Contents. Jigsaw Maker 2

Contents Credits Introduction Minimum Specification Installing Jigsaw Maker 2 Running Jigsaw Maker 2 Stopping Jigsaw Maker 2 Getting Started Differen...
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Contents Credits Introduction Minimum Specification Installing Jigsaw Maker 2 Running Jigsaw Maker 2 Stopping Jigsaw Maker 2 Getting Started Different Jigsaw-Making Levels Jigsaw Maker 2 Options Levels Number of Pieces Sound Appearance Switch Access Delay Serial Switch Making a New Picture Set Editing an Existing Picture Set Sorting (re-ordering) the Pictures in a Picture Set Deleting a Page from a Picture Set Managing a Picture Set Deleting a Picture Set Renaming a Picture Set Changing the Group a Picture Set is in Exporting a Picture Set (for transfer to other computers) Duplicating a Picture Set Printing a Picture Set Changing the Names of Picture Set Folders Importing a Picture Set Content File Types Supported by Jigsaw Maker 2 Where to Plug in Your Microphone Setting Up Your Microphone Getting Music off Music CDs Summary of Access Options Troubleshooting

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Credits Windows is a registered trademark of Microsoft Corporation. Macintosh is a trademark of Apple Computer, Inc. Jigsaw Maker 2 was created using Macromedia Director. Director ® is © 1993 Macromedia, Inc. Jigsaw Maker 2 is © 2006 Inclusive Technology Ltd. Sassoon Font is © 1993 Sassoon and Williams. No part of this publication or software may be reproduced or transmitted in whole or part by any means without the written permission of the publisher. Whilst every care has been taken with this product, the author and publisher cannot be held responsible for any errors it may contain. No liability is accepted for any loss or damage resulting from the use of this product. Jigsaw Maker 2 was designed by Tim Adshead, Rod Boyes, Melanie Jones, Nigel Wallace and Roger Bates. Coding by Tim Adshead, Paul Pearce and Ian Webb. Graphics by Claudia Gray and Mark Ross. Music by Tim Adshead. Documentation by Alison Littlewood. Cover design by Peter Butler. Project Manager: Rod Boyes. We welcome your comments on all Inclusive Technology products. Inclusive Technology Ltd Riverside Court, Huddersfield Road Delph, Oldham OL3 5FZ United Kingdom Tel: +44 (0)1457 819790 Fax: +44 (0)1457 819799 Email: [email protected] Visit our online shop and support pages at www.inclusive.co.uk



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Introduction Jigsaw Maker 2 allows you to turn your own pictures into exciting new personalised jigsaw puzzle activities for your learners. Pictures can be cut into two, four, or nine piece puzzles and the jigsaws can be completed in different ways, providing activities with a finely graded progression in skill level.

Jigsaw Maker 2 is designed with ease of use in mind, to ensure that you can concentrate on teaching rather than computing, and includes a number of ready-made Picture Sets to get you started. The picture editor has even been designed so that students can add their own sets of jigsaws. A library of other pictures is also included on the CD. Jigsaw Maker 2 is perfect for use with mouse, touch screens or interactive whiteboards. Jigsaws can be put together using the drag and drop method or with single clicks of the mouse. Learners who use switches to access the computer have also been catered for. Jigsaws can be put together using one or two switches, such as the Jelly Bean switches from the Inclusive Technology catalogue. (You will also need a switch interface to connect these to the computer. These are also available from our catalogue or online shop.) A number of other options are also available to allow Jigsaw Maker 2 to be adapted to you learners’ specific needs. Jigsaw Maker 2



Minimum Specification Windows OS: Windows 98, 2000, XP, Vista Processor: 350MHz Pentium 2 RAM: 32Mb Audio: SoundBlaster compatible 16 bit sound card Apple Macintosh OS: Mac OSX 10.2.8 Processor: 700MHz PowerPC G4 RAM: 128Mb Caution: In order to retain integrity, Jigsaw Maker 2 Picture Sets and all their sound recordings are kept completely separate from anything else on your computer. Be aware that Picture Sets with lots of sound can fill up your computer and reduce its performance.

Installing Jigsaw Maker 2 You will need to install Jigsaw Maker 2 before you can run it. You only need to do this once. Windows Insert the CD. If your computer is set to Auto-run CDs just wait 10 or so seconds for a window to appear. Otherwise, double-click on My Computer, then double-click on the “Jigsaw Maker 2 ” CD icon. Double-click on presetup.exe. When the window appears, click the Install Jigsaw Maker 2 button to begin installation.



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(If your computer displays a warning message about “Digital Signatures”, just click on the button that says Continue anyway.) Apple Macintosh Insert the CD. When the Jigsaw Maker 2 CD icon appears, double-click on it. Double-click the icon called Install Jigsaw Maker 2 to run the installer.

Running Jigsaw Maker 2 Windows If the Jigsaw Maker 2 icon is on the computer screen (the desktop), double-click on it. Otherwise: Click on the Start button, then on Programs, then on Inclusive Technology, then on Jigsaw Maker 2. Apple Macintosh If the Jigsaw Maker 2 icon is on the computer screen (the desktop), double-click on it. Otherwise go to where you chose to install Jigsaw Maker 2 to find the icon.

Stopping Jigsaw Maker 2 Whilst playing an activity, press the Esc key or the M key on the keyboard. This will take you to the Teacher Options screen. To exit the program completely, click on the Exit button.

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Getting Started From the title page, click Play Picture Set. This will take you to the Teacher Options which is the hub of Jigsaw Maker 2:

Picture Sets are stored in folders to help you keep them organised. You can see the five folders near the bottom of the screen. Click on the Samples folder to see what’s in it. Use the scroll bar on the right to move up and down the list of Picture Sets. To choose a Picture Set, click on the white box next to its name to make a tick appear. The Picture Set is now selected. Now click on the Play button at the bottom of the screen to start making jigsaws. To make the jigsaw, just click anywhere on the screen to add a piece. You can use the mouse, a touch screen or an interactive whiteboard. You can even just press the Spacebar. When the jigsaw is complete you will get an animated reward. Jigsaw Maker 2 has more difficult ways of making jigsaws. See the next section for these different levels.



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I tried to choose and play a Picture Set, but a different one played instead!

This has happened because one of the other Picture Sets was ticked as well. Both Picture Sets will play, but the one ticked first will play first. To stop a Picture Set from playing, click on its tick-box. The tick will disappear.

Different Jigsaw-Making Levels Press the Esc or M key on your computer’s keyboard to go back to the Teacher Options. Jigsaw Maker 2 has four difficulty levels so you can adapt it for use with different learners, even those with profound learning difficulties. Click on the Levels button on the left hand side of the screen. This shows the four games you can play. You can now select one and then click the Play button at the bottom of the screen to start play.

Reveal This is the level that plays automatically when you start Jigsaw Maker 2. The learner can simply click with their mouse or switch, or press the touch screen, and the jigsaw pieces will appear and then slide into place. When the picture is complete a reward will appear.

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Choose and Watch The jigsaw pieces are arranged around the screen. The learner simply clicks on any piece to make it slide into place. Pieces can also be selected using single switch or twoswitch scanning, dependent upon the settings in the Switch Access option.

Find the Piece This level requires that the correct piece is selected to fit a specific place. The pieces are arranged around the screen and the shape of the required piece will be highlighted. The learner needs to select the right piece by matching the shapes.

Select and Place In this level, the learner can select both the jigsaw piece and the position in which they would like to place it. This can be played using different access methods by using the program’s Switch Access options. This includes dragging and dropping pieces into place.



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Jigsaw Maker 2 Options When Jigsaw Maker 2 starts, you can click on the Play Picture Set button to access the Teacher Options. (If you are making a jigsaw, press the Esc or M key to go back to the Teacher Options.) On the left-hand side you will see a column of buttons where different options can be set. Click on these to see the changes you can make.

Levels Choose Reveal, Choose and Watch, Find the Piece or Select and Place. See the previous section.

Number of Pieces Choose for the pictures to be cut up into two, four or nine piece puzzles, to provide increased levels of difficulty.

Sound Here you can switch the music and sound effects on or off.

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Appearance This option can be used to make the puzzles easier for your learners. Adding a slight or strong Picture Hint will display the finished puzzle as a background to the picture panel. This will help the learner to decide where to place selected jigsaw pieces.

Switch Access Choose to use a mouse, touch screen or one or two switches. With one switch scanning, you can also decide how long the scan box will take to move on to the next object on-screen. Choose from a 2, 3 or 5 second scan speed. If you have Select and Place selected in the Levels options, you can also opt to complete the puzzles using drag and drop. There are easy, medium and hard levels of drag and drop, each requiring a greater degree of precision with the mouse or touch screen. See the Summary of Access Options at the end of this manual for more information.

Delay Jigsaw Maker 2 includes a ‘pre-acceptance delay’ function. This is useful for students who make brief involuntary switch presses which you don’t want the program to recognise. If you set the delay to 0.4 seconds, the program will only accept switch presses that last longer than 0.4 seconds.

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Serial Switch If you are using switches on a PC connected through a switch box plugged into the serial port, you will need to configure the software to recognise how the connection is made. If you are using a Concept Keyboard with a PC as a single switch or two switches, you will also need to set up this software. Click on the box labelled Serial Switch. A dialogue box will appear where you can configure the software for your switch box or Concept Keyboard. Select the COM port through which your serial device is connected.

Click on OK. The toolbar will disappear, but the serial switch program will continue to run invisibly and it will need to be closed separately from the main program when you have finished.

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Making a New Picture Set The Jigsaw Maker 2 Editor allows you to manage the pictures in the program and add your own. We have tried to make this as easy as possible for you and your learners. To start making a new activity, either:     • On the Jigsaw Maker 2 title screen, click the Make Picture Set button.    • From the Teacher Options, click the New Picture Set button at the bottom of the screen.

The Editor will now start and ask you for a name for your new activity and also which of the five folders to store it in. You can also add a note about the Picture Set as a reminder for yourself. Eg: “Photos from Class 5’s visit to the zoo on 28th February.”

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Adding the First Picture to the New Set The Editor will now ask you for the first picture. Click the Add Picture button to get the Choose an image file window: The Choose an image file window is similar to those you use in other programs, but shows miniature “thumbnails” of your pictures by default. To find your way round your computer for the first time, click on the down-arrow button at the right side of the of the white box at the top left corner. Jigsaw Maker 2 will load pictures and photos of many file types, including Windows meta files. (See page 17 for full list.) There is also a library of ready-to-use pictures on the Jigsaw Maker 2 CD. On newer computers you will be able to load pictures straight from a digital camera. The Internet button allows you to get pictures from the Internet and paste them into Jigsaw Maker 2 immediately. Click on the Internet and you web browser will open in front of Jigsaw Maker 2. Once you have found your picture, right-click the mouse on it and select Copy from the list. Then close the web browser to return to Jigsaw Maker 2. You should now click the Paste button to put the copied picture on your page. Use the Rotate button if your picture is the wrong way up. This will give your picture a quarter turn every time you click on it.

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Changing the Reward Sound Jigsaw Maker 2 has built-in music which plays when you have finished making a jigsaw. However, you can override this for each picture with your own music, sound effect or spoken praise. For example, a particular learner may be motivated best using music by a certain pop group, or you may want the computer to say “Well done, it’s Steven!” when the jigsaw is completed. Our research has found that this part of the process is highly motivating for students who need practice vocalising. Many will want to operate the recording controls themselves, and attempt to perfect their performance. Rather than recording, you can load any sound with the file type wav, aiff or mp3. If you don’t want to add your own reward sound, just click the Skip button.

When you have added a sound to your page, you can click on this button to hear your sound again. Click on it again to stop the sound.

You Have Finished! When you have finished a page and clicked OK, the Editor will ask you what you want to do next. You can: •  Add another picture • Change what you’ve already done • Start making jigsaws with your new pictures.

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When you have finished adding pictures to your new Picture Set, click the X button at the top of the screen.

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I know my where picture is, but I can’t see it in Jigsaw Maker 2.

Make sure you are looking in the right place. Otherwise your picture may be in an unusual file format not supported by Jigsaw Maker 2.

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How do I save my Picture Set?

Jigsaw Maker 2 automatically saves your Picture Sets for you.

Editing an Existing Picture Set In editing a Picture Set, you can: • Add more pictures to the Picture Set. • Change any of the pictures or reward sounds in a Picture Set. In Teacher Options, click on the Edit button next to an activity. The Editor will open with these choices:

Click Edit this picture set to continue to these choices:

Add new pic will add a new page to the end of your Picture Set and ask you to choose content for it. (See Creating a new Picture Set.) If you don’t want this new page to be put at the end, finish creating it for now and then sort your pages later. Jigsaw Maker 2

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Change the picture will allow you change the picture or its reward sound. Go to next picture allows you to select the page you want to edit, or quickly scan through what you’ve got already. If the last picture in the set is showing, another click will take you to the first picture again.

Sorting (re-ordering) the Pictures in a Picture Set In the Teacher Options, click on the Edit button next to a Picture Set. Then click on the Sort the Pictures button. Use the scroll bar to see pages that are off-screen. To move a page, first click on it, then use the move towards beginning and move towards end buttons to change its place in the set.

Deleting a Page from a Picture Set Pages can deleted in the Sort the Pictures screen. See above. To delete a page, first click on it, then click the Delete button.

Managing a Picture Set Next to each activity listed in the Teacher Options is a Manage button. Clicking on this takes you to the Manager where you can do things that affect the Picture Set as a whole:

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    • Change its name (and folder)     • Duplicate it     • Delete it     • Print it     • Export it (for storage or transfer to other computers).

Deleting a Picture Set When you create an activity and load pictures etc. into it, these items are copied into Jigsaw Maker 2’s own folder. If you handle a lot of video and sound, your computer can fill up fast! Use Delete to clear out activities no longer used. If you want to keep the activity for long-term record keeping purposes, you should export it first and burn it on a CD before deleting it. See Exporting a Picture Set.

Renaming a Picture Set Not only can you rename an activity, but you can also change the folder it is stored in. This can help you organise your activities.

Changing the Group a Picture Set is in Use the Rename button to change a Picture Set’s group.

Exporting a Picture Set (for transfer to other computers) Export will make a copy of the whole activity to anywhere on your computer (or network). You can then put this on a CD, floppy disk, memory stick, etc., and give it to someone else to put on their computer. (See Importing a Picture Set.) Note: the Picture Set will be saved as a folder containing all its pictures and sound files.

Duplicating a Picture Set You may want to change a Picture Set, but keep a copy of the original. Use this button to make a copy to edit.

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Printing a Picture Set This will print all the pictures in the Picture Set. You can then cut out and make jigsaws using paper or card. Note: you can also print whatever is on the screen whilst completing a jigsaw. To do this, hold down the Ctrl key on the computer’s keyboard and press the P key. (Apple Macintosh users should hold down the Apple key instead of Ctrl.)

Changing the Names of Picture Set Folders The Picture Set folders appear in the Picture Sets panel of the Teacher Options screen. These have default names when you get Jigsaw Maker 2 but you can change them to suit your own needs.

Hold down the Ctrl key on your keyboard and click on a folder. A window will appear asking for a new name for the folder. Example folder names: Trips, Stories, History, Class 6, Lower 3, John, Sarah.

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How do I move a Picture Set from one folder to another?

To move activities from one folder to another, see Managing a Picture Set and Renaming a Picture Set.

Importing a Picture Set To import a Picture Set that has been created on a different computer, go to the Teacher Options and click the Import button on the left. This asks you if the Picture Set was created in SwitchIt! Jigsaw Maker or Jigsaw Maker 2. It will then simply ask you where the Picture Set is. Select the Picture Set’s folder and click OK.

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Content File Types Supported by Jigsaw Maker 2 Jigsaw Maker 2 can load the following file types: Images (pictures and photos):     • jpg (jpeg)

• bmp (bitmap)

    • gif

• png

    • tif (tiff)

• wmf (windows meta file)

    • emf Audio (sound, music and voiceover):     • wav   • aiff • mp3

Where to Plug in Your Microphone Microphone sockets on computers are often marked differently. Here are some tips on finding it: Windows     • Often pink in colour.     • Possibly marked with a symbol of a microphone with or without radiating lines.     • Possibly marked with the word ‘MIC’. Apple Macintosh     •  Usually have a built-in microphone.     • Possibly marked with a symbol (often a circle with an arrow on each side).     • Possibly marked with a symbol like an old fashioned announcer’s microphone.

Setting Up Your Microphone If you find your microphone doesn’t work in Jigsaw Maker 2, the microphone recording level on the computer may be turned down or even switched off. Jigsaw Maker 2

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Windows 1. Windows comes with a program called Volume Control. To run this, click Start, then Programs, then Accessories, then Entertainment, then Volume Control. 2. Click the Options menu and choose Properties.

3. Click in the Recording radio button, as shown. 4. From the list below the radio buttons, tick the Microphone box. 5.  Click OK.

You should now see something like this.

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You can use Windows Sound Recorder to test your microphone. To run this click Start, then Programs, then Accessories, then Entertainment, then Sound Recorder. You can also use this to help you refine the recording level in Volume Control (as seen above). If the recording is distorted, try lowering the microphone volume level by dragging the slider down. Apple iMac Go to the Apple Menu (top left corner), and select System Preferences. Then click the Sound icon to open a window where you can set the recording level for your microphone.

Getting Music off Music CDs Activities that play your students’ favourite music are always going to be highly motivating, but you probably don’t want the whole song to play in response to a single switch press. However, getting a 10 second snippet off a CD is tricky. The easy method: use Jigsaw Maker 2 and play the CD in an ordinary CD player. Record using a microphone put up to the CD player’s speaker.

Method for Windows users who want quality You will need to use three Windows programs. When you put an audio CD in the computer, it will start playing using either a program called CD Player (Windows 98) or Media Player (Windows 2000/XP).* You can use this to pick a track to play, and play and pause it just like a real CD player. Windows also has a built-in program called Sound Recorder. To run this, click Start, then Programs, then Accessories, then Entertainment, then Sound Recorder. You can make Sound Recorder record the music from the CD, then you can save that recording on your computer. Here’s how: start playing the CD. When it reaches the bit you want, click the record button in Sound Recorder. When you have finished, click the stop button.

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If the recording doesn’t work, you may have to alter the recording level settings in Volume Control, as covered in the previous section for using a microphone. You will need to experiment with the range of recording sources available, as this can be different depending on your computer make and model. Don’t forget to switch the Record Control setting back to Microphone when you have finished. *Your computer may use another program such a RealPlayer, but should allow you to pick tracks and play and pause them.

Summary of Access Options Mouse and Touch Screen If the program is set for mouse access, any of the mouse buttons will operate as a single switch. The mouse can also work as two switches: if the Two Switches option is selected, the left and right mouse buttons will operate as two separate switches. Touch screens will work as a single switch. Just touch anywhere on the screen! In the touch screen control panel, set the touch mode to drawing or click on touch for the best drag and drop performance.

Keyboard If Jigsaw Maker 2 is set up for single switch operation, the Spacebar or Enter keys will act as the switch. If the software is set up for two switch use, Spacebar and Enter operate as two separate switches.

Concept Keyboard This option is only available for the Windows version of the software. You may use a Concept Keyboard as a single switch or as two switches, using the left and right sides of the board. Go to the Serial Switch menu and click on the Serial button. Select the COM port where your Concept Keyboard is attached.

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Switches Switches are useful for learners who cannot access the computer using the mouse or a touch screen. A common switch is the Jelly Bean switch, but others are available to suit different disabilities. See the Inclusive Technology catalogue or website for details. Further information on all aspects of switch skills can be found at: http://www.inclusive.net/resources/units/unit8/unit8_contents.shtml Switches can be connected to the computer in different ways. As a rule, Jigsaw Maker 2 requires interface boxes to act as if the Spacebar or Enter keys are pressed. See below for further details: Apple Macintosh • Don Johnston Switch Box   Plug your switch(es) into the sockets identified for [1] and [2]. • USB Switch Box  If this has software, it should be set up to act like the Spacebar and Enter keys. Windows • Don Johnston Switch Box   Plug your switch(es) into the sockets identified for [1] and [2]. • Serial Switch Box  Go to the Serial Switch menu and click on Serial. Select the COM port where your switch box is connected. • Mouser  Switches connected through a Mouser act in the same way as mouse buttons, go to the Switch Access menu and select one switch or two switch operation. • USB Switch Box  If this has software, it should be set up to act like the Spacebar and Enter keys. • Inclusive SwITchBox  By default, switches plugged into sockets 1 and 2, Space and Enter, should act like the Spacebar and Enter keys on the keyboard. If they do not, run the software for the box. • SwitchBoard Plug your switches into the sockets marked Enter and Space. Jigsaw Maker 2

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The Inclusive Technology Troubleshooting Guide This is a simple guide to common problems when trying to install, remove or use any new software. If you need any further assistance, please contact us. Our online support website is available at www.inclusive.co.uk (click on support), e‑mail us on [email protected] or telephone Technical Support on 01457 819790. 1. I put my CD in and nothing happens. To install the software, do the following: • Click on ‘My Computer’. This is either on the desktop of your computer or in the Windows Start Menu. • This will open a window showing all your computer drives. Doubleclick on your CD drive (usually the D drive) and you will see a list of everything on the CD. There will be an icon called ‘Setup’. Doubleclick on this icon and the software installation will start. 2. I have installed the program but no text appears in the menu. To complete the installation you must restart your machine. After a reboot, all text will appear. 3. How do I set switches up? It’s a popular misconception that switches plug directly into your computer when used with switch accessible software. You actually need to plug them into a Switch Interface. These come in various shapes and sizes including switch boxes and roller/joysticks (see www.inclusive.co.uk). The most popular interfaces are dedicated devices that sit between the switch and the computer and convert the switch press into the press of a chosen keyboard key. The software recognises this key press (usually Space and/or Enter) and acts accordingly. When using two switches (one to scan, the other to select), all Inclusive Technology software uses the same key presses: Space to scan and Enter to select. Some switch interfaces are programmed using their own software; others are simply a case of plug-in and play. If you require further help regarding switch set-up, please contact us.

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4. I would like to remove the software but don’t know how. There are two ways to remove programs: a) Go to the Windows Start menu. Click Settings and then Control Panel. Double-click on ‘Add or Remove Programs’. This will bring up a window showing all software installed on your computer:

Click on the Change/Remove button and follow the prompts to remove the software. b) N  ot all software appears in Add/Remove programs. If your software does not, follow these steps: • Open ‘My Computer’ (see Question 1). • Double-click on the C drive. • Double-click on the Inclusive folder. • Highlight the folder with the software you want to remove and press ‘Delete’. 5. When I run the program, my screen goes black, or only some of the program is displayed on the screen. (Windows only.) This problem is sometimes caused by the program trying to fill your computer screen. It is usually solved by installing the correct software drivers for your monitor. If this can’t be done, there is a way to prevent the program from trying to fill up your screen. a) C  lick the right mouse button on the program icon on the Desktop. This will make a pop-up menu appear. b) C  lick the left mouse button on Properties at the bottom of the pop-up menu. This will make the following window appear:

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(If it doesn’t look much like this, click on the word Shortcut at the top of the window.) c) Add “ /c” to the end of the text in the Target window. For example, if the text ends JigSaw.exe” Change this to JigSaw.exe” /c Remember to type a space before /c. Also make sure the / is not a \. d) Now click the OK button at the bottom of the window. Now try running the program again. If the program runs but has a black border round the edge, you can exit the program and try changing the “display resolution” to 800x600. Extra help from Inclusive... Don’t forget that there are over a thousand pages of information about using technology to support your learners on our website. See: www.inclusive.co.uk We organise Information Days around the country which are packed with advice, inspiration and ideas. See: www.inclusive.co.uk/events We also organise exhibitions about ICT for special needs. See: www.inclusive.co.uk/exhibitions

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Notes

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Notes

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