Contents. File-Folder Games. About this Book...4. Making & Using the File-Folder Games...5. What the Research Says...6

Contents About this Book . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Mak...
Author: Mitchell Sparks
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Contents About this Book . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Making & Using the File-Folder Games. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 What the Research Says . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Meeting the Language Arts Standards . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Word Lists . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7

File-Folder Games Wonderful Winter Day (adjectives). . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Sweetheart Syllables (counting syllables) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Celebrate Compounds! (compound words) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 Spring in Antonym Park (antonyms) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 Flower Cart Contractions (contractions) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 Fun in the Sun (rhyming words) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75 Sweet Synonym Apples (synonyms) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89 Harvest Hoedown (verbs) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 103 Hide the Turkey (homophones) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 117 Holiday Shopping Spree (nouns) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 131

y Pla

er

rs: e y Pla

2

Players: 2

LLS

S

KI

Spring in Antonym Park Players: 2–3

S

KI

LL This game provides practice in identifying antonym pairs.

Players: 2–4 INTRODUCTION

Players: 3 Review the words on the game cards with children. After you read each word, write it on chart paper. Invite students to brainstorm one or more antonyms for each word. Write their responses next to the word.

ASSEMBLING THE GAME 1

Remove pages 49–59 from the book along the perforated lines. Cut out the file-folder label and pocket on page 49. Glue the label onto the filefolder tab. Tape the sides and bottom of the pocket to the front of the folder.

dry

lose

dirty sell hot

before

strong

old

below up

over

Cards

full

bottom slow short

Cut out the directions, answer key, and game cards on pages 51 and 53. When the game is not in use, store these items in the pocket on the front of the folder.

back hard different

old

Cut out and assemble the spinner and game markers on page 59.

out

Water flowers. Move ahead 1 space.

Plant a tree. Move ahead 2 spaces.

s ck du ad. r lp o He ss r othe cro e an . n k Ta tur

Sto

4

small sad

P ic k Mo up ve tr 1 s ahe ash. pa ce ad .

Cut out the two sides of the game board on pages 55 and 57 and glue them to the inside of the folder.

far

. nd po in turn. im Sw se a Lo

3

always

pf o Go r a s 1 s bac nack pa k . ce .

2

EXTENDING THE GAME

¥

¥

Create a set of 24 cards labeled with the words found on the game board. Divide the class into two flocks of ducks. Distribute the game cards to one flock and the new cards to the other flock. On a signal, have one flock of ducks find ducks in the other flock who have cards labeled with the antonyms for their words. Place the game cards in a basket, and have children form a circle. Then, play music and pass the basket around the circle. When the music stops, the child with the basket removes a card, reads the word, and names an antonym for the word.

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Spring in Antonym Park

Spring in Antonym Park Label and Pocket, page 49

Spring in Antonym Park

Players: 2

Spring in Antonym Park

Players: 2–3

D I R E C T I O N S F O R P L AY

Players: 2–4

1

Each player chooses a game marker and places it on any blank space on the game board.

2

One player shuffles the cards and deals five cards to each player. Players: The remaining cards are stacked facedown on the game board.

3

The first player spins the spinner and follows the directions.

3

l If the player lands on a space with a word, he or she reads the word and then checks to see if he or she has a card that shows the antonym for that word. If the player has a match, he or she lays the card on the table and the turn ends. l If no cards match, the player takes the top card from the stack. If that card matches, the player lays the card down and the turn ends. If the card does not match, the player keeps the card and the turn ends. (Note: Players may land on and share the same space.)

4

Players continue to take turns. When no cards are left in the stack, players continue the game using the cards in their hand.

5

The first player to get rid of all of his or her cards is the winner.

Spring in Antonym Park Game Directions and Answer Key, page 51

(Note: Players can move around the game board as many times as necessary.)

Spring in Antonym Park ANSWER KEY above, below

empty, full

near, far

top, bottom

after, before

fast, slow

never, always

under, over

buy, sell

front, back

new, old

weak, strong

clean, dirty

happy, sad

same, different

wet, dry

cold, hot

in, out

soft, hard

win, lose

down, up

large, small

tall, short

young, old

Spring in Antonym Park Game Cards, page 53

above

after

buy

clean

cold

down

empty

fast

front

happy

in

large

near

never

new

same

soft

tall

top

under

weak

wet

win

young

Spring in Antonym Park Game Board (left side), page 55

strong

hard

different

old

always

far

Cut along this edge and attach to page 57.

dry lose

old

over

bottom

short

Spring in Antonym Park Game Board (right side), page 57 Cut along this edge and attach to page 55.

dirty

sell

before

out hot

below up

Cards

small

sad full

slow

back

Pic k u M p o ve tr a s a 1 h s pa hea . c e. d

Plant a tree. Move ahead 2 spaces.

pf o Go r a s 1 s bac nack pa k . ce . ks c u d. d lp roa er e H ss oth cro e an . n k Ta tur

Sto

. nd po in turn. im Sw se a Lo

Water flowers. Move ahead 1 space.

brass fastener Fold the tabs on the game markers so they stand up.

Fold here.

Fold here.

Fold here.

Assemble the spinner using a paper clip and brass fastener as shown. Make sure the paper clip spins easily.

Spring in Antonym Park Spinner and Game Markers

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