quality varies from game to game. In some cases, the game is not viewable at all in stereoscopic 3D without making adjustments based on observation. Optimum stereoscopic 3D is achieved when the game display consists of the following: >>Meaningful range of depth, or distance between the nearest and farthest objects. >>Nearest objects which are not too close for comfortable viewing. >>Heads up displays (HUD) that are positioned so as not to interfere with the stereoscopic 3D experience. Ideally, HUDs should be at screen depth.

Preset Configurations For most games, NVIDIA has established settings that adjust the display to achieve high quality stereoscopic 3D, based on the needs of each game. You can view the list of these games on the View compatibility with games task located on the NVIDIA Control Panel. This menu also shows a list of comments pertaining to that game. These comments may include suggested settings or adjustments and comments on the construction of the game. These instructions can also be overlaid on the opening screen of the game using Ctrl+Alt+Insert. Be sure to view these comments before you begin your game.

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Setting Your Own Shortcut Keys To configure a game in real-time you must be familiar with the keyboard shortcut keys. You can use the default setting or you can change the shortcut keys to suit your particular liking. To see the default keyboard shortcut key settings, go to the NVIDIA Control Panel and select the Set up stereoscopic 3D task in the left window pane. Click on the click on the Set Keyboard Shortcuts button. Shown with default values

See Table 1 on page 31 for more information on the shortcuts. To change a shortcut key combination, select an action and click in the adjacent box displaying the shortcut. Press your desired key combination. The keystrokes are displayed in the box. Click OK to save your settings and exit the menu. The driver saves the settings in the registry.

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Game Configuration Guidelines The following table lists some adjustment guidelines to use for specific issues when you are in a game.

Table 2. Game Configuration Guidelines Issue

Suggestion

Object are too close

Decrease Convergence [Ctrl+F5]

Side borders are blurred, not clear, not visible

Cycle frustum adjustments until borders are clear [Ctrl+F11]

Convergence settings not good for all parts of the game

Increase/decrease convergence [Ctrl+F6/ Ctrl+F5]

Stereoscopic 3D unclear, not sure what needs to be adjusted

See Tips and Troubleshooting on page 39

Once you are happy with the way the game looks in stereoscopic 3D, press Ctrl-F7 to save these settings to the register. The settings are associated with this game only (based on the name of the game executable file).

Viewing Practices >>Depth Amount: The recommended starting point for Depth Amount is 15%, but always adjust the depth to a comfortable level. You can increase it over time as your eyes get used to stereoscopic 3D viewing. >>Viewing Distance: Maintain a distance no closer than 2 to 2.5 feet away from the monitor. Viewing from too close a distance can cause too much strain on your eyes, and can reduce stereoscopic quality. >>Viewing Angle: Keep your eyes parallel to the screen. The imaginary line connecting your eyes should be parallel to the horizontal level of the screen. The stereoscopic 3D effect is based on side-to-side or horizontal—displacement of each image. If you tilt your head, your eyes no longer see the displacement as horizontal, and the stereoscopic 3D effect is diminished or even eliminated. While your brain may adjust to this viewing, it must work harder, resulting in eye strain and fatigue.

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>>Viewing Time: Take regular breaks. As with any time spent looking at a computer screen, it is good practice to give your eyes a rest after a period of time. At a minimum, rest for five (5) minutes after every hour of stereoscopic 3D viewing. >>Viewing with Prescription Glasses: If you normally wear glasses when viewing a computer screen, keep them on and put the wireless glasses over your eye wear. The sharper the image on the screen, the better the quality. >>Game Cursor/Cross-hair Sights: If you are using the NVIDIA 3D laser sights, be sure to turn off the sight that the game provides. The game sight is usually positioned at screen-depth, and interferes with useful viewing of the NVIDIA laser sight. >>Display Lighting: The amount of light reaching each eye is cut in half, and causes the screen to appear darker under stereoscopic 3D viewing. Adjusting the brightness and contrast settings of your game can also reduce screen persistence and improve stereoscopic 3D quality. >>Ambient Lighting: The intensity of surrounding lighting can affect stereoscopic 3D quality and comfort. Lighting conditions that improve stereoscopic 3D viewing vary from one person to the next, so experiment with brighter or darker room lighting to find what works best for you. See Tips and Troubleshooting on page 39. Note: High intensity lighting (especially halogen lighting) can interfere with IR communication (between the wireless glasses and the IR emitter) resulting in some flicker.

Tips and Troubleshooting

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NVIDIA provides an online knowledgebase system with answers to most common questions available 24x7x365. You can also use it to submit questions online to our technical support staff. Please visit www.nvidia.com/ support for more details. GeForce 3D Vision customers also have access to toll free technical at 1-800-797-6530 between the hours of 9 AM and 6 PM PST M-F. NVIDIA recommends you register your wireless glasses for support at www/nvidia.com/register.

Stereoscopic 3D is not Working >>Make sure you have activated the IR emitter. Press the green ON/ OFF button on the front of the emitter. The emitter is on when the button is bright green. >>Check and make sure that stereoscopic 3D is enabled. Go to the NVIDIA Control Panel Set Up Stereoscopic 3D screen. >>Re-evaluate your setup. Ensure there is direct line-of-sight between the IR emitter and your wireless glasses at a range of at least 1.5 feet (45cm) or greater. Any obstructions may cause the glasses not to function properly causing the lenses to flicker or turn off. Do not place objects too close or in front of the emitter which could block the signal (e.g. keyboard, coffee mug, etc.). Also, make sure not to place your hand or other objects in front the of the IR receiver on the glasses; located near the front left lens.

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>>Run the Setup Wizard to verify your hardware is operating properly. Go to the NVIDIA Control Panel (right click on the desktop). Select Set Up Stereoscopic 3D. Then select Run Setup Wizard from Test Stereoscopic 3D drop down menu. >>Ensure your wireless glasses are fully charged. You can check the battery level of your glasses by pressing the ON button.

• If the light next to the button is green, you have up to 40 hours

of battery life remaining. Actual battery life is dependent on the recharge time. • If the light is red, you have less than two hours remaining and it is recommended that you recharged your glasses. • If the light does not turn on, the battery is drained and the glasses must be recharged. If you are charging the wireless glasses by connecting them to your PC using a USB cable, make sure your PC does not go into power save mode. When your PC goes into power save mode, the wireless glasses are no longer charging. To fix this, disable any power saving options on your PC under the Windows Control Panel. Alternatively, you can use a USB wall charging device to charge the glasses directly from your wall power outlet without connecting to the PC. >>Make sure you have used the DVI cable that was shipped with your 3D Ready 120Hz LCD display. This is a dual-link cable and GeForce 3D Vision will not operate without it.

Image is not Clear Your Eyes are not Adjusted Your eyes may take some time to adjust to viewing stereoscopic 3D effects. If you are new to gaming, make sure you start your depth amount at the default of 15%. As your eyes adjust, you can increase the depth amount.

Depth Needs Adjusting Adjust depth amount using the slider on the NVIDIA Control Panel Setup screen. If you are in a game, use the thumb wheel on the back of the IR emitter or the shortcut keys Ctrl+F3 to decrease depth and Ctrl+F4 to increase depth.

Tips and Troubleshooting

41

Game is not Configured Properly If your game is not functioning in stereoscopic 3D, look at the list of compatible games shown on the NVIDIA Control Panel View Compatibility with Games screen. Verify that your game has been tested by NVIDIA and has been ranked as Excellent, Good, or Fair. Check out the Issues and recommended settings listed at the bottom of the screen. Make any adjustments recommended by NVIDIA to make your gaming experience better. If it has a Not Recommended rating, it means that the game does not show in stereoscopic 3D or it shows very poorly. Make sure you are running your game in resolutions that support GeForce 3D Vision. In order to support GeForce 3D Vision, your game must be configured to run at the correct settings for your display. If you have: >>120 Hz LCD: Select an in-game resolution of 1680x1050. >>DLP HDTV: Select a resolution of 1920x1080, 1768x992 or 1280x1024 and set the refresh to 60 Hz. >>DepthQ® HD 3D Projector: Select a resolution of 1280x720

Game is not in Fullscreen Mode GeForce 3D Vision currently only supports full screen applications and cannot run in windowed mode. Be sure to select full screen mode from in-game settings.

Excessive Flickering Flicker in your peripheral vision can be caused by differences in frequencies at which GeForce 3D Vision operates and the lighting in your room. This type of flicker can be avoided by turning off the lights or changing the stereoscopic 3D refresh rate. To see the refresh rates, run the Setup Wizard from the NVIDIA Control Panel. When you get to the page asking about flicker, select Yes. You can then select from the following refresh rates: >>120 Hz refresh rate for use in North America when lights are on >>110 Hz refresh rate for daytime and when lights are off >>100 Hz refresh rate for countries with 50 Hz lighting and when lights are on Once you have selected a refresh rate on the Setup Wizard screen,

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click the Test with this refresh rate button to verify the new refresh rate helps to reduce flicker. Once you have found the best setting, select Next to continue (see step 17 on page 18 for the procedure on how to reset the refresh rate).

Eyestrain/Headache If you are experiencing eyestrain or headaches, it could be due to excessive depth amount. Change the depth in one of the following ways: >>In-game adjustment, use the shortcut keys Ctrl+F3 to decrease the depth amount. >>Use the thumb wheel on the back of the IR emitter to adjust the depth amount. If you are new to gaming, start at the default 15%. >>Use your mouse to adjust depth amount on the slider in the NVIDIA Control Panel Set Up Stereoscopic 3D screen. If you are new to gaming, start at the default (15%). Warning: If eyestrain and headaches persist, discontinue viewing in stereoscopic 3D and consult a physician.

No Laser Sight Laser Sight is not Enabled If you do not see the laser sight in a game, the laser sight may not be enabled. Go to the NVIDIA Control Panel Set Up Stereoscopic 3D screen and click on the Change 3D laser Sight button to display the Change 3D Laser Sight screen. Make sure the Enable 3D laser sight for configured games is checked (see Change 3D Laser Sight on page 28).

Transparency Set too High Go to the NVIDIA Control Panel Set Up Stereoscopic 3D screen and click on the Change 3D laser Sight button. Adjust the Transparency slider to adjust the transparency of the laser sight.

Compliance and Certifications

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Compliance and Certifications

The NVIDIA GeForce 3D Vision System is compliant with the relevant regulations and has received the required certifications from: >>Bureau of Standards, Metrology, and Inspection (BSMI) >>Australian Communications Authority (C-Tick) >>IECEE CB Scheme (CB) >>Conformité Européenne (CE) >>Russian System GOST R (GOST-R) >>Federal Communications Commission (FCC) >>Industry Cananda Interference-Causing Equipment Standard (ICES) >>Ministry of Information and Communication (MIC) >>Underwriters Laboratories (UL, CUL) >>Voluntary Control Council for Interference (VCCI)

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US Federal Communications Commission Compliance FCC – Federal Communications Commission

Title 47 of Code of Federal Regulation (CFR) part 15 - Radio frequency devices; Subpart B - Unintentional Radiator. CAUTION: Changes or modifications to this unit not expressly

approved by the party responsible for compliance could void the user's authority to operate the equipment.

Note: This equipment has been tested and found to comply with

the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures:

• Reorient or relocate the receiving antenna • Increase the separation between the equipment and receiver

• Connect the equipment into an outlet on a circuit different from that to which the receiver is connected

• Consult the dealer or an experienced radio/TV technician for help

Compliance and Certifications

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Canada Compliance Industry Canada ICES-003: Digital Apparatus: Spectrum Management and Telecommunications Policy; Interference-Causing Equipment Standard. This Class B digital apparatus complies with Canadian ICES-003. Cet appareil numérique de la classe B est conforme à la norme NMB003 du Canada.

Australia and New Zealand Compliance C-Tick The Australian Communications Authority (ACA) and the Radio Spectrum Management Group (RSM) of New Zealand

AS/NZS CISPR 22:2006 Standard Information technology equipment-Radio disturbance characteristicslimit and methods of measurement.

Japan Compliance VCCI - Voluntary Control Council For Interference by Information Technology Equipment. >>V-1/07.04: Agreement of Voluntary Control Council for Interference

by Information Technology Equipment >>V-2/07.04: Rules for Voluntary Control Measures >>V-3/07.04: Normative Annex 1 Technical Requirements >>V-4/07.04: Normative Annex 1-1 Supplementary Test Conditions for Equipment under Test This is a Class B product based on the standard of the Voluntary Control Council for Interference from Information Technology Equipment (VCCI). If this is used near a radio or television receiver in a domestic environment, it may cause radio interference. Install and use the equipment according to the instruction manual.

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Korea Compliance MIC: Ministry of Information and Communications

NVA-P701-000(B)

>>KN 22 (CISPR 22): Information technology equipment-Radio disturbance characteristics - limit and methods of measurement >>KN 24 (CISPR 24): Information technology equipment - immunity

characteristics-limit and methods of measurement

“Class B” Equipment (Household purpose info/telecommunications equipment) As this equipment has undergone EMC registration for household purpose, this product can be used in any area including residential area.

Taiwan Compliance BSMI - Bureau of Standards, Metrology and Inspection

CNS 13438:2006 (CISPR 22): Information technology equipment— Radio disturbance characteristics—limit and methods of measurement

Compliance and Certifications

47

European Union Compliance CE: European Conformity (Conformité Européenne)

Product comply with both the EMC Directive (2004/108/ EC) and the Low Voltage Directive (2006/95/EC) issued by the Commission of the European Community. Compliance with these directives implies conformity to the following European Norms (The equivalent international standards are in parenthesis): >>EN 55022:2006 (CISPR 22): Information technology equipment-Radio disturbance characteristics -limit and methods of measurement >>EN 55024:1998+A1:2001+A2:2003 (IEC 61000-4-2, 3, 4, 5, 6, 8, 11): Information technology equipment - immunity characteristics-limit and methods of measurement >>EN 61000-3-2:2006 (IEC 61000-3-2): Electromagnetic compatibility (EMC)-Part 3-2: Limits-Limits for harmonic current emissions (equipment input current ≤16 A per phase) >>EN 61000-3-3:1995+A1:2001+A2:2005 (IEC 61000-3-3): Electromagnetic compatibility (EMC)-Part 3-3: Limits-Limitation of voltage changes, voltage fluctuations and flicker in public low-voltage supply systems, for equipment with rated current ≤16 A per phase and not subject to conditional connection)

Russian System GOST R (GOST-R GOST-R Certification System

>>GOST R IEC 60950-1: Information technology equipment – Safety –Part 1: General Requirement >>GOST R 51318.22-99: Information technology equipment – Radio disturbance characteristics - limit and methods of measurement >>GOST R 51318.24-99(IEC 61000-4-2, 3, 4, 5, 6, 8, 11): Information technology equipment – immunity characteristics - limit and methods of measurement

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>>GOST R 51317.3.2-2006(passage 6 and 7) (IEC 610003-2): Electromagnetic compatibility (EMC) - Part 3-2: Limits - Limits for harmonic current emissions (equipment input current ≤ 16A per phase) >>GOST R 51317.3.3-99(IEC 61000-3-3): Electromagnetic compatibility (EMC)- Part 3-3: Limits-Limitation of voltage changes, voltage fluctuations and flicker in public lowvoltage supply systems, for equipment with rated current ≤ 16A per phase and not subject to conditional connection) “Class B” Equipment

UL, CUL Compliance UL– Underwriters Laboratories

>>UL60950-1:2006: Information technology equipment - Safety - Part 1: General requirement >>CSA C22.2 No. 60950-1:2006: Information Technology equipment - Safety - Part1: General requirement

CB Scheme CB–IECEE CB Scheme

IEC 60950-1:2001: Information technology equipment

Important Safety Information

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Important Safety Information

NVIDIA products are designed to operate safely when installed and used according to the product instructions and general safety practices. The guidelines included in this document explain the potential risks associated with equipment operation and provide important safety practices designed to minimize these risks. By carefully following the information contained in this document, and the specific instructions provided with your product, you can protect yourself from hazards and create a safer environment. The product is designed and tested to meet IEC-60950-1, the Standard for the Safety of Information Technology Equipment. This also covers the national implementation of IEC-60950-1 based safety standards around the world e.g. UL-60950-1. These standards reduce the risk of injury from the following hazards: >>Electric shock: Hazardous voltage levels contained in parts of the product >>Fire: Overload, temperature, material flammability >>Mechanical: Sharp edges, moving parts, instability >>Energy: Circuits with high energy levels (240 volt amperes) or potential as burn hazards >>Heat: Accessible parts of the product at high temperatures >>Chemical: Chemical fumes and vapors >>Radiation: Noise, ionizing, laser, ultrasonic waves

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Retain and follow all product safety and operating instructions. Always refer to the documentation supplied with your equipment. Observe all warnings on the product and in the operating instructions. WARNING: Failure to follow these safety instructions could result in fire, electric shock or other injury or damage. WARNING: Electrical equipment can be hazardous if misused. Operation of this product, or similar products, must always be supervised by an adult. Do not allow children access to the interior of any electrical product and do not permit them to handle any cables.

Safety Symbols To reduce the risk of bodily injury, electric shock, fire, and damage to the equipment, observe the safety labels included on the equipment. Symbols on Equipment Sign

Meaning This symbol in conjunction with any of the following symbols indicates the presence of a potential hazard. The potential for injury exists if warnings are not observed. Consult your documentation for specific details. This symbol indicates the presence of hazardous energy circuits or electric shock hazards. Refer all servicing to qualified personnel. WARNING: To reduce the risk of injury from electric shock hazards, do not open this enclosure. Refer all maintenance, upgrades, and servicing to qualified personnel. This symbol indicates the presence of electric shock hazards. The area contains no user or field serviceable parts. Do not open for any reason. WARNING: To reduce risk of injury from electric shock hazards, do not open this enclosure.

Important Safety Information

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General Precautions To reduce the risk of personal injury or damage to the equipment: >>Follow all cautions and instructions marked on the equipment. Do not attempt to defeat safety interlocks (where provided). >>Do not bend, drop, crush, puncture, incinerate, or open glasses or IR emitter. >>Do not perform installation, maintenance, or reconfiguration of this product during an electrical storm. >>Never turn on any equipment when there is evidence of fire, water, or structural damage. >>Place the product away from radiators, heat registers, stoves, amplifiers, or other appliances that produce heat. >>Take care not to spill any food or liquid onto the glasses or IR emitter. In the event that the parts do get wet, unplug all cables before cleaning. Allow the equipment to dry thoroughly before turning it on again. >>When the IR emitter is operating, it is normal for it to be warm to the touch. When charging the glasses, the battery compartment may feel warm. >>If you use a USB power adapter to charge the glasses, read the specifications carefully. Make sure the power adapter is USB compliant. >>Never force a connector into a port. Check for obstructions on the port. >>Do not insert foreign objects through openings in the product. >>Do not make mechanical or electrical modifications to the equipment. WARNING: Your wireless glasses contain sensitive components including a rechargeable battery. Prevent damage by making sure you do not drop, bend, or crush your glasses. >>If the product sustains damage requiring service, disconnect the product from the computer or USB charging adapter and refer servicing to an NVIDIA authorized service provider.

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>>Do not disassemble your wireless glasses or the emitter box under any circumstances. Do not remove the battery from the glasses or any parts in the IR emitter. You run the risk of electric shock and voiding the warranty. >>To clean the wireless glasses, use a soft, slightly damp, lintfree cloth. Avoid getting moisture in openings. Do not use window cleaners, household cleaners, aerosol sprays, solvents, alcohol, ammonia, or abrasives to clean wireless glasses. >>Operating and storing the glasses outside the recommended temperature range can lead to temporary or even permanent damage to the battery and lenses of the glasses. >>As with any electronic equipment, dispose of glasses and IR emitter properly. >>There is a lithium battery in your wireless glasses. You can recharge the battery whenever it is convenient. Like all lithium batteries, it will slowly age. After awhile it will lose the capability to be charged to it's full capacity. The degradation is slow and will vary depending on your use and recharging habits. WARNING: THE LITHIUM ION BATTERY IN THE WIRELESS GLASSES IS A CUSTOM DESIGN. DO NOT ATTEMPT TO OPEN THE BATTERY COMPARTMENT OR REPLACE THE BATTERY. CONTACT NVIDIA OR AN NVIDIA APPROVED SERVICE PROVIDER IF YOU SUSPECT YOUR BATTERY IS FAULTY.

Temperatures >>Operating temperature: Recommeded range is 5 to 40 degrees C (41 degrees F to 104 degrees F). >>Storage temperature: The recommended storage temperature range is -10 to 45 degrees C (14 degrees F to 113 degrees F). Do not leave GeForce 3D Vision System in your car, because temperatures in parked cars can exceed this range.

Power Rating >>GeForce 3D Vision IR emitter: 5V DC, 400mA >>Wireless glasses: 5V DC, 30mA

Important Safety Information

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Notice ALL NVIDIA DESIGN SPECIFICATIONS, REFERENCE BOARDS, FILES, DRAWINGS, DIAGNOSTICS, LISTS, AND OTHER DOCUMENTS (TOGETHER AND SEPARATELY, “MATERIALS”) ARE BEING PROVIDED “AS IS.” NVIDIA MAKES NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NON INFRINGEMENT, MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. Information furnished is believed to be accurate and reliable. However, NVIDIA Corporation assumes no responsibility for the consequences of use of such information or for any infringement of patents or other rights of third parties that may result from its use. No license is granted by implication or otherwise under any patent or patent rights of NVIDIA Corporation. Specifications mentioned in this publication are subject to change without notice. This publication supersedes and replaces all information previously supplied. NVIDIA Corporation products are not authorized for use as critical components in life support devices or systems without express written approval of NVIDIA Corporation.

WEEE Warning Message Symbol for Separate Collection in European Countries. This symbol indicates that this product is to be collected separately. The following apply only to users in European countries: • This product is designated for separate collection at an appropriate collection point. Do not dispose of as household waste. • For more information, contact the retailer or the local authorities in charge of waste management.

Trademarks NVIDIA, the NVIDIA logo, GeForce, and nForce are trademarks or registered trademarks of NVIDIA Corporation. Other company and product names may be trademarks of the respective companies with which they are associated.

Copyright © 2008, 2009 NVIDIA Corporation. All rights reserved.

www.nvidia.com