Game Design History

Game Design

History

History of Videogames Knowledge of the history of games is relevant – Creates game design vocabulary – Future can be predicted by looking at historic trends

Game Design

History

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Overview Several Historic Games Trends The Future

OVERVIEW Game Design

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Overview

Years 2000

Huge teams (500+)

>2008

Casual/indie (1-10) 18

Diversity in Games Observations – Most genres originate in the eighties – High budgets means more risk • Publishers prefer proven concepts, stimulating clones • Improving playability & Time polishing 2008

Indie spike in creativity 19

Developer Tools Observations – Tools were focused on performance – Slow to adopt new languages – Easy tools made game development more accessible • Game Maker, Flash, Unity3D, XNA Time

Used programming language

2000

C++

>2008

Easy tools

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Distribution Arcades: Pay per play

Observations – More easily accessible for the player – More easily distributable for the developer – Larger share of the money to developer – Paying based on playing is back

Retail cartridges

Retail disks

Downloadable

Free to play Game Design

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Audience Observations – Historically dominated by young males – Women are included only recently – Families were targeted by early consoles – More and more inclusion based on gender and age Predominant audience Arcade machines

Young males

Early home consoles

Young males, families

PC’s around 2000

Young males

Casual/social games

Women, families (Wii)

Game Design

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Overview Several historic games Trends The Future

THE FUTURE Game Design

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Future Several uncertainties in the future – More and more games. Market saturation? – Ever-increasing AAA-game budgets. Will it stop? – New devices/peripherals. Which will stay? • Currently Virtual Reality is being introduced

– Will games break through in education?

Game Design

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Overview Several historic games Trends The Future

FAMOUS GAME DESIGNER QUIZ Game Design

The game designer role

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Who is this game designer? Famous games he designed – Super Mario series – The Legend of Zelda series – Metroid Prime

Shigeru Miyamoto Game Design

The game designer role

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Who is this game designer? Famous games he designed – SimCity – The Sims – Spore

Will Wright Game Design

The game designer role

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Who is this game designer? Famous games he designed – Civilization series – Pirates!

Sid Meier

Game Design

The game designer role

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Who is this game designer? Famous games he designed – Theme Park – Dungeon Keeper – Black & White – Fable series

Peter Molyneux Game Design

The game designer role

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Who is this game designer? Famous games he designed – Grim Fandango – Psychonauts – Brütal Legend – Broken Age

Tim Schafer Game Design

The game designer role

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Who is this game designer? Famous games he designed – Braid – The Witness

Jonathan Blow Indievelopment 2014 speaker Game Design

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Overview Several Historic Games Trends The Future

Game Design

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Todo’s Work on Pract 1.1 and 1.2 – Pract 1.1 deadline this Tuesday at 23:59 – Why not work on it now? • Usually much more effective than working at home

Don’t forget the mini-tests – First deadline this Tuesday at 23:59

Game Design

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