ECE 331 Digital System Design

ECE 331 – Digital System Design Derivation of Flip-Flop Input Equations and State Assignment (Lecture #24) The slides included herein were taken fro...
Author: Edgar Wilkerson
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ECE 331 – Digital System Design

Derivation of Flip-Flop Input Equations and State Assignment (Lecture #24)

The slides included herein were taken from the materials accompanying Fundamentals of Logic Design, 6th Edition, by Roth and Kinney, and were used with permission from Cengage Learning.

Sequential Circuit Design 1. Understand specifications 2. Draw state graph (to describe state machine behavior) 3. Construct state table (from state graph) 4. Perform state reduction (if necessary) 5. Assign a binary value to each state (state assignment) 6. Create state transition table 7. Select type of Flip-Flop to use 8. Derive Flip-Flop input equations and FSM output equation(s) 9. Draw circuit diagram Spring 2011

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Derivation of Flip-Flop Input Equations

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Derivation of FF Input Equations Example #2: Derive the Flip-Flop input equations for the FSM described by the following state table. Assume that JK Flip-Flops are used in the design.

Excitation Table:

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Q

Q+

J

K

0

0

0

x

0

1

1

x

1

0

x

1

1

1

x

0

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Example #2: FF Input Equations

Present Next State State X = 0 X = 1 S0 S1 S2 S1 S2 S3 S2 S3 S0 S3 S0 S1

Output X=0 X=1 0 1 0 0 1 0 0 1

State Table

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Example #2: FF Input Equations 1. Assign a binary value to each state. 2. Construct the state transition table.

AB 00

A+B+ X=0 X=1

JAKA X=0 X=1

JBKB X=0 X=1

01 10 11

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Example #2: FF Input Equations 3. Construct K-maps for Flip-Flop inputs. 4. Derive the minimized FF input equation.

JA = Spring 2011

KA = ECE 331 - Digital System Design

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Example #2: FF Input Equations 3. Construct K-maps for Flip-Flop inputs. 4. Derive the minimized FF input equation.

JB = Spring 2011

KB = ECE 331 - Digital System Design

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Derivation of FF Input Equations Example #3: Derive the Flip-Flop input equations for the FSM described by the following state table. Assume that SR Flip-Flops are used in the design.

Excitation Table:

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Q

Q+

S

R

0

0

0

x

0

1

1

0

1

0

0

1

1

1

x

0

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Example #3: FF Input Equations

Present Next State State X = 0 X = 1 S0 S1 S2 S1 S2 S3 S2 S3 S0 S3 S0 S1

Output X=0 X=1 0 1 0 0 1 0 0 1

State Table

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Example #3: FF Input Equations 1. Assign a binary value to each state. 2. Construct the state transition table.

AB 00

A+B+ X=0 X=1

SARA X=0 X=1

SBRB X=0 X=1

01 10 11

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Example #3: FF Input Equations 3. Construct K-maps for Flip-Flop inputs. 4. Derive the minimized FF input equation.

SA = Spring 2011

RA = ECE 331 - Digital System Design

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Example #3: FF Input Equations 3. Construct K-maps for Flip-Flop inputs. 4. Derive the minimized FF input equation.

SB = Spring 2011

RB = ECE 331 - Digital System Design

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State Assignment

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State Assignment ●

After the number of states in the state table has been reduced …



A binary value must be assigned to each of the states.





State assignment (or state encoding)



Binary value = state of Flip-Flops

The cost of the logic required to realize the FSM is dependent on the state assignment.

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State Assignment ●

Given: A FSM with three states.



Requires: Two Flip-Flops (A and B) –



Can implement a maximum of four states.

There are 4 x 3 x 2 = 24 possible state assignments.

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State Assignment ●

For a FSM realized using symmetrical FlipFlops (i.e. JK and SR) –

3 unique state assignments for 3-state FSM



3 unique state assignments for 4-state FSM

Binary Spring 2011

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Gray Code 17

State Assignment

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Guidelines for State Assignment

The author provides a set of guidelines by which the optimal state assignment can be selected.

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One-Hot State Assignment ●

Sometimes, reducing the next-state logic is more important than reducing the number of Flip-Flops.



One-hot state assignment may result in minimal next-state logic.

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Uses one Flip-Flop per state.



Exactly one Flip-Flop is set to 1 for each state.

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Example: State Assignments For a 4-state FSM, three possible state assignments are:

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State S0

Binary 00

Gray-code 00

One-hot 0001

S1

01

01

0010

S2

10

11

0100

S3

11

10

1000

# of FF

2

2

4

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Example: State Assignments Binary state-assignment: Present Next State State X = 0 X = 1 S0 S1 S2 S1 S2 S3 S2 S3 S0 S3 S0 S1 State Table Spring 2011

AB 00 01 10 11

A+B+ X=0 X=1 01 10 10 11 11 00 00 01

State Transition Table ECE 331 - Digital System Design

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Example: State Assignments Gray-code state-assignment: Present Next State State X = 0 X = 1 S0 S1 S2 S1 S2 S3 S2 S3 S0 S3 S0 S1 State Table Spring 2011

AB 00 01 11 10

A+B+ X=0 X=1 01 11 11 10 10 00 00 01

State Transition Table ECE 331 - Digital System Design

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Example: State Assignments One-hot state-assignment: Present Next State State X = 0 X = 1 S0 S1 S2 S1 S2 S3 S2 S3 S0 S3 S0 S1 State Table Spring 2011

A+B+C+D+ ABCD X = 0 X = 1 0001 0010 0100 0010 0100 1000 0100 1000 0001 1000 0001 0010 State Transition Table

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Questions?

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