VOCATIONAL EDUCATION AND TRAINING STANDARD FOR A FASHION DESIGNER

THE REPUBLIC OF LITHUANIA MINISTRY OF EDUCATION AND SCIENCE MINISTRY OF SOCIAL SECURITY AND LABOUR VOCATIONAL EDUCATION AND TRAINING STANDARD FOR A F...
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THE REPUBLIC OF LITHUANIA MINISTRY OF EDUCATION AND SCIENCE MINISTRY OF SOCIAL SECURITY AND LABOUR

VOCATIONAL EDUCATION AND TRAINING STANDARD FOR A FASHION DESIGNER

Vocational education level 5

Vilnius, 2008

PROFESINIO MOKYMO METODIKOS CENTRAS EUROPOS SĄJUNGA Europos socialinis fondas

ŠVIETIMO IR MOKSLO MINISTERIJA

KURKIME ATEITĮ DRAUGE !

Development of the Standard was financed by European Union and by the Republic of Lithuania under the Project No BPD2004-ESF-2.4.0-01-04/0156 “Development of the System of VET Standards”

Development of the Standard was coordinated by the Methodological Centre for Vocational Education and Training

© Profesinio mokymo metodikos centras, 2008

APPROVED by Order No ISAK-1970/A1-279 of the Minister Education and Science of the Republic of Lithuania and of the Minister of Social Security and Labour of the Republic of Lithuania of 8 October, 2007 VOCATIONAL EDUCATION AND TRAINING STANDARD FOR A FASHION DESIGNER I. DETAILS OF THE VET STANDARD 1. 2. 3. 4.

Vocational education level – 5th. State code – S521405. Qualification awarded – designer. Basic education – secondary. II. CONTENT OF THE VET STANDARD

5. Brief description of occupational activity: 5.1. The VET Standard for a fashion designer (hereinafter referred to as “the Standard”) is the basis for drafting higher non-university study programme. 5.2. A person who has successfully completed the established fashion designer vocational education and training programme acquires competencies to work independently and perform the following main activity areas, which require personal responsibility: uniform outfit style design; apparel design; apparel manufacturing and presentation. 5.3. The Standards Development Working Group has carried out the research of qualifications with the aim to establish the creative activity areas and competencies required for a successful work of a specialist on a fashion market. 5.4. A person who has acquired higher non-university education as a fashion designer will have acquired competencies for working in the following main activity areas: as a fashion designer in a light industry; in the clothes shop – as a fashion consultant, stylist, member of staff; in press editing houses – as a consultant of the fashion market; costume designer in film, theatre, industry, TV projects; setting up individual company. 5.5. A fashion designer will be able to develop a uniform style; carry out apparel projects and implement them, choose suitable fabrics, accessories and decorations, carry out care of the manufacturing process of the apparel collection projects. 5.6. A fashion designer is able to use the most advanced information technologies; communicate in a foreign language; has knowledge in the fields of law, management, marketing. 5.7. Successful work as a fashion designer is determined by the knowledge and skills, interest in fashion and technology innovations, pursuit for personal development in a professional career. 5.8. A fashion designer is is characterised by the following personal qualities: creativity, communication skills, ability to make decisions independently, curiosity, creative ambitions, organisational skills, self-confidence. 6. The objective of a fashion designer – to design, manufacture and present fashionable items of apparel. 7. A fashion designer’s activity areas and competencies are listed in Appendix 1 of the Standard. 8. The scope of a fashion designer’s competencies, training objectives and competency assessment are provided in Appendix 2 of the Standard. 9. Successful work as a fashion designer requires the following general capabilities:

9.1. creativity; 9.2. personal responsibility; 9.3. work in a team; 9.4. analysis, generalisation and decision-making skills; 9.5. communication on professional issues; 9.6. computer literacy; 9.7. foreign language skills; 9.8. entrepreneurship; 9.9. realisation of problems in the face of competitive conditions; 9.10. innovation. 10. Final qualification assessment: 10.1. Qualification of a fashion designer is awarded to a pupil who has completed the whole training programme, acquired competencies defined in the Standard and has been given a positive final qualification evaluation. 10.2. In accordance with the competency assessment criteria listed in the Standard, the following is tested and evaluated: 10.2.1. during the training process - all competencies defined in the Standard; 10.2.2. during the final qualification assessment - selected competencies. 10.3. Organisation and performance of the final qualification assessment and issuance of documents is regulated by the Ministry of Education and Science of the Republic of Lithuania. _______________________

Appendix 1 to the VET Standard for a fashion designer AREAS OF ACTIVITY AND COMPETENCIES OF A FASHION DESIGNER

Areas of Activity 1. Development of a uniform apparel style

Competencies 1.1. Analysing modern art, design trends and their origin 1.2. Researching about the functions and need of apparel 1.3. Developing uniform apparel style 2. Design of apparel items 2.1. Developing apparel collections for the industry 2.2. Developing experimental collections 2.3. Developing accessories 2.4. Developing individual apparel items upon request 2.5. Making stage costumes 3. Apparel manufacturing and presentation 3.1. Designing apparel 3.2. Choosing manufacturing technology 3.3. Organising apparel collection manufacturing and presentation _____________________________

1. Development of a uniform apparel style

Activity Areas

Description of Competencies Competencies Range of Competencies 1.1.Analysing modern Research sources: art art, design trends and history; design history; their origin costume history; fashion history; street fashion. Information sources: internet, special literature; film, etc. Research stages: looking for comparison; analysis, conclusions. Customers: natural 1.2.Researching about the functions and need of persons; legal entities. apparel Events: exhibitions; presentations; fashion shows. Advertising. Stage events: theatre; stage, etc. Methods: observation; interviews. Stages: research preparation and research; analysis; conclusion. 1.3. Developing uniform Customers: natural apparel style persons; legal entities. Apparel assortment; light clothes; outerwear;

Carried out interview. Described customer needs, apparel wear conditions, and functions. Drafted analysis and visual material portfolio. Carried out and generalised research. Carried out body shape analysis. Drafted uniform fashion style project.

1.2.1. Assessing human body shape features 1.2.2. Choosing suitable accessories for the designed apparel style

Competency Assessment Described styles. Drafted visual material folder. Carried out topic analysis, description and presentation.

1.2.1. Assessing the situation and customer needs 1.2.2. Assessing apparel wear conditions, functions 1.2.3. Analysing and assessing apparel prototypes and analogues 1.2.4. Knowing main communication and cooperation principles and ethic norms

1.1.1. Knowing the development of art, design and costume 1.1.2. Analysing stylistic apparel features, collect, organise information 1.1.3. Assessing fashion design development

Training Objectives

Appendix 2 to the VET Standard for a Fashion designer RANGE OF FASHION DESIGNER’S COMPETENCIES, TRAINING OBJECTIVES AND COMPETENCY ASSESSMENT

2. Design of apparel items

Assortment: hats; handbags; jewellery; gloves; shoes; scarves; belts; other accessories.

Apparel assortment: light clothes; outerwear;

2.3. Developing accessories

2.4. Developing individual apparel items

2.2. Developing experimental collections

2.1. Developing apparel collections for the industry

textile; women; men; children. Accessories: hats, jewellery; handbags; belts, etc; shoes. Apparel assortment: light clothes; outerwear; textile; women; men; children. Apparel functions: work clothes; uniforms; sportswear; everyday clothes; fancy clothes; folk clothes. Apparel assortment: light clothes; outerwear; textile; women; men; children. Apparel functions: everyday wear; fancy clothes; conceptual; stage; individual items (upon request). 2.3.1. Analysing the development of apparel accessories 2.3.2. Knowing apparel design principles and features 2.3.3. Developing and producing accessories in cooperation with shoe, other specialists, working with hairstyle and make-up specialists 2.4.1. Assessing customer needs 2.4.2. Assessing the human body

2.2.1. Developing designed collection artistic concept 2.2.2. Recommending artistic ways and tools of expression in the collection 2.2.3. Developing original (experimental) fabrics and clothes 2.2.4. Developing and implementing experimental collection project

2.1.1. Establishing and analysing designed collection function, product assortment and fashion trends 2.1.2. Assessing fabric properties 2.1.3. Developing apparel collection technical drawings

1.2.3. Choosing suitable hairstyle and make-up for the designed style 1.2.4. Choosing suitable setting to present apparel collection

Carried out customer need

Provided artistic concept of the designed collection. Developed original samples of experimental analogues. Drafted experimental collection project. Described apparel accessory development. Submitted apparel accessory sketches. Designed accessories.

Carried out analysis of the chosen object. Chosen fabrics and accessories. Prepared technical drawing portfolio of apparel collection

3. Apparel manufacturing and presentation

3.2. Choosing manufacturing technology Manufacturing equipment: universal purpose, special purpose. Apparel assortment: light clothes; outerwear; textile. Industrial manufacturing. Experimental manufacturing.

Customers: theatre; film industry; TV projects. Apparel accessories. Apparel assortment. Designs: basic; model; moulage. Body shapes: typical; not typical.

2.5. Making stage costumes

3.1. Designing apparel

textile; women; men; children. Methods: observation; interviews. Body shapes: typical; not typical.

upon request

3.1.1. Choosing different design methodologies by applying layout and draping 3.1.2. Designing basic sewing constructions for typical and nontypical body shapes 3.1.3. Applying the basics of designed modelling principles 3.1.4. Drafting pilot model sample 3.2.1. Analysing and assessing product processing technology, variety and features. 3.2.2. Applying fabrics and accessories with regard to their features and ways of processing. 3.2.3. Choosing rational sewing technology and equipment for production.

2.5.1. Analysing functions of stage apparels 2.5.2. Designing stage costume

shape features 2.4.3. Choosing suitable fabrics 2.4.4. Designing artistic-technical drawings of individual items

Described sewing fabric features. Chosen additional fabrics and accessories. Described and assessed features of technological processing of different products.

analysis. Carried out human body figure analysis. Provided fabric feature analysis. Chosen fabrics and accessories. Designed artistictechnical drawings of individual items Prepared folder of analysis and visual material. Drafted stage costume project. Analysed design methodologies. Established and assessed basic and model apparel constructions. Manufactured model sample.

3.3. Organising apparel collection manufacturing and presentation

Individual manufacturing upon request. Price per item. 3.3.1. Assessing apparel design and Income. manufacturing costs and profitability Profit. 3.3.2. Knowing the procedure of Stages: objective setting up business, reorganisation and statement; business plan; liquidation forming a team; 3.3.3. Applying modern information implementation; analysis technologies and methods and assessment. 3.3.4. Assessing legal, financial and Resources: artistic; technical event organisation aspects. human; financial. 3.3.5. Developing an advertising Documents: Republic project of apparel collection of Lithuania Labour presentation Code; Law on Design; legal acts regulating the setup of companies. Business entities: natural persons; individual companies; small business; medium business. Events: exhibitions; presentations; shows; stage events. Advertising. _____________________________ Established apparel design and manufacturing costs. Calculated planned profit. Drafted business setting up documents. Carried out and generalised market research. Drafted business plan. Justified apparel collection presentation. Presented collection show advertising material. Prepared and implemented apparel collection presentation.

Chosen rational sewing technology.

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