From the office One year ago, we received from well established 3D art firm, Military Visualizations, a 3D mesh of the Avro Vulcan. Now, one year later, and after collectively doing in excess of 6,000 hours of additional research, where over 200 logged issues have been addressed along with countless hours of development and testing as a team, coupled with an unprecedented amount of feedback from Vulcan fans and IRIS staff, we have the greatest pride in providing you with this, the ONLY TRUE FSX VULCAN! The last 12 months have seen highs and lows in the development of this aircraft, the new flagship product of our business, with some days eerily mirroring it’s real life counterpart, XH558. Yet we persevered and can honestly say that we are ALL very happy with the product we have collectively come to love. We are currently in discussions to have this product an official Vulcan to the Sky (www.vulcantothesky.org) endorsed product, with a portion of proceeds being donated to the cause of keeping XH558 flying. Of course, we will keep you up to speed on that front as news develops! From a technical standpoint, this rendition of the Vulcan is FULLY compliant with the FSX SDK, which means that it makes use of the fantastic new opportunities in relation to graphics and performance that Microsoft Flight Simulator X provides. In addition, the extra detail has allowed us to construct a Virtual Cockpit unlike any other we’ve designed before, with a FULL suite of 3D instruments providing super smooth performance, and a huge variety of external textures from AGNT. Many systems have been implemented in this product, straight from the REAL Vulcan Pilots Manual. Items such as the characteristic rapid start system, on board autopilot, powered flight control system, in flight refueling and more! However, this product whilst in our opinion is superb, is not without it’s technical limitations. We have unfortunately not been able to replicate the rear seats on the aircraft due to performance limitations, however ALL essential items can be operated from the pilot or co-pilot seats thanks to a small amount of ‘artistic license’ to make your flight time a little less stressful! I would like to thank the ENTIRE IRIS team, specifically Team Vulcan for their superb work and dedication to this project, many of us (myself included) wondered if we’d ever get it done! Now we have..so I owe you all a drink! And finally, to Pam Brooker and Paul Frimston, the two most dedicated and well, insane people I know. Pam, the flight model is once again, a testament to your design brilliance, and Paul, thanks for ALL the rivet counting and headaches over the last 12 months. This aircraft is dedicated to the pair of you! David Brice. Founder & Product Manager. 2

A word from our crew chief The Avro Vulcan B2 is a complex aircraft, and to obtain the best experience from your purchase it is strongly recommended that this manual is read in full. Whilst the real Vulcan was operated by a crew of five, the rear crew positions have not been included in this simulation. However, there is more than enough to keep you occupied in the front two seats alone. This is by far the most complex product in the IRIS range, and is ideally suited to multiplayer flights. It is worth remembering that the Vulcan was designed in response to a requirement issued in January 1947, and that the B2 variant first flew in 1958. The technology was indicative of that era, and much of it may seem strange to those used to more modern jets. Yet it is deceptively straightforward to operate once you have an understanding of what each switch does. For those who are 'at home' in Cold War era aircraft, this simulation will prove familiar in many respects. It is still worthwhile to make reference to the manual, as provided within are such necessary items as engine startup procedures, reference speeds and certain simulator-specific items. Much of what follows is taken directly from the Aircrew Manual used by the RAF. The original manual was used thoroughly as reference material during construction of this model, and it has only proved necessary to adapt it for use with this product in two respects; it is restricted to those references concerning the pilots, and there are certain constraints within Flight Simulator itself. For example, since the Air Electronics Officer's position has not been modeled it was necessary to implement the avionics and battery bus somewhere within the cockpit. The logical choice for this is the lighting master switch, which you will find in the internal checks given in the Flight Reference Cards. At the rear of the manual, you will find a section entitled 'Flight Reference Cards'. This contains the primary checklists for each stage of flight, and once again it is simply an edited version of the actual flight reference cards used operationally by Vulcan crews. The internal checks are fairly comprehensive up to the point of engine start, which mirrors the amount of systems that need to be brought to life before it is possible to fly this aircraft. Enjoy! Paul Frimston Team Vulcan Crew Chief 3

Important information Disclaimer & End User License Agreement Please remember that this product is for entertainment purposes only and as such should not be used for real world flight training. Not all systems have been simulated and those which have been simulated are done so using the limitations of the Microsoft Flight Simulator platform. Any enquiries regarding commercial, military or academic use of this program should be directed via e-mail to [email protected] Furthermore, all components of this product are copyright IRIS Flight Simulation Software. NO replication, reduction or reverse engineering of this software, either in whole or in part, is permitted in ANY form without the express written permission of IRIS Flight Simulation Software. By installing this software, you are hereby agreeing to the above terms and conditions.

About this guide This guide has been written to familiarize new users to the systems, operations and handling of the IRIS Pro Series Vulcan B.2 product. It is highly recommended that users have a working knowledge of Microsoft Flight Simulator and the theory of flight PRIOR to running this product. By reading and learning the Pilot Manual prior to flying and keeping it to hand during your flight for reference, you will gain the most enjoyment from this product.

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Aircraft Specifications

General characteristics (Vulcan B.2) Crew: 5; Pilot, Co-Pilot, Navigator Plotter, Navigator Radar and Air Electronics Officer Length: 99 ft 11 in (30.45 m) Wingspan: 111 ft 0 in (33.83 m) Height: 27 ft 2 in (8.28 m) Wing area: 3965 ft² (368.4 m²) Empty weight: lb (kg) Loaded weight: 199,585 lb (90,530 kg) Useful load: 21,000 lb (9,550 kg) Maximum Take-Off Weight: 204,000 lb (92,500 kg)

Powerplant: 4× Rolls Royce Olympus 201/301 turbojets, 17,000 lbf/20,000 lbf (76 kN/355.9 kN) each

Performance: Maximum speed: 645 mph (1,040 km/h) Cruise speed: 625 mph (1,005 km/h) Range: 2,300 mi (3,700 km) Service ceiling: 62,300 ft (19,000 m) Wing loading: 50 lb/ft² (246 kg/m²)

Armament: 1x Blue Steel cruise missile semi-recessed in the fuselage or 1x Yellow Sun Mk.2 nuclear bomb or 21x 1,000 lb (450 kg) bombs. Aircraft participating in the Falklands war also carried 2x AGM-45 Shrike anti-radiation missiles under the 5 wings.

Section 1. Cockpit Systems Avro Vulcan B.2 Cockpit Layout

The Vulcan cockpit is renowned for being quite a claustrophobic experience for the crew due to the small amount of visibility offered which we have aimed to replicate in this simulation. The cockpit is split up over seven distinct sections to aid in learning. Whilst some elements of the cockpit have not been replicated due to simulation limitations, there are still many items simulated to make operation of this Vulcan an in-depth and rewarding experience. The image above shows the Vulcan B.2 in Virtual Cockpit mode. A description of the highlighted areas can be found in the following pages.

6

Section 1. Cockpit Systems Avro Vulcan B.2 Cockpit Layout (cont.) Avro Vulcan Virtual Cockpit Layout Overview 1.

1st Pilots Instrument Panel featuring; - Primary flight instrumentation - Director horizon - Beam compass - 1st Pilot‟s control column

2.

Center Instrument Panel featuring; - Engine temperature, RPM and oil pressure instrumentation - Control surfaces indicators - System warning lights and dolls-eyes - MFS selector - Tail parachute switch - Landing gear controls and indicators

3.

Co-pilot’s Instrument Panel featuring; - Backup flight instrumentation - Fuel flow instrumentation - ADF bearing indicator

4.

Port Console featuring; - Engine starter systems - Powered flight control system - 1st pilot‟s oxygen system - Bomb bay and ordnance system

5.

Retractable Console featuring; - Engine throttle levers - Fuel quantity indicators - Fuel system controls - Autopilot control panel

6.

Starboard Console featuring; - In-flight refueling system - Airframe and engine heating system - Engine air cross-feed system - Co-pilot oxygen system - Powered Flight Controls

7.

Dashboard Instrumentation featuring; - E2B compass - Tail clearance warning lights - Engine fire warning lights 7

Section 1. Cockpit Systems Avro Vulcan B.2 1st Pilot’s Instrument Panel

1.

Mach gauge - Displays the current speed of the aircraft relative to the speed of sound (mach 1.0) 2. Radio altitude - Displays the current altitude of the aircraft above ground level 3. Windscreen wiper switch - Toggles the windscreen wipers on or off. (NF) 4. Airspeed indicator - Displays the current indicated airspeed of the aircraft in knots. 5. Director horizon - Displays the current attitude information of the aircraft along with yellow reference bars for localizer and glide-slope information. 6. Vertical speed indicator - Displays the current ascent or descent rate of the aircraft in thousands of feet per minute. 7. Altitude indicator - Displays the current altitude of the aircraft above sea level referenced to barometric pressure. 8. Beam compass - Displays the current aircraft heading on a compass rose, along with NAV1 needle and Heading bug for autopilot and reference use. 9. Attitude indicator - Provides basic attitude information for the aircraft. 10. Distance indicator - Provides distance from tuned NAV1 DME station up to 20 miles away. 11. 1st Pilot’s oxygen flow indicator - Displays white if oxygen flow is supplied. 12. ILS marker light - Displays blue when passing over runway outer marker. 8

Section 1. Cockpit Systems Avro Vulcan B.2 Center Instrument Panel

1.

General warning light - Illuminates when any of the top row of lights or dolls-eye warnings appear, with the exception of bomb bay and airbrake status. 2. PFC warning - Shows white when Powered Flight Controls are inoperative. 3. Artificial feel warning - Shows white when artificial feel unit is inoperative. 4. Auto stabilizer warning - Shows white when autopilot stabilizer inoperative. 5. Airbrake indicator - Shows white when airbrake extended in any position. 6. Alternator fail warning - Illuminates when engine alternator power is not detected. 7. Bomb door indicator - Shows white/black hash when bomb doors are open. 8. Canopy unlocked indicator - Shows white when the canopy is unlocked and unsafe. 9. Entrance door unlocked - Shows white when the entrance door is unlocked and open. 10. Pitot heat warning - Shows white when pressure head heat system is turned off. 11. Accelerometer - Displays the current aircraft acceleration in G. 12. Control surface indicator - Displays the current position of the aircrafts elevator, rudder and aileron control surfaces. 9

Section 1. Cockpit Systems Avro Vulcan B.2 Center Instrument Panel (cont.)

13. Military Flight System selector - Operates in conjunction with the Vulcan autopilot.  Upper knob selects between REMOTE (GPS Flight-plan Hold) and LOC (NAV1 Localizer) for autopilot track hold.  Lower knob selects between MACH hold (If IAS hold is selected on the autopilot panel) or DATUM hold (Heading hold) if the heading hold master switch is engaged on the autopilot panel. 14. Jet Pipe Temperature gauges - Displays the current Jet Pipe Temperature of the Vulcan‟s four main engines (engines 1 to 4, left to right respectively) in degrees Celsius. 15. Tail parachute switch - Release tail parachute for additional braking on shorter runways or higher landing speeds. Click to toggle on or off. 16. Autopilot elevator servo load - Shows current elevator trim. 17. Fuel flow pressure indicators - Show white when engine fuel flow pressure drops to unsustainable levels. 18. Engine RPM gauges - Displays the current engine rpm in percent of the Vulcan‟s four main engines.

10

Section 1. Cockpit Systems Avro Vulcan B.2 Center Instrument Panel (cont.)

19. Engine oil pressure gauges - Displays the current oil pressure of the Vulcan‟s four main engines. 20. TACAN compass - Displays the current heading and distance to the tuned NAV2 VOR or VOR/DME station relative to north. 21. Hydraulic pressure gauge - Displays the current hydraulic pressure of the aircraft‟s hydraulic systems. 22. Landing gear pushbuttons - Press to raise or lower the aircraft‟s landing gear assembly. 23. Fuel center of gravity indicator - Displays the current CofG for the fuel tank systems. (NF) 24. Landing gear lights - Displays three green lights for down and locked landing gear. Displays red when unlocked and either raising or lowering and no lights mean fully retracted landing gear.

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Section 1. Cockpit Systems Avro Vulcan B.2 Co-pilot’s Instrument Panel

1.

Radio altimeter warning lights - Three lights corresponding to the following values above ground level.  Upper Light - Aircraft is between 180 and 200 feet above ground level.  Middle Light - Aircraft is between 80 and 100 feet above ground level.  Lower Light - Aircraft is between 20 and 50 feet above ground level. 2. Mach gauge - Displays the current speed of the aircraft relative to the speed of sound (mach 1.0) 3. Airspeed indicator - Displays the current indicated airspeed of the aircraft in knots. 4. Director horizon - Displays the current attitude information of the aircraft along with yellow reference bars for localizer and glide-slope information. 5. Vertical speed indicator - Displays the current ascent or descent rate of the aircraft in thousands of feet per minute. 6. Fuel flow indicator - Displays the current rate of fuel flow for each engine. 7. Altitude indicator - Displays the current altitude of the aircraft above sea level referenced to barometric pressure. 8. ADF indicator - Displays the heading to the tuned ADF station referenced to north. 9. Beam compass - Displays the current aircraft heading on a compass rose, along with NAV1 needle and Heading bug for autopilot and reference use. 10. Total fuel flow gauge - Displays the total fuel flow for all engines along with total fuel used from engine start. 12

Section 1. Cockpit Systems Avro Vulcan B.2 Port Console

1.      

2. 3. 4. 5. 6.

Engine starter panel - Encompasses the following items; Ignition Switch - Turn on to initialize engine ignition system. Air Cross-feed Indicator - Shows striped when airflow is in the engine starter system. Starter Master Switch - Turns the Master Starter system on or off. Rapid Start Button - Press to start the rapid start system. Starter selector switch - Toggle to choose between conventional or rapid start procedures. Engine 1 through 4 starter pushbuttons - Used in conjunction with the „normal‟ starter selection switch setting and engine air cross-feed system to turn over and start the four main engines of the Vulcan. RT panel and TFR panel - Not simulated in this version. Please use Shift+2 keyboard command to access radio console. Bomb bay and ordnance indicators - Toggles the bomb bay doors open or closed, with the exception of the Blue Steel variant where the switch raises or lowers the bottom fin of the Blue Steel nuclear missile for landing. Cockpit Floodlighting and instrument panel backlighting knob - Turn to toggle night lighting on or off. Pilot’s oxygen indicator - Displays current oxygen remaining on the pilot‟s oxygen tanks. Green switch toggles oxygen flow on or off. Powered Flight Control system - Shows red when no power provided to the aircraft flight controls. Click each switch to extinguish red lights for 13 control operation.

Section 1. Cockpit Systems Avro Vulcan B.2 Center Console

1. 2. 3. 4. 5. 6. 7. 8. 

Fuel group 1 (left tanks 1,4,5 & 7) quantity indicator - Displays the current fuel quantity of fuel group 1 (Left Aux Tank in FSX). Fuel group 2 (left tanks 2,3 & 6) quantity indicator - Displays the current fuel quantity of fuel group 2 (Left Tip Tank in FSX). Fuel group 3 (right tanks 2,3 & 6) quantity indicator - Displays the current fuel quantity of fuel group (Right Tip Tank in FSX). Fuel group 4 (right tanks 1,4,5 & 7) quantity indicator - Displays the current fuel quantity of fuel group 3 (Right Aux Tank in FSX). Rudder trim rocker switch - Move left or right to adjust the aircraft‟s rudder trim. Rudder trim indicator - Displays the current amount of trim left or right of the aircraft‟s rudder. Throttle levers - The four engine control levers for the Vulcan‟s main engines. At the base of each lever is a toggle for the HP Cock which can be toggled on or off to cut or commence fuel flow to the engines. Airbrakes lever - Move to adjust the aircraft‟s airbrake system. NOTE: the airbrakes in the Vulcan in FSX are four stage brakes which use the flaps command to operate. This allows us to provide incremental drag from the flaps command over the four stages of brake movement. 14

Section 1. Cockpit Systems Avro Vulcan B.2 Center Console (Fuel Management Panel)

9. Fuel management panel - Information on this panel is as follows; 9a. Engine fuel control switches - Toggles between automatic fuel management or manual fuel management for all engines. 9b. Fuel tank pump switches - Toggles fuel pumps for each aircraft tank. NOTE: If running in manual fuel management mode, ALL fuel tank pumps must be ON for a set group to allow fuel flow from that group. For example, fuel tank pumps 1,4,5 & 7 must be ON to allow fuel flow from the Left Aux Fuel Tank in Flight Simulator. 9c. Fuel group 1 & 2 cross-feed indicator and switch - Turn on to allow fuel to flow to engine 1 and 2 from fuel group 1 and 2. 9d. Bay fuel cross-feed switch and indicator - Turn on to feed engines 2 and 3 from the bay tanks (if fitted) or alternately all four engines if left and right cross-feed switches are also on. 9e. Fuel group 3 & 4 cross-feed indicator and switch - Turn on to allow fuel to flow to engine 3 and 4 from fuel group 3 and 4. 9f. Forward bay fuel tank pump switches - Turn on to flow fuel via center cross-feed to the main engines from forward bay tank (External1 Tank in Flight Simulator.) 9g. Aft bay fuel tank pump switches - Turn on to flow fuel via center crossfeed to the main engines from aft bay tank (External2 Tank in FSX.) 15

Section 1. Cockpit Systems Avro Vulcan B.2 Center Console (Autopilot Panel)

10. Aircraft autopilot panel - Information on this panel is as follows; 10a. Track hold pull-switch - Pull to engage Track Hold. When on, aircraft follows selected NAV1 localizer, based on MFS Selector switch position. 10b. Autopilot channel switches - Turns on autopilot control of elevator, aileron and rudder channels. ALL must be ON for the autopilot to have functional control of the aircrafts control surfaces. 10c. Glide pull-switch - Pull to engage Approach hold in conjunction with Track hold for ILS approaches. If Track hold is turned OFF whilst approach hold is on, approach hold will be lost. 10d. Power pull-switch - Pull to turn on Autopilot power. NOTE: This switch only instigates power to the unit and does not engage or disengage the autopilot system. A white indication will show when the autopilot is receiving power. 10e. Heading master pull-switch - Pull to arm heading hold based on position of the MFS Selector switch. 10f. Autopilot engage pull-switch - Pull to engage autopilot functions. A white indication will show when the autopilot is engaged. 10g. Autopilot IAS/Altitude pull-switch - Pull to engage the IAS or Altitude Hold function. Rotate the switch to toggle between IAS or Altitude Hold. NOTE: IAS and Altitude values for this function are taken from the time the hold is turned ON. Also note that If MACH is selected on the MFS Selector whilst IAS hold is engaged, the aircraft will hold the current MACH instead of the current IAS. 16

Section 1. Cockpit Systems Avro Vulcan B.2 Starboard Console

1.

Co-pilot’s oxygen indicator - Displays the current oxygen level for the copilot‟s feed system. 2. Engine air switches - Used in conjunction with the starter system to cross-feed engine air from engine 1 to other engines in the startup sequence. 3. Cabin air switches - Used to toggle airflow into the cabin from the air-con systems. 4. RAM air flow - Turn on to flow RAM air into the cockpit area. 5. Pressure head heater switch - Toggles the pitot heater system on or off. 6. Engine refuel pressure indicator - displays the current PSI of fuel flowing into the tanks from in-flight refueling. 7. In-flight refueling indicators - Illuminates green when tanks are being filled from in-flight refueling procedures. 8. Bay tank pressurization indicators - displays white when quantity of fuel in bay tanks is getting low (generally below 5% of capacity). 9. In-flight refueling master switch - Turn on when in refueling conditions to commence refueling of the aircraft in flight. 10. Airframe heat switches - Toggle airframe heating between automatic and manual control. 11. Engine anti-icing manual heat controls - Toggles the engine anti-icing on or off.

17

Section 1. Cockpit Systems Avro Vulcan B.2 Starboard Console

12. Electrical Master Switch - Turns on master electrical circuits, avionics circuits and lighting circuits. 13. ID Light Switch - Turns on the rotating beacon lights on the exterior of the aircraft. 14. Landing Light Switch - Toggles the aircraft landing lights. (NOTE: The landing lights have a safety blow in switch which retracts them automatically if the aircraft exceeds 170 knots with the landing light switch on) 15. Navigation Light Switch - Toggles the exterior navigation lights on or off.

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Section 1. Cockpit Systems Avro Vulcan B.2 Dashboard Instruments

1. 2. 3. 4. 5. 6. 7.

1st pilot’s compass - Displays the current compass heading of the aircraft. Co-pilot’s compass - Displays the current compass heading of the aircraft. Tail clearance warning light - Indicates yellow to warn of impending tail-strike and yellow and red when tail strike has occurred. Engine 1 fire warning light - Illuminates when engine is on fire. Engine 2 fire warning light - Illuminates when engine is on fire. Engine 3 fire warning light - Illuminates when engine is on fire. Engine 4 fire warning light - Illuminates when engine is on fire.

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Section 2. Airframe Limitations General The Vulcan B Mk 2 is designed for manoeuvres appropriate to the role of a medium bomber, in worldwide conditions. Aerobatics, stalling and spinning are prohibited. Speed must not be reduced below that for the onset of pre-stall buffet and in any case not below the threshold speed for the weight less 5 knots. There is no height restriction on the aircraft because of airframe limitations.

Speed and Mach Number Limitations a) With all PFC working : Maximum speed above 15,000 feet – 330 knots or 0.93M (0.92 with Mk 301 engines), whichever is less. (Elevator forces are not to be trimmed out above 0.90M) b) With all PFC working : Maximum speed below 15,000 feet – when operationally essential, with any bomb load up to 16,000 lbs, 375 knots c) With one or more PFC inoperative : 0.90M Maximum speeds for operation of the services. The speed for operating a service also applies to flight with the surface extended: a) Airbrakes . . . No restriction. b) Bomb doors . . . Up to the normal limiting speed of the aircraft. c) Undercarriage . . . 270 knots (0.90M above 40,000 feet). d) RAT . . . 330 knots or 0.93M (0.92, Mk 301 engines). e) Tail Parachute . . . 145 knots (max). Any parachute streamed above 135 knots is to be examined before re-use. f) The tail parachute must be jettisoned at speeds between 50 and 60 knots. In an emergency, the parachute may be retained until the aircraft has stopped.

Crosswind Limitations Maximum crosswind component for take-off, landing or streaming brake parachute: 20 knots

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Section 2. Airframe Limitations G Limitations The following accelerometer readings are not to be exceeded: AUW (lb)

IMN

Max indicated G with Aileron Angle Negligible Angle Large Angle

Up to

Up to 0.89

2.0

1.8

160,000

0.89 to 0.93

1.8

Prohibited

160,000 to

Up to 0.89

1.8

1.5

190,000

0.89 to 0.93

1.5

Prohibited

Above

Up to 0.93

1.5

Gentle

190,000

manoeuvres only

Note 1: Full aileron may be applied up to the indicated Mach numbers quoted, but aileron is not to be applied rapidly. Note 2: Manoeuvres involving simultaneous application of large aileron angles and normal acceleration are not to be executed at indicated Mach numbers greater than 0.89. Note 3: Manoeuvres under zero or negative g conditions are prohibited.

Weight Limitations Maximum for take-off and emergency landing . . . 210,000 lb Normal landing . . . 140,000 lb If, in an emergency, the aircraft is landed at 195,000 lb or more, the rate of descent at touchdown must be kept to a minimum and the angle of bank on the approach must not exceed 15º Simulated asymmetric flying is not permitted at weights above 195,000 lb

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Section 3. Engine Limitations Condition

Time Limit

Engine Speed % RPM

Max JPT (Celsius)

Maximum for take-off and operational necessity

10 minutes

100

670

Maximum continuous

Unlimited

97.5

610

Ground idling minimum

Unlimited

24.5

610

Overspeed

20 seconds

104

-

During start

-

-

700

To avoid resonant frequencies which could affect engine fatigue life, the RPM band 95% ±1½% is to be avoided up to FL300.

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Section 4. Handling STARTING, TAXIING AND TAKE-OFF Starting Engine 1 Using the Compressed Air Installation The checks before starting are given in the flight reference cards. Press the engine 1 starter button and check that the indicator light in the button comes on, showing that the air control valve has opened. Wait for 10 seconds, checking that the oil pressure and RPM are rising, then move the HP cock lever to the idling gate. During starting, the JPT normally rises to 300°C to 400°C, then falls to approx 250°C as the engine accelerates. If the JPT continues to rise and it appears that 700°C will be exceeded, close the HP cock and isolate the starter motor by switching OFF the engine master switch. After a normal start, the starting cycle is terminated automatically by the overspeed switch. The light in the starter button goes out. Starting the Remaining Engines Individually Using Air Cross-bleed The checks before starting are given in the flight reference cards. Set the RPM of number 1 engine to 50% and check that its engine air switch is open. Open the engine air switch of the engine to be started, and then start that engine in the manner described above. Rapid Starting of Engines In order to gain full benefit from the rapid start installation, a complete combat readiness check should be carried out before engine starting. On completion of the combat readiness check, leave all systems selected as required for take-off. Carry out the checks in the flight reference cards. Before starting the engines, at least one booster pump per group should be on. To start the engines, move all throttle levers to the 50% RPM position, select the master switch ON and press the master Rapid Start button. Engine light up is indicated by rising jet pipe temperature after approximately 5 seconds. During engine acceleration, check the indications of oil pressure, JPT and fire warning. When the JPT on any engine has stopped rising, wait a further two seconds and close all throttles to the idling position.

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Section 4. Handling STARTING, TAXIING AND TAKE-OFF (cont.) Taxiing Ensure the parking brake is fully off before taxiing. The thrust required to overcome the inertia of the aircraft and tire set varies with the AUW and surface, but large amounts of thrust are rarely needed. Once the aircraft is in motion, sufficient thrust for normal taxiing is obtained with all engines idling. At light weights, it is difficult to keep the speed down with all engines running. It is recommended, therefore, that on completion of a sortie, the outboard engines are shut down to reduce brake load. Take-off Complete the checks before take off before entering the runway. Align the aircraft with the runway and, with the brakes applied, open the throttles to 80% RPM. Check for significant discrepancies between individual engine indications. When the engines are stabilized, switch on airframe anti-icing if required (30 seconds max before take-off). Ensure that the parking brake is off, release the brakes then open up the throttles to full thrust. If the brakes are released suddenly, there is a tendency for the nose to rise, but it is unlikely that the nose wheel will leave the runway. There is no tendency to swing, and directional control can be maintained by nose wheel steering / rudder application throughout the take-off run. Acceleration is good, even at high weights, and is very rapid if full power is used at lighter weights (below 160,000 lb AUW). At the rotation speed (see table on the next page), ease the control column back so that the aircraft becomes airborne. Apply the brakes for 4 seconds and select undercarriage up; allow the aircraft to accelerate to the initial climb speed as the undercarriage is retracting, and continue to accelerate to climbing speed.

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Section 4. Handling STARTING, TAXIING AND TAKE-OFF (cont.) Take-off reference table AUW (lb)

Rotation speed (knots)

Initial climb speed (knots)

150,000 and below

135

148

160,000

139

148

165,000

141

149

170,000

143

151

180,000

148

156

190,000

153

160

195,000

155

163

200,000

157

165

204,000

162

170

After Take-off Keep slip and skid to a minimum while the undercarriage is travelling, in order to reduce stresses on the undercarriage door brackets. The undercarriage retracts in 9 to 10 seconds, and no difficulty is experienced in achieving a clean aircraft by the undercarriage limiting speed of 270 knots. Whenever possible, the undercarriage should be completely retracted by 200 knots. There is no appreciable trim change during take-off but, as speed increases, a steadily increasing push-force is required on the control column is necessary, because of the rapid increase in speed. At a safe height, throttle the engines to 93%. Carry out the after take-off checks as soon as possible. Engine RPM creep in the climb, and 93% must be maintained by use of the throttles up to FL 300. Above FL300, set and maintain 95% until top of climb is reached. 95% is the maximum permitted RPM for day-to-day operation in order to conserve engine life. Under operational conditions, or when specifically authorized, open the throttles fully and climb at maximum continuous power.

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Section 4. Handling STARTING, TAXIING AND TAKE-OFF (cont.) Aborted Take-Off Procedure In all instances where the take-off run has to be aborted the following actions are to be taken: a. Warn crew aborting. b. Close the throttles. c. Select airbrakes to high drag. d. Stream the Tail Brake Parachute if speed is between 75 and 145 knots. e. Apply maximum continuous braking. Climbing The recommended climb speed is 250 knots to 20,000 feet and then 300 knots up to a height where this speed coincides with 0.86M.

26

Section 4. Handling CIRCUIT AND LANDING PROCEDURES Descent Cruise Descent Close throttles and descend at 250 kts (estimate as far as speed). Time to Descend 1 hour Normal Descent Close Throttles, select MEDIUM airbrake and maintain 250 kts. Rapid Descent a. Using Airbrakes only, close throttle extend Airbrakes to HIGH DRAG and dive aircraft at 0.90 Mach/300 kts. b. Emergency Descent Select HIGH DRAG airbrakes, when speed gets below 270 kts, lower the landing gear and descend at 0.88 Mach/260 kts to 40,000 ft, then 200 kts below 40,000. Time to Descent from 56,000 ft to 40,000 ft1.5 minutes.

Joining the Circuit Before joining the circuit, carry out the airfield recovery checks. Pre-Landing checks should be completed on the downwind leg. The aircraft handles comfortably at threshold speed plus 30 knots (see table) on the downwind leg. Visual Approach While visual circuits are possible in conditions of poor visibility, the restricted view from the cockpit, particularly during the line-up phase, does not lend itself to this procedure ; whenever possible, make an instrument approach in these conditions. MEDIUM DRAG airbrake is normally selected when leaving the downwind position and HIGH DRAG before crossing the runway threshold. Make the final turn at pattern speed (threshold + 30 knots), adjusting the speed to approach plus 10 knots by the mid-point of the turn ; aim to achieve approach speed when lined up with the runway. Cross the threshold with power on at the correct speed for the AUW. From considerations of directional control, the minimum recommended approach speed is 135 knots. However, when landing at weights of 110,000 lb and below, the threshold speed may be reduced to 120 knots to avoid excessive float. At high AUW, directional control is poor in the approach configuration, unless sideslip is kept to a minimum by careful co-ordination of rudder and aileron. Limit angles of bank to a maximum of 15° during the final approach. 27

Section 4. Handling CIRCUIT AND LANDING PROCEDURES (cont.) Approach Reference Speeds AUW (lb)

Pattern speed (knots)

Approach speed (knots)

Threshold speed (knots)

120,000 and below

155

135

125

130,000

160

140

130

140,000

165

145

135

150,000

169

149

139

160,000

173

158

143

170,000

177

162

147

180,000

181

166

151

190,000

185

170

155

200,000

189

174

159

210,000

193

178

163

Landing If it is necessary to land at an AUW greater than 140,000 lb, a runway of 9000 feet or more should be used. The tail brake parachute (TBC) may be streamed at 135 knots (145 knots maximum) and should be jettisoned between 50 and 60 knots. Fly the circuit and approach at the speeds recommended for the weight. A safe margin for control of the aircraft is allowed with up to 30° of bank angle at pattern speeds and 20° bank angle at approach speeds (15° at approach speed above 195,000 lb). During the later stages of the approach, but not before decision height on an instrument approach, HIGH DRAG airbrakes may be selected and speed reduced so as to cross the threshold with power on at the recommended speed. Maintain the correct approach speed by careful use of the throttles. At 195,000 lb and above, the rate of descent at touch-down must be kept to a minimum.

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Section 4. Handling CIRCUIT AND LANDING PROCEDURES (cont.) Landing (cont.) Normal Landing. Aerodynamic braking may be used at all weights. After touch-down, when both main bogies are firmly on the ground, raise the nose progressively as speed is reduced, until the control column is fully back. Because of the small ground clearance at the wing tips and the high angles of incidence associated with aerodynamic braking, any mishandling in the lateral sense may result in damage to the wing tips. Bank angles in excess of 3½° are significant in this respect. Aerodynamic braking must not be continued below 85 knots if the headwind is greater than 25 knots, since there is a possibility of the tail being scraped. An amber and red light on the windscreen pillar in front of the 1st pilot come on when the tail of the aircraft is too close to the runway. Short Landing. Cross the runway threshold at the lowest safe height and at the calculated threshold speed. Provided that the speed is below 145 knots, stream the TBC as soon as the main wheels are on the runway. Use aerodynamic braking until the TBC has developed, then lower the nose. When the nose wheel is on the runway, apply maximum continuous braking. Crosswind Landing. A crosswind landing, using the crab technique, presents no special difficulty in crosswind components up to the limitation of 20 knots. When yawing the aircraft into line with the runway prior to touch-down, there is a tendency for the into-wind wing to rise; this tendency may be countered by prompt application of aileron. Landing without Airbrakes. When landing without airbrakes, use the normal procedure but a longer approach is advisable. To avoid high sink rates developing if the engines are throttled back to the slow response range, any necessary increase in power must be anticipated. Overshooting Overshooting from any height presents no difficulties. Open the throttles as necessary and climb away. At a safe height, if leaving the circuit, complete the overshoot checks. At low AUW, the aircraft accelerates rapidly if full power is applied on overshoot. To avoid an extremely steep climb-away, it is recommended that power is restricted to 80% RPM.

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Section 4. Handling CIRCUIT AND LANDING PROCEDURES (cont.) Roller Landings When making a roller landing, hold the nose wheel close to the runway. Retract the airbrakes and open the throttles smoothly to a minimum of 80% RPM, being prepared for some difference in response from each engine. Avoid any tendency to over control on the rudder. During acceleration, avoid a high nose-up attitude and any tendency to take off below the rotation speed (135 knots up to 150,000 lb). When making a roller landing after an asymmetric approach, lower the nose wheel onto the runway. Before the throttles are opened for take-off they must all be in the idling position; it is essential that RPM on all engines is equal.

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Section 5. Flight Reference Cards INTERNAL CHECKS PFC, auto stabs and feel Main warning lights Reminder MI Bomb doors Director Horizons Airbrakes switch Gold film heating AAPP switch a. PFC, auto stabs and feel b. Reminder MI c. Main warning lights Bomb door normal control Alt 7b check Compasses Canopy unlocked MI Entrance door MI Pitot heat MI Accelerometer Undercarriage

. All OFF, lights on a. Yaw dampers off b. PFC buttons, ten pressed, ten amber lights . Both on . Three white . Normal . Attitude failure flags . Corresponds . LOW. Checked a. Check LOW selected b. Check three MI NORMAL . SHUT / indicating . All ON, lights out . Three black . Out . Corresponds . All indicators checked, power OFF, 500 feet range selected . Synchronized . Black . White . White . Reset .Checked a. DOWN button in b. Three green lights

Brakes / accumulator pressure . Parking Brake ON Two in the green HP Cocks . Shut Fuel contents / CG . Checked Fuel Console . Checked, four MI black a. Pumps checked individually b. One pump on, cross-feed cocks open, four MI black c. Cross-feed cocks closed, all pumps off, four MI white d. Wing cross-feed cocks open, bomb bay pumps checked individually, all MI black. e. Bomb bay pumps off, wing cross-feed cocks closed f. All main pumps on per group, four MI black g. Main selected h. Transfer switch centre, guarded 31

Section 5. Flight Reference Cards INTERNAL CHECKS (cont.) Autopilot Bomb bay, wing / fuselage fire warning lights Windscreen demister Cabin air switches Ram air valve External lights master switch Navigation lights Tank pressurization Air-to-air refueling panel Engine / airframe anti-icing Systems check

. Power ON, three channels IN . Checked . Checked and OFF . SHUT . SHUT . ON . FLASH . OFF, four MI black . All off . OFF . Complete

ENGINE STARTING Rapid Start Clearance to start Throttle Air selector switch Ignition switch Engine master switch Engine air switches Individual start button

. Obtained . Set to 50% RPM position . Rapid . On . On . All . Pressed

Normal Start Clearance to start . Obtained Air selector switch . Normal Ignition switch . On Engine master switch . On Air cross-feed MI . Open Engine RPM . 50% Appropriate engine air switches . OPEN, remainder SHUT Individual start button . Pressed. Checks During Engine Starting Oil Pressure Fuel flow JPT Fire warning Start indicator light

. Rising . Checked . Less than 700 degrees C . Out . Out at completion of starting cycle 32

Section 5. Flight Reference Cards AFTER START CHECKS Engine master switch Ignition switch Air cross-feed MI Fuel Console Idling RPM Engine air switches Cabin air switches Engine anti-icing Airbrakes Hydraulic pressure Bomb door normal operation

. OFF . OFF . SHUT . As required . Checked . All SHUT . Both SHUT . As required . Checked IN, black MI . Checked, normal . Checked a. Select OPEN, MI white, 8 seconds maximum b. Select close, MI black, pressure normal

TAXI CHECKS Pre Taxi Pitot heat Entrance door Landing lamps Parking brake

. ON . Closed, MI black . As required . OFF

During Taxi Brakes and nose-wheel steering Hydraulic pressures Instruments

. Both pilots check . Checked, two in the green . Functioning correctly

PRE TAKE-OFF CHECKS PFC / stab aids panel Magnetic indicators Fuel Console Flight instruments Altimeters Take-off data Crew brief Cabin air switches Engine air switches

. All lights out . All black . Checked . All checked . All set and checked . Checked . Completed . Port or starboard OPEN . 1 and 2 or 3 and 4 OPEN (all OPEN if anti-icing required)

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Section 5. Flight Reference Cards AFTER TAKE-OFF / OVERSHOOT CHECKS Undercarriage Landing lamps Tank Pressurization Cabin air switches Engine air switches Engine / airframe anti-icing Bomb bay tanks ILS

. UP (button fully in), lights out . Retracted . Four MI black . Port or starboard OPEN . 1 and 2 or 3 and 4 OPEN (all OPEN if anti-icing required) . As required . As required . Off

CLIMB CHECKS Note: If flight is to remain below 20,000 feet, these do not need to be carried out. Altimeters set as required. 20,000 feet Altimeters Electrics

. 1013 MB set . AAPP master switch OFF

Top of Climb Gold film heating Engine air switches Cabin air switches Airframe Anti-icing

. MEDIUM . All OPEN . Both OPEN . As required

PRE-DESCENT CHECKS Route weather Altimeters Safety altitude and minimum FL Alt 7b Fuel and CG Engine air switches Cabin air switches Engine / airframe anti-icing

. Checked . Sub-scales set . Checked . ON, 5000 feet range . Contents checked, CG adjusted . 1 and 2, or 3 and 4 SHUT (all OPEN if anti-icing required) . Port or starboard SHUT . As required

AIRFIELD RECOVERY CHECKS Airfield weather Safety altitude Altimeters Fuel and CG ILS

. Checked . Checked . Subscales set . Contents checked, CG adjusted . ON 34

Section 5. Flight Reference Cards PRE LANDING CHECKS Undercarriage Brakes Fuel Landing lamps Engine air switches

. DOWN (button fully in), three green lights . Parking brake OFF, pressures checked, two in the green . Contents checked, switches set: Auto/Manual switches to AUTO All pumps ON . As required . All SHUT (All OPEN if anti-icing required)

AFTER LANDING CHECKS Brake parachute . Jettisoned Airframe anti-icing . OFF Engine anti-icing . As required Engine air switches . All SHUT Brake check . If required Parking brake . As required Gold film heating . Low PFC and auto stabs . Off except rudder Airbrakes . In Autopilot . Power OFF Alt 7b . OFF HP cocks . No 1 and 4 SHUT Fuel pumps . 1 on per running engine Hydraulic and brake pressure . Checked, two in the green

SHUTDOWN CHECKS Parking brake Rudder PFC Bomb doors Engine master switch Landing lamps Entrance door HP cocks Fuel pumps External lighting Pitot heater Engine air switches Cabin air switches Engine anti-icing

. On . Stop. All PFC lights on . As required . OFF . Retracted . Open . SHUT . All OFF . All OFF, master OFF . OFF . All SHUT . Both SHUT . OFF

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Section 6. Systems Simulation SYSTEMS SIMULATION The following is some details of systems simulated in the IRIS Pro Series Vulcan B.2. Please note that some of these systems may not be completely accurate and are included for your entertainment purposes. In Flight Refueling Integral to the B.2 aircraft, we have included an option for in-flight refueling with the Vulcan. To refuel the aircraft mid-flight, the aircraft MUST meet the following conditions; The aircraft must be between 15,000 feet and 17,000 feet ASL. The aircraft must be between 250 and 270 knots IAS. The refueling master switch must be turned on. If the above conditions are met, the aircraft will begin to refuel itself in 25% lots every 96 seconds. Please note that in-flight refueling does not fill the bomb bay tanks. NOTE: Whilst some of the aircraft are not fitted with in-flight refueling probes, we have applied the in-flight refueling option across the package for your entertainment purposes, (and to enjoy some longer flights!) Changing Aircraft NOTE: Changing, or reloading aircraft will result in ALL cockpit settings returning to default positions. This includes, but is not limited to the following systems;   

PFC Systems return to OFF status FUEL control systems return to manual/pumps off status Autopilot systems return to power off status

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Section 6. Systems Simulation SYSTEMS SIMULATION (cont.) Powered Flight Controls The PFC in the actual aircraft are quite complex and control powered access to aileron, rudders and elevator movement over each of the aircraft‟s control surfaces. In this simulation we have been unable to authentically replicate the PFC system in full and have instead opted for a simple on/off function to the flight surfaces. When loading the aircraft for the first time, you will notice a bank of red pushbuttons to the left of the 1st pilot‟s seat. These are grouped in pairs and control power to each of the Vulcan‟s control surfaces. In this simulation, operation of the Vulcan‟s control surfaces can only be done once ALL of the red lights have been extinguished by pressing each pushbutton once. To turn off the PFC and thus disable operation of the powered flight controls, you simply need to ensure that each PFC pushbutton is extended and a corresponding red light is shown. Only when ALL red lights are showing, will the PFC system be shut down. Artificial Feel System In the aircraft, the artificial feel system provides a form of force feedback to the joystick which provides a form of control stick resistance to the pilot to avoid overstressing the airframe. This is something we cannot simulate (short of putting elastic bands on your joystick!) So the artificial feel light and magnetic indicators are attached to the PFC system as a secondary indicator that the control surfaces are working.

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Section 6. Systems Simulation SYSTEMS SIMULATION (cont.) Airbrake System The airbrake system in the Vulcan is a three stage system with a fourth position extension for when the gear is down. As Microsoft Flight Simulator doesn‟t support staged airbrakes, we have taken the decision to tie the airbrakes to the flaps. This allows us to make use of flaps positioning to add different amounts of drag. As such, don‟t use the FS Spoilers command for the Vulcan airbrakes, use the flaps for incremental airbrakes. Sound issues under Windows Vista Due to the way Vista handles sound files in FSX, some users may notice irregularities when switching views or spooling up the engines. If you are experiencing issues such as sound files overlapping or playing when they‟re not supposed to, please contact us on our forums and let us know the following information so that we can look further into fixing these issues;    

Platform being used, ie, Vista 32 bit, or Vista 64 bit Version of FSX being used, ie RTM, SP1, SP2 or SP2/Acceleration System memory Hard drive capacity and space

With your assistance we may be able to find a solution to these and other sound related problems in FSX with Vista. Auto Throttle Whilst the switches were in the cockpit for the auto throttle in the actual Vulcan, the B.2 never had a working auto throttle system. The speed hold was provided by adjustment of the aircraft‟s pitch axis. It was brought to my attention late in development that this was the case and our simulation of auto throttle was incorrect. However, we have decided to use some „artistic licence‟ and have left the auto throttle system in to aid those simmers who prefer not to worry about watching their speed on long flights.

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Credits David Brice

Project Management, Panel and Gauge Artwork & Coding Systems Simulation Documentation Additional aircraft design and simulation conversion

IRIS Sound Studios

Aircraft Sounds

Andrew Nott, Dean Hall, Nick Degnan,

Aircraft Artwork

Military Visualizations Inc.

Original source 3D mesh

Pam Brooker

Flight Dynamics

Paul Frimston

Flight Manual & Checklists TEAM VULCAN Crew Chief Worlds No1 Vulcan nut!

Beta Testers (aka TEAM VULCAN!) Chris Halpin, Chris Sykes, Chris Brisland, Pam Brooker, Conrad Adolf, Bill Mackay Andrew Nott, John Miguez, Matt Wynn, Paul Frimston, Scott Hash, Jeremy Brown, Anthony Douglas & Nick Degnan For further support, please visit and register to our forums at www.irissimulations.com. David “Phoenix” Brice Founder & Product Manager IRIS Flight Simulation Software www.irissimulations.com

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