9 Projector System Setup and Control

9 Projector System Setup and Control 9.1. Projector Control 9.2. Communication Specifications 9.3. Communication Procedure 9.4. Communication...
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Projector System Setup and Control

9.1.

Projector Control

9.2.

Communication Specifications

9.3.

Communication Procedure

9.4.

Communication Commands

9-1

9.1.

Projector Control

There are three methods of externally controlling a projector. (1) Control a single projector using RS232C communication (2) Control multiple projectors using RS485 communication (3) Control multiple projectors using RS232C communication An explanation of each method follows below.

9.1.1. Control a single projector using RS232C communication For this method, connect one projector to the communication port (RS232C communication pin) on a PC to control it. You can control power On/Off or input pin switching. See “9.4 Communication Commands” for more information.

(1) Connection terminal Connects to the RS232C/COM1 terminal on the main board. Use the RS232C/COM1 terminal

9

Type : 9-Pin D-SUB male connector

Projector System Setup and Control

(2) Connector type and pin placement

(1) (2) (3) (4) (5) (6) (7) (8) (9) View facing the projector terminal

9-2

9.1.

Projector Control

9.1.1. Control a single projector using RS232C communication (3) Pin description and input/output signal level Pin No.

Signal Name

Signal Level

1



NC

2

RxD

RS232C Signal Level The projector’s RS232C communication signal input pin.

3

TxD

RS232C Signal Level The projector’s RS232C communication signal output pin.

4

-

5

GND

Pin Description

NC

6

-

7

(LOOP)

The ground pin. NC Pins 7 and 8 are short-circuited.

8 9

-

NC

(4) Cable connection example NC

(1)

(1)

NC



(2)

(2)



RxD

TxD



(3)

(3)



TxD

NC

(4)

(4)



DTR

GND

(5)

(5)

NC

(6)

(6)



DSR

LOOP

(7)

(7)



RTS

LOOP

(8)

(8)



CTS

NC

(9) Projector

Cable Example(*)

GND

(9)

(Cross cable : 9P female-9P female)

NC

PC communication port example (D-SUB 9P male)

RS-232C Connection Example

9 Projector System Setup and Control

RxD

(5) Projector setup Adjustment Location Menu screen Menu screen Menu screen Hardware setting

Projector Setting [ COM1 SELECT ]*2

Select “RS232C”

[ RS232C COM. SPEED ] [ PROJECTOR NO. ]

Content

*2

*1, *2

9600 Sets the communication ID. See “9.4 Communication Commands”. None

*1 : Other available settings are ”19200” and ”38400”. *2 : To setup a projector using the menu screen, press the ADJ key and SUB key at the same time on the remote control to display the menu screen. Move the menu cursor using the  or  keys and select using the  key. Set in the following order: [SETTINGS]  [PROJECTOR NO.] [SETTINGS]  [COM SELECT.] [SETTINGS]  [RS232C COM. SPEED]

9-3

9.1.

9.1.2.

Projector Control

Control multiple projectors using RS485 communication

For this method, use an RS485 converter to convert RS232C communication and control multiple projectors connected in a daisy chain using one control device (such as a PC). You can control power On/Off or input pin switching. See “9.4 Communication Commands” for more information.

(1) Connection terminal Connect to the RS232C/COM1 terminal and COM2 terminal on the main board. Use the RS232C/COM1 terminal and COM2 terminal. Connect one as the input, the other as output.

Set to Terminate.

(2) Connector type and pin placement (common to COM1, COM2)

Projector System Setup and Control

Type : 9-Pin D-SUB male (1) (2) (3) (4) (5) (6) (7) (8) (9) View facing the projector terminal

(3) Pin description and input/output signal level Pin No.

Signal Name

1

RxD+ [TxD+]

Signal Level

9

Pin Description

RS485 Signal Level Reception (+) pin for the projector’s RS485 communication.

2

(-/N.C)

For COM1, always leave this pin Open. This pin is not used with this setting, but because the internal circuits are connected, improperly connecting this pin might cause a malfunction. COM2 is N.C.

3

(-/N.C)

Same as 2 above.

4

TxD+

5

GND

6

RxD-

7

(Short-circuit with 8/N.C)

8

(Short-circuit with 7/N.C)

9

TxD-

RS485 Signal Level Transmission (+) pin for the projector’s RS485 communication.

RS485 Signal Level Reception (-) pin for the projector’s RS485 communication.

RS485 Signal Level Transmission (-) pin for the projector’s RS485 communication.

9-4

9.1.

9.1.2.

Projector Control

Control multiple projectors using RS485 communication

(4) Cable connection example The following example shows connections when a PC controls projectors using RS495 communication. The projectors are set to “SLAVE” because the PC controls them. (“SLAVE” is the default setting.) The daisy chain connection between projectors is a straight connection. PC, etc. RxD [2] TxD [3] DTR [4] GND [5] DSR [6] RTS [7] CTS [8]

Projector A

Projector B

[1] RxD+ [1] [6] RxD- [6] [4] TxD+ [4] [9] TxD- [9]

[1] RxD+ [1] [6] RxD- [6] [4] TxD+ [4] [9] TxD- [9]

D-SUB 9P (Main Unit: male)

D-SUB 9P (Main Unit: male)

RS485 Converter *1 *1

[2] RxD [3] TxD [4] DTR [5] GND [6] DSR [7] RTS [8] CTS

RxD+ RxDTxD+ TxD-

RS485 Signal

RS485 Signal

RS232C Signal

Connection Diagram when using an RS485 Converter

(5) Connection example and setup when connecting multiple projectors  Connection Example PC

Projector A

Projector B

Projector C

9 Projector System Setup and Control

*1 : The RS485 Converter is explained as the “TRS-T” made by Data Link Co., Ltd. When connecting to a PC, there are also cases where the TRS-T setting is changed and straight connections are made. See the manual for more information.

RS485 Converter

There is no distinction between COM1 and COM2. You can connect either one without any problem.

9-5

9.1.

9.1.2.

Projector Control

Control multiple projectors using RS485 communication

 Projector setup Adjustment Location

Projector Setting

Menu screen

[ COM SELECT ]

Projector A

Projector C

Projector D

RS485/RS485 RS485/RS485 RS485/RS485 RS485/RS485

Menu screen

[ RS485 COM. SPEED ]

Menu screen

*2

Main Board

Projector B

[ PROJECTOR NO. ]

*1

Termination Setting Switch

9600

9600

9600

9600

1

2

3

4

OFF

OFF

OFF

ON

*1 : Always set all projectors to the same communication speed. Other available settings are “19200” and “38400”. *2 : Control is possible if the projector numbers do not overlap. The projector numbers do not necessarily start from “1”.

 RS485 converter setup Adjustment Location

Item

Content

RS485 Converter

Termination Setting Switch*3

ON

RS485 Converter

Bias resistance*4

ON

[Note] The only device whose operation was confirmed using the RS485 converter is the “TRS-T” made by Data Link Co., Ltd. With other converters, the logic level in communication becomes unstable and stable communication control might not be possible.

9 Projector System Setup and Control

*3 : You must set termination by turning ON as a binate the termination of the RS485 converter side and the last device (Projector D in the above connection example) in a daisy chain connection. If you do not set termination correctly, control operation will become unstable. *4 : Stabilize the logic level in communication. If it is “OFF”, a communication error (such as a framing error) will occur on the projector side and control operation will become unstable.

9-6

9.1.

9.1.3.

Projector Control

Control multiple projectors using RS232C communication

By performing RS232C communication with one projector, the signal is converted into an RS485 signal and transferred to other projectors. In the previous subsection 9.1.2 RS485 communication, an RS232CRS485 converter is externally set up, but the projector itself performs the conversion processing.

(1) Connection terminal See the previous subsections 9.1.1. RS232C communication and 9.1.2 RS485 communication.

(2) Connector type and pin placement (common to COM1, COM2) See the previous subsections 9.1.1. RS232C communication and 9.1.2. RS485 communication.

(3) Pin description and input/output signal level See the previous subsections 9.1.1. RS232C communication and 9.1.2. RS485 communication.

9

(4) Cable connection example

Projectors are reversed PC, etc.

Projector B

Projector A [2] RxD [3] TxD [4] DTR [5] GND [6] DSR [7] RTS [8] CTS

RxD [2] TxD [3] DTR [4] GND [5] DSR [6] RTS [7] CTS [8] RS232C Signal

TxD+ [1] TxD- [6] RxD+ [4] RxD- [9]

[1] RxD+ [1] [6] RxD- [6] [4] TxD+ [4] [9] TxD- [9]

*1

D-SUB 9P (Main Unit: Male)

Projector System Setup and Control

Connect the PC and projectors using cross connections similar to the connections in 9.1.1. RS232C. Connect the daisy chain between projectors using straight connections similar to the connections in 9.1.2 RS485 communication.

RS485 Signal COM1

COM2

Connection Diagram using an RS232CRS485 Converter

9-7

9.1.

Projector Control

9.1.3. Control multiple projectors using RS232C communication (5) Connection example and setup when connecting multiple projectors  Connection example PC

Projector A

COM1

Projector B

Projector C

COM2

RS485 Signal

RS232C Signal

RS485 Signal

In this example, RS232C is fixed to COM1 and RS485 is fixed to COM2 only with Projector A, which transfers RS232C signals converted in RS485 signals. Projectors B through D do not distinguish between COM1 and COM2. The RS485 signal can be connected to either port.

 Projector setup Projector Setup

Menu screen

[ COM1 SELECT ]

Projector A

Projector B

Projector C

Projector D

RS232C/RS485

RS485

RS485

RS485

Menu screen [ RS232 COM. SPEED ]

*1

9600

-

-

-

Menu screen [ RS485 COM. SPEED ]

*1

-

9600

9600

9600

1

2

3

4

ON

OFF

OFF

ON

Menu screen Main board

[ PROJECTOR NO. ] Termination Setting Switch 3

*2

*1 : Always set all projectors to the same communication speed. Other available settings are “19200” and “38400”. The “-“ setting does not affect operation. *2 : Control is possible if the projector numbers do not overlap. The projector numbers do not necessarily start from “1”. *3 : Set termination to ON at the first stage Projector A that converts RS232C signals to RS485 signals and the final stage Projector D.

9 Projector System Setup and Control

Adjustment Location

9-8

9.2.

9.2.1.

Communication Specifications

RS232C Item

RS232C

Physical Specification

RS232C

Connector Type

D-SUB 9P (male)

Synchronization Type

asynchronous

Communication Method

Half duplex

Data Transfer Rate

9,600 (default) / 19,200 / 38,400 bps When using a remote control at the menu screen, RS232C and RS485 can be set individually

Data Length

8 bit

Parity

none

Stop Bit Length

1 bit

9.2.2.

RS485 Item

RS485

Physical Specification

RS485 (4 wire type)

Connector Type

D-SUB 9P (male)

Synchronization Type

asynchronous

Communication Method

Half duplex

Data Length

8 bit

Parity

none

Stop Bit Length

1 bit

9 Projector System Setup and Control

Data Transfer Rate

9,600 (default) / 19,200 / 38,400 bps When using a remote control at the menu screen, RS232C and RS485 can be set individually

9-9

9.3.

9.3.1.

Communication Procedure

Overview

The communication interface between the external communication device and projectors is formatted so the external communication device always functions as the master and controls the projector.

9.3.2.

Format

(1) Format of commands to the projector (A) When individually specifying a projector STX + BC + CMD + PARA + CS + SN STX

Start command (fixed to 02H)

1 Byte

BC

Byte count from CMD to the last byte of PARA

1 Byte

Command code

1 Byte

CMD *

PARA

Parameter

Variable

CS

Value when the sum of the lower 8 bits from BC to CS is 0. Two’s complement.

1 Byte

SN

Projector No.. FFH corresponds to all projectors.

1 Byte

(B) When sending batch notification to the projector (no response from projector) STX + BC + CMD + PARA + CS + SN + BSN Start command (02H)

1 Byte

BC

Byte count from CMD to the last byte of PARA

1 Byte

Command code

1 Byte

CMD *

PARA

Parameter

Variable

CS

Value when the sum of the lower 8 bits from BC to CS is 0. Two’s complement.

1 Byte

SN

Projector No.. (FFH)

1 Byte

Communication ID during broadcast command 4 Byte Communication ID code where each bit of 4-byte (32-bit) data relates to a Projector No.. In the explanation in subsection 9.4 Communication commands, parameters might be expressed as (PARA1) or (PARA2). Depending on the command, there might be no (PARA) entry and (CMD) might be followed by (CS). BSN

Projector System Setup and Control

STX

9

9-10

9.3.

9.3.2.

Communication Procedure

Format

(C) Correspondence between (BSN) bit and Projector No. The 32 bits (4 bytes) of (BSN) can specify 32 units (Projector No. 0-31). To specify broadcast with a Projector No. greater than 31, you can specify a specific projector by making the value which is the Projector No. masked by 1FH (the remainder divided by 32) become (BSN). [Note] During broadcast communication, (BSN) is bit0 for Projector Nos. 0, 32 and 64 for example, so these numbers cannot be distinguished. In RS485 communication where projectors are daisy chained together, you must be sure these projectors do not exist on the same line. Projector No.

BSN

Projector No.

BSN

Projector No.

BSN

0

bit0

8

bit8

32

bit0

1

bit1

9

bit9

33

bit1

2

bit2

10

bit10

~

~

3

bit3

11

bit11

63

bit31

4

bit4

12

bit12

64

bit0

5

bit5

~

~

65

bit1

6

bit6

30

bit30

~

~

7

bit7

31

bit31

255

bit31

9 [Note] (SN) is typically set to FFH. Corresponding Projector No.

(SN)

0

FFH

00H

00H

00H

01H

bit0 is ”1”

1

FFH

00H

00H

00H

02H

bit1 is ”1”

2

FFH

00H

00H

00H

04H

bit2 is ”1”

3

FFH

00H

00H

00H

08H

bit3 is ”1”

(BSN)

4

FFH

00H

00H

00H

10H

Bit4 is ”1”

1, 2, 3, 4

FFH

00H

00H

00H

1EH

bit1, 2, 3, or 4 is ”1”

31

FFH

80H

00H

00H

00H

bit31 is ”1”

Projector System Setup and Control

(D) Example of (BSN) The following chart shows (BSN) when controlling specific projectors.

9-11

9.3.

9.3.2.

Communication Procedure

Format

(2) Format of reply commands from projectors (A) When replying to a message (reply to a read request command) STX + BC + CMD + DATA + CS + SN STX

Start command (fixed to 02H)

1 Byte

BC

Byte count from CMD to the last byte of PARA

1 Byte

CMD

Command code

DATA*

1 Byte

Reply data

variable

CS

Value when the sum of the lower 8 bits from BC to CS is 0. Two’s complement.

1 Byte

SN

Projector No.

1 Byte

In the explanation in subsection 9.4 Communication commands, parameters might be expressed as (PARA1) or (PARA2). Depending on the command, there might be no (PARA) entry and (CMD) might be followed by (CS).

(B) When replying to ACK (reply to a normal received command) ACK + SN ACK SN

Reply command when a command is normally processed (06H)

1 Byte

Projector No.

1 Byte

(C) When NAK replying (command content error, cannot execute process) NAK + STS + SN

9

Reply command when command had an error. (15H)

1 Byte

STS

Error code

1 Byte

SN

Projector No.

1 Byte

NAK Error Code Code

Content

Comments

01H

Checksum

02H

Command No. Error

03H

-

04H

BUSY

Cannot execute process

05H

Specification Address Error

Memory reads/writes only

06H

EEPROM WRITE Error

Memory writes only

07H

Command Parameter Error

Projector System Setup and Control

NAK

(3) Communication rules ・ Timeout results if byte-byte transfer interval exceeds approximately 6ms. ・ Maximum command reply time is 5 sec., except during projector adjustment. During adjustment, reply time may exceed 10 sec. because the save operation to the memory is in progress. ・ The Projector No. is the communication ID that is set for each projector. You can change the setting as explained below. (A) While pressing the ADJ key on the remote control, press the SUB key to display the menu. (B) Move the menu cursor using the  or  key and select items using the  key. Select in the order [SETTINGS] → [PROJECTOR NO.]. (C) You can set a value from 0 to 255 using the  and  keys, but “255” does not function as the ID because all projects will respond in this case.

9-12

9.4. Communication Commands

(1) (00H) : Power ON/OFF request (A) Description (i) This command requests a lamp to be activated or deactivated. (ii) A projector immediately replies when receiving a command. The actual lamp activation process is performed after replying to ACK. (iii) Even when replying to ACK, the lamp might not activate if there is a projector fault. Use the Status (20H) command to confirm your understanding of this state. (iv) When not specifying a lamp, performs the activation process on the lamp that was activated during the activation process for the previous lamp. (v) If the inactive information is ON for both lamps, performs the activation process on LAMP1. When specifying the activated lamp, replies to ACK and performs the activation process on LAMP1. (vi) Performs the lamp activation process even if the inactive information for the specified lamp is ON. If the lamp did not activate, lamp switching is automatically performed and the lamp activation process is performed on the other lamp. However, the read request (1EH) for the lamp inactive information flag must check the lamp and the Power ON request must not be performed on the inactive lamp. (B) Command format (i)

02H

00H

H

(STX)

(BC)

(CMD)

(PART1)

(CS)

(SN)

02H

03H

00H

H

H

H

H

(STX)

(BC)

(CMD)

(PART1)

(PARA2)

(CS)

(SN)

H

H

9

(C) Command format (broadcast) (i) (ii)

02H

02H

(STX)

(BC)

02H

02H

(STX)

(BC)

PART1 (1 byte) 00H : OFF 01H : ON

80H

H

(CMD) (PART1) 80H

H

H

H

H

(CS)

(SN)

(BSN)

H

H

H

H

(SN)

(CS)

(BSN)

(CMD) (PART1) (PART2)

PART2 (1 byte Specify the activation lamp (only valid for ON requests) 00H : Lamp 1 01H : Lamp 2

Projector System Setup and Control

(ii)

02H

(D) Command example (for Projector No. 1) Power ON Request

02H

02H

00H

01H

FDH

01H

Power OFF Request

02H

02H

00H

00H

FEH

01H

(E) Reply to a request command (reply by power state) State

Request Command ON

OFF

Power is OFF

ACK only

Waiting for lamp activation

ACK only

Cooling lamp

NAK (04H)

ACK only

Changer is now in operation

NAK (04H)

NAK (04H)

Out of order

NAK (04H)

ACK only

Power is ON (Lamp is activated) ACK Only *04H : NAK code that indicates the BUSY status.

9-13

9.4.

Communication Commands

(2) (02H) : Display color ON/OFF request (A) Description (i) This command is set when screen distortion is visible after switching the input signal or when simultaneously performing screen blanking on multiple screens in the Multiscreen mode. (ii) Approximately 4 sec after executing screen blanking (at least one color is OFF), forcibly cancels screen blanking. However, the time required for cancelling screen blanking might increase if a synchronization signal fluctuates or becomes unstable during screen blanking. (iii) NAK replies when the power is OFF. (iv) If there is no signal for the input frequency after the screen blanking request, cancels screen blanking approximately 3 sec later and displays “NO SIGNAL”. Also, if the input frequency is not supported, displays “OUT OF RANGE”. (v) In addition to the previous command formats, this command supports command formats that set the forced cancellation time of screen blanking. This makes it possible to prevent a projector from cancelling blanking on its own when the image switcher, etc needs 3 sec or longer to switch the input. (vi) If a projector is executing processes such as mode switching on its own, screen blanking might not be performed within the specified cancellation time. Incidentally, the target for mode switching is approximately 2 sec, but more time might be required if the synchronization signal is unstable. (vii) The interval for displaying “NO SIGNAL” or “OUT OF RANGE” increases along with the increased cancellation time setting.

Projector System Setup and Control

(B) Command format (i)

02H (STX)

02H (BC)

02H (CMD)

H (PARA1)

H (CS)

H (SN)

(ii)

02H (STX)

03H (BC)

02H (CMD)

H (PARA1)

H (PARA2)

H (CS)

H (SN)

(C) Command format (broadcast) (i)

02H (STX)

02H (BC)

82H H (CMD) (PARA1)

(ii)

02H (STX)

03H (BC)

82H H H (CMD) (PARA1) (PARA2)

H (CS)

FFH (SN)

H (BSN)

H (CS)

FFH (SN)

9

H (BSN)

 PARA1 (1 byte) bit7-bit3 bit2 bit1 bit0

unused B=1 : ON G=1 : ON R=1 : ON

0 : OFF 0 : OFF 0 : OFF

 PARA2 (1 byte) Blanking time = (PARA2) x 100MS 0.1-25.5 sec (D) Command example (for Projector No. 1) White (full-color display) Request Blank (blanking) Request 5-sec Black Screen request

02H

02H

02H

07H

F5H

01H

02H

02H

02H

00H

FCH

01H

02H

03H

02H

00H

32H

C9H

01H

9-14

9.4.

Communication Commands

(3) (0BH) : Brightness data request (A) Description (i) This command controls brightness from the operation panel. Brightness settings decrease the brightness. (ii) Once set, brightness data is valid unless the power is OFF (the lamp is deactivated) or there is a transition to the Adjustment state (for both repair personnel and regular users). Switching the scan mode does not return the setting to the previous values. (iii) This command is even accepted when the power is OFF. However, turning the main power OFF clears the settings. (iv) Settings made during lamp cooling are accepted, but might not take effect depending on the timing. This command makes settings after lamp cooling ends. (v) When decreasing brightness, the brightness-color balance change might vary slightly depending on the individual variation between projectors. (vi) When setting brightness data, the screen becomes brighter momentarily then dims to the set brightness. (B) Command brightness 02H (STX)

04H (BC)

0BH (CMD)

H (PARA)

H (SN)

H (CS)

FFH (SN)

9

(C) Command format (broadcast) 02H 02H 8BH (STX) (BC) (CMD) PARA (3 byte) Byte No. 1 : R color Byte No. 2 : G color Byte No. 3 : B color

H (PARA)

H (BSN)

0(dark) - 100(bright) 0 - 100 0 - 100

(D) Command example (for Projector No. 1) 100% Brightness 02H 04H 0BH 64H Request 50% Brightness 02H 04H 0BH 32H Request*1 *1 : Target brightness is approximately 1/4 of 100% brightness.

64H

64H

C5H

01H

32H

32H

5BH

01H

Projector System Setup and Control

H (CS)

9-15

9.4.

Communication Commands

(4) (1CH) : Fault data history read request (A) Description (i) This command checks the past fault history and the lamp changing history. (ii) You can check the newest information by using the Status information command (20H). (B) Command format 02H (STX)

01H (BC)

1CH (CMD)

E3H (CS)

H (SN)

(C) Reply status format 02H (STX)

19H (BC)

9CH (STAT)

H ~ H (DATA)

H (CS)

FFH (SN)

DATA (8 byte) x 3 times = 24 byte Byte No. 1 : Scan mode : 0 - 190 Byte No. 2 : Fault information Byte No. 3 : Data Byte No. 4 : Free Byte No. 5 - 7 : Run time (unit: sec) Previous log (8 Byte)

Second previous log (8 Byte)

(D) Details of Byte No. 2, 3 Information Byte 2

Byte 3

Content

Comments

1

1

Lamp not lit 1

2

Lamp not lit 2

2

1 2

Lamp cover 1 Lamp cover 2

- Lamp 1 was not inserted - Lamp 2 was not inserted

3

-

Temperature error

- Power turned OFF because of temperature error - In this fault mode, the power unit itself stops, so there is often no reply from a projector

4

bit0 - 7

Fan stop

- Supports bit0=FAN1 - bit7 = FAN8

5

-

Changer error

- Lamp changing was not complete because communication with the changer did not end normally

6

-

Changer internal sensor detection error

- Error resulted in the position detection sensor inside the changer

7

bit1 - 3

11

-

-

Lamp 1 did not light or is damaged Including forced deactivation Lamp 2 did not light or is damaged Including forced deactivation

Projector System Setup and Control

Latest log (8 Byte)

9

- Voltage was not correctly supplied to the drive board Circuit power failure - Corresponding bit is Lo (=0) bit1 = 3.3V, bit2 = -10V, bit3 = 2.5V Temporary power blackout

- Power was turned OFF without performing the correct power OFF process

9-16

9.4.

Communication Commands

(5) (1EH) : Lamp Not Lit Information flag read request (A) Description (i) If the lamp did not light, burned out, or was forcibly deactivated because of the cumulative lamp running time, this information is for the bit corresponding to the failed lamp that the projector turned ON. When this flag is ON, it indicates an unlit lamp and the changer does not change the unlit lamp. (ii) To clear this flag, either clear the cumulative lamp running time on the Adjustment screen or write “0” using a write request for the following Lamp Not Lit information flag. Only changing the lamp with a normal lamp does not clear this flag. (B) Command format 02H (STX)

01H (BC)

1EH (CMD)

E1H (CS)

H (SN)

(C) Reply status format 02H (STX)

02H (BC)

9EH (STAT)

H (DATA)

H (CS)

H (SN)

DATA (1 byte) bit0 : Lamp 1 flag (Flag is ON if set to “1”) bit1 : Lamp 2 flag (Flag is ON if set to “1”)

9

(A) Description (i) This command writes to the Lamp Not Lit Information flag. (ii) When Lamp Not Lit Information writes “0” to a bit that is ON, the corresponding cumulative lamp running time and activation count is automatically cleared to “0”. Even if Lamp Not Lit Information writes “0” to a bit that is OFF, the cumulative lamp running time and activation count is not cleared. (iii) Also see “Lamp Not Lit Information flag read request” above.

Projector System Setup and Control

(6) (1FH) : Lamp Not Lit Information flag write request

(B) Command format 02H (STX)

02H (BC)

1FH (CMD)

H (DATA)

H (CS)

H (SN)

DATA (1 byte) bit0 : Lamp 1 flag (flag is ON if set to “1”) bit1 : Lamp 2 flag (flag is ON if set to “1”) (C) Command example (for Projector No. 1) Lamps 1 and 2 are cleared

02H

02H

1FH

00H

DFH

01H

Only lamp 2 is cleared

02H

02H

1FH

01H

DEH

01H

9-17

9.4.

Communication Commands

(7) (20H) : Status data request (A) Description (i) This command checks the projector status. (ii) You can use this command to fetch RAS information. (B) Command format 02H (STX)

01H (BC)

20H (CMD)

DFH (CS)

H (SN)

(C) Reply status format 02H (STX)

04H (BC)

A0H (STAT)

H (DATA)

H (CS)

FFH (SN)

DATA (3 byte) (i) Byte No. 1 : Power status Configuration

Content Power is OFF

bit1

Lamp activation standby

-

AV control, remote control, or the main power switch turned OFF the power. Lamp cooling process ended, power can be turned ON. Waiting for lamp activation. Projector automatically performs the Retry process. Including Retry, a total of 6 activation processes are performed. Activation wait time is approximately 18 sec. Total time is 108 sec. If the lamp does not activate, status changes to Out of Order (bit4) Maintains “Power is ON (bit5)” in activation processes for lamps not currently in use such as during overlapping activation for alternating activation or when in the Heat Standby state.

bit2

Lamp is cooling

-

After turning power OFF, performs lamp cooling for 60 sec. Does not turn power ON in this state (event disappears). Can turn power ON when the cooling process ends and status transitions to the Power is OFF (bit0) state.

bit3

Changer is running

-

The lamp changer is now in operation. The maximum run time is 10 sec and status transitions to Out of Order (bit4) when a timeout occurs. Cannot execute the power OFF process when the changer is running. Temporarily (for 2-10 sec) transitions to confirm the position of the lamp the power ON process will activate. Maintains “Power is ON (bit5)” during overlapping activation for alternating activation or when in the Heat Standby state.

bit4

Out of Order (Details in bytes 2, 3))

-

Checks the fault content in the Byte No. 2 and 3 information. Projector power is OFF when out of order. To turn the power on again, you must turn AC OFF/ON. Then, you must turn the AV control OFF/ON, and operate the remote control or main power switch.

bit5

Power is ON (Activating lamp) (Details in Byte No. 2, 3)

-

Lamp activated normally. Information in Byte No. 3 indicates a changer communication error, the Lamp Lit state, and the Lamp Not Lit state. With the changer, two lamps might simultaneously light during overlapping activation for alternating activation or when in the Heat Standby state.

-

9 Projector System Setup and Control

bit0

Comments

9-18

9.4.

Communication Commands

(ii) Byte No. 2, 3 : Status information (a) Out of order Byte 1

Byte 2, 3

Content

Comments -

bit4 = 1

bit0

Temperature error -

Power is turned OFF because of a temperature error In this fault mode, the power unit itself stops, so there is often no reply from a projector

bit1

Lamp cover switch 1

-

Lamp 1 is not inserted

bit2

Lamp cover switch 2

-

Lamp 2 is not inserted

bit3

Lamp not lit 1

-

Lamp 1 did not light or is damaged

bit4

Lamp not lit 2

-

Lamp 2 did not light or is damaged

bit5

Fan stopped

-

The fan stopped.

bit6

Changer error

-

Lamp changing by the lamp changer did not end normally.

bit8

Position sensor error

-

When changing the lamp, the lamp position is stored for when it cannot be detected.

bit9

Circuit power failure

-

Normal voltage was not provided to the drive board.

bit7

(b) Power is ON (lamp is lit) Byte 1

Content

Comments Lamp 1 did not light, burned out, or was forcibly deactivated.

bit3

Lamp not lit 1

-

bit4

Lamp not lit 2

-

Lamp 2 did not light, burned out, or was forcibly deactivated.

bit12

Lamp 1 is lit

-

Lamp is lit

bit13

Lamp 2 is lit

-

Lamp is lit

-

Communication is performed for a 60-sec cycle when the power is ON. The state in which a communication error occurred at this point. If this state continues and the lamp changer is actually activated, a fault that prevents the lamp change from occurring may have resulted.

~

bit14

bit15

Lamp changer communication error

9 Projector System Setup and Control

bit5

Byte 2, 3

9-19

9.4.

Communication Commands

(8) (21H) : Run time information request (A) Description (i) This command checks the run time. (ii) The consecutive lit time is cleared to “0” each time the power is turned OFF or the lamp alternating activation function deactivates the lamp. Correspondingly, cumulative run time is the result that includes the consecutive lit time. This value is not cleared to “0” until you intentionally clear it using the Adjust menu or a communication command. (B) Command format 02H 02H (STX) (BC) PART (1 byte) 00H 20H 22H 40H 42H

21H (CMD)

H (PART)

H (CS)

H (SN)

Unit Lamp 1 cumulative run time Lamp 1 consecutive lit time Lamp 2 cumulative run time Lamp 2 consecutive lit time

(C) Reply status format

(9)

H (TIME)

(24H) : Current mode read request

(A) Description Replies with the current mode number. (B) Command format 02H (STX)

01H (BC)

24H (CMD)

DBH (CS)

H (SN)

H (CS)

FFH (SN)

9 Projector System Setup and Control

02H 05H A1H H (STX) (BC) (STAT) (PART) TIME (3 bytes) : run time (unit: hours)

(C) Reply status format 02H 02H A4H (STX) (BC) (STAT) SCAN (1 byte) : 0 - 190

H (DATA)

H (CS)

H (SN)

9-20

9.4.

Communication Commands

(10) (25H) : Mode write request (A) Description (i) This command switches the mode data by specifying the mode number (see Chapter 8). The mode data stores the adjustment data (color balance or screen zoom information) that was set by a separate remote control. (ii) After data expansion ends, this command automatically cancels blanking. However, this command does not cancel blanking performed using the display color ON/OFF setting command (02H). (iii) Is only valid when the AV controller is not connected and NAK replies when it is connected. When controlling even though the AV controller is connected, the AV controller ID code is 1FH. (iv) NAK replies when performing adjustments. (v) Executes Auto Scan () from the specified scan mode when “AUTO ON/OFF” of the specified mode is set to “ON”. (Does not search areas newer than the specified scan mode.) (vi) For auto scan, the input pins to be searched are the input pins that the specified scan mode sets. Switches to the specified scan mode when the VIDEO input pins are set. (vii) For auto scan, does not measure the frequency approximately 100 ms after the command (25H) is received. Therefore, to switch the video signal, you must control the switching so it ends within 100 ms.

02H (STX)

02H (BC)

25H (CMD)

H (PARA)

H (CS)

H (SN)

(C) Command format (broadcast) 02H 02H A5H H H

H (STX) (BC) (CMD) (PARA) (CS) (SN) PARA (1 byte) 0 - 133 (mode “0” is for adjustment only) The following modes are for optional video boards. 128, 131 : VIDEO1 (Composite pin input) 129, 132 : VIDEO2 (S pin input) 130, 133 : VIDEO3 (D pin input)

H (BSN)

Projector System Setup and Control

(B) Command format

9

(D) Command example (for Projector No. 1) Mode “1” Switching Request

02H

02H

25H

01H

D8H

01H

Mode “11” Switching Request

02H

02H

25H

0BH

CEH

01H

9-21

9.4.

Communication Commands

(11) (6AH) : Input pin read request (A) Description This command replies using the currently selected input pin information. (B) Command format 02H (STX)

01H (BC)

6AH (CMD)

H (CS)

H (SN)

(C) Command format (broadcast) 02H 02H EAH H H (STX) (BC) (STAT) (DATA) (CS) DATA (1 byte)) 00H : RGB1 01H : RGB2 02H : RGB3 03H : VIDEO1 (Composite pin input) 04H : VIDEO2 (S pin input) 05H : VIDEO3 (D pin input)

H (SN)

9

(A) Description (i) This command NAK replies during adjustments. (ii) Is only accepted for full auto (“AUTO ON/OFF” of mode “0” is “ON” and the default is “ON”). When “OFF”, stores the input pin information for each mode in advance and is performed using the mode switching command (25H). (B) Command format 02H 02H 6BH H H (STX) (BC) (CMD) (DATA) (CS) PARA (1 byte) 00H : RGB1 01H : RGB2 02H : RGB3 03H : VIDEO1 (switch to Mode No. 128) 04H : VIDEO2 (switch to Mode No. 129) 05H : VIDEO3 (switch to Mode No. 130)

H (SN)

Projector System Setup and Control

(12) (6BH) : Input pin write request

9-22

9.4.

Communication Commands

(13) (75H) : Lamp switch request

(B) Command format

9 Projector System Setup and Control

(A) Description (i) This command replies when the lamp switch request is accepted. (ii) Projectors perform the lamp activation process (Retry when necessary) required for lamp switching, overlap activation, and changer switching. (iii) If lamp switching could not be executed because of the lamp not activating or a changer malfunction, (a) When there is overlap activation, lamps that were lit prior to the request remain lit. This allows you to use the screen without it going out. (b) When there is no overlap activation, lamps that were lit prior to the request deactivate, so the projector performs the lamp activation process again. (iv) After the lamp switching request, the target time until lamp changing is actually executed is (a) Approximately 2 minutes later when there is overlap activation (set from the menu screen). However, if the lamp is not lit when Retries occur, switching will be delayed approximately 20 sec for each Retry. Lamp switching will therefore be delayed by the time required for Retries (up to 5 times). (b) Switching is executed immediately when there is no overlap activation. This command performs the lamp activation process after lamp switching. (v) This command replies when receiving a request. The projectors perform all remaining processes. This command checks whether lamp changing was actually completed using Status Reply (20H) and the Lamp Unlit Information flag read request (1EH) command. (vi) When the request for switching to Lamp 1 or Lamp 2 matches the currenly lit lamps and changing the lamps is unnecessary, this command only ACK replies. (vii) When a projector sets no overlap activation, the projector replies after performing the Power OFF process. (viii) Overlap Activation ON/OFF is performed using the Adjustments menu with the remote control [SETTINGS] → [LAMP SETTING] → [WARM-UP ON/OFF] (ix) When externally controlling alternating activation, the alternating activation function the projector performs itself is set to “OFF”. Adjustments menu using a remote control: [SETTINGS] → [LAMP SETTING] → [AUTO CHANGE SEL.]

02H 02H 75H H H

H (STX) (BC) (CMD) (PART) (CS) (SN) PART (1 byte) 00H : Lamp change request to the side opposite the current side 01H : Change request to Lamp 1 02H : Change request to Lamp 2

(C) Reply to the request command Reply for each lamp state Priority

State

1

Currently displaying with LAMP1

2

Request Command Change to LAMP1

Change to LAMP2

ACK only



Currently displaying with LAMP2 LAMP1 Not Lit Information ON 3 NAK (04H) (Currently displaying with LAMP 2) LAMP2 Not Lit Information ON 4 ACK only (Currently displaying with LAMP1) *04H : NAK error code that indicates BUSY status

ACK only ACK only NAK (04H)

9-23

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