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Motion Graphics with. Creative Suite 5 STUDIO TECHNIQUES. Richard Harrington and Ian Robinson
Motion Graphics with Creative Suite 5 STUDIO TECHNIQUES Richard Harrington and Ian Robinson Contents Introduction xvi Section I Working Foun...
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Mathematics for Computer Graphics - Linear Motion
Motion
Graphics with
Creative Suite 5 STUDIO TECHNIQUES Richard
Harrington and
Ian Robinson
Contents
Introduction
xvi
Section I
Working Foundations
Chapter
The Motion
1
i Toolbox
Graphics
4
Adobe Creative Suite 5 Production Premium
Adobe Premiere
Photoshop
5
CS5 Extended
5
Illustrator CS5
6
Flash Professional CS5
7
Soundbooth CS5
7
Bridge
CS5
8
Adobe OnLocation CS5
8
Encore CS5
9
Flash
CS5
Catalyst
9
Device Central CS5
9
Adobe Media Encoder CS5
Improving
10
Your Workflow with the Creative Suite
10
Traditional Uses
11
Interactive Uses
11
Mobile Screens
12
Making Integration
Trouble-free
Working with Image Files Working
with
Dynamic
Link
XFL Format
Moving
Chapter 2
4
Pro CS5
Footage
14
Files
16 20
22
Exchange
Media in the Creative Suite
Organizing
13
Your
It's All About Media
23
26
Project Management
26
Common Media Folder
27
File and Folder
32
Working
with
Naming
Layered
Organizing Files with
Sources
Adobe
33
Bridge
37
Keeping an After Effects Project Tidy
38
Importing
Folders
Internal Folder
Renaming
Organization
Assets
Swapping Assets
39
39 40 41
V
Placeholders and Proxies
42
Removing
44
Unused
Footage
Reducing a Project
46
Files
Collecting
46
Section II
Design Essentials
49
Chapter 3
Typography for the Screen
52
Typographic Font
Essentials
52
Technology
Foundations of
Selecting
a
53
Type
54
Typeface
57
Type Layout
60
Controlling Type
63
Entering Type
64
Character Panel Controls
66
Panel Controls
Paragraph Setting Type
66
in Illustrator
71
71
Importing Type Point and
Paragraph
Additional Controls
74
Custom
76
Creating
Setting Type Paragraph
in
Type
Creating Type
with Illustrator
77
Photoshop
and Area
Setting Type Along 3D with
Type
77
a Path
78
Repousse
80
in After Effects
83
Text Tool
Chapter
4
Logo
83
Animation
88
Your Files
88
Preparing
Have Rules
88
Best Files for Animation
90
Logos
Preparing Logos
in Illustrator
Preparing Logos
in
90
Photoshop
97
File Formats in Practice
Preparing
107
for Animation
Importing Logos
108
into After Effects
Interpreting Alpha
109
Channels
Converting Photoshop
Text to Vector
Using Continuously Rasterize Logo Animation Techniques
vi
73
Setting Type Along a Path
111
Type
112 112
114
Using Audio
Gaining
Chapter 5
Inspiration
Touches with
Finishing ECO
for
114
Control with Hierarchy
Animation
Logo
Adjustment Layers
Summary
with
Video
Photoshop Extended
Considerations
Layer
127
PSD File with
Rendering Color
a Video
Video from
Layer
Photoshop
Grading
128 129 130
Photo Filter
130
Black and White Conversion
131
Color with Gradient
Stylizing
Maps
133
The Power of Curves
139
Leave Color Effect
139
Processed Looks
140
Film-Look
141
Power Window
142
Sketched
142
Footage
Presets Make
a
Great
Converting Footage
to
Preprocess Footage Process
Process
Starting Point
143
Vectors with Creative Suite
144
with After Effects
Footage with Adobe Illustrator
Footage
Import Footage
Chapter 6
122
126
Adjustment Layers Using
119
123
Smart Filters
a
118
122
Stylizing Footage Processing
115
Repairing
with Adobe
Bridge
into After Effects
and
Retiming Footage and Grain
Over Time
Smoothing
Fixes with Auto Effects
Modifying Footage an
Advanced
Cloning
Rotoscoping
Shot
in
Photoshop
Keys
with the Roto Brush
Retiming Footage
152
154 156
160
163
Object in After Effects
Fixing Poorly
149
162
Controlling Exposure
Cloning
148
157
Stabilizing Footage Quick
146
153
Repairing Footage Removing Noise
145
163 167 168 173 180
Frame Rate Conversion Time
All
Putting It
Chapter 7
180
Remapping
184
Together
186
Designing Backgrounds
190
Approaching Background Design Role of
190
Backgrounds
191
Gathering Sources
191
Importance
192
Using
of
Generate
Looping
and Noise Effects
193
4-Color Gradient
193
Cell Pattern
194
Radio Waves
196
Fractal Noise
198
Animating Graphic Textures The Offset
Technique
201
Animating
in After Effects
204
The Stitch in Time
Creating
Chapter 8
201
Technique
207
Motion with After Effects
208
Designing with Brainstorm
213
Animating Shape Layers
214
Creating Shapes
215
Modifying Shapes
215
Repeating Shapes
217
Designing
and
Working in
3D
Understanding Perspective Working in
2D
Working in
2.5D
223
in 3D
Stacking
Order Matters
224
in Illustrator
Extrude & Bevel Command Revolve Command
Using
3D Objects in
221 222
Working
Adding Depth
220
227 228 229
230
Photoshop
232
Creating 3D Layers
232
Repousse
236
3D File Formats
Importing Adjusting
240
3D Models
3D Elements
Adjusting Photoshop Lighting
Importing
3D
Objects
into After Effects
241
243 245
246
Power
Techniques for
3D in After Effects
248
Multiple Views
249
Camera Controls
250
Lighting Strategies
Chapter 9
254
Designing
with Audio
Using Audio
Sources
260 260
File Formats
260
Sample Rates Bit
262
Depth
Sample
262
Rate Conversions
Creating Audio Sync Previewing
262
Points
263
Audio in After Effects
264
Adding Markers
265
Adding Soundbooth
Creating Graphics
to Your
Workflow
266
and Audio
266
Audio Spectrum
267
Audio Waveform
Using Tone
to
268
Create Sound
Using Expressions with Converting Audio Shortcuts for
Finding Using
to
269
Audio
270
Keyframes
271
Expressions
More
273
Expressions
273
Soundbooth for Sound Design
274
Resource Central
274
Custom Scoring Motion Graphics
Chapter
10
275
Designing Vector Shapes Many Paths
Lead
286
to Vector Art
286
The Pen and Point Tools
288
Creating Anchor Points Pen Tool Auto
288
Switching
Setting Up Vector
290
Documents for Motion
Graphics
Creating Illustrator Files
Designing
292
with Multiple Artboards
Illustrator's Vector Tools
Creating
Fluid
Creating
294 the Blend Tool
Grids
Outlining Type Adding Texture
293
294
Shapes
Creating Flowing Lines with
291
296 297
with Offset Path with Brushes in Illustrator
Building Complex Shapes
299 300
304
ix
Creating
Libraries of Shapes
Organizing Layers
306
for Animation
307
Expanding Objects
308
Designing Vectors with Photoshop Using
the Custom
Understanding
309
Shape Tool
310
Work Paths
Using Vector Elements
311
in After Effects
313
Custom Animation Paths
314
Morphing Shapes
315
Im porting Artboards
316
Importing Vector Shapes
and Paths
317
Generating Path Effects
318
Section III
Design Exploration
323
Chapter
Motion Control 2D and 3D
326
11
The Approach
327
Preparing Photos Resolution
for Motion Control
329
Requirements
329
A Need for Focus
Aspect Ratio
330
and Composition Concerns
Captured Action
Moving
336
to After Effects
Animating Enhancing Expanding
Your
337
Images
338
the Animation
340
Photos into the Third Dimension
Determining Captured Perspective Planning
343
Selections
343
Masking Layers Prepping
the
347
Layers
in 3D
Animating
for After Effects
Space with After
Converting a Photoshop Blocking
Using
the Scene
3D Cameras
Advanced
341 341
the Shot
Making Accurate
332 335
Panning and Scanning Photos
Techniques
Effects
File to 3D
Space
349
350 351
352 354
356
Vanishing Point
357
Puppet Tools
360
Enhancing
X
312
Shape Layers
the Scene
363
Adding Lights
363
Using Footage Plates Creating Depth
Chapter 12 Building
364
with Particles
with Panoramic
Acquiring Panoramic
365
Images
368
Photos
369
Essential Gear
369
Shooting Techniques
372
Capture Your Shots
374
Handheld
375
Shooting Command
Photomerge
376
376
Organizing Images Method
Choosing a Layout
377
379
Aligning Images Making
Seamless
a
Cleaning Up
Objects
382
Panoramic Photos in After Effects
386
Seamless
386
Creating
a
Loop
Creating
a Virtual Set
with 3D Cameras
the Scene
Lighting
DVD and
Approach
in After Effects
387
Integrating Panoramas
Chapter 13
380
Loop
Unwanted
Interactive
391
394
Blu-ray Design Designing
to
Menus and
395
Projects
Building Design a
Organizing
a
Brief
395 396
Project
Organizing Assets with Bridge Identifying Preparing Creating
Connections and
to Shoot
389
Footage
Creating
396 Flowcharts
Plates for Menus
the Studio
398
400 400
Lighting Equipment
Needed
402
Choosing a Camera
404
Finding Objects
405
Shooting Techniques General
Liquid
for
Footage Plates
Shooting Advice
Pours
Shots
Shots
Moving Lights
Preparing with
407 408
Perpendicular Spinning
407
Premiere Pro
Loading Footage
409 410 411 411 412
xi
Making Media
a
413
Subclip
414
Manage
Designing
Menu
Backgrounds
in After Effects
415
Creating the First Composition
415
Stacking Footage
417
Looping
the
Background
418
Colorizing
the
Background
420
Rendering
the
Background
422
Photoshop Design Loading the
Reference Frame
Adding Additional Imagery Working
with Text and Logos
Designing Assembling
422 422 423
424
Buttons
425
Menus in Adobe Encore
428
Importing
Menu Assets
428
Adding Backgrounds
429
Setting Button
Order
430
Motion Menus
431
Previewing
Index
433
Additional chapter on broadcast package design available for download on
xii
the web at
www.peachpit.com/mgcs5st
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