Sequential Logic
Sequential Circuits
Sequential Circuits
Circuits with Feedback
Simple circuits with feedback
Outputs = f(inputs, past inputs, past outputs) Basis for building "memory" into logic circuits Door combination lock is an example of a sequential circuit
Latches Edge-triggered flip-flops
State is memory State is an "output" and an "input" to combinational logic Combination storage elements are also memory
Timing Methodologies Cascading flip-flops for proper operation Clock skew
new
equal
reset
value
Basic Registers
C1
C2
C3
multiplexer
Shift registers Counters
mux control
comb. logic state
comparator equal CS 150 - Fall 2005 – Lec. #5 – Sequential Logic - 1
clock
open/closed CS 150 - Fall 2005 – Lec. #5 – Sequential Logic - 2
Circuits with Feedback
Simplest Circuits with Feedback
How to control feedback?
Two inverters form a static memory cell Will hold value as long as it has power applied
What stops values from cycling around endlessly
"1" X1 X2 • • • Xn
Z1 Z2 • • • Zn
switching network
"stored value" "0"
How to get a new value into the memory cell? Selectively break feedback path Load new value into cell "remember" "data"
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"load"
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Memory with Cross-coupled Gates
Timing Behavior
Cross-coupled NOR gates Similar to inverter pair, with capability to force output to 0 (reset=1) or 1 (set=1) R
Q
S
Q'
Q
R S
Cross-coupled NAND gates
"stored value"
Reset
Similar to inverter pair, with capability to force output to 0 (reset=0) or 1 (set=0)
Hold
R
Q
S
Q'
Set
Reset
Set
100
R
S' R'
Q
S'
Q
S Q
R' CS 150 - Fall 2005 – Lec. #5 – Sequential Logic - 5
Q'
\Q CS 150 - Fall 2005 – Lec. #5 – Sequential Logic - 6
Race
State Behavior of R-S latch
Theoretical R-S Latch Behavior
Truth table of R-S latch behavior
S 0 0 1 1
R 0 1 0 1
SR=10
Q Q' 0 1
Q hold 0 1 unstable
SR=00 SR=01
Q Q' 1 0
SR=01
State Diagram
Q Q' 0 0
States: possible values Transitions: changes based on inputs
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Ambiguously returns to state 0-1 or 1-0 A so-called "race condition" Or non-deterministic transition SR=10 Q Q' 1 0
S 0 0 0 0 1 1 1 1
SR=00 SR=10
SR=10 SR=11
SR=11
Q Q' 0 0
SR=11
SR=00
SR=00
SR=10 Q Q' 1 1
Break feedback path
One of R or S usually changes first
SR=01
SR=11 SR=00 SR=11
R-S Latch Analysis
Very difficult to observe R-S latch in the 1-1 state
SR=01
Q Q' 0 0
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Observed R-S Latch Behavior
Q Q' 0 1
SR=00 SR=10
SR=10
SR=11
possible oscillation between states 00 and 11
Q Q' 1 1
Q Q' 1 0
SR=11
SR=01
SR=00 SR=01
SR=01
Q Q' 0 1
R
Q
Q(t)
S
Q'
S R
R 0 0 1 1 0 0 1 1
Q(t) 0 1 0 1 0 1 0 1
Q(t+Δ) 0 hold 1 0 reset 0 1 set 1 X not allowed X
Q(t+Δ)
S
Q(t)
0
0
X
1
1
0
X
1
R characteristic equation Q(t+Δ) = S + R’ Q(t)
SR=00
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Gated R-S Latch
Clocks
Control when R and S inputs matter
Otherwise, the slightest glitch on R or S while enable is low could cause change in value stored Set
R
R'
Used to keep time Q
Wait long enough for inputs (R' and S') to settle Then allow to have effect on value stored
enable' Q'
S'
S
Clocks are regular periodic signals Period (time between ticks)
100
Reset
Duty-cycle (time clock is high between ticks - expressed as % of period) duty cycle (in this case, 50%)
S' R' period
enable' Q Q' CS 150 - Fall 2005 – Lec. #5 – Sequential Logic - 11
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Clocks (cont’d)
Cascading Latches
Controlling an R-S latch with a clock
Connect output of one latch to input of another
Can't let R and S change while clock is active (allowing R and S to pass)
How to stop changes from racing through chain? Need to control flow of data from one latch to the next
Only have half of clock period for signal changes to propagate
Advance from one latch per clock period
Signals must be stable for the other half of clock period R
R'
Worry about logic between latches (arrows) that is too fast
Q
clock' Q'
S'
S stable changing
stable changing
stable
R' and S'
R
R
Q'
R
Q'
S
S
Q
S
Q
clock
clock
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CS 150 - Fall 2005 – Lec. #5 – Sequential Logic - 14
Master-Slave Structure
The 1s Catching Problem
Break flow by alternating clocks (like an air-lock)
In first R-S stage of master-slave FF
Use positive clock to latch inputs into one R-S latch Use negative clock to change outputs with another R-S latch
0-1-0 glitch on R or S while clock is high "caught" by master stage Leads to constraints on logic to be hazard-free
View pair as one basic unit
master stage
master-slave flip-flop twice as much logic output changes a few gate delays after the falling edge of clock but does not affect any cascaded flip-flops master stage
Set
R
Q'
S
S
Q
P'
P
R
Q'
S
Q
CLK
R
Q'
S
S
Q
P' P
R
Q'
S
Q
CLK
Master Outputs Slave Outputs
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D Flip-Flop
Edge-Triggered Flip-Flops
Make S and R complements of each other Eliminates 1s catching problem Can't just hold previous value (must have new value ready every clock period) Value of D just before clock goes low is what is stored in flipflop Can make R-S flip-flop by adding logic to make D = S + R' Q master stage
D
1s catch
S R CLK P P' Q Q'
slave stage
R
Reset
slave stage
R
slave stage
R
Q'
S
Q
P'
P
CLK
sensitive to inputs only near edge of clock signal (not while high) D’
D
holds D' when clock goes low
Q'
Q'
S
Q
Q
negative edge-triggered D flip-flop (D-FF)
0 R
4-5 gate delays Q
Clk=1
R
10 gates CS 150 - Fall 2005 – Lec. #5 – Sequential Logic - 17
More efficient solution: only 6 gates
must respect setup and hold time constraints to successfully capture input
Q’
S 0
holds D when clock goes low D
D’
characteristic equation Q(t+1) = D
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Edge-Triggered Flip-Flops (cont’d)
Edge-Triggered Flip-Flops (cont’d)
Step-by-step analysis D’
D = 0, Clk High D’
D
D’
1
0
R
Q
Clk=0
D’ 0
S D
D’
D0
0
D’
D
when clock is low data is held
when clock goes high-to-low data is latched
1
S D
new D new D ≠ old D
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Q
Hold state
Clk=1
S
D’
0
R
Q
Clk=0
Act as inverters
D
D’
R
D
D’
D
1
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Edge-Triggered Flip-Flops (cont’d)
Edge-Triggered Flip-Flops (cont’d)
D = 1, Clk High
D = 1, Clk LOW
11 →
0 D’
00 → 1D D’ 0 R
01 Act as inverters
D D’ 0
0
0→ 1
R
Q
Clk=1
Q
Clk=0 S D0
0 →0 1D
0 D’
1
S D0
1
D’
0
D
11 → 0
→
11 → 0
1 D’
0
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Edge-Triggered Flip-Flops (cont’d) Positive edge-triggered Inputs sampled on rising edge; outputs change after rising edge
Negative edge-triggered flip-flops
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Negative Edge Trigger FF in Verilog module d_ff (q, q_bar, data, clk); input data, clk; output q, q_bar; reg q;
Inputs sampled on falling edge; outputs change after falling edge
assign q_bar = ~q;
100 D CLK Qpos Qpos' Qneg Qneg'
positive edge-triggered FF negative edge-triggered FF
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always @(negedge clk) begin q hold) IN
D Q
Q0
D Q
Q1
OUT
CLK
Tphl 40ns 25ns
100 IN Q0 Q1
all measurements are made from the clocking event that is, the rising edge of the clock CS 150 - Fall 2005 – Lec. #5 – Sequential Logic - 29
CLK
CS 150 - Fall 2005 – Lec. #5 – Sequential Logic - 30
Cascading Edge-triggered Flip-Flops (cont’d)
Clock Skew
Why this works
The problem
Propagation delays exceed hold times Clock width constraint exceeds setup time This guarantees following stage will latch current value before it changes to new value In
Tsu 4ns
Tsu 4ns
Q0
Tp 3ns
timing constraints guarantee proper operation of cascaded components
Tp 3ns
Q1
Correct behavior assumes next state of all storage elements determined by all storage elements at the same time Difficult in high-performance systems because time for clock to arrive at flip-flop is comparable to delays through logic (and will soon become greater than logic delay) Effect of skew on cascaded flip-flops: 100
In
CLK1 is a delayed version of CLK0
Q0 Q1
assumes infinitely fast distribution of the clock
CLK Th 2ns
Th 2ns
CLK0 CLK1 original state: IN = 0, Q0 = 1, Q1 = 1 due to skew, next state becomes: Q0 = 0, Q1 = 0, and not Q0 = 0, Q1 = 1
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Summary of Latches and Flip-Flops
Flip-Flop Features
Development of D-FF
Reset (set state to 0): R
Level-sensitive used in custom integrated circuits
Synchronous: D new = R' • D old (when next clock edge arrives) Asynchronous: doesn't wait for clock, quick but dangerous
can be made with 4 switches
Edge-triggered used in programmable logic devices Good choice for data storage register
Preset or set (set state to 10: S (or sometimes P)
Synchronous: D new = Dold + S (when next clock edge arrives) Asynchronous: doesn't wait for clock, quick but dangerous
Historically J-K FF was popular but now never used Similar to R-S but with 1-1 being used to toggle output (complement state) Good in days of TTL/SSI (more complex input function: D = JQ' + K'Q Not a good choice for PLAs as it requires two inputs
Both reset and preset
Dnew = R' • D old + S (set-dominant) Dnew = R' • D old + R'S (reset-dominant)
Selective input capability (input enable/load): LD or EN
Multiplexer at input: D new = LD' • Q + LD • D old Load may/may not override reset/set (usually R/S have priority)
Can always be implemented using D-FF
Complementary outputs: Q and Q'
Preset and clear inputs are highly desirable on flip-flops Used at start-up or to reset system to a known state CS 150 - Fall 2005 – Lec. #5 – Sequential Logic - 33
CS 150 - Fall 2005 – Lec. #5 – Sequential Logic - 34
Registers
Shift Register
Collections of flip-flops with similar controls and logic
Holds samples of input
Stored values somehow related (e.g., form binary value) Share clock, reset, and set lines Similar logic at each stage
Store last 4 input values in sequence 4-bit shift register:
Examples
OUT1
Shift registers Counters
OUT1
OUT2
OUT3
OUT4
"0" R S
R S
R S
R S
D Q
D Q
D Q
D Q
IN
D Q
D Q
OUT2
OUT3
D Q
CLK
CLK IN1
IN2
IN3
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IN4 CS 150 - Fall 2005 – Lec. #5 – Sequential Logic - 36
D Q
OUT4
Shift Register Verilog
Shift Register Verilog
module shift_reg (out4, out3, out2, out1, output out4, out3, out2, out1; input in, clk; reg out4, out3, out2, out1;
in, clk);
always @(posedge clk) begin out4