Media and content industries Film industry case

Media and content industries Film industry case A study for IPTS Workshop: Economics of MCI Sophie De Vinck & Sven Lindmark Seville, 31 May 2011 Int...
Author: Lionel Conley
8 downloads 2 Views 4MB Size
Media and content industries Film industry case A study for IPTS Workshop: Economics of MCI Sophie De Vinck & Sven Lindmark Seville, 31 May 2011

Introduction •  Background •  • 

Part of larger study on digital transformation of MCI sector 1 of 3 (5) case studies

•  Objectives •  •  •  •  • 

Analysis of the film industry Main economic developments Digitisation/Internet -> industry/value network Implications for European competitiveness Preliminary conclusions

•  Structure of the presentation •  •  • 

Background – characteristics of the “traditional” industry (value network, EU strengths and weaknesses) Digital transformation of value network, opportunities and challenges Conclusions

The film sector: background •  Crossroads of economic and cultural value •  Economic characteristics

•  Prototype industry (high fixed/production costs, low •  •  •  •  •  • 

reproduction costs) Competition (value) not reflected in price Unpredictability of demand Semi-public goods -> Hit-driven (blockbuster), -> Strategies of control, economies of scale and scope, portfolio approach, versioning, stars, genres, sequels -> Copyright

The film sector: background

•  Hollywood and European film •  Despite public support, European film industries are fragmented

European film production levels on the rise Number of feature films produced

source: European Audiovisual Observatory (2010). Yearbook 2010 Online Premium Service.

Public support in Europe

European audio-visual (film, TV and other AV works) support funds (of more than €1million, excl. tax incentives) - 2004 budgets Source: Cambridge Econometrics, 2008, p. 25

European market shares do not follow suit Admissions in Europe by region of origin Region  

2006  

2007  

2008  

2009  

2010  (prov)  

US  

63.4%  

62.6%  

65.5%  

66.9%  

68.0%  

European   films  

27.9%  

28.1%  

28.3%  

26.8%  

25.3%  

EUR  inc/US   5.6%   co-­‐ producBons  

7.5%  

4.4%  

4.0%  

5.4%  

Others  

1.8%  

1.8%  

2.3%  

1.3%  

3.2%  

source: European Audiovisual Observatory (2011). Focus 2011. World Film Market Trends. Strasbourg: EAO.

Cross-border circulation is problematic Admissions in Europe (millions) 300.0

Total admisssions for EU produced films

250.0

200.0

Admissions on national market 150.0

Admissions in EU outside national market

100.0

50.0

0.0 2001

2002

2003

2004

2005

2006

2007

2008

source: European Audiovisual Observatory (2010). Yearbook 2010 Online Premium Service.

Hollywood is common film culture in Europe and beyond

Commission of the European Communities (2009). Commission staff working document. Accompanying document to the proposal for a decision of the European Parliament and of the Council establishing an audio-visual cooperation programme with third countries MEDIA Mundus. Impact assessment report (No. SEC (2009) 3098 final). Brussels: European Commission.

10 leading media groups based on AV-turnover Rank Companies

Country Activities

Movie subsidiary Sony Pictures, PROD, DIS, VG, REC Columbia PROD, DIS, TV, VID, REC Walt Disney Studios

30245

3 Time Warner US News 4 Corporation US DirecTV Group 5 Inc. US

PROD, DIS, TV, VID

Warner Bros.

22769

PROD, DIS, TV, VID

20th Century Fox

22699

TV

21565

6 Vivendi

FR

PROD, DIS, TV, VG

/ Canal + Group (Studio Canal) (and 20% stake in NBC Universal)

7 Nintendo

JP

VG

/

15474

8 NBC Universal US

TV, PROD, DIS

Universal Studios

15436

9 Viacom

US

TV, PROD, DIS

Paramount Pictures

13619

US

TV, RAD

/

10684

1 Sony

JP

2 Walt Disney

US

10 CBS Corp.

Source: Adapted from : European Audiovisual Observatory

2009

25482

17133

Film industry value network

Source: adapted from OECD

European strengths and weaknesses Value  network  

Strengths  

Weaknesses  

 -­‐  Lack    of  integrated  majors     ProducBon  

-­‐  Large  and  diverse   number  of  companies   and  films   -­‐  Auteur  cinema   tradiBon  

-­‐   Lack  of  selecBon  and   development   -­‐   Low  investment  levels   -­‐   Lack  of  private  funding   -­‐   Dependent  on  public  support  

DistribuBon  

-­‐ Many  films  distributed   -­‐ Fragmented  and  concentrated   -­‐   Strong  film  fesBval   market   tradiBon   -­‐   Lack  of  markeBng  tools  

ExhibiBon  

-­‐  Large,  mature  and   varied  consumpBon  

-­‐ Theatrical  and  non-­‐theatrical   dominated  by  Hollywood   -­‐   Lack  of  cross-­‐border  circulaBon  

Production costs Average budget per film 2008 Region

($M)

North America

22.96

Western Europe

6.13

All Europe

4.73

Far East

4.29

South America

2.86

C/E Europe

0.67

Asia

0.44 Source: Screen Digest (2009)

European strengths and weaknesses Value  network  

Strengths  

Weaknesses  

 -­‐  Lack    of  integrated  majors     ProducBon  

-­‐  Large  and  diverse   number  of  companies   and  films   -­‐  Auteur  cinema   tradiBon  

-­‐   Lack  of  selecBon  and   development   -­‐   Low  investment  levels   -­‐   Lack  of  private  funding   -­‐   Dependent  on  public  support  

DistribuBon  

-­‐ Many  films  distributed   -­‐ Fragmented  and  concentrated   -­‐   Strong  film  fesBval   market   tradiBon   -­‐   Lack  of  markeBng  tools  

ExhibiBon  

-­‐  Large,  mature  and   varied  consumpBon  

-­‐ Theatrical  and  non-­‐theatrical   dominated  by  Hollywood   -­‐   Lack  of  cross-­‐border  circulaBon  

Release window system •  Sequenced release •  Different times at different prices •  Typically 6-9-12-24 •  Shortening (marketing and piracy)

European strengths and weaknesses Value  network  

Strengths  

Weaknesses  

 -­‐  Lack    of  integrated  majors     ProducBon  

-­‐  Large  and  diverse   number  of  companies   and  films   -­‐  Auteur  cinema   tradiBon  

-­‐   Lack  of  selecBon  and   development   -­‐   Low  investment  levels   -­‐   Lack  of  private  funding   -­‐   Dependent  on  public  support  

DistribuBon  

-­‐ Many  films  distributed   -­‐ Fragmented  and  concentrated   -­‐   Strong  film  fesBval   market   tradiBon   -­‐   Lack  of  markeBng  tools  

ExhibiBon  

-­‐  Large,  mature  and   varied  consumpBon  

-­‐ Theatrical  and  non-­‐theatrical   dominated  by  Hollywood   -­‐   Lack  of  cross-­‐border  circulaBon  

(Europe) catching up with the digital impact?

Digital as the latest in a series of innovations •  Innovations affecting film product: •  •  •  • 

Sound Colour Widescreen 3D

•  Innovations affecting film commercialisation: •  Television •  Home video

Innovations often expanded the market Worldwide revenues, USD Billion 60.0

50.0

40.0

18.7

18.1

16.9

16.1

16.2

30.0 15.5 TV (including Pay TV, PPV)

11.6 20.0

21.1

10.1

10.0

6.5

4.9

2.6 3.3

6.8

6.2

6.5

1980

1985

1990

1995

2000

2.2

0.0 1948

13.1

7.4

4.1 8.5

11.9

22.8

22.6

19.8

17.9

Video/DVD Theatrical

8.7

8.1

7.0

8.2

8.8

2003

2004

2005

2006

2007

source: MPA and (Epstein, s.a.)

Digital as the latest in a series of innovations •  Innovations affecting film product: •  •  •  • 

Sound Colour Widescreen 3D

•  Innovations affecting film commercialisation: •  Television •  Home video

Digital technologies affect all aspects of the film value network

Digitisation effects on the film value network

Source: adapted from OECD

Elements and timeline of digitisation •  1980s and 1990s

•  Sound production •  Digital imaging (CGI computer generated imagery) •  Jurassic Park and Toy Story (animation)

•  •  •  • 

Editing Digital cameras Digital sounds systems (cinemas) Home video – DVD

•  2000s – •  Digital projectors and D-cinemas (replacing 35 mm reels), DCI standards •  3D revival •  Digital Television, increased # channels, 2012 in EU •  (Blue ray) •  Internet retailing and ‘rentailing’ •  Digital distribution – video on demand, streaming, Youtube etc.

Digitisation effects on the film value network

•  The production process •  The distribution and marketing of films •  Film commercialisation: •  Theatrical exhibition •  Non-theatrical exhibition •  Release window structure

Producing digitally •  Cost-efficiencies and increased flexibility, non-linear work processes •  Audience interaction (e.g. crowd sourcing) and finding content •  Lower market entry barriers •  Globalisation of production networks ? BUT •  Availability digital masters? •  European industry slower in digitising than US •  Digitisation of production archive? ⇒  Producer-distributor relationship ⇒  New players, incl. UGC and audience involvement

Digital distribution and marketing •  Cost-savings and easier customisation (Sub-titlling, dubbing) •  -> (trans-­‐naBonal)  distribuBon  of  European  films

•  Substantial cost-savings in reproduction and distribution (even for off-line) •  Online and viral marketing strategies •  -> may alleviate European weakness in marketing

BUT •  Hollywood benefits most from cost-savings? Reinforce “blockbusterisation”? •  How to get attention in a world of abundance? (Brand-names, intergration, marketing even more important) ⇒  Role distributor reconfigured ⇒  New players specialised in online distribution and rights management

Theatrical exhibition: digital cinema •  Cost savings (mainly distributors), better quality, programming flexibility •  Flexible programming strategies opportunity for exhibitors BUT •  Costly and difficult roll-out (chicken-and-egg problem) •  Smaller exhibitors may disappear ⇒ Emergence of third parties to facilitate roll-out ⇒ Relationship distributor-exhibitor

Evolution of digital screens and sites in Europe Digital screens 9,000 8,000 7,000 Africa and Middle East

6,000

Asia and Pacific

5,000

Europe

4,000

Latin America

3,000

North America

2,000 1,000 0 2004

2005

2006

2007

2008

2009

Source: European Audiovisual Observatory (2010). Yearbook 2010 Online Premium Service.

•  Transition driven partly by 3D Source: Gunnarsson, 2010, The outlook for Packaged Media.

Non-theatrical digital/on-line exhibition/consumption • 

Dematerialisation -> cost and time of delivery, time and place shifting, linearity of consumption (?)

•  •  • 

VoD model offers opportunities for growth Opportunities of long tail Cross-border circulation facilitated

BUT •  Slow-down physical home entertainment (blu-ray) not compensated by VoD revenues – piracy •  Continued dominance Hollywood films and US players •  Multi-territory licensing not taken up by sector ⇒  New VoD players (Netflix, Apple, Microsoft, etc.) ⇒  Relations between theatrical and non-theatrical ⇒  Illegal marketplace

Online revenue small, but growing

Source: EAO 2010 yearbook

Online revenue small, but growing

Source: KEA European Affairs, & MINES ParisTech Cerna (2010). Multi-territory licensing of audiovisual works in the European Union. Brussels: European Union.

Online film •  started to gain some prominence in the mid 2000s when Apple and other big Internet players (Netflix, Amazon, Google) launched services, followed by Hulu (TV) 2008, Epix 2009 •  Difficult to overview the European landscape •  Increasing number of providers (200-400) providing 500-1000 services •  Often nationally or regionally based •  Variety of players •  TV Broadcasters, distributors (operators), content aggregators, content producers

•  Variety of modalities •  Delivery platforms, delivery and payment models

Looking for business models pay for films

download-to-own (electronic sellthrough) pay per stream pay per download subscription models advertising-based model sharing model

free models

An online European single market? 100% 90%

12.2

12.01

11.6

80% 70% 60%

49.2

58.1 62.8

50%

Other EU US

40%

French

30% 20%

36.6 22.6

10%

30.3

0% Theatrical

Video

VoD

Comparison of (consumption) market shares for films in theatrical, video and VoD (France, based on 2008 CNC data) (KEA European Affairs & MINES ParisTech Cerna, 2010, p. 94)

Release windows under pressure

•  Shorter windows: •  Piracy •  Marketing effects for smaller titles reinforced by cumulative release

•  Against shorter windows: •  Cannibalization effects •  ‘Hit and run’ character blockbuster strategies reinforced

Digital opportunities and challenges Value  network   Opportuni@es  

Challenges  

ProducBon  

-­‐  Stronger  audience  Bes   -­‐   Digital  source  masters  availability   -­‐  Flexible  and  more  cost-­‐ -­‐   Back  catalogue  digiBsaBon   efficient  producBon  networks   -­‐   Increased  (global)  compeBBon  

DistribuBon  

-­‐   Content  customisaBon   -­‐   Cost-­‐savings  and  flexibility   -­‐   Online  and  viral  markeBng  

-­‐   Blockbuster-­‐driven  character  of   distribuBon  increased   -­‐   Difficult  to  draw  a`enBon  in  a   world  of  abundance  

ExhibiBon  

-­‐   Flexibility  and  differenBated   theatrical  programming   -­‐   VoD  potenBal   -­‐   Long  tail   -­‐   Increased  ‘buzz’  for  smaller   Btles  in  shorter  release   window  context  

-­‐   Digital  cinema  roll-­‐out   -­‐   Slow-­‐down  home  entertainment   market   -­‐   Lack  of  strong  pan-­‐European  VoD   players   -­‐   Online  licensing  problems   -­‐   Piracy  

Conclusions •  •  •  •  •  •  • 

Hollywood majors dominate Despite public support, European film industries fragmented Digitisation affecting the whole value network Value network expanding and reconfiguring Single market potential not taken up for now Digital revenues do not offset non-digital losses New power players are (again) based in US

Thank you! Suggestions?