International Conference on Techniques and Applications in Mobile Commerce Glasgow, 15 Jan 2008
The Mobile Payment Paradox Current Research Issues on Yesterday’s Future Payment Instrument
Key Pousttchi Mobile Commerce Working Group (wi-mobile) University of Augsburg
Research area: Mobile Payment Technical and economical standardization issues Business models and market entry strategies Prototypes Projects > National Level: Roundtable M-Payment > European Level: SEMOPS Project > Worldwide Level: PAYCIRCLE organization
Example: Customer Acceptance Study Series Framework on acceptance criteria (2001/02)
General
Empirical Study MP1 (2002) > General importance of payment scenarios, MPSP, general acceptance criteria
Empirical Study MP2 (2003/04) > Specific Examination of 40 use cases, security > Basis: > 30 000 scenario assessments
Empirical Study MP3 (2006/2007) > Design of MP procedures, Comparison of payment instruments, bank issue
Usability Study MP4 (2007/2008) > Scenario-dependant usability of m-payment procedures Specific
Contents Why is m-payment a research issue? The Research Landscape and its issues Some exemplary insights on… > Scenarios > Acceptance > Markets
and their interrelations
> Technology > Usability
(At the end it all comes down to) Business Models Excursus: MP in developing countries
Why is M-Payment a Major Research Issue? Answers from science > MP is important » Two sides of the coin: MP as an MC enabler and MP as an MC service
> MP is still unresolved » Although it seems both natural and easy for users and providers
> MP is very complex » A lot of different areas involved and inter-related/inter-dependant
Answers from industry > MP potential is assessed as extremely high > MP complexity is underestimated > MP is tried to be exploited to the maximum » Do it alone – keep prices high – don’t work too hard for the solution – …
The Research Landscape
Technology
Usability
Scenarios
Acceptance
M-Payment Research Security obj subj
Markets
Business Models
Scenarios MP Basic task
Payment scenario
Characteristics
Mobile Payment inside Mobile Commerce
Mobile Commerce (MC)
System-inherent billing of mobile offers which are typically combined with a data transport over the mobile network
Electronic Commerce (EC) Mobile Payment outside Mobile Commerce
Stationary Merchant Automat (SMA) Stationary Merchant Person (SMP)
M-payment as m-commerce application to provide payment functionality, in competition to existing means of payment such as credit/debit card or cash
Customer-to-Customer (C2C) [MP1]
Acceptance* Parking ticket
Safe deposit box Cigarette-seller
Railway ticket
[MP2] * MP-affine target group on the German market, n=8295
Comparison of payment instruments* < 1 EUR
1–12 EUR
SMP
Kreditkarte 2,5% EC-Karte 3,3%
Kreditkarte 3,5%
12–25 EUR
Mobiltelef on 42,8%
bar 21,9%
bar 4,5%
EC-Karte 51,4%
bar 41,7%
Kreditkarte EC-Karte 2,2% 4,6%
Kreditkarte 3,1% EC-Karte 8,1%
Kreditkarte 31,4%
Mobiltelef on 26,3%
bar 8,5%
bar Mobiltelef on 20,1% 48,2%
bar 42,2%
Mobiltelef on 68,6%
bar 3,6%
bar 5,1% Kreditkarte 11,9%
Mobiltelefon 51,1%
Mobiltelef on 12,7%
Kreditkarte 18,2%
EC-Karte 46,6%
EC-Karte 24,8%
SMA
> 50 EUR
bar 8,9%
Kreditkarte 10,5%
EC-Karte 6,2%
Mobiltelefon Mobiltelef on 48,6% 36,3%
bar 57,9%
25–50 EUR
Kreditkarte 20,7% EC-Karte 46,8%
EC-Karte 47,5%
EC-Karte 31,4%
Mobiltelef on 15,8%
Mobiltelef on 26,8%
Kreditkarte 33,8%
[MP3] * MP-affine target group on the German market, n=1682
Market MNO/MVNO
GSMA: new initiatives on NFC and M-Payment
> Focus: MC scenario, micropayments (acquirer competency) > Operates on existing infrastructure and customer basis
Bank/Financial Service Provider
MVNO option for banks
> Focus: Stationary merchant and EC scenarios, macropayments (acquirer comp.) > Operates on existing infrastructure and customer basis
Specialized intermediary > MP is core competency » Typically innovative procedures, trademark directly related to mobile payment
> Revenues have to be drawn completely out of MP » Problems: Revenue model, acquisition of merchants/network effects, customer trust
> Opportunity: Co-operation with other players
(Scenarios Market) Business Models Use Case Type B
Use Case Type D Use Case Type C
Use Case Type A
MC
EC MPRM
SMA
C2C
Use Case Type E
Use Case Type G
SMP Use Case Type F
Mobile Payment Reference Model (MPRM)
Example: Use case Type B
Example: Use case Type B / strong MNO
MNO
Content Owner, e.g. Media Company
Example: Use case Type B / strong bank
Bank
MNO
Content Owner, e.g. Media Company
Introspective Analysis of the MPSP
Usability Confer: Success of mobile services in general > “Special set of needs and expectations of the mobile customer”
Adaptation
> Adaptation exponentially to the fulfillment
Fulfillment of customers‘ needs
Usability: Some design issues Number of clicks
Customer acceptance for # of clicks 70%
61,6%
63,8%
60% 50% 40%
28,6%
30%
Supermarkt supermarket, 33 clicks Klicks
Parkautomat parking lot ticket 5machine, Klicks 5 clicks
20% 10%
20,2%
18,2% 7,6%
0% Weniger als im Less than dargestellten Beispiel presented
Höchstens This is so theviele w maximum ie im Beispiel
Ich w ürde auch mehr Would accept Ausw ahlschritte in more clicks Kauf nehmen.
[MP3]
Usability: Some design issues PIN usage 30%
20% parking lot ticket machine Parkautomat
Supermarkt supermarket
10%
0% keine no 0 € PIN
1€
5 € 10 € 15 € 20 € 25 € 30 € 50 € 100 €200 €
(Only amounts over > 1% considered.)
Market -> Subjective Security Customers trust banks
[MP1, MP2]
> But: “What is a bank” for this issue? [MP3] Ich bezahle mit dem
new or unknown Handy, wenn es eine neue bzw.brand unbekannte banking
25,80%
21,55%
52,54%
Bank anbietet.
Ich bezahle mit dem Handy, wenn es eine a well-known renommierte Bank (nicht banking brand meine Hausbank) anbietet.
Ich bezahle mit dem Handy, wenn es meine my house bank Hausbank anbietet.
trifft zu
58,45%
19,79%
21,66%
unentschlossen trifft nicht zu
73,99%
13,06% 12,95%
Technology MP-Technologies > IVR > SMS > NFC > Java/SIM AT > WAP > USSD > CLIP only
MC
EC
SMA
SMP
IVR SMS NFC Java USSD WAP CLIP
Problem > Restricitions often require compromises in realization » Non-optimal use of the technology
C2C
Technology Usability Example: Errors per payment transaction MC
EC
SMA
SMP
C2C
IVR
+
o
+
o
SMS
o
-
o
o
o
-
o
NFC Java
+
+
+
+
USSD
+
+
o
o
+
-
o
o
WAP CLIP
work in progress (data verification phase)
[MP4]
Acceptance Market Is there room for a variety of MP procedures? Ich w ürde auch akzeptieren, jedem Would accept to register with mich everybei single Händler einzeln anzumelden. merchant
Would be willing to register with…
1,5%
bei mehr als6 6 more than
0,5%
4-6 4-6bei MPP
1,1%
2-3 2-3bei MPP
23,5%
beiMPP einem one bei keinem no MPP 0%
65,2%
8,2% 10%
20%
30%
40%
50%
60%
70%
Want a variety of m-payment options trif f t nicht zu 6,5%
Don’t know
unentschlossen 5,7%
Want to pay everywhere with just one m-payment procedure
[MP3] trif f t zu 87,8%
(All other elements) ->> Business Models M-commerce is about three things: “Business models, business models, business models”
[John Strand, MCTA 2006] Idea: Aggregate the issues and their interrelations to business decisions
Mobile Payment Business Model Framework (work in progress)
Mobile Payment Business Model Framework
Market Model Capital Model
Distribution and Communication Model
Threat perspective
Offer perspective
Market perspective
Mobile Payment Service Provider/Enabler
Offer Model
Threat Model
Source: wi-mobile
Implementation Model
Application of the MP-BMF Description of an MP business model Structured comparison of different business models Assessment of business models with regard to completeness and consistency > E.g. for venture capital companies
Formulation of requirements / assessment of business models with regards to these Formulation of restrictions M-payment business model engineering
Is that everything about the MP issue? Excursus: MP in developing markets > Virtually no cashless B2C or C2C payments » Lack of banking infratructure, especially in rural areas » Penetration of the population with bank accounts extremely low — Cellphone penetration high
» Efficiency, development and security issues as major drivers to “bank the unbanked”
> Major current players » Mobile Network Operators » Mobile Network Equipment Vendors » Specialized intermediaries
The Research Landscape
Technology
Usability
Scenarios
Acceptance
M-Payment Research Security obj subj
Markets
Business Models
Research and industry meet at…
8th Conference Mobile Commerce Technologies und Applications University of Augsburg, 28–29 Jan 2008
www.wi-mobile.org
German Conference on Mobile and Ubiquitous IS Co-located with
Multiconference on Business Informatics (MKWI 2008) Technical University of Munich, 26–28 Feb 2008
GERMAN SOCIETY OF INFORMATICS
www.gi-mms.de/mms2008 Mobile Commerce Working Group, WI-SE, University of Augsburg
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