New Learning Technologies Conference

2012 New Learning Technologies Conference February 15-17, 2012 Caribe Royale Orlando Hotel Orlando, Florida Training, Education and Job Performance...
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2012

New Learning Technologies Conference

February 15-17, 2012 Caribe Royale Orlando Hotel Orlando, Florida

Training, Education and Job Performance Improvement Featuring Application Descriptions on: Ÿ Knowledge Management Systems

Sponsored by

Ÿ Mobile Learning Ÿ Gaming & Simulation for Training & Job Performance Improvement Ÿ Virtual Worlds

SALT®

Ÿ Social Media Ÿ eLearning Society for Applied Learning Technology® Phone: (540) 347-0055

Fax: (540) 349-3169

Email: [email protected]

Website: WWW.SALT.ORG

Table of Contents General Information ....................................................... 3 About the Conference .................................................... 4 Keynote Address. ......................................................... 5 Conference Sponsor - Sealund & Assoc. ....................... 6 Technical Sessions Overview .................................... 7-9 Session Descriptions .............................................. 10-19 Exhibiting Companies .................................................. 20 Participating Organizations .......................................... 21

Session Room Locations Caribe Royale Convention Center WEDNESDAY (FEB 15) - CONFERENCE SESSIONS Keynote Address 9:00 - 10:00 ................. Grand Sierra E Gaming Track .............................................. Curacao 1-2 Virtual Worlds Track .................................... Curacao 3-4 Mobile Computing Track .............................. Curacao 5-6 Blended Learning Track ............................... Curacao 7-8 Training Track ...................................................... Sierra I THURSDAY (FEB 16) - CONFERENCE SESSIONS Design Track ............................................... Curacao 1-2 Virtual Worlds Track .................................... Curacao 3-4 Mobile Computing Track .............................. Curacao 5-6 Social Media Track ...................................... Curacao 7-8 Training Track ...................................................... Sierra I FRIDAY (FEB 17) - CONFERENCE SESSIONS Knowledge Management Track .................... Curacao 1-2 Simulation Track .......................................... Curacao 3-4 Mobile Computing Track .............................. Curacao 5-6 eLearning Track ........................................... Curacao 7-8 Training Track ...................................................... Sierra I

Conference Sessions

Caribe Royale Orlando Convention Center

SALT Registration

Exhibits

Keynote

Entrance

SALT® 50 Culpeper Street, Warrenton, Virginia 20186 Ph: (540) 347-0055 • Fax: (540) 349-3169 • Email: [email protected] • Website: WWW.SALT.ORG 2

General Information Conference Location Caribe Royale Hotel 8101 World Center Drive Orlando, FL 32821 Reservations: (888) 258-7501 Reference Group: SALT Conference

Hotel Accommodations SALT is pleased to be holding the New Learning Technologies 2012 Conference at the Caribe Royale Orlando Hotel. A limited number of rooms have been set aside at the discounted rate of $169.00 single/double. Special room rates may not be available after Jan 14, 2012, so please make your reservations as early as possible. You can make your hotel reservations through our website (www.salt.org) under the conference hotel section or you can call reservations at (888) 258-7501 and reference the SALT Conference.

SALT Registration Desk Hours Tuesday Wednesday Thursday Friday

12:00 PM to 5:00 PM 7:30 AM to 5:00 PM 7:30 AM to 5:00 PM 8:00 AM to 12 NOON

Conference Sponsorship This conference is being conducted by the Learning Technology Institute (LTI) in cooperation with the Society for Applied Learning Technology (SALT). However, SALT assumes no responsibility for program content, facilities, schedules, or operations. Learning Technology Institute programs are educational in nature and are considered continuing professional education. Attendees are advised that some presentations made by representatives of the U.S. Government may be available at little or no cost by making direct request to those presenters. While the Learning Technology Institute is an educational organization, tax exempt under Section 501(c)3 of the Internal Revenue Code, the fees for the program described in the brochure are considered to be tuition expenses and not donations to the Institute.

Cancellation Policy Cancellations received by Feb 1, 2012 will be refunded after the conference less a $50 processing fee. In the event of cancellation we also accept attendee substitutions, or your fee may be applied to the next SALT conference. No monetary refunds will be made after Feb 1, 2012.

Networking Reception

Program Topic Organization

WEDNESDAY (FEB 15) - 5:00 PM TO 6:30 PM

Program headings are grouped by general categories for convenience of those who wish to focus on specific areas. However, many presentations relate to more than one area and attendees are encouraged to select those presentations of greatest relevance to their needs. Schedules are arranged to provide for attendees to change locations without disruption.

The Society for Applied Learning Technology® (SALT®) is sponsoring this networking reception for all conference participants. There will be a cash bar and complementary hors d'oeuvres. The reception will be located in the exhibit hall in the Grand Sierra F-H Ballroom near the SALT registration desk.

Employment Bulletin Board

The Caribe Royale Hotel has warranted that it complies with ADA requirements.

A bulletin board will be available for posting of employment information or resumes. If interested, please contact Carrie Vespico at [email protected] or call (540) 347-0055.

Program Changes Learning Technology Institute reserves the right to make necessary changes to this program. Every effort will be made to keep presentations and speakers as represented. However, unforeseen circumstances may result in the substitution or cancellation of a presentation topic and/or speaker. For the latest conference information visit SALT's web site at www.salt.org.

Inquiries Inquiries concerning this conference should be addressed to the Society for Applied Learning Technology, 50 Culpeper Street, Warrenton, Virginia 20186, Phone: (540) 347-0055 or fax at (540) 349-3169.

ADA Compliance

é

Conference Registration Rates Paid by Nov 15

Paid by Feb 1

Paid After Feb 1

To Be Invoiced

SALT Member: $650

$700

$750

$750

Non-Member: $700

$750

$800

$800

One-Day/Two Day Registration For those who prefer to attend only one or two days, there is a one-day registration fee of $400 and a two-day fee of $600.

Exhibit Hours The exhibits will be located in the Grand Sierra F-H Wednesday 10:00 AM to 3:30 PM & 5:00 PM TO 6:30 PM Thursday 10:00 AM to 3:30 PM

SALT® 50 Culpeper Street, Warrenton, Virginia 20186 Ph: (540) 347-0055 • Fax: (540) 349-3169 • Email: [email protected] • Website: WWW.SALT.ORG 3

About the SALT ® Conference The SALT® 2012 New Learning Technologies Conference in Orlando, Florida will address the important issues that affect individuals and organizations who are involved in designing, developing or implementing technology-based training and education systems. The conference provides a unique opportunity to obtain a cross-disciplinary exposure to technology applications in a concrete manner and to learn from speakers who are practitioners of the current technology. The conference experience should provide the potential for a broad exposure to professionals from Academia, Government, Industry and the Military who will be sharing their knowledge and experience. Attendees will hear real-world and practical examples of how your peers came to recognize the challenges facing them and then identified the technology-based solutions to address them. These solutions include: Ÿ Knowledge Management Systems

• Gaming & Simulation for Training and Job Performance Improvement

Ÿ eLearning

Ÿ Mobile Learning

Ÿ Virtual Worlds

Ÿ Social Media

Who Attends the SALT ® Conference Decision makers involved in the selection and implementation of technology-based solutions for education, training and performance support which include the following: CORPORATE AND INDUSTRIAL TRAINERS Directors and managers seeking current information on E-learning, Mobile Computing Technology, and Content and Enterprise Management Systems for their organizations’ training needs. Industry professionals who require training and communication programs utilizing strategies which engage the learner. Corporations seeking to leverage current knowledge and investment in technologies. GOVERNMENT AND MILITARY PROFESSIONALS Military and government staff tasked with integrating the latest multimedia technologies into their training, compliance and logistics support programs. Courseware developers seeking SCORM compliant technologies to assist them in manpower development, personnel training, and safety programs. Government agencies interested in Customizable Off The Shelf (COTS) training solutions for their learners. EDUCATORS Academic Professionals and Curriculum Developers responsible for implementing technology based-systems now driving institutions of higher education. Educators who want to know how the latest technologies are being applied to improve the learning experience. Instructional designers who need to be on top of the latest application technology to help them exploit existing content and develop more accessible courseware. Ÿ University and community college professionals Ÿ Education/Training facilitators Ÿ Hardware and software systems developers Ÿ Consultants Ÿ Training and Job Performance Support Professionals Ÿ Technology-based systems manufacturers & integrators Ÿ Human resource development managers

Ÿ Corporate training managers Ÿ Publishers and distributors of educational software Ÿ Instructional design professionals Ÿ Instructional systems professionals Ÿ Training systems designers and developers Ÿ Military and Homeland Security systems training professionals Ÿ Multimedia developers and distributors

With over 90 speakers scheduled to speak in 10 different conference tracks over 3 days, the New Learning Technologies Conference offers one of the best values in the market place. SALT® has always made it a priority to offer exceptional content to attendees at registration rates which are competitive. By controlling overhead expenses and negotiating favorable hotel rates, this conference offers the lowest cost with the widest program selection from recognized professionals in the field. This conference offers you and your organization a cost-conscious method to stay up-to-date on the latest technologies for improving learning, reducing training time and increasing employee effectiveness.

SALT® 50 Culpeper Street, Warrenton, Virginia 20186 Ph: (540) 347-0055 • Fax: (540) 349-3169 • Email: [email protected] • Website: WWW.SALT.ORG 4

Keynote Address - Wednesday, February 15, 2012 9:00 am to 10:00 am - Sierra Ballroom E

David P. Valcourt, LTG (Ret) US Army Vice President & Team Member WILL Interactive, Inc.

SALT® is pleased to announce that David P. Valcourt, LTG (Ret) US Army, Vice President and a member of WILL Interactive’s leadership team, will be giving the keynote address at the upcoming conference in Orlando. LTG(Ret) Dave Valcourt currently serves as the Vice President for WILL Interactive as well as participates in the Army Senior Mentor program supporting US Forces Korea’s strategic theatre level exercises. In July, 2010 he completed a 37 year Army career culminating as the Deputy Commanding General of TRADOC under GEN Marty Dempsey. He has commanded and trained Soldiers at every echelon from company though Army Service Component Command. Serving as a General Officer since 2001, he was responsible for go to war readiness of the 2d Infantry Division as the Assistant Division Commander for Maneuver (20002002), and then later for over 28,500 Soldiers as the Commanding General of 8th US Army (2006-2008). He has extensive experience as a cutting edge trainer as a brigade commander during the Army’s Advanced Warfighting Experiment, Joint Fires at Ft Sill, Live-Virtual-Constructive training venues on the Korean Peninsula, and finally as the DCG of TRADOC. Currently he maintains his touch with training and influencing Soldiers through his work at WILL and the development of Virtual Experience Immersive Learning Simulations (VEILS).

SALT® 50 Culpeper Street, Warrenton, Virginia 20186 Ph: (540) 347-0055 • Fax: (540) 349-3169 • Email: [email protected] • Website: WWW.SALT.ORG 5

SALT® 50 Culpeper Street, Warrenton, Virginia 20186 Ph: (540) 347-0055 • Fax: (540) 349-3169 • Email: [email protected] • Website: WWW.SALT.ORG 6

New Learning Technologies 2012 SALT Conference

- WEDNESDAY TECHNICAL SESSION OVERVIEW Keynote Address - Wednesday, February 15, 2012 9:00 am to 10:00 am - Sierra Ballroom E David P. Valcourt, LTG (Ret) US Army Vice President & Team Member WILL Interactive, Inc. Track

Gaming

Virtual Worlds

Mobile Computing

Blended Learning

Training

Room

Curacao 1-2

Curacao 3-4

Curacao 5-6

Curacao 7-8

Sierra I

Helen St. Aubin, Ph.D.

Sheryl Hartman, Ph.D.

William Peratino

Sazara Johnson

Session Terrence Redding, Chairs Ph.D. Learning Game Design: Lessons from the Trenches - Sharon Boller

Replicating Interactive Graduate Student Writing Workshops in the Virtual Classroom: Best Practices for Meeting Learning Objectives and Controlling Costs - Lyra Logan

Just-in-Time Teaching The Best of Both Using MobileWorlds - Designing a Optimized Web Blended Course Applications For - Sara Ombres Nonlinear Learning - Marti Klemm, Ph.D. - Andrew Stricker - Cynthia Calongne, D.CS. - Tony Cook, Ed.D.

Lessons Learned in 120 Years of Distance Education - Gertrude (Trudy) Abramson, Ed.D.

Applying Serious Game Principles to US Military Training - Brian Sostak

Leveraging Virtualization to Facilitate Online Delivery of Technical Courses - Stephen Gantz - Scott Warren, Ph.D.

Why Not Make an App for That? - Richard Louttet - Tristan Roscoe

Moving from Live Training to Blended Training - Shannon Gattens - Carrie O'Donnell

The Future for Training Delivery: Perceptions from Illinois ASTD Members - Kimberly Ervin - R. Lance Hogan, Ph.D.

Breathing Life into Your Presentation: Using Games to Teach - John Dillon

The Magic is in the Mix – Finding the Right Blend for Effective Virtual Learning - Kristen Grenzebach

Developing Secured Mobile Learning Environments - Eva Vincze, PhD

Meeting the Needs of a Multi-generational Workforce with a Blended Learning Approach - Bobbie Shreiner - Marty Murrillo

Leadership Strategies for Remote Learning Programs - Jim Barrett

2:15

From Jeopardy to Charting a Path to an Americas Army Effective Distance Based Linking Serious Games Learning Strategy to Performance - Lee Deaner Objectives - John Low

New Learning Technologies - Mike Hassett

Assessment of a Hybrid/Online General Education Course - Patricia Backer, Ph.D.

Developing GoalBased Scenarios for Performance-based Learning - Julia Carpenter

3:30

Sound Bite Training: Using Short Game to Powerfully Deliver Content Online Or In The Classroom - John Dillon

A New Paradigm: Vertical Learning Clouds - Mitch Javidi, Ph.D.

The Mobile Computing Impact on Business and Education - Linda Glassburn

A Different Blend: Strategies for Merging On-Campus and Remote Learners - Elissa Weeden - Wendy Gilmore

4:15

Situated Learning in Serious Games: Activating Established Principles Using Selected Game Features - Anya Andrews, Ph.D. - Corina Lechin

Learning Strategy: Envision, Design, Develop, and Deliver a Product Knowledge Development Program - Pat Golden - Lauren Englander

Mobile Devices for Behavior Change and Skill Development Simulations for Tablets - Ken Spero

Bored with the Discussion Board? Collaborative Strategies in Blended and Online Courses - Anna Reese - Sara Ombres

Five Sigma Instruction? Tutoring Strikes Again! - J. Dexter Fletcher, Ph.D. - Dr. Ralph Ernest Chatham - William Casebeer

10:30

11:15

1:30

SALT® 50 Culpeper Street, Warrenton, Virginia 20186 Ph: (540) 347-0055 • Fax: (540) 349-3169 • Email: [email protected] • Website: WWW.SALT.ORG 7

New Learning Technologies 2012 SALT Conference

- THURSDAY TECHNICAL SESSION OVERVIEW -

Room Session Chairs

8:30

9:15

10:30

11:15

1:30

2:15

3:30

4:15

Design

Virtual W orlds

M obile Computing

Social M edia

Training

Curacao 1-2

Curacao 3-4

Curacao 5-6

Curacao 7-8

Sierra I

M aria M cM eans

J. Dexter Fletcher, Ph.D

Robert Gadd

Dr. Ralph Ernest Chatham

W illiam M cAndrew , Ph.D.

The Future of Instructional Systems Design in Learning Technologies - Greg Jones, Ph.D. - Scott W arren, Ph.D.

Making Virtual Education a Reality - The VirGLE Project - Donald Hemminger - David Bunker - Ronald Tuttle

Case Study: Lessons Selecting the Right Learned Developing Social Learning and Deploying Mobile Technology Learning at the DAU - Matthew Daniel - Barbara Sealund - Rebecca Clark

CyberSecurity Training Framework for the Department of Defense - Doug Robinson

Instructional Systems Design for Mobile Learning - John Gibbs

Livemocha: A Virtual Learning Community - Bob Sanregret

Beyond Speed, Social Networking and Portability and Glitz – Technology: It Made a Making Mobile Difference… .But Not Instruction W ork Solely for the Expected - Keith Hopper, Audience. Ph.D. - Sazara Johnson

Building Quality into E-Learning: Four Methods for Quality Assurance - Susan Codone, Ph.D.

Extreme Course Sharpening Makeover: Online Edition America’s - Russ Gazda, Ph.D. Competitive Edge with Virtual Learning Environments - Ron Burns

Open Educational Resources and the Future of Mobile Learning - Rory McGreal

ShaleNET: A Framework for Large Scale Talent Selection and Training - Lou Camerlengo - David Pistner

Generation W hy? Designing Training and Learning to Engage the New W orkforce - James Guilkey, Ph.D

Strategies to Engage Remote Learners - Victoria Ryan - Natalie Eide

Instructional Design for Amazing the Social Media (Educational) Stuff I Revolution Can Do W ith My - Vincent Flango Handheld - Andrew W adsworth - Steve Downey

Developing RoleBased Security Training with 3-D Avatars Using a Knowledge Repository - W illiam Peratino - Courtney Cox

Delivering Learning to a Multigenerational Mobile W orkforce - James Liggins - Victoria Coskrey Ndefo

Learning in the Cloud: The Benefits of Cloud-Based Learning Applications - Adam Vandover - Kenneth Addis

Targeting Pads and Mobile Devices - Henry Ryng

Developing Rich Community in Online Environments - Toni (Anthony) Roberts

Using Distributed Cooperative Learning to Maximize Training Effectiveness for Remote Trainees - Debbie Gordon - Suzanne Rhodes

Live! from NASA's International Space Station - Monica Trevathan

Moving the Classroom Online: A Model for Making Online Learners Feel Like they are Live - Lee Deaner

Mobile Device Management - LeRoy Dennison

Student-authored W iki Textbooks: Composition and Review - Edward Gehringer

Effectively Using W ebEx Meeting and Training Tools for Training - Rita Hartman

Using Cognitive Neuroscience Learning Theories and a Technology-rich Classroom for Deep and Lasting Learning - Henry Findlay

Next Gen Virtual Mobile Learning: It’s Classroom at all about ME (Mobile Accenture Experience)! Engaging, Effective, - Kenneth Addis Innovative, and - Adam Vandover Global - Gordon Trujillo

Using Social Networking Technology to Enhance the Student-Instructor Interface - David Royer, D.B.A. - Beth Leslie - Tony De Souza

Students’ Attitudes and Appreciation Towards Instructional Design: Theoretical and Practical Aspects - Eisa Hasan, Ph.D.

Scenario Application to Virtual Learning Prototypes - Michael L. Reiss

Getting Traction with Social Media Technology in the W orkplace - Matthew Daniel

Implementing Learning Technologies W ithin Your Organization: Identifying and Overcoming the Challenges - James Guilkey, Ph.D - John Hart - Sazara Johnson

How Might Institutions of Higher Learning Harness New Methods for Prom oting Academic Support Services? - W endy Gilmore - Elissa W eeden

Beyond the Learning Management System: Integrating Social Media in Formal Education - Terry Anderson

SALT® 50 Culpeper Street, Warrenton, Virginia 20186 Ph: (540) 347-0055 • Fax: (540) 349-3169 • Email: [email protected] • Website: WWW.SALT.ORG 8

New Learning Technologies 2012 SALT Conference

- FRIDAY TECHNICAL SESSION OVERVIEW Track

Knowledge Management

Simulation

Mobile Computing

eLearning

Room

Curacao 1-2

Curacao 3-4

Curacao 5-6

Curacao 7-8

Sierra I

Risa Blair, Ed.D.

John Robbins, Ph.D.

LeRoy Dennison

Kirby Crider

William McAndrew, Ph.D.

Session Chairs

8:30

9:15

Developing Civilian Business Simulation-in- Mobile Learning Panel Leadership Skills and a-Box: Inventing a New Abilities for the Future Learning Asset for - Bob Sanregret - Robert Gadd Accenture - Thomas Hammond - John Alonso - John Gibbs - Don Duralia - James Goldsmith - Kris Swanson

Marriott's Recipe for Mobile E-Learning Health Resources for Success with SharePoint Emergency Responders - John Hart - Joseph Hughes - Cesar Bandera - Pertti Hakkinen

Using Your LMS to Provide a Personalized Learning Experience

The Use of High Fidelity Simulators to Train Pilot and Sensor Operator Skills for Unmanned Aerial Systems

Drive Down Development Times and Monetize Development Savings!

- Tom Haritos - John Robbins, Ph.D.

- Ginny Heenan

Improving Managerial Using Adobe Flash to Decision-Making Skills: Create M-Learning Use of Cognitive Analysis to Develop a - Helmut Doll, Ph.D. Modeling and Simulation Tool

Creating Training, eLearning, and Technical Documentation in an Agile Software Development Environment

- Charles Forty - Salvatore LaCara The Wizard of Oz – Migrating From One LMS to Another

10:30

- Risa Blair, Ed.D. - Sheryl Hartman, Ph.D.

- Denise Rose Stevens, Ph.D. - Erwin Wunderlich, Ph.D. - Dr. Nancy Goldstein

11:15

Launching a Knowledge Management System: A Multi-Disciplinary Approach

Computer-Based Simulation As An Intervention In An Aeronautical Science Course

- Linda McGurn

- Kevin Rigby, Ed.D.

Eliminating "One Size Fits None" Training - Tim Kemper

- Dana Cooperman

Using Digital Ink and Screencasting Technologies to Support Problem Solving in Engineering Courses

The Little Engine That Could - Paul Makarov - Kirby Crider

Reliability: The Forgotten "ility" in Advanced Distributed Learning - Jeff Krinock

- Roxanne Toto

Local Orlando Websites City of Orlando - www.cityoforlando.net Convention & Visitor’s Bureau - www.orlandoinfo.com Orlando International Airport - www.orlandosanfordairport.com Disney World - www.disney.go.com Sea World - www.buschgardens.com Universal Studios - www.universalorlando.com

SALT® 50 Culpeper Street, Warrenton, Virginia 20186 Ph: (540) 347-0055 • Fax: (540) 349-3169 • Email: [email protected] • Website: WWW.SALT.ORG 9

Wednesday - Gaming 9:00-9:10 Introduction and Welcome John G. Fox, II, Executive Director, SALT® 9:10-10:00 Keynote Address - David P. Valcourt, LTG (Ret) US Army 10:00-10:30 Coffee Break 10:30-11:10 Learning Game Design: Lessons from the Trenches Sharon Boller, President, Bottom-Line Performance Learning games are a hot, hot trend - but why? And if you elect to create one, what considerations delineate a good game from a poor one? This session outlines the why of learning games, links games to the learning hierarchy, and then outlines key factors in effective learning game design. The session spends as much time showing as it does telling, walking participants through several learning game designs and pointing out factors that influenced the fun and effectiveness factors of these games. 11:15-12:00 Applying Serious Game Principles to US Military Training Brian Sostak, Instructional Systems Designer, C2 Technologies The Patriot Missile Crew Drills place the learners in a simulated interactive 3D environment which allows them to practice crew drills on multiplatform mobile devices or computers when access to the vehicle is not viable. The drills take a constructivist and experiential approach to learning, allowing the users to interact with the environment/vehicle at their own pace while learning from their experiences and potential mistakes. As the learners progress through the different levels of difficulty, they are provided less guidance from the application and must build upon their previous knowledge to complete the drill under a deadline. 12:00-1:30 Lunch Break 1:30-2:10 Using Games to Teach John Dillon, Instructional Designer, C3 Softworks Are your trainees really paying attention? The answer to that question is critical to the success of any training session. This presentation will explore the use of games to engage, motivate and energize your trainees. 2:15-3:00 From Jeopardy to Americas Army - Linking Serious Games to Performance Objectives John Low, Chief Creative Officer, Carney, Inc. This presentation will examine the approach used to design and develop a serious game portal for the U.S. Army that received more than 18,000 game plays within the first two weeks of launch. The presenters will answer the questions of why use serious games, and how to maximize game theory to achieve measurable performance outcomes. They will then dive into a process for mapping learning and behavioral objectives to game mechanics, and making desired behaviors integral to game play. Participants will be presented with a framework for categorizing game genres and their applicability for addressing specific performance objectives and available resources. 3:00-3:30 Coffee Break 3:30-4:10 Sound Bite Training: Using Short Game to Powerfully Deliver Content Online Or In The Classroom John Dillon, Instructional Designer, C3 Softworks Take your cue from the news, and deliver your content in sound-bite chunks that stick. Training online, or in the classroom, does not always have to be a long drawn out affair. Studies have shown that creating training moments that are 5-10 minutes in duration can be more impactful than more traditional (longer) presentations. In this session, you will see examples of games that can be used to deliver information in short, 5-10 minute increments. We’ll explore how we can apply these principles to online (LMS, social media, web training) and classroom training.

4:15-5:00 Situated Learning in Serious Games: Activating Established Principles Using Selected Game Features Anya Andrews, Ph.D., Senior Research Scientist, Institute for Simulation and Training, University of Central Florida, Corina Lechin, Student, Institute for Simulation and Training, University of Central Florida While the situated learning theory has often been praised for shining the light on the mismatch between traditional classroom instruction and the “real world”, it has also faced a certain degree of criticism attributed to the lack of broad-scale instructional guidelines. Although the existing theoretical base on situated learning does not directly address the area of immersive learning simulations and serious games, these environments lend themselves particularly well to the core concepts of situated learning. However, with the escalating popularity of virtual learning environments, instructional designers are often left to their own devices when trying to incorporate the principles of situated learning into simulations and games. This presentation discusses a number of established situated learning principles and serious game features capable of activating them.

Wednesday - Virtual Worlds 9:00-9:10 Introduction and Welcome John G. Fox, II, Executive Director, SALT® 9:10-10:00 Keynote Address - David P. Valcourt, LTG (Ret) US Army 10:00-10:30 Coffee Break 10:30-11:10 Replicating Interactive Graduate Student Writing Workshops in the Virtual Classroom: Best Practices for Meeting Learning Objectives and Controlling Costs Lyra Logan, Vice President & General Counsel, Florida Education Fund To help graduate students improve their writing, the Florida Education Fund (FEF) offers online workshops via a learning management system, with Skype for presenter office hours and a synchronous virtual classroom for collaborative writing. Evaluations show that students improve their writing as a result of the workshops. This session will discuss best practices for planning, designing, developing and implementing online writing workshops. It will detail how the FEF selected the learning management system, Skype, and the virtual classroom tool; trained faculty and students; designed content and instruction to meet learning objectives and support varied learning styles; delivered content as guided by Copyright law; and facilitated student interaction and collaboration. 11:15-12:00 Leveraging Virtualization to Facilitate Online Delivery of Technical Courses Stephen Gantz, Associate Professor, Information Assurance, University of Maryland University College, Scott Warren, Ph.D., Associate Professor, Learning Technologies Department, University of North Texas One of the primary challenges to effective online delivery of technical subject matter is the need to support students with varying skill levels and computing platforms. Based on experience gained over several years teaching information assurance courses such as intrusion detection and prevention in a distance learning format, this session will describe the benefits and challenges associated with distributing and using virtual machines in support of distance learning. 12:00-1:30 Lunch Break 1:30-2:10 The Magic is in the Mix – Finding the Right Blend for Effective Virtual Learning Kristen Grenzebach, Ethics & Compliance Manager, Ethics & Compliance, WellPoint Inc WellPoint Inc., a health benefits company, has an annual commitment to effectively educate over 35,000 employees on Ethics & Compliance, Privacy, and Fraud & Abuse. By using creative instructional design techniques, we have been able to provide a behavior-changing,

SALT® 50 Culpeper Street, Warrenton, Virginia 20186 Ph: (540) 347-0055 • Fax: (540) 349-3169 • Email: [email protected] • Website: WWW.SALT.ORG 10

Web-based curriculum that accommodates learner diversity and their virtual environment, job responsibilities, and limited time and attention. Learn how to engage all participants by incorporating blended learning strategies and understanding the importance of effective communication surrounding your program. We’ll share our lessons learned and provide easy tips on how you can achieve best-in-class results. 2:15-3:00 Charting a Path to an Effective Distance Based Learning Strategy Lee Deaner, VP Training & Sales, rVibe Research indicates that Virtual Instructor Led Training course offerings are expected to increase by 25%. However, implementation of a distance-based learning strategy often provides ineffective training that is no more than a PowerPoint presentation over a teleconference and results in abandoning the program. This presentation defines a six step Virtual Maturity Model(VMM) developed to evaluate a company’s virtual training capabilities indicated by real world behaviors and practices. Once a company’s VMM level is determined a systematic plan is set in place to develop and implement an effective distance based learning strategy leading to cost savings and greater productivity. 3:00-3:30 Coffee Break 3:30-4:10 A New Paradigm: Vertical Learning Clouds Mitch Javidi, Ph.D., Founder & Chairman, Readiness Network, Ari Vidali, CEO & Founder, Readiness Network This session describes a new technological platform for cloud-based social learning within government and vertical industries. The presenters will highlight the concept as it is being applied to public safety. In the last 20 years, changes in mission, technology, social expectations, and organizational liability have been challenging. Recent economic impacts have most agencies struggling to keep trained and ready first responders on the streets. Vertical learning clouds are solving some of these endemic problems by providing an ecosystem that acts as connective tissue for all stakeholders facilitating the free flow of information, learning, and vital services within a secure cloud environment. 4:15-5:00 Learning Strategy: Envision, Design, Develop, and Deliver a Product Knowledge Development Program Pat Golden, Director, Employee Education, Deltek, Lauren Englander, User Experience Consultant, Deltek, The presentation will discuss the Deltek Employee Education strategy for developing product knowledge early and reinforcing it often. They developed a comprehensive strategy with three phases that uses a variety of methodologies and technologies. Reusable frameworks were developed for curricula, courses, micro modules, certification programs and learning portals. The presenters will also share their strategies with examples and demonstrationss of cost-effective approaches that facilitated development to a dispersed workforce along with the challenges and joys of working with a virtual team located in another country.

Wednesday - Mobile Computing 9:00-9:10 Introduction and Welcome John G. Fox, II, Executive Director, SALT® 9:10-10:00 Keynote Address - David P. Valcourt, LTG (Ret) US Army 10:00-10:30 Coffee Break 10:30-11:10 Just-in-Time Teaching Using Mobile-Optimized Web Applications For Nonlinear Learning Andrew Stricker, Distributed Learning Architect, Innovations and Integrations Division, Air University, Tony Cook, Ed.D., Extension Education Specialist, Alabama Cooperative Extension System, Auburn University, Cynthia Calongne, D.CS., Colorado Technical University This presentation highlights a collaborative effort to apply Just-in-Time Teaching (JiTT) mobile-optimized web application modules in support of blended environments for nonlinear learning. The presentation pro-

vides an overview of the instructional system design and team roles applied for collaborative effort on the prototype and includes a demonstration of JiTT application modules capable of being used across a variety of mobile devices and web-based delivery options. Data will be presented and discussed related to faculty and student perceptions of the value and impact of the JiTT application modules on targeted learning outcomes. 11:15-12:00 Why Not Make an App for That? Richard Louttet, Manager, Product Strategy, Canadian Standards Association, Tristan Roscoe, Sr. Learning Application Specialist, Learning Services, Canadian Standards Association Entering the mobile learning space may be easier than you think. Start by understanding your marketplace and clearly documenting your needs. This session will show how app development has progressed in the past 5 years and how recent innovations have empowered anyone with basic web skills to deliver high quality apps on multiple platforms using one code base. The presenters will share their approach and lessons learned as they stepped into mobile learning with a simple, affordable, high quality app. The best part: it was all done by using existing internal resources and capabilities! 12:00-1:30 Lunch Break 1:30-2:10 Developing Secured Mobile Learning Environments Eva Vincze, Ph.D., Program Director - Professor, Forensic Sciences, The George Washington University In this presentation, we will discuss the nature of the present cyber threats to mobile devices and cloud storage, the roles and responsibilities of designers, vendors and customers for securing these devices, and introduce a new way of addressing the threats from an offensive (pro-active) vs. defensive (re-active) stance. 2:15-3:00 New Learning Technologies Ron Zamir, President & Chief Executive Officer, Allen Communication Learning Services In 1995, a tech writer for Newsweek declared that predictions of online classrooms and telecommuting were “baloney”. Today, some may be making the same misguided observation about mobile technology. The presenter will discuss emerging mobile learning technologies and present best practices for corporate learning leaders to leverage mobile devices for their training in their organizations. This session will present instructional strategies and case studies for optimizing training courses for the tablet and smart-phones. By 2014, spending in the US on mobile learning products and services is expected to reach $14 billion. Mobile learning is clearly here to stay. 3:00-3:30 Coffee Break 3:30-4:10 The Mobile Computing Impact on Business and Education Linda Glassburn, Assistant Professor, Business and IT, Cuyahoga Community College Mobile computing is revolutionizing the way we work and learn. This presentation will look at cellular and tablet technology as to the types of devices and operating systems available, as well as educational apps. Mobile devices enable workers to access up-to-date information quickly, efficiently, and securely from any location and at any time. Workers are no longer tied to an office computer and can have instant access to data to make informed decisions. Join in this discussion of the new social presence. 4:15-5:00 Mobile Devices for Behavior Change and Skill Development - Simulations for Tablets Ken Spero, Executive Director, Immersive Learning University, NexLearn Organizations are dealing with a lot of stress as there is a lot to do and a lot of pressure. Trainers are looking for any advantage to reach their targeted audiences in convenient or accessible formats. Given that Mobile devices are now everywhere and the number of apps are ever increasing, much has been made of the potential of Mobile devices for

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learning, but there are still not a lot of good use cases. What has been successful so far has been with respect to information-push but not necessarily to affect skills and behaviors. Addressing skills on phones is complicated due to the size of the screens and the user behavior with the device. It is difficult to engage students for long enough to affect behavior. By combining the efficacy of complex branching simulations with the power and access of the tablet devices, trainers now have an option to reach their targeted audiences wherever they may be.

Wednesday - Blended Learning 9:00-9:10 Introduction and Welcome John G. Fox, II, Executive Director, SALT® 9:10-10:00 Keynote Address - David P. Valcourt, LTG (Ret) US Army 10:00-10:30 Coffee Break 10:30-11:10 The Best of Both Worlds - Designing a Blended Course Sara Ombres, Instructional Designer, Embry-Riddle Aeronautical University, Marti Klemm, Ph.D., Assistant Professor, Aeronautical Science, Embry-Riddle Aeronautical University When an online Instructional Designer and a face-to-face professor collaborate to design a blended course, several challenges and opportunities can arise. In this presentation, the presenters will discuss their experience developing a blended course. Employing the LMS Blackboard as well as Web 2.0 tools such as blogs and wikis, the presenters designed a course that met the needs of the professor and students while integrating the “best of both worlds” between online and face-toface courses. Specific examples from the development process as well as student reactions to the blended experience are included. 11:15-12:00 Moving from Live Training to Blended Training Shannon Gattens, Director of Media and Technology, O’Donnell and Associates, Carrie O’Donnell, President & CEO, O’Donnell and Associates Many companies are moving from conducting training in-person to a blended learning solution where some of the training is online and some is instructor-led. There are several reasons for this; some include streamlining training across locations, saving money and convenience to employees. As they move in this direction, they are finding that much of the material they were using is not suitable for online use (not enough or not in the right format). This session will discuss the process put in place by the presenters to help facilitate the move from live to blended from both a content and production perspective. 12:00-1:30 Lunch Break 1:30-2:10 Meeting the Needs of a Multi-generational Workforce with a Blended Learning Approach Bobbie Shreiner, Senior Business Partner, Learning & Development, Adayana, Marty Murrillo, Director, Learning & Development, Adayana For the first time ever, there are five generations in the workforce at one time. Finding it hard to manage? Try creating a training and development plan that meets all needs for all learners. Does one size fit all? In this session, we will explore global best practices and challenges in creating innovative, flexible, technology-oriented, blended solutions that engage a multi-generational workforce. 2:15-3:00 Assessment of a Hybrid/Online General Education Course Patricia Backer, Ph.D., Director, General Engineering, San Jose State University Technology and Civilization is an advanced general education course in the College of Engineering at San José State University. Two different versions of this course are offered: a fully online course and a hybrid in-class lecture/self-paced course. Both versions of the course use multimedia learning materials on CD. This presentation will describe the structure and content of this course and discuss how the course is taught in both the online version and the hybrid version.

3:00-3:30 Coffee Break 3:30-4:10 A Different Blend: Strategies for Merging On-Campus and Remote Learners Elissa Weeden, Associate Professor, Information Sciences and Technologies, Rochester Institute of Technology, Wendy Gilmore, Student Support SpecialistCoord Supp Instruction, Student Learning Support and Assessment, Rochester Institute of Technology Blended learning, traditionally, harnesses the advantages of on-campus and distance learning into a course section. Though, as educational institutions try to expand their student body, a point is reached where attending on-campus sessions is not possible. Distance education is an option. However, distance students are often taught separately from their on-campus counterparts. With technology it is possible to blend on-campus and distance students into a single class. This session discusses the advantages and disadvantages of blending on-campus and remote learners into a single course section, from faculty and student perspectives, as well as implementation strategies and lessons learned. 4:15-5:00 Bored with the Discussion Board? Collaborative Strategies in Blended and Online Courses Anna Reese, Production Coordinator/Instructional Designer, Instructional Design and Development, Embry-Riddle Aeronautical University, Sara Ombres, Instructional Designer, Embry-Riddle Aeronautical University While collaboration is encouraged in blended and online courses, many instructional designers and online instructors find the discussion board to be too artificial and shallow to be successful and engaging. In this session the presenters will discuss specific examples of successful collaborative activities that go beyond the traditional discussion board question, including a class wiki, several group projects, and even some suggestions on how to improve discussion board assignments that already exist.

Wednesday - Training 9:00-9:10 Introduction and Welcome John G. Fox, II, Executive Director, SALT® 9:10-10:00 Keynote Address - David P. Valcourt, LTG (Ret) US Army 10:00-10:30 Coffee Break 10:30-11:10 Lessons Learned in 120 Years of Distance Education Gertrude (Trudy) Abramson, Ed.D., Professor, Grad School Computer & Information Sciences, Nova Southeastern University This presentation is based upon the premise that there is measurable advantage to learning from the experience of others. Distance education is not a new phenomenon; it is older than television, computers and networks and predates any of us. Teaching and learning are phenomena that may be traced to early civilizations but not across distances. Join us for 120 years of development, implementation, and lessons of value to everyone involved with teaching and training with applied technologies. Our travel across time will culminate with today’s most popular distant formats. Open discussion will follow. 11:15-12:00 The Future for Training Delivery: Perceptions from Illinois ASTD Members Kimberly Ervin, Student Technology Training Specialist, Center for Academic Technology Support, Eastern Illinois University, R. Lance Hogan, Ph.D., Associate Professor, Eastern Illinois University Instructional delivery methodologies are ever evolving. This presentation will examine data that was collected for a graduate thesis study of Illinois ASTD members and instructional delivery methodologies. Specifically, attendees will gain insight of Illinois trainers and current instructional delivery methodology being employed. Further, a sense of the perceived most effective instructional delivery methodology will be disseminated as well as the instructional methodology that Illinois ASTD members perceive themselves utilizing in the future. Finally, recom-

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mendations will be made on how to substantiate perceptions to accurately determine instructional delivery effectiveness. 12:00-1:30 Lunch Break 1:30-2:10 Leadership Strategies for Remote Learning Programs Jim Barrett, Chair, Fort Hays State University Successful leadership strategies that establish education and training programs as high quality remote learning experiences will be presented and discussed. An on-line graduate education program providing building and district leadership, special education, ESOL, reading, counseling and library science will be described. The presenter will discuss key components of the university program that fosters and develops high quality instruction, candidate knowledge and establishes strong positive relationships between candidates and instructors. 2:15-3:00 Developing Goal-Based Scenarios for Performancebased Learning Julia Carpenter, Ed.D., General Dynamics Information Technology Training organizations face the challenge of developing instruction which not only teaches learners the skills necessary to perform a job, but trains learners to make decisions and solve problems using what they’ve learned. Goal-based scenarios (GBS) are one instructional strategy which can help. GBS is a learn-by-doing simulation (either computer-based or live) whereby students pursue a goal by practicing target skills and using relevant content knowledge to help them achieve their goal. Come see examples of how goal-based scenarios can be incorporated into performance-based online courseware to guide learners in problem solving. 3:00-3:30 Coffee Break 3:30-5:00 Five Sigma Instruction? Tutoring Strikes Again! Dr. Ralph Ernest Chatham, Consultant, Advanced Research Program Analysis & Technology for Training, J. Dexter Fletcher, Ph.D., Member Research Staff, Institute for Defense Analysis, William Casebeer, Program Manager, Defense Sciences Office, Defense Advanced Research Projects Agency, A new class of tutor teaches average students to troubleshoot realworld IT problems better than can experienced technicians. Instead of modeling knowledge mastery inside a student’s head, the DARPA/Navy tutor models observed student/human-tutor interactions (successful and unsuccessful). Three separate assessments were performed in 20092010. Effect sizes comparing the Digital Tutor with other training approaches ranged from 1.90 to 4.86 in IT knowledge and in practical troubleshooting exercises drawn from Fleet experience. Chatham discusses the tutor's origins in DARPA’s DARWARS program and early the results. Fletcher expands on the assessment. In the second half of this double-barreled presentation, Fletcher discusses return on investment and the economic and operational implications of this class of digital tutor. Chatham concludes with what is missing and how this approach might be scaled to: new areas, other developers, sponsors, and learners; and if the costs can be made acceptable. The long-winded authors hope to leave time for discussion.

Thursday - Design 8:30-9:10 The Future of Instructional Systems Design in Learning Technologies Greg Jones, Ph.D., Associate Professor, Learning Technologies Department, University of North Texas College of Information, Scott Warren, Ph.D., Associate Professor, Learning Technologies Department, University of North Texas This presentation will examine current and future trends of instructional systems design in the emerging field of learning technologies. ISD is ever changing as research and implementation impacts practice and theory. As access to technology availability continues to increase in learning situation, ISD is stretched to respond to these challenges. This

session will examine how ISD is being successfully used in Games, Simulations, Virtual Environments, and Mobile learning and talk about how ISD programs are expanding to provide future designers the tools to respond to changes of how ISD is being used. 9:15-10:00 Instructional Systems Design for Mobile Learning John Gibbs, Instructional Design Manager, Tata Interactive Systems, Experienced instructional developers have their processes down pat— until their first mobile learning projects raise new questions. This session will help you prepare for success on your first mLearning deployment. We’ll address the questions to ask at each stage of the ADDIE process regarding organizational, technology, media and instructional elements and how they interact with one another. You’ll learn what variables to Analyze, how to Design within the limits of various mobile devices, Development tools and techniques, Implementation challenges on the front end and back end, and how Evaluation of current training helps you to decide what content to mobilize. 10:00-10:30 Coffee Break 10:30-11:10 Extreme Course Makeover: Online Edition Russ Gazda, Ph.D., Instructional Design Manager, Health Outcomes @ ASU, Arizona State University This presentation is a case study analysis of the redesign process for an online graduate level nursing course. The course, originally developed in 2006, focuses on design and delivery of mediated instruction for nursing professionals, and was updated for the spring 2011 term. The make-over was prompted by the need for the curriculum and delivery strategies to reflect emerging trends in educational technology. The instructional design process was informed by the internationally recognized Quality Matters (QM) Program/Rubric. Student feedback indicated generally favorable experiences interacting with the updated course design. 11:15-12:00 Generation Why? Designing Training and Learning to Engage the New Workforce James Guilkey, Ph.D., President, S4 NetQuest This presentation will examine the profile of today’s new workforce and discuss how training must change to meet their needs and expectations. Examples of technology-based gaming and simulations geared towards Generation ‘Y’ will be presented, and the measurable results from these cases will be discussed. If you are concerned about how the new workforce will affect your organization, this is the perfect presentation. 12:00-1:30 Lunch Break 1:30-2:10 Delivering Learning to a Multigenerational Mobile Workforce James Liggins, Learning & Development Department, The Aerospace Corporation, Victoria Coskrey Ndefo, The Aerospace Corporation Learning portals and private social networks can help businesses and organizations address the challenge of delivering learning to a multigenerational, mobile, and geographically dispersed workforce. These versatile and powerful systems can accommodate different learning styles, delivery preferences, and learning needs. This session will review the drivers and constraints of using learning portals or private social networks to deliver training in a business enterprise. In addition, the session will provide an occasion to discuss solutions, opportunities, and best practices for using these technologies in diverse organizations with different needs and goals. 2:15-3:00 Live! from NASA’s International Space Station Monica Trevathan, Instructional Designer, Educational Technology, Tietronix Software, Inc. ISS Live! is a new, cutting-edge, learning and exploring technology from the International Space Station (ISS) and brought to you by NASA. This presentation will introduce participants to the ISS Live! website and mobile device apps. ISS Live! brings real-time data from the ISS to

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the public, teachers and students, and lifelong learners/explorers. Not only will the users interactively learn about one of the greatest, most complex engineering structures, they will also be able to access the data to use in developing apps and other tools. See how NASA is using new learning technologies to accomplish this exciting and innovative project. 3:00-3:30 Coffee Break 3:30-4:10 Using Cognitive Neuroscience Learning Theories and a Technology-rich Classroom for Deep and Lasting Learning Henry Findlay, Professor & Program Director, Continuing Education Program, Tuskegee University Recent research studies have added much to the literature and our understanding of how the brain functions in teaching and learning. When various technologies are combined with cognitive neuroscience learning theories – the intersection of cognitive neuroscience, education, and psychology – significant and deep and lasting learning can be realized. Technologies, if properly built into the instructional process, can enhance the motivational levels and the academic performance of college students. This session will highlight how to use brain-based research findings in conjunction with a technology-rich environment to promote deep and lasting learning. 4:15-5:00 Students’ Attitudes and Appreciation Towards Instructional Design: Theoretical and Practical Aspects Eisa Hasan, Ph.D., Educational Technology, PAAET The purpose of this study was to determine the students’ appreciation of instructional design course. In this study, the students’ general knowledge of the instructional design concept was examined. The content of the course includes both theoretical and practical aspects.

Thursday - Virtual Worlds 8:30-9:10 Making Virtual Education a Reality - The VirGLE Project Donald Hemminger, Engineering & Physics, Air Force Institute of Technology (AFIT), Ronald Tuttle, Director, Center for MASINT Studies & Research, AFITENP, Air Force Institute of Technology, David Bunker, Center for MASINT Studies & Research, Air Force Institute of Technology Many challenges face today’s educators in their quest to provide more effective learning experiences for their students. Two of the critical success factors identified at AFIT are the ability to provide better access to curricula (anytime, anywhere, on their own schedule), and to address the unique capabilities and perspectives of the “Millennial Generation” when developing and upgrading course environments and materials. The good news is that technology based education and training methodologies are available to assist in the production of accessible, immersive learning environments. This presentation will describe the real world results of a project that attempts to do just that. 9:15-10:00 Livemocha: A Virtual Learning Community Bob Sanregret, VP, Livemocha One of the most basic ways that companies can strengthen their ability to interact with international organizations is by simply learning the language of the culture at hand. It goes without saying that Englishlanguage knowledge certainly helps forge strong bonds across cultures, but a vast lingual knowledge creates a more nimble and productive corporate structure and therefore a company can create a transformation that parallels that of the global economy. In this session, Livemocha CEO Michael Schutzler will present case study examples of multinational corporations (such as Intel, Google and Nestle) that have provided language education as a benefit for employees in order to generate a more productive and dynamic workforce. 10:00-10:30 Coffee Break

10:30-11:10 Sharpening America’s Competitive Edge with Virtual Learning Environments Ron Burns, CEO, ProtonMedia The economy has levied significant challenges upon our country. Yet with these challenges comes opportunity for the learning and training industry. Many companies have cut their training investments in recent years, which correlates to the lack of competitiveness in many organizations. Training and learning must lead our way back to global competitiveness. Next-generation training programs that use virtual technologies are making teams smarter and better able to execute business strategy. Learn how global companies are cutting costs, shortening training cycles, accelerating knowledge transfer, improving collaboration, and sharpening not only their competitive edge—but America’s—with virtual learning environments. 11:15-12:00 Strategies to Engage Remote Learners Natalie Eide, Manager of Human Resources, HD Supply, Inc., Victoria Ryan, Director of Learning, HD Supply, Inc. As a learning team, what happens when 80% of your annual training occurs in classrooms across North America and you receive a directive from the CEO stating all travel except high priority customer-facing travel is eliminated? You get creative. Facing a generally doubtful outlook regarding associate readiness and openness for remote learning, HD Supply was determined to shift this mindset and continue brining meaningful learning to our 900 associates despite these new constraints. By October of 2009, just three months later, the first foray into multi-site virtual training was piloted and was a tremendous success, complete with the expected ups and downs of any such pilot and a few comical learnings that quickly became best practices. 12:00-1:30 Lunch Break 1:30-2:10 Learning in the Cloud: The Benefits of Cloud-Based Learning Applications Adam Vandover, Learning Consultant, GBS, IBM, Kenneth Addis, ALMS CMT Courseware Director, Global Business Services, IBM This presentation will give learning professionals perspective on the many facets of the cloud-based learning environment (CLE). Terms such as self-discovery, user-contributed, open-learning, openID, semantic search, social, collaborative, and virtual environments capture the need to consider a departure from traditional institutional and classroom-based learning. Concepts centered around cloud-based learning can create a worthy and relevant environment for tomorrow’s learner. 2:15-3:00 Moving the Classroom Online: A Model for Making Online Learners Feel Like they are Live Lee Deaner, VP Training & Sales, rVibe Virtual training design focuses the presentation and delivery method around the platform’s capabilities. This leads to a strong focus on the PowerPoint presentation and using non-verbal communication methods like raising your hand or poll questions for engagement. The philosophy proposed in this presentation is an active learning model focusing on the participant by using 2 way audio and video to bring the classroom into the virtual space. This presentation demonstrates methods to achieve the level of engagement to keep learners involved over 4 and 6 hours of training, longer than prevailing wisdom would recommend for virtual training classes. 3:00-3:30 Coffee Break 3:30-4:10 Next Gen Virtual Classroom at Accenture - Engaging, Effective, Innovative, and Global Gordon Trujillo, Business Architect, Accenture Accenture is continuing our journey of creating phenomenal learning experiences by taking virtual learning beyond the passive, lecture-driven convention and evolving it into an experience that rivals classroom training — both in terms of engagement and effectiveness – and we have metrics to prove it. Moreover we are doing this at a global scale

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and a fraction of the cost of traditional classroom. We’ll share our journey to reinvigorate virtual classrooms through the overhaul of technology, processes, design approaches and delivery standards. 4:15-5:00 Scenario Application to Virtual Learning Prototypes Michael L. Reiss Current virtual simulation allows more modification and “re-dos” to enhance the rehearsal experience over old school, on-site exercises. Quality scenarios that test the functionality for the audience at each development phase are essential. The prototype scenarios play a key role in the quality of developmental gap analysis and the final simulation product. Initial phase scenarios must identify development gaps of the simulation to include interactions with the site and content, actor interactions, and overall realism. Follow-on scenarios can be modifications of the initial scenario or separate scenarios as long as simulations can meet the functional requirements of the intended training/rehearsal.

11:15-12:00 Amazing (Educational) Stuff I Can Do With My Handheld Andrew Wadsworth, Professor & Educational Consultant, Millikin University, University of Illinois, Steve Downey, Assistant Professor, Teacher Education, University of South Florida Technology convergence, increasing bandwidth, and greater processing power have provided us with very powerful handheld devices. The plethora of available applications can be overwhelming and clearly lack instruction for how they might be used in educational settings. And, to top it all off, most users don’t know what the device can do, let alone how to make it work. Educators are no different, they need help in understanding handheld technology and need creative ideas for how to use the technology in their classrooms and curriculum. This presentation will showcase a handful of technologies that most handheld owners and teachers have never seen nor considered for use in their classes. Attendees will see what’s currently available and what else is just around the corner.

Thursday - Mobile Computing

12:00-1:30 Lunch Break

8:30-9:10 Case Study: Lessons Learned Developing and Deploying Mobile Learning at the DAU Barbara Sealund, President & CEO, Sealund & Associates Corporation, Rebecca Clark, Program Manager, Defense Acquisition University Deploying Mobile Learning in its early stages to major audiences can bring challenges and headaches. To help avoid the headaches, this session will share the lessons learned in deploying Mobile Learning at The Defense Acquisition University. The Defense Acquisition University will share how its Mobile Working Group got its start from the ground floor up, and how its contractors have played a key role in the development of successful mobile learning and application solutions. In addition to sharing standards and lessons learned, this session will demonstrate several examples of mobile applications and learning on mobile devices as well as multiple deployments.

1:30-2:10 Targeting Pads and Mobile Devices Henry Ryng, President, inXsol Clients ask for it, users demand it - so what does it take to deliver interactive elearning to today’s mobile devices? This presentation outlines the business decisions to target a cross device HTML5 technology and the migration/reformulation of Flash-based learning interactions to the new technology foundation.

9:15-10:00 Beyond Speed, Portability and Glitz – Making Mobile Instruction Work Keith Hopper, Ph.D., Professor, Information & Instructional Design, Southern Polytechnic State University Mobile computing, with ever increasing Internet speed and bandwidth and ever more portable and capable devices, shouts to be applied to teaching and learning. Fabulous graphics, real time face-to-face teleconferencing, and computing power rivaling traditional PCs seem to promise radical leaps in learner performance. But humans learn in the same way they did 10,000 years ago before writing was developed, and the fundamentals of instructional and information design apply more strongly than ever. Speed, portability, and glitz do not compensate for poor design. This presentation applies the timeworn basics of teaching and learning to the latest technology wave. 10:00-10:30 Coffee Break 10:30-11:10 Open Educational Resources and the Future of Mobile Learning Rory McGreal, UNESCOCOL Chair in Open Educational Resources, TEKRI (Technology Enhanced Knowledge Research Institute), Athabasca University Higher education institutions worldwide continue to face significant challenges related to providing increased access to high quality education, while containing or reducing costs. New developments in higher education all speak to the efforts on the part of the traditional higher education community, as well as more flexible providers such as open universities, to address these challenges. Open Educational Resources (OER) constitute an important resource with the potential to facilitate the expansion of quality education and learning opportunities worldwide. The relevance of OER is augmented by the exponential growth in online accessibility afforded by the wide range of new mobile devices.

2:15-3:00 Mobile Device Management LeRoy Dennison, Partner & Solutions Manager, Active Storage, Inc. You and your learners may want to use iOS devices (iPhone, iPad, and iPod Touch) to connect to internal resources, but IT may be balking. It’s not hard to manage mobile devices and maintain security. This presentation will focus on providing secure access to infrastructures from mobile devices. With the current paradigm being that endpoints must be bound to Active Directory and have the same level of security as systems that exist on the internal wired network, IT may be having a hard time with iOS devices. In this presentation, we will take a high-level overview on how IT can have the same level of control and security while allowing the iOS devices (and therefore all other devices) to access internal information. 3:00-3:30 Coffee Break 3:30-4:10 Mobile Learning: It’s all about ME (Mobile Experience)! Kenneth Addis, ALMS CMT Courseware Director, Global Business Services, IBM, Adam Vandover, Learning Consultant, GBS, IBM As mobile devices become increasingly capable, educators are searching for ways to incorporate mobile technology into everyday learning strategies. Learners now expect to customize their learning experience beyond the classroom environment. Mobile learning is portable, now, and on-the-go. This presentation is geared towards getting started with Mobile Learning, what considerations should be made, advantages/disadvantages, the ever changing mobile environment, and what learning areas are best suited for a mobile device strategy. 4:15-5:00 How Might Institutions of Higher Learning Harness New Methods for Promoting Academic Support Services? Wendy Gilmore, Student Support SpecialistCoord Supp Instruction, Student Learning Support and Assessment, Rochester Institute of Technology, Elissa Weeden, Associate Professor, Information Sciences and Technologies, Rochester Institute of Technology The Rochester Institute of Technology’s Academic Support Center (ASC) provides Supplemental Instruction (SI) for students enrolled in approximately 65 traditionally challenging course sections annually. In an effort to reduce historically high drop-failure-withdrawal rates (>25%), enrolled students are encouraged to attend voluntary peer-led section study sessions each week to discuss course material with their classmates. Following the forward shift in how we use technology, the ASC

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developed a mobile device application to more effectively communicate information about the SI program.

Thursday - Social Media 8:30-9:10 Selecting the Right Social Learning Technology Matthew Daniel, Manager, PMO Learning Technology, Enterprise Technology Solutions, General Physics Selecting a social learning technology approach is a new competency within the performance improvement and training communities. Navigating through these technologies can be challenging – what’s similar, what’s different, and what’s best for my organization. During this session, the presenters will review some technical and functional requirements organizations need to gather before choosing a social learning tool. 9:15-10:00 Social Networking and Technology: It Made a Difference... But Not Solely for the Expected Audience. Sazara Johnson, Corporate Project Manager, Federal Government From underserved Los Angeles teens to affluent Wall Street corporations, from Africa to Canada, from established financial curricula to open discussions, a net community created communication bridges between those who might have never encountered each other. This presentation discusses the successes and challenges of a non-profit which fought to make a difference and won through their net community. Since 2000, this non-profit established an online presence in a secured environment which sustained it even until today. The presenter will explore the requirements of setting up the net community, barriers encountered, and the technological and affective benefits granted to its members. 10:00-10:30 Coffee Break 10:30-11:10 Beyond the Learning Management System: Integrating Social Media in Formal Education Terry Anderson, Professor, Athabasca University Despite the ubiquitous use of LMS systems (Blackboard, Moodle etc), they present a a number of challenges - most notably the ownership and control by teachers and the isolation from the 'real world' of both students and teachers. Teachers and learners are using a variety of social networking tools to enhance their informal learning. Does it make sense to integrate these tools into formal learning opportunities? This presentation looks at the challenges of LMS systems and affordances of social networking tools (blogs, wikis, social bookmarking etc). Through research done with graduate and undergraduate distance education students using the open access social networking system ELGG, the presenters will demonstrate and explore both the successes and the challenges of transitioning from LMS top social networking support tools in higher education. 11:15-12:00 Instructional Design for the Social Media Revolution Vincent Flango, Senior Instructional Systems Designer, General Dynamics Training specialists have had to adjust to several waves of learning technology: computer-based training, eLearning, desktop simulation and game-based learning. Social media learning is the latest wave that introduces the concept of integrating collaborative and resource-sharing networks into the training. This poses a challenge to both designers and clients who hold a negative perception of social media and are unaccustomed to the mindset of learning outside the courseware. Social media is shifting the paradigm of how information is created and shared. This presentation will empower instructional designers to recognize its potential, get buy-in, and identify specific uses for future courseware development.

1:30-2:10 Developing Rich Community in Online Environments Toni (Anthony) Roberts, PT Faculty and Educational Technology Consultant, Mount Allison University Online learning environments have become common place over the last decade. Additionally, students and faculty indicate that classroom community is important, if not vital, to successfully achieving educational. Further, many report that developing online community among students presents unique challenges compared to face to face classroom spaces and is generally more difficult to achieve. Also, participation is implicated in the development of community, whether online or face to face. As a result, participation is explored in this presentation in terms of the theory and development of community and as a strategy for success in online courses. 2:15-3:00 Student-authored Wiki Textbooks: Composition and Review Edward Gehringer, Associate Professor, Computer Science, North Carolina State University As wiki usage becomes common in educational settings, instructors are beginning to experiment with student-authored wiki textbooks. Instead of reading textbooks selected by the instructor, students are challenged to read the primary literature and organize it for consumption by the other members of the class. This has important pedagogical advantages, as students are stimulated to take responsibility for their own learning and perform tasks similar to those in the real world. These benefits, however, come with an array of administrative challenges, including sequencing the material to be covered, and assigning other students to peer-review the submitted work. This presentation discusses the speakers’ experience with the process and its software support in two courses, one on parallel computer architecture, and the other on object-oriented software design. 3:00-3:30 Coffee Break 3:30-4:10 Using Social Networking Technology to Enhance the Student-Instructor Interface David Royer, D.B.A., Assistant Professor, Southeastern University, Beth Leslie, Assistant Professor of Management, Southeastern University, Tony De Souza, Assistant Professor of Business and Education, Southeastern University Social networking is changing the classroom environment. Recent studies note that 50 percent of 18-44 year olds now own smartphones with 87 percent of users going online through their devices. Further, 58 percent of students report sending texts while sitting in class. Smartphones, iPads and iPods are the newest tools for education. Social networks such as Twitter, Blogs, YouTube, Wikis, Podcasts, etc. are expanding the scope of the classroom experience. Technology is enhancing the relationship between students and instructors by broadening in-class communications and by creating connections that allow students and instructors to interact at a more personal level. 4:15-5:00 Getting Traction with Social Media Technology in the Workplace Matthew Daniel, Manager, PMO Learning Technology, Enterprise Technology Solutions, General Physics This session will cover case studies and industry recommendations for deploying social learning tools within the organization. The presenters will cover 1) communicating the purpose to leadership; 2) communicating the social tools to learners; 3) community management techniques to facilitate conversation; and 4) sustaining social learning use.

12:00-1:30 Lunch Break

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Thursday - Training 8:30-9:10 CyberSecurity Training Framework for the Department of Defense Doug Robinson, Account Executive, Nps-defense, CSC This presentation describes a conceptual plan to effect force transformation in recognition of the needs of the DoD’s future force to employ cyber capabilities and conduct cyberspace operations. The illustrative example provided is based on a holistic training approach that covers the training spectrum critical for an Army’s performance in this extensive cyber operational environment – specialized individual and unit training, collective training for operational units, and general training required for all Soldiers. The value of this type of training framework is in its ability to rapidly adapt to the changing technologies and priorities in this dynamic environment and keep critical information and training current and accurate. 9:15-10:00 Building Quality into E-Learning: Four Methods for Quality Assurance Susan Codone, Ph.D., Technical Communication, Mercer University Quality Assurance (QA) is an essential step in the production process for online training and e-learning. This presentation will offer four steps for integrating QA seamlessly into the production process. By following these steps and the detailed guidelines they present, quality assurance can be used to produce an online training product that not only has instructional integrity, but meets quality criteria expected by the customer and users. 10:00-10:30 Coffee Break 10:30-11:10 ShaleNET: A Framework for Large Scale Talent Selection and Training Lou Camerlengo, President & Cofounder, Five Star Development, Inc., David Pistner, Director, ShaleNET Eastern Regional Hub, PA College of Technology ShaleNET is a $4.9 million U.S. Department of Labor grant-funded initiative designed to help unemployed, low-income, and dislocated workers and veterans find employment in the natural gas industry. A core strategic component of ShaleNET is an online Talent Match System (www.shalenet.org) that enables state employment offices to match candidates with natural gas training opportunities and job vacancies. The Talent Match System presents job seekers with video-based realistic job previews of the positions available, screens interested candidates for potential job fit, and identifies grant-funded training programs through which eligible candidates can receive training. 11:15-12:00 Developing Role-Based Security Training with 3-D Avatars Using a Knowledge Repository William Peratino, Director of Innovation, Emerging Solutions, Office of Personnel Management, Courtney Cox, President, PowerTrain, Inc. Use of knowledge repository objects supports multiple roles at multiple skill levels employing 3-D avatars in a simulated decision-making environment. The Role-based security training required ten roles to address 36 objectives across beginner, intermediate and advanced skill levels. By employing a SCORM-conformant knowledge repository, objects can be matrixed across multiple roles to provide tailored training based on individual user requirements. 12:00-1:30 Lunch Break 1:30-2:10 Using Distributed Cooperative Learning to Maximize Training Effectiveness for Remote Trainees Debbie Gordon, Principal Instructional Systems Designer, General Dynamics Information Technology, Suzanne Rhodes, Project Manager, Instructional Systems Specialist, Technical Training and Evaluation (20M51), US Department of Veterans Affairs Over the past 15 years, General Dynamics Information Technology in partnership with the Veterans Benefits Administration (VBA) has creat-

ed a unique Training and Performance Support System (TPSS) to train high level cognitive tasks to the VBA workforce. To best train these tasks and provide for accountability, the TPSS courses utilize cooperative small-group learning and are delivered via their intranet. There is a need for smaller, remote offices to train individuals without losing the benefits of the cooperative learning methodology. The presenters will show how they have developed a plan to use interactive networking tools to allow remote trainees to work together collaboratively. 2:15-3:00 Effectively Using WebEx Meeting and Training Tools for Training Rita Hartman, Sr. Software Consultant/Instructor, Training & Development, SunGard Public Sector This session will demonstrate how SunGard utilizes the WebEx meeting and training center for training our customers online. The attendees will learn tips and tricks to use the WebEx meeting and WebEx training center features to interact with the online audience. 3:00-3:30 Coffee Break 3:30-5:00 Implementing Learning Technologies Within Your Organization: Identifying and Overcoming the Challenges James Guilkey, Ph.D., President, S4 NetQuest, John Hart, Director of Learning for IT, Learning & Development COE, Marriott International, Sazara Johnson, Corporate Project Manager, Network Services, Federal Government, William Peratino, Director of Innovation, Office of Personnel Management This panel presentation will provide an interactive forum that is designed specifically for the attendee. Through the use of wireless, handheld survey devices, you will be able to share your most critical needs and learn the most critical needs of your colleagues.

Friday - Knowledge Management 8:30-9:10 Developing Civilian Leadership Skills and Abilities for the Future Thomas Hammond, Learning and Development, US Strategic Command (DoD), Don Duralia, Workforce Development Specialist, US Strategic Command (DoD) A significant demographic shift from military to civilian at the U.S. Strategic Command has provided the organization a challenge to develop and grow civilian leadership skills and abilities for the future. To meet this challenge, the learning and development department created functional and leadership models both complete with a list of competencies. Implementing the program, we have used all technology at our disposal, with a heavy use of an LMS as more than just an accountability system and more as a knowledge management system. Our strategy is rooted in ISD and we use a blended approach in implementation and delivery. 9:15-10:00 Using Your LMS to Provide a Personalized Learning Experience Charles Forty, Director of Product Development, Safe Passage International By incorporating advanced algorithms into your LMS, you can personalize the training experience for your students. By continuously evaluating student results, your LMS can use student’s strengths and weaknesses to tailor their training program. By automating this process, you can maximize your training efficiency. Students are not taught what they already know. Your LMS can automatically focus on the gaps. Use pretest to customize content to be delivered. Use knowledge checks to reinforce learning concepts. Use exam results to create on-demand remediation. Use advanced simulations to track student progress and identify weakness areas. All this can be done automatically within your LMS! Create one training program, deliver countless ways. 10:00-10:30 Coffee Break

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10:30-11:10 The Wizard of Oz – Migrating From One LMS to Another Risa Blair, Ed.D., Training Advisor, FedEx, Sheryl Hartman, Ph.D., Professor, Miami Dade College Much like the Wizard of Oz when Dorothy’s farmhouse is spun in a cyclone and dropped in Munchkin County in the Land of Oz, the new LMS is dropped on instructional design teams of online universities. Spinning in the cyclone is akin to making the LMS decision about the upgrade. Once the decision is made and the new LMS is implemented, the farmhouse is dropped in the Land of Oz. The Good Witch is represented by all of the new features and the best support money can buy from the vendor. The Bad Witch is represented by all of the unknown stumbling blocks and the witch’s castle. The path to success is represented by the Yellow Brick Road and all of the strategies to be implemented to successfully reach Emerald City. This case study will present these different components of the new LMS implementation process, with the focus on success strategies for implementing the new LMS and reaching Emerald City.

10:30-11:10 Improving Managerial Decision-Making Skills: Use of Cognitive Analysis to Develop a Modeling and Simulation Tool Denise Rose Stevens, Ph.D., Chief Training Technologist, Worldwide Technology Solutions Sector, General Dynamics Information Technology, Erwin Wunderlich, Ph.D., TPSS TC Course Manager, VBA Technical Training & Evaluation, Dr. Nancy Goldstein, Sr. Human Performance Technologist, General Dynamics Information Technology This presentation will focus on the importance of cognitive analysis to capture and understand the factors associated with successful managerial decision-making skills. The typical methodology to examine job performance involves the study of human behavior. However, this is an insufficient method to capture critical managerial-level activities as they are primarily cognitive in nature. The use of these critical factors related to decisions allows for the development of realistic and dynamic scenarios. These scenarios form the basis for a training simulation tool that managers will be able to use to enhance their job performance and organizational goals.

11:15-12:00 Launching a Knowledge Management System: A MultiDisciplinary Approach Linda McGurn, Project Manager, Dynamics Research Corporation Establishing a knowledge management system requires much more than just technology. It requires balancing the principle components of KM: people, process and technology. This presentation will focus on case studies of KM implementations for both the Army and a major government client: GSA Supply Operations. The presenter will describe how knowledge management was fused with lean six sigma and change management to establish the training, tools and systems that enabled knowledge capture and transfer.

11:15-12:00 Computer-Based Simulation As An Intervention In An Aeronautical Science Course Kevin Rigby, Ed.D., Assistant Professor, Aeronautical Science, EmbryRiddle Aeronautical University This session presents research performed in the area of simulation as an intervention in an Aeronautical Science aerodynamic class. It will include demonstrations of free simulations and how they can be integrated in the classroom for improvement of student performance. Discussion will include a background of the influence of educational materials and media on motivation. The session will discuss research based methods to measure the influence of a particular simulation on performance and motivation in the classroom.

Friday - Simulation 8:30-9:10 Business Simulation-in-a-Box: Inventing a New Learning Asset for Accenture James Goldsmith, Senior Manager, Accenture Accenture needs its 225,000+ professionals working in 52 countries to be industry-savvy. Our current industry training uses classroom-based games/simulations to great effect but, as Accenture grows, this approach is not always efficient. We needed a new type of training that is very cost effective but still delivers in-depth, high-impact, high-touch training. Our answer – the Business Simulation-in-a-Box. Join us to hear the story of this new learning asset, from concept to successful release, and share insights on what has been described as Accenture’s “most sophisticated industry training asset that is not classroom-based.” 9:15-10:00 The Use of High Fidelity Simulators to Train Pilot and Sensor Operator Skills for Unmanned Aerial Systems Tom Haritos, Adjunct Professor CBT Simulations Manager, Aeronautical Science, Embry-Riddle Aeronautical University, John Robbins, Ph.D., Assistant Professor, Aeronautical Science, Embry-Riddle Aeronautical University Empirical evidence suggests training accomplished in high fidelity flight simulators promote a positive transfer of learning into the actual flight environment for manned aircraft. The increasing demand for qualified pilots and sensor operators in unmanned aerial system (UAS) technologies necessitates the need to analyze specific training challenges. High fidelity simulators will serve as the platform to develop UAS pilot/sensor operator cognitive and psychomotor skills in a safe, efficient, and costeffective manner. Researchers postulate the use of high fidelity computer-based UAS simulations will promote positive transfer of knowledge, skills and abilities required to operate unmanned aircraft in the real world environment. 10:00-10:30 Coffee Break

Friday - Mobile Computing 8:30-10:00 Mobile Learning Panel Bob Sanregret, Vice President, Live Mocha, Robert Gadd, President & Chief Mobile Officer, OnPoint Digital, John Alonso, Founder and Chief Technology Officer, OutStart, John Gibbs, Instructional Design Manager, Tata Interactive Systems, Kris Swanson, CCO, Intuition There are over 2 billion mobile phones in use today as we speak. Mobile learning is the hottest and fastest moving area in the education space today. This panel of international experts from corporate, education and government will share examples and case studies of what worked and what failed. The audience will be open to ask any questions to panel members about past or future of mobile learning. 10:00-10:30 Coffee Break 10:30-11:10 Using Adobe Flash to Create M-Learning Helmut Doll, Ph.D., Professor, Instructional Technology, Bloomsburg University Apps for mobile devices have become a major component of many training and education programs. There is a wide range of tools available to create these apps. Adobe Flash has expanded its capabilities in the last years to include options to publish in a format that can be played on Android and iOS devices. Since many designers and developers in the instructional technology field are very familiar with Adobe Flash, this has opened mobile devices to a very large group of trainers and educators. This presentation will address the process that is necessary to create mobile apps using Flash and discuss design issues to make successful mLearning applications. 11:15-12:00 Using Digital Ink and Screencasting Technologies to Support Problem Solving in Engineering Courses Roxanne Toto, e-Learning Support Specialist, Engineering Instructional Services, The Pennsylvania State University The presentation will look across several recent projects to explore various ways that Tablet PC’s can be implemented to harness the pow-

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er of digital ink and screencasting to support student problem solving both in and out of the classroom.

Friday - eLearning 8:30-9:10 Mobile E-Learning Health Resources for Emergency Responders Joseph Hughes, Director, WETP, NIEHS, Cesar Bandera, President, Cell Podium, Pertti Hakkinen, Toxicologist, U.S. National Library of Medicine, National Institutes of Health Cell Podium, a small business based in the New Jersey Institute of Technology, has pioneered multimedia training that is transmitted via cell phone to skilled support personnel (SSP) responding to an emergency. The modules are tailored to the particular emergency and “lessons” are pushed to the phones of registered users as a refresher on the hazards of a particular chemical or the use of certain protective equipment. This platform is also being used to disseminate environmental health education to vulnerable demographics by building upon their adoption of mobile multimedia messaging. NIEHS, Cell Podium and NLM will present lessons learned in developing mobile learning and communication tools for emergency responders. 9:15-10:00 Drive Down Development Times and Monetize Development Savings! Ginny Heenan, Senior Product Manager, Apollo Group Do you know how much time it takes or how much it costs you to build a one-hour online course? Can you do it consistently and repeatedly, and then consistently drive down that development time? This session will provide real numbers from real projects with real results. You can see the type of content developed, how fast it can be done, and how much it should cost to build in terms of hours and resources. You will see real samples of XML-based courseware, rapid e-Learning using Articulate, and mLearning/Podcasts, and the budgets broken down in time and in dollars so that you can learn to get a handle on the cost and time to develop. 10:00-10:30 Coffee Break 10:30-11:10 Creating Training, eLearning, and Technical Documentation in an Agile Software Development Environment Dana Cooperman, Senior Manager, Knowledge Management, Medidata Solutions, Inc. When software is developed using the common waterfall methodology, the creation of training, eLearning and technical documentation typically occurs near the end of the development process or after the software is built or deployed. As the software development industry shifts to more iterative or agile methodologies, the software development cycles are shorter and releases are more frequent. The development of training and documentation must evolve as well. Attendees of this session will learn ways that training and documentation can be implemented successfully by embracing the tenets used in an agile software development environment.

Friday - Training 8:30-10:00 Marriott's Recipe for Success with SharePoint John Hart, Director of Learning for IT, Learning & Development COE, Marriott International Learn the secrets of Marriott International's successful implementation of Microsoft SharePoint and how it is being leveraged for learning and development. Sites include ones used for online career development, talent management, change management certification, and leadership training. This double length session will include time for questions and answers around architecture, policy, support, change management, communications and training. 10:00-10:30 Coffee Break 10:30-11:10 Eliminating “One Size Fits None” Training Tim Kemper, United States Strategic Command Many organizations create “one size fits all” training focused on compliance rather than changing behavior. Shrinking training budgets are not conducive to this “One Size Fits None” mentality. It is essential that training plans are fluid, relevant to the learner and aligned with changing behavior within the workplace. This session will focus on a case study highlighting how to isolate the behavior to change, align a training plan with operational impact, and finally how to measure and report training success. Attendees will gain an understanding of how to prove the effectiveness of their training. 11:15-12:00 Reliability: The Forgotten "ility" in Advanced Distributed Learning Jeff Krinock, Managing Consultant, IBM Learner-centric approaches to learning technology ask us to value the learner’s experience above our own desires to advance or promulgate technology. Several of the ADL Initiative’s “ilities” (accessibility, interoperability, reusability, affordability, etc) reflect this emphasis. The concept of reliability, however, is continually overlooked as a crucial factor in ensuring the learner’s experience with learning technology remains positive. This presentation suggests that viewing reliability as a foundational attribute of learning technology will enable improved ROI and will help organizations to ensure learning technology focuses on the learner’s experience.

11:15-12:00 The Little Engine That Could Paul Makarov, Senior Developer, Windwalker Corporation, Kirby Crider, Instructional Systems Designer, Windwalker Corporation Join us as we illustrate how different computer-based learning really isn’t and discover how a little software engine with a humble beginning is continuing to carry cart-loads of scalable courseware. Harness your creativity, feed the pipeline, and make the engine work for you!

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Exhibiting Companies University of North Texas - College of Information - Booth #1 Contact: Lando Ellison [email protected] Phone: (940) 369-5053 www.ci.unt.edu The choice of more than 36,000 students, the University of North Texas offers a traditional yet innovative college experience. The College of Information offers nationally recognized master's degree programs in Applied Technologies, Performance Improvement, Computer Education & Cognitive Systems, and Library & Information Sciences. Discover the power of ideas at www.lt.unt.edu today! Pepperdine University - Booth #2 Contact: Melissa Mansfield [email protected] Phone: (310) 568-5786 gsep.pepperdine.edu The Pepperdine University Graduate School of Education and Psychology is an innovative and diverse learning community dedicated to building knowledge, inspiring service, and creating change. Pepperdine offers a wide range of master’s and doctoral degree programs in education at campuses located throughout Southern California. Now through unique distance education opportunities, students can live anywhere and still pursue a graduate degree from prestigious Pepperdine University. For more information about master’s and doctoral degree programs in areas such as Learning Technologies and Organizational Leadership, please stop by our booth. C3 SoftWorks - Booth #3 Contact: Paul Michaelson [email protected] Phone: (612) 332-3356 www.c3softworks.com With great-looking templates, easy-to-create games, and dynamic interactive polling, your training suddenly becomes a hard act to follow. Our powerful yet easy-to-use tools provide you with a customizable interactive presentation in minutes. Deliver your presentation in the classroom, over the web or during a webinar. Take your training to a whole new level by adding wireless keypads and get everyone in the game. With our customizable training tools, getting the results you’ve always wanted has never been easier. Option Technologies - Booth #4 Contact: Mark Fite [email protected] Phone: (407) 872-3333 www.optiontechnologies.com Option Technologies is the world’s largest provider of audience response technology and services. OTI sells and rents the “best of class” in interactive meeting solutions, such as the well-known OptionFinder® System, which has been used by thousands of organizations since 1985. Sealund & Associates - Booth #5 Contact: Barbara Sealund [email protected] Phone: (800) 434-8000 www.sealund.com Sealund & Associates Corporation is a global leader in the design, development and deployment of custom eLearning, Serious Games, 3D Simulations, mLearning, 3D Stereoscopic and Virtual Learning Environments. For over 25 years, Sealund has successfully partnered with Fortune 500 corporations and organizations to deliver leading-edge custom training solutions. Sealund emphasizes the use of proven best practices, including well-documented methodologies for all phases of analysis, design, development and deployment. Sealund provides custom mLearning solutions for the iPhone, Android and Blackberry that are user friendly and can reach all devices anytime, anywhere. Since 1985, Sealund has exceeded client expectations on every project.

McGraw-Hill Higher Education - Booth #6 Contact: Erin Davis [email protected] Phone: (212) 904-3843 www.mhhe.com View a live product demonstrations and learn more about our newest LMS integrations for higher education – the McGraw-Hill/Blackboard building block and McGraw-Hill Campus. PANOPTO, Inc. - Booth #7 Contact: Art Fisher [email protected] Phone: (518) 258-5666 www.panopto.com With Panopto Focus, anyone with a computer can capture expert knowledge - presentations, meetings, brainstorming sessions, product demonstrations, lectures, or visual communication too rich for email – in real time, as it’s delivered. Simple enough to learn in seconds, Panopto’s powerful capture and broadcast tools let you use anything from consumer webcams and built-in microphones to professional-grade cameras to produce content that’s published online, chaptered, searchable, and delivered to your audience seconds after you stop recording. Oak Grove Technologies - Booth #8 Contact: Madison Singletary [email protected] Phone: (919) 845-1038 www.oakgrovetech.com Oak Grove Technologies is a Service Disabled Veteran Owned Small Business providing Intelligence and Analytical Services, Training, Strategic Communications, Information Technology, & language Services. NOVA Southeastern University - Product Literature Graduate School of Computer and Information Sciences Phone: (800) 986-2247 x22001 Email: [email protected] www.scis.nova.edu A major force in educational innovation, the Graduate School of Computer and Information Sciences at Nova Southeastern University provides educational programs of distinction to prepare students for leadership roles in its disciplines. The school’s strengths include a distinguished faculty, cutting edge curriculum, and flexible online and campus-based formats that enable working professionals to earn a graduate degree without interrupting their career. A leader in online education since 1983, Nova Southeastern University has been nationally recognized as one of the top universities offering distance education programs. In addition, Nova Southeastern University has been designated a National Center of Academic Excellence in Information Assurance Education by the U.S. government. M.S. and Ph.D. programs include computer science, educational technology, information security, information technology, and information systems. Journal of Applied Learning Technology - Product Literature Phone: (540) 347-0055 Email: [email protected] www.salt.org The Journal of Applied Learning Technology (JALT) is a quarterly online publication sponsored by the Society for Applied Learning Technology and published by Learning Technology Institute. This journal is devoted to the issues, problems, and applications of applied learning technologies in education, training, and job performance. Its purpose is to inform managers, senior professionals, and developers of specific examples of applications of technology based learning systems for education, training, and job performance improvement in terms of results that can be or have been achieved. The readers should get information directly applicable to their jobs. Articles examine some phase technology, evolution, planning, cost, learning successes and failures of applied learning technologies. This journal embraces trainers, professionals, and educators across a broad spectrum of business, industry, and the military, administrators and executives, and academia.

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PARTICIPATING ORGANIZATIONS Colleges & Universities Apollo Group Arizona State University Athabasca University Bloomsburg University Cuyahoga Community College Eastern Illinois University Embry-Riddle Aeronautical University Florida Education Fund Fort Hays State University Mercer University Mount Allison University North Carolina State University Nova Southeastern University Purdue School of Engineering and Technology, IUPUI Rochester Institute of Technology San Jose State University Southeastern University Southern Polytechnic State University The George Washington University The Pennsylvania State University The University of Texas at Austin Tuskegee University University of Central Florida University of Illinois University of Maryland University College University of North Texas College of Information Government & Military Air Force Institute of Technology (AFIT) Air University C2 Technologies CAE Canadian Standards Association CSC Defense Advanced Research Projects Agency Dynamics Research Corporation Federal Government General Dynamics Information Technology Institute for Defense Analysis NIEHS Office of Personnel Management PAAET Readiness Network The Aerospace Corporation United States Strategic Command US Strategic Command (DoD)

Health Care Florida Hospital College of Health Sciences WellPoint Inc Training Technology Companies Accenture Adayana Allen Communication Learning Services Banks Consulting Group, LLC Bottom-Line Performance, Inc. C3 Softworks Carney, Inc. Cell Podium CMR Institute Deltek DEPCO, LLC First Data Five Star Development, Inc. General Physics Hawaii Technology Academy inXsol JMiller Consulting, LLC Livemocha Macmillan Medidata Solutions, Inc. NexLearn O'Donnell and Associates OnPoint Digital ProtonMedia rVibe S4 NetQuest Safe Passage International Sealund & Associates Corporation Tata Interactive Systems Tietronix Software, Inc. Windwalker Corporation Business & Industry Accenture FedEx General Dynamics HD Supply, Inc. IBM Marriott International SunGard Public Sector

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