Total Design: A Methodology for Product Design Part I • Introduction to the Concept of Total Design • Problem Definition -The Brief -The Product Design Specification (PDS) Part II • Conceptual Design • Concept Evaluation -Rating/Weighting -Controlled Convergence Method • Conclusions Prepared by: Miguel A. Torres, Ph. D., P.E. © 2001 Miguel A. Torres
Associate Professor Department of Mechanical Engineering University of Puerto Rico at Mayaguez
Case Study: IN-LINE SKATES Graphic Design
Manufacturing
Market Analysis
Industrial Design
Packaging Engineering
Plastics Engineering
Mechanical Design
Ergonomics
Technical Writing © 2001 Miguel A. Torres
Fluid Design
Case Study II: The Personal Computer Heat Transfer
Electromechanical Design
Ergonomics
Software Engineering
Graphic Design Plastics Engineering Mechanical Design Manufacturing
Industrial Design Technical Writing
Packaging Engineering
© 2001 Miguel A. Torres
Material Sciences
Law
Marketing
Controls
Finance
Electronics
Psychology Machine Design
Ergonomics
Conclusion: “ A typical product is made up of many technological as well as non-technological components.” Eng inee r a m o But, How does this fact compares pl i D with the way we have been educated as engineers? © 2001 Miguel A. Torres
The engineering degree has been broken down in manageable packages which we call COURSES. ADMI ADMI
INEL INEL
ICON ICON INME INME
ININ ININ
ESPA ESPA
Manageable for the STUDENTS and for the TEACHER
INCI INCI
Unfortunately, you will see that this represent the professional divisions of most universities and indeed INDUSTRY. © 2001 Miguel A. Torres
TOTAL DESIGN Total Design is a systematic methodology to achieve integration of the technological as well as nontechnological subjects material with the goal of creating successful products and processes. Customer
Product
TOTAL DESIGN is distinguish from “partial design” in which TOTAL DESIGN requires the input from people of many disciplines, both engineering and non-engineering, in a mix that is almost unique to the product under consideration. © 2001 Miguel A. Torres
Product Design Core
Market Specifications
Conceptual Design
Detail Design
Manufacturing Sales © 2001 Miguel A. Torres
Product Design Core Co
Inf
Co o stin g
ntr ol
Market
Information Electrical Stress
Specifications
Hydraulics Mechanisms Mechanical Stress
Conceptual Design
Power Systems Surface Amount
Detail Design
Quality Control Vibrations ics n o r t Elec
tion
e ti p m ture c Co a f u Man
Technology-Dependents Tools
Manufacturing
Sales © 2001 Miguel A. Torres
Product Design Core Co
Inf
Co o stin g
e si s h t n Sy
ntr ol
alysis n A n o i t ti Compe
Market
Concept Selection
Information Electrical Stress
Specifications
Data handling
Hydraulics Mechanisms Mechanical Stress
Info Acquisition
Conceptual Design
Power Systems Surface Amount Quality Control
Optimization Detail Design Cost patterns
Vibrations ics n o r t Elec ion t i t pe m ture Co c a f u Man
Technology-Dependents Tools
Manufacturing
Market Trends Info
Sales
Technology-Independent Tools
© 2001 Miguel A. Torres
Market Market
All design starts with a need that, when satisfied, will fit into an existing market or create a market of its own.
Specifications
Conceptual Design
The outcome of this design activity is a statement of need or a “brief”.
Detail Design
Manufacturing
Sales © 2001 Miguel A. Torres
Market Market
All design starts with a need that, when satisfied, will fit into an existing market or create a market of its own.
Specifications
Conceptual Design
The outcome of this design activity is a statement of need or a “brief”.
Detail Design
Example: Manufacturing Design a machine for material handling capable of maneuvering over rough terrain Sales © 2001 Miguel A. Torres
Market Market
All design starts with a need that, when satisfied, will fit into an existing market or create a market of its own.
Specifications
Conceptual Design
The outcome of this design activity is a statement of need or a “brief”.
Detail Design
Example: Manufacturing Design a machine for material handling capable of maneuvering over rough terrain Sales © 2001 Miguel A. Torres
PDS Changes
Specifications D/W D D W D D D W
Changes
D/W D D W D D D W
Changes
D/W D D W D D D W
Requirements Throughput (mixed Flow) max... 10 l/min. @ 2 bars max.. Pressure 10 Bars Temp. of Water standard 60ºC To fit hose basin Light Operation (Children) No Extra energy Smooth, easily cleaned contour, no sharp edges Requirements Throughput (mixed Flow) max... 10 l/min. @ 2 bars max.. Pressure 10 Bars Temp. of Water standard 60ºC To fit hose basin Light Operation (Children) No Extra energy Smooth, easily cleaned contour, no sharp edges Requirements Throughput (mixed Flow) max.. 10 l/min @ 2 bars max. Pressure 10 Bars Temp. of Water standard 60ºC To fit hose basin Light Operation (Children) No Extra energy Smooth, easily cleaned contour, © 2001 no sharp edges
The outcome of this design activity is the Product Design Specification
Market Specifications
Conceptual Design
Detail Design
Manufacturing
Sales Miguel A. Torres
The General Structure of the PDS Title:_________________ Changes D/W D D W D D D W
DATE:_______
Requirements Throughput (mixed Flow) max. 10 l/min. @ 2 bars max. Pressure 10 Bars Temp. of Water standard 60ºC To fit hose basin Light Operation (Children) No Extra energy Smooth, easily cleaned contour, no sharp edges
© 2001 Miguel A. Torres
Responsible
The Product Design Specification PDS Changes
D/W D D W D D D W
Changes
D/W D D W D D D W
Changes
Market
Requirements Throughput (mixed Flow) max... 10 l/min. @ 2 bars max.. Pressure 10 Bars Temp. of Water standard 60ºC To fit hose basin Light Operation (Children) No Extra energy Smooth, easily cleaned contour, no sharp edges
Specifications
Requirements Throughput (mixed Flow) max... 10 l/min. @ 2 bars max.. Pressure 10 Bars Temp. of Water standard 60ºC To fit hose basin Light Operation (Children) No Extra energy Smooth, easily cleaned contour, no sharp edges
Conceptual Design
Detail Design
•Controls the rest of the design activities. D/W Requirements Throughput (mixed Flow) max.. • ItD is Dynamic. 10 l/min @ 2 bars D max. Pressure 10 Bars Temp. of Water standard 60ºC •It WDis legal document. To fit hose basin D D W
Light Operation (Children) No Extra energy Smooth, easily cleaned contour, no sharp edges
Manufacturing
Sales © 2001 Miguel A. Torres
“To be successful, you have to be systematic and thorough, paying meticulous attention to detail from the beginning to the end of the design activity.” © 2001 Miguel A. Torres
Characteristics of the Product Design Specification (PDS): • • • • • •
PDS
The PDS is the fundamental control mechanism that allows this success to manifest itself. The PDS must be comprehensive and unambiguous. At the end of the design process the product must be balanced with the PDS. Poor PDS leads to poor design that will fail in the market. Good PDS does not guarantee good design but make the goal more attainable. PDS set the design in context which are a comprehensive set of constrains. © 2001 Miguel A. Torres
The Contents of a PDS: Performance Webster’s Dictionary per• per•for for•mance •mance \pe(r)-’fo \pe(r)-’for-men(t)s\ r-men(t)s\nn (15c) (15c) 1a: 1a:the theexecution executionofofan anaction action b:b:something accomplished: something accomplished:DEED, DEED,FEAT FEAT 2:2:the fulfillment of a claim, promise, the fulfillment of a claim, promise,ororrequest: request:IMPLEMENTATION IMPLEMENTATION 3a: the action of representing a character in a play 3a: the action of representing a character in a play b:b:aapublic publicpresentation presentationororexhibition exhibitionEa. Ea.benefit benefitperformance performance 4a: the ability to perform: EFFICIENCY 4a: the ability to perform: EFFICIENCY b:b:the themanner mannerininwhich whichaamechanism mechanismperforms performs engine engineperformance performance 5:5:the manner of reacting to stimuli: BEHAVIOR the manner of reacting to stimuli: BEHAVIOR 6:6:linguistic linguisticbehavior behavior- -compare compareCOMPETENCE COMPETENCE 33 - -per perfor forma matotory ry \-me-, \-me-,totor r-e-e, ,-,-,totor-\ r-\adj adj
“Performance should be fully defined, e.g., how fast, how slow, how often, continuously vs. discontinuous, energy requirements- electrical, hydraulic vs. pneumatic, tolerances, etc.” © 2001 Miguel A. Torres
±0 tolerance-> ∞$ “A common failing in specifying performance is to ask for the ultimate, rather than which is obtainable from economical point of view.” © 2001 Miguel A. Torres
The Contents of a PDS: Environment • • • • • • • • • •
•
temperature range pressure range (altitude) humidity shock loading (gravity forces) dirt or dust - how dirty? - how clean? corrosion from fluids - type of fluid or chemical noise levers insects vibration type of labor or person who will use the equipment - likely degree of abuse? any unforeseen hazards to customer, user or the environment - for example inclusion of CFCs?
© 2001 Miguel A. Torres
The Contents of a PDS: Environment These may occur at the following stages: •
• •
• • • • •
During manufacturing exposure to cutting fluid, solvents, fluxes, acids, etc. During storage - in the plant During assembly - assembly forces, contamination from sweating hands? During packaging During transportation During storage - at a wholesale’s warehouse During display During use
© 2001 Miguel A. Torres
PDS: Guide lines • • • • • •
PDS
The PDS is a control document. It is a use document. Never write a PDS in an essay format. From the beginning, try to quantify parameters. Always date the document and to an issue number. Clearly document amendments. © 2001 Miguel A. Torres
Conceptual Design Market •
It is the phase of design primarily concerned with the generation of solutions to meet the stated need, i.e., the PDS.
Specifications
Conceptual Design
Detail Design
Manufacturing
Conceptual Design is a “Synthesis” © 2001 Miguel A. Torres
Sales
Conceptual Design Market
Conceptual Design has two major components: 1. The generation of solutions to meet the stated need, i.e., the PDS. 2. The evaluation of these solutions to select the one that is must suited to match the need.
Specifications
Conceptual Design
Detail Design
Manufacturing
Sales © 2001 Miguel A. Torres
Conceptual Design 1. The generation of solutions to meet the PDS.
In order to generate solutions or ideas to solve a given design problem you must be “creative” Idea!!!
© 2001 Miguel A. Torres
Conceptual Design 1. The generation of solutions to meet the PDS.
Yes but how do I become “creative”? Everybody is creative. All we need to do is watch out for “Mental Blocks”
© 2001 Miguel A. Torres
?
Conceptual Design
Recognizing and dealing with Mental Blocks
“The Right Answer”
© 2001 Miguel A. Torres
Conceptual Design
Recognizing and dealing with Mental Blocks
“That is not Logic” Fin i
© 2001 Miguel A. Torres
sh
Conceptual Design
Recognizing and dealing with Mental Blocks
“Follow the Rules”
© 2001 Miguel A. Torres
Conceptual Design
Recognizing and dealing with Mental Blocks
“Be Practical”
© 2001 Miguel A. Torres
Conceptual Design
Recognizing and dealing with Mental Blocks
“Play is Frivolous”
© 2001 Miguel A. Torres
Conceptual Design
Recognizing and dealing with Mental Blocks
“That is not my area”
© 2001 Miguel A. Torres
Conceptual Design
Recognizing and dealing with Mental Blocks
“Avoid Ambiguity” Ambiguous
© 2001 Miguel A. Torres
Conceptual Design
Recognizing and dealing with Mental Blocks
“Don’t be foolish”
© 2001 Miguel A. Torres
Conceptual Design
Recognizing and dealing with Mental Blocks
“To err is wrong”
© 2001 Miguel A. Torres
Conceptual Design
Recognizing and dealing with Mental Blocks
“I’m not Creative”
© 2001 Miguel A. Torres
Idea Generation: Tips
Idea!!!
© 2001 Miguel A. Torres
Idea Generation: Tips ®
Concepts are best generated by individuals
© 2001 Miguel A. Torres
Conceptual Design Idea Generation: Tips ◆
◆
Concepts are best generated by individuals Avoid at all cost the temptation to “cut and run” and start engineering and developing the ideas further.
© 2001 Miguel A. Torres
Idea Generation: Tips ® ®
®
Concepts are best generated by individuals Avoid at all cost the temptation to “cut and run” and start engineering and developing the ideas further. You need as many ideas as you can.
© 2001 Miguel A. Torres
Idea Generation: Tips ® ®
® ®
Concepts are best generated by individuals Avoid at all cost the temptation to “cut and run” and start engineering and developing the ideas further. You need as many ideas as you can. Stay within the laws of physics.
© 2001 Miguel A. Torres
Idea Generation: Tips
PD S
Concepts are best generated by individuals Avoid at all cost the temptation to “cut and run” and start engineering and developing the ideas further. You need as many ideas as you can. Stay within the laws of physics. Always keep the PDS as a reference. © 2001 Miguel A. Torres
Conceptual Design Idea Generation: More Tips Use the following techniques: 1. Brainstorming 2. Analogies 3. Combinations
+
= © 2001 Miguel A. Torres
Conceptual Design An idea is not an idea if you cannot communicate it. •3D Sketching •Diagrams •Circuit Diagrams •Block Diagrams •World Description •Ladder-logic diagrams •Mathematical Expressions •Analytical Drawings Note: Concepts or ideas must be titled, numbered and ionized so they can be cross referenced later. © 2001 Miguel A. Torres
Conceptual Design
Concepts generated at this phase should never be arbitrarily discarded as not been good. Particularly because a third party does not like them. “Gut-feeling” design is out of the question. © 2001 Miguel A. Torres
To effectively evaluate a concept, an agreed set of criteria is needed.
This criteria comes from the PDS. ® This is carried out in groups (never along) ® It should be written down. ®
© 2001 Miguel A. Torres
The Controlled Convergence Matrix A methodology for sorting out ideas. Example: Brief: “Design a car horn.” PDS:
© 2001 Miguel A. Torres
Concept Evaluation
The Controlled Convergence Matrix D/W
PDS for a Car Horn
D D D D D D D W W W W W D W D W
Criteria Able to Produce 105-125 DbA Able to Produce 2000-5000 Hz Corrosion, erosion and water resistant. Resistance to vibration, shock and acceleration. Temperature range -50°F to 200°F Time response: 250 msec. Small number of stages. Power Consumption < 35 W Low Maintenance Weight: < 2 lbs. Size: < 6x6x6in. Low num. parts. Life in service: >10 years Manuf. Cost: < $3.00 Easy installation Shelf Life: 20 years
© 2001 Miguel A. Torres
The Controlled Convergence Matrix
Concept Evaluation Ideas Criteria Able to Produce 105-125 DbA Able to Produce 2000-5000 Hz Corrosion, erosion and water resistant. Resistance to vibration, shock and acceleration. Temperature range -50°F to 200°F Time response: 250 msec. Small number of stages. Power Consumption < 35 W Low Maintenance Weight: < 2 lbs. Size: < 6x6x6in. Low num. parts. Life in service: >10 years Manuf. Cost: < $3.00 Easy installation Shelf Life: 20 years
1 2 3 4 5 6 7 8 9 10 11 12 13 14 D A T U M
Sum +’s Sum Miguel -’s © 2001 A. Torres Sum S’s
The Controlled Convergence Matrix
Concept Evaluation Ideas Criteria Able to Produce 105-125 DbA Able to Produce 2000-5000 Hz Corrosion, erosion and water resistant. Resistance to vibration, shock and acceleration. Temperature range -50°F to 200°F Time response: 250 msec. Small number of stages. Power Consumption < 35 W Low Maintenance Weight: < 2 lbs. Size: < 6x6x6in. Low num. parts. Life in service: >10 years Manuf. Cost: < $3.00 Easy installation Shelf Life: 20 years
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Sum +’s Sum -’s © 2001 A. Torres Sum Miguel S’s
The Controlled Convergence Matrix
Concept Evaluation Criteria
Ideas
Able to Produce 105-125 DbA Able to Produce 2000-5000 Hz Corrosion, erosion and water resistant. Resistance to vibration, shock and acceleration. Temperature range -50°F to 200°F Time response: 250 msec. Small number of stages. Power Consumption < 35 W Low Maintenance Weight: < 2 lbs. Size: < 6x6x6in. Low num. parts. Life in service: >10 years Manuf. Cost: < $3.00 Easy installation Shelf Life: 20 years
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Remember that: The wrong choice of concept in a given design situation can rarely, if ever, be recouped by brilliant detail design. © 2001 Miguel A. Torres