Classical Greece. Tables Explained Each list has an outline of a number of units. The following is an example unit:

Classical Greece These are the armies of the Greek City States, Persia and others. The lists cover the golden age of Hoplite Warfare from the Persian ...
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Classical Greece These are the armies of the Greek City States, Persia and others. The lists cover the golden age of Hoplite Warfare from the Persian Invasions through the Peloponnesian War. The armies are based upon those found in DBA 1.2 and Might of Arms. They have been modified based on research and gut instinct. Tables Explained Each list has an outline of a number of units. The following is an example unit: Skirmishers Str 2

MV 2

Arm 5+

Mods

List Javelin (2”) Non-Melee Skirmisher

2-4 (1-2)

Type SK 20mm

Cost 1

At the top is the name of the unit. Str: is the combat strength of the unit. This number governs all forms of combat and morale, including rally. MV: is the amount that the unit may move with 1 movement action. Arm: is the armor save of this unit. Mods: is a list of capabilities of the unit. The rules give a detailed description of what each mod is. It is a good idea to make a unit card for each unit in your army with detailed explanations on the effects of each capability of the unit. If the unit has a missile weapon, it is given as weapon (range in inches). Our example unit has Javelins with a 2” range. List: This shows the amount of troops available for that army. The first set of numbers (ie 1-3) is the minimum and maximums available for a 30-point army. You must buy the minimum. Numbers in parentheses are the incremental increase for that unit for each 15 points. So in a basic army, you could purchase 1 to 3 Velites. In a 45 point army, you could purchase 2-5 Velites. 60 points brings the total up to 3-7 and so on. Type: The base depth of the troops and type. In our example 20mm/SK is 20mm base depth and SK denote skirmisher. Cost: is the cost of the unit in points. Some notes with a * are upgrades for that unit. This unit may add a Sling Armed (4”) for +4 points to the normal cost of the unit. Generals and Captains Each player gets 1 commander per 15 points of army. The first commander is a General and the rest are Captains. In a 30 point game, for example, there is one General and one Captain.

Period Specific Rules Hoplites Hoplite warfare was fast and bloody. To reflect this, whenever hoplites engage enemy hoplites in melee, add 1D to the melee total per stand fighting in the melee. Note, a crafty general can gain an extra bonus by ganging up on a single enemy hoplite unit with 2 hoplite units of his own. Mercenaries Mercenaries of this era were an important feature of an army. The following rules apply. Persian Invasion: 1/5 of the army points for armies during the Persian Invasion (upto about 450 BC) may be spent on mercenaries. Peloponnesian Wars: During the Peloponnesian Wars (after 450 BC), mercenaries became increasingly important. 1/3 of the army points may be spent on mercenaries. Example: A 45 point Athenian army may spend 9 points (1/5 of 45) on mercenaries if they represent the Athenian army during the Persian Invasion. If this is an army from the Peloponnesian Wars, 15 points would be available instead. The mercenary list numbers available increase 1 fold for each extra 30 points in the army.

Athens Armored Hoplites Str 4

MV Arm 1.5 4+

Mods

List Spear Support

2-5 (1-3)

Type HI 15mm

Cost

Type HI 15mm

Cost

Type HC 30mm

Cost

Type SK 20mm

Cost

3

Hoplites Str 4

MV Arm 1.5 5+

Mods

List Spear Support

2-5 (1-3)

2

Heavy Cavalry Str 3

MV Arm 2.5 5+

Mods

List Charge Bonus Frenzy Mounted

0-1 (0-1)

2

Javelin Psiloi Str 2

MV 2

Arm 6+

Mods

List Javelin (2”) Non-Melee Skirmisher Evade

0-2 (0-1)

1

Sparta Spartan Armored Hoplites Str 4

MV Arm 1.5 4+

Mods

List Fear Spear Support *Veteran (+1 pt)

2-5 (1-3)

Type HI 15mm

Cost

Type HI 15mm

Cost

Type Mob 30mm

Cost

Type SK 20mm

Cost

3

Spartan Hoplites Str 4

MV Arm 1.5 5+

Mods

MV Arm 1.5 5+

Mods

List Fear Spear Support

2-5 (1-3)

2

Helots Str 6

List Non-Melee Poor

0-1 (0-1)

1

Javelin Psiloi Str 2

MV 2

Arm 5+

Mods

List Javelin (2”) Non-Melee Skirmisher Evade

0-2 (0-1)

1

Thebes Sacred Band Str 4

MV Arm 1.5 4+

Mods

List Spear Support Veteran

0-1

Type HI 15mm

Cost

Type HI 15mm

Cost

Type HI 15mm

Cost

Type LC 30mm

Cost

Type HC 30mm

Cost

Type SK 20mm

Cost

4

Armored Hoplites Str 4

MV Arm 1.5 4+

Mods

List Spear Support Veteran (+5 pts)

2-4 (1-2)

3

Hoplites Str 4

MV Arm 1.5 5+

Mods

List Spear Support

2-4 (1-2)

2

Light Cavalry Str 2

MV 3

Arm 6+

Mods

List Javelin (2”) Mounted Skirmisher

0-2 (0-1)

2

Heavy Cavalry Str 3

MV Arm 2.5 6+

Mods

List Charge Bonus Frenzy Mounted

0-1 (0-1)

2

Javelin Psiloi Str 2

MV 2

Arm 5+

Mods

List Javelin (2”) Non-Melee Skirmisher Evade

0-3 (0-2)

1

Persia Heavy Cavalry Str 3

MV Arm 2.5 5+

Mods

List Charge Bonus Frenzy Mounted

Type HC 30mm

Cost

1-3 (1-2)

List (1-3) (1-2)

Type LC 30mm

Cost

List

Type LI 20mm

Cost

Type LI 20mm

Cost

Type SK 20mm

Cost

2

Light Cavalry Str 2

MV 3

Arm 6+

Mods

Arm 6+

Mods

Arm 5+

Mods

Arm 6+

Mods

Javelin (2”) Mounted Skirmisher Evade Poor (-.5 pts)

2

Archers Str 3

MV 2

Bow (4”) Rapid Fire Non-Melee Poor (-.5 pts)

2-4 (1-2)

2

Shield Bearers Str 3

MV 2

List Bow (4”) Poor (-.5 pts)

2-4 (1-2)

3

Skirmishers Str 2

MV 2

List Javelin (2”) Non-Melee Skirmisher Evade Poor (-.5pts)

0-3 (0-2)

1

Illyria Light Cavalry Str 2

MV 3

Arm 6+

Mods

Arm 5+

Mods

Arm 5+

Mods

Arm 5+

Mods

Javelin (2”) Mounted Skirmisher

List (1-2) (0-1)

Type LC 30mm

Cost

List

Type LI 20mm

Cost

Type LI 20mm

Cost

Type SK 20mm

Cost

2

Peltasts Str 3

MV 2

Charge Bonus Evade

4-8 (2-4)

2

Warbands Str 3

MV 2

List Frenzy Warband

2-4 (1-2)

2

Skirmishers Str 2

MV 2

List Javelin (2”) Non-Melee Skirmisher Evade

1-2 (0-1)

1

Thrace Heavy Cavalry Str 3

MV Arm 2.5 5+

Mods

List Charge Bonus Frenzy Mounted

Type HC 30mm

Cost

Type LC 30mm

Cost

1-3 (0-2)

List 5-12 (2-6)

Type LI 20mm

Cost

List

Type SK 20mm

Cost

1-2 (0-1)

2

Light Cavalry Str 2

MV 3

Arm 6+

Mods

Arm 5+

Mods

Arm 5+

Mods

List Javelin (2”) Mounted Skirmisher Evade

2

Peltasts Str 3

MV 2

Charge Bonus Evade

2

Skirmishers Str 2

MV 2

Javelin (2”) Non-Melee Skirmisher Evade

1-3 (0-2)

1

Mercenaries Bow or Slinger Psiloi Str 2

MV 2

Arm 6+

Mods

Arm 6+

Mods

List

Type SK 20mm

Cost

0-1

Type LC 30mm

Cost

0-2

Type HC 30mm

Cost

0-1

List Any

Type HI 15mm

Cost

List

Type LI 20mm

Cost

Bow (4”) Non-Melee Skirmisher Evade

1

Light Cavalry Str 2

MV 3

List Javelin (2”) Mounted Skirmisher Evade

2

Heavy Cavalry Str 3

MV Arm 2.5 5+

Mods

List Charge Bonus Frenzy Mounted

2

Hoplites Str 4

MV Arm 1.5 5+

Mods Spear Support

2

Peltasts Str 3

MV 2

Arm 5+

Mods Charge Bonus Evade

0-2

2

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