ViRtual Reality exhibition

the ViRtual Reality exhibition 24/25/26 feb. 2017 facebook.com/virtualityparis @VirtualityParis #Virtuality2017 PRESS KIT Le CenTquaTre-paris 5, ...
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the

ViRtual Reality

exhibition

24/25/26 feb. 2017 facebook.com/virtualityparis @VirtualityParis #Virtuality2017

PRESS KIT

Le CenTquaTre-paris 5, rue Curial, 75019 Paris

virtuality-paris.com

SUMMARY

VirtualityParis

@VirtualityParis

www.virtuality-paris.com/en

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PRESENTATION

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EXHIBITORS

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SPEAKERS

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WHOSE IDEA WAS IT IN THE FIRST PLACE?

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PARTNERS

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CONTACTS

PRESENTATION Just about like the arrival of smartphones a few years ago, virtual reality will greatly impact our lifestyles and will be embedded in our daily routine by 2020. Education, health, culture, leisure, business, industry… Virtual reality offers new opportunities, both from a consumer and professional perspective. The market should reach 1 billion dollars by the end of the year and France is a very dynamic player in terms of content creation. To understand how our lives will change, the first event Virtuality Paris presents the best of VR for all sectors and all its forms: VR headsets of course, but also game consoles, sound systems, 360 cameras, haptic (touch) technology…

Content, technology, uses, Virtuality will show you the world from a virtual perspective. 3

An exhibition open to everyone! During 3 days, the CENTQUATRE-PARIS will be transformed into an innovation hub. The exhibition will be dedicated to professionals on the first day, and will open to the general public over the week-end (Saturday 25 and Sunday 26 February). Entertainment, marketing, sales, design, housing, retail, tourism, education, healthcare… Virtuality Paris is the opportunity for the professionals and the public : •  to test on the exhibition floor the major technological breakthroughs that will reinvent our daily life •  to participate in conferences and talks about various sectors

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EXHIBITORS *preliminary list

> 104factory: the CENTQUATRE-PARIS incubator > AREA i3: VR agency specialized in 360° content production (pictures, videos, virtual visits, live, applications, advertising films…) > ARTE: the public cultural and European channel, first to create and develop 360 and VR content > CHU of Nice : Cimiez Teaching Hospital in Nice Professor Collomp and his team will present PLEASE, a playful and educational programme focused on health and environment issues. PLEASE brings interactive and fun knowledge and assessment of prevention, education, healthcare promotion and environment. The programme is aimed at pupils attending primary school (aged 8 to 10), and is based on serious games that are integrated into a virtual world, providing assessment of their behaviors in real-life situation > Digital Immersion: 360° content production, immersive experiences and mobile applications Since 2007, Digital Immersion has been a 360° video pioneer in Europe. The agency will showcase its latest 360°/VR productions, a simulator and 360° gaming experiences.

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> Fonds FHF: Research & Innovation Fund of the French Hospital Federation The Research & Innovation Fund assists the Hospital in its quest for excellence. It identifies innovative actions and projects that will enable a major breakthrough for the benefit of patients. The Research & Innovation Fund sponsors a space that will showcase various uses of immersive technologies in healthcare. You will meet many teaching hospitals and start-ups using VR for treatment and training.

> HTC Vive: the reference in virtual reality headsets The VR headset presented by HTC and Valve will showcase some of the most spectacular contents on the VR market. > HYPERSUIT: extreme experiences simulator Thanks to Hypersuit, you can experience the sensation of wingsuit jumping or deep sea diving. You will be able to fly safely!

> iLumens: the Simulation Department of Paris Sorbonne University iLumens develops training programmes and innovating research in healthcare, based on simulation, in order to improve the training for healthcare professionals, and the quality and safety of care at the same time. iLumens will showcase demos for interactive training with a Gear VR and robot dummies. > Incarna: indoor collaborative experience. Incarna is the next generation of indoor leisure activities. Cinema mixed with escape game and role playing, get ready to lose yourself in a VR adventure that is controlled by a game master in real time.

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> Indeego Games: developement of applications and VR games Indeego Games will showcase the achievements of their last production : a VR e-sport game Free to Play that takes place in zero gravity and recreates the codes of popular team sport. > LiveScale: development of applications and VR game During Virtuality, Livescale will showcase LiveVR demonstrations from different places in the world (Montréal, Tokyo) with VR gear. They will also showcase the creation of a LiveVR video event in 2 minutes. > MAIF: virtual reality can be used to build awareness on the safety of personal data In partnership with Reputation Squad, MAIF will present its VR experience “my data and I” to promote e-reputation and securisation of personal data on the internet. > Myoken: digital agency specialized in interactive experiences Specialized in augmented reality, virtual reality, 360 video, Myoken creates new experiences for brands thanks to these interactive and immersive technologies. The agency will present 3 experiences with HTC Vive (for Poliakov, AZF, Accenture) and mobile VR experiences (Alstom, Manitou Groupe Leblanc...) > NOVELAB by AUDIOGAMING: VR experiences studio Novelab creates VR experiences, interactive installations and video games. In addition to this, Novelab has produced in October 2016 the VR project Kinoscope for the French Cinémathèque, in partnership with Google Cultural Institute, the history of cinema in VR. > OKIO-STUDIO: VR production studio Okio-Studio is the creator of the experience I-Philipp. They will showcase their latest VR projects, which are currently in production.

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> Opuscope: creation of holographic experiences Opuscope develops Holostoria, a software that enables everyone and every company to create immersive and holographic experiences. It enhances content and amplifies storytelling, especially in culture and retail. > Orah: 4K 360° camera to film and live stream, by VideoStitch > Raptor-Lab: studio producing immersive games Raptor-Lab team will showcase their latest productions currently being developed

> Strate: design school

> Unimersiv : the largest platform for VR educational experiences Unimersiv’s mission is to help students of all ages learn faster through virtual reality. VR can strongly improve the capacity of the human mind to remember the things it learned for a long time. After two weeks, the human brain tends to remember 10% of what it reads, 20% of what it hears but 90% of what it does or simulates. What we call the “VR learning” is situated in this impressive 90% area. > Uni-VR: The French VR Think-Tank

> Realyz: design of mobile VR systems Realyz will showcase its mobile VR system, easy to carry, for various professional uses. > SimForHealth: immersive, interactive and collaborative approach for the training of healthcare professionals “Never the first time on the patient” is the motto of SimForHealth team members. Training objectives such as rehearsal of procedures, exchanges on therapeutic decisions, virtually recreated complex situations are possible thanks to digital simulation which represents a relevant and innovative solution. You can train to treat a virtual patient before treating a real patient. studio

> Smart VR Studio: VR Studio Smart VR studio will showcase VR 4D experiences (3D images and haptic) and mixed reality experiences. On their stand you will be able to try “The Walk”, a breathtaking experience with HTC Vive that will give you thrills and chills!

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> Uptale: Immersive Learning and live storytelling Uptale designs real interactive and “gamified” 360°/VR experiences for training and communication purposes (practical situations, role plays, development of empathy, guided tours, safety drills, etc…) > VIAR: cloud CMS for VR and 360° content > VRTUOZ: first VR platform that allows you to share 3D and 360° content in real time VRTUOZ is a VR platform thanks to which you can share joint viewing sessions of videos remotely. Users can pick up an avatar, create and customize their own virtual private space, then meet virtually other users in order to share VR experiences with them (attend a concert, attend a match, visit a place, play video game)

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SPEAKERS Over 80 talks, 15 to 20 minutes long, to better understand the potential of virtual reality . Over the 3 days’ exhibition, the public will be able to attend many talks on various topics. Speakers will talk one after the other, in 2 conference rooms, to share their vision on VR stakes. They will discuss several themes: - the creation and production of VR contents and 360° videos - the economy and business models of these new formats - virtual reality for the music sector - virtual reality for real estate - virtual reality for adult movies - virtual reality to develop empathy - virtual reality associated to a series, film or TV programme - and many more subjects!

Please check the speakers’ list on virtuality-paris.com. The precise schedule of talks will be announced early 2017. 13

WHOSE IDEA WAS IT IN THE FIRST PLACE?

PARTNERS Special Thanks to Our Partners

Olivier Godest is the founder of Virtuality Paris, the latest ambitious project of this digital trend-spotter. He first started off as Project Manager for Renault, and managed the brand’s participation in Paris Motor Show 2008. He then completed an MBA in media communication and events management. He joined Orange and co-founded in 2009 Orange Transmedia Lab, one of the first French initiative supporting social TV. His role was to advise many French authors/producers on how to broadcast their works on several media platforms, especially web and mobile. His encounter with this community of innovative young entrepreneurs is definitely a turning point in his career. Driven by an entrepreunarial mind, he created his own company Guidelines in 2014, and he has been advising clients such as communication agencies, consulting companies. He is also delivering expert advice on new digital trends to the Media programme of the European Commission. His encounter with virtual reality came as a shock! From the first discussions with VR professionals, Olivier realised that immersive technologies would soon revolutionize our daily life. Then he decided to create Virtuality, the first event entirely dedicated to VR and immersive technologies in Paris. He quickly gathered a team and partners that now follow him along this fascinating adventure.

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CONTACTS Info and reservations www.virtuality-paris.com/en facebook.com/virtualityparis

twitter.com/VirtualityParis

Press contacts: Kingcom agency Judith Rozenblum – +33 (0)6 37 80 96 08 – [email protected] Sandrine De Sousa – +33 (0)1 80 06 90 90 – [email protected]

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