DMET 501: Intro. to Media Engineering For undergraduate students Academic Year 2016/2017, Winter Semester
Lecture 1: Course Information & Introduction 03.09.2016
Dr. Mohammed Abdel-Megeed Salem Media Engineering and Technology German University in Cairo
Outline • Course Information • Introduction • Problem Domain
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Course Information • • • • • •
People Resources Goals Format Overview Grading
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Course Information - People • Lecture: Dr. Mohammed Abdel-Megeed Salem • Saturday: 8:30 am – 10:00 am 10:30 am – 12:00 noon Lecture Hall: H8 • Tutorials: Eng. Abdelrahman Zaki Eng. Sherine Ashraf
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Course Information - Resources • Textbook: Digital Multimedia, Nigel Chapman and Jenny Chapman, 3rd Edition • Web: – http://www.digitalmultimedia. org – http://en.wikipedia.org/wiki/D igital_media
• Tools: Java, Matlab, Adobe Photoshop, Adobe Illustrator and Others. Dr. Mohammed Abdel-Megeed Salem
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Course Information - Format • Weekly lectures of 2 Hours on Saturdays • Weekly Labs 2 Hours • Assignments and Course Projects
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Course Information - Grading • • • •
20% Assignments and Projects 15% 2 out of 3 quizzes 25% Midterm Exam 40% Final Written Exam
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Course Information - Goals • Acquire theoretical and practical foundations to analyze, design, and produce Introduction to Media Engineering – Media theory – Media practice – Current and future media systems and applications
• Learn to apply media theory to media design and semantic web • Gain further experience in project-based learning and teamwork • Develop an enduring framework and methodology for media analysis and design Dr. Mohammed Abdel-Megeed Salem
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Course Information - Overview • This course deals with information representation starting from the basic principles of each media type, describing their digitization and progressing onto issues that arise when media are combined. . • The multimedia component • • • • •
Text and Hypertext, 2-D and 3-D graphics, Image, Voice, Video and Flash.
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Introduction • Medium (sing.), media (pl.) has possible
meanings:
– Storage medium: a means for storing information (e.g., harddisc, CD).
– Transmission medium: a means for transmitting information – – – –
(e.g., fiberoptic, coaxial cable). Input/output medium: a means for converting information (e.g.,loudspeaker, microphone). Representation medium: a means for expressing information (e.g., air pressure, light intensity). Perception medium: a means (of humans) for perceiving content. Data medium: a means for representing or carry data (e.g., Picture, sound, text).
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Introduction – Human Perception Modalities • Seeing (visual): still image, diagram, animation, video • Hearing (audio): music, speech, acoustic signals • Reading (textual): text
– Less common : • Feeling (tactile): braille, force feedback (mostly games) • Taste, smell: next big wave?
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Introduction • Digital media produced anywhere by anyone and are accessible to anyone anywhere • Today’s media users become tomorrow’s media producers • Not 500 TV Channels — 500,000,000 multimedia Web sources Dr. Mohammed Abdel-Megeed Salem
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Introduction • Information/Data can be conveyed in the form of Text, Still images, Web pages, Slideshow presentation, Video, or Sound
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Introduction – Multimedia Types Media
Timebased
Video
Sound
static
animation
Text
Image
Time-Based media: media which exhibit some changes over time Static media: media which not changes over time, of course time pass when you look at a still image , or read a text, but the image don’t change during that time Dr. Mohammed Abdel-Megeed Salem
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Introduction – Multimedia Types • Each media has its own characteristics, leading to distinctive strengths and weakness.
• Always choose the most appropriate medium for your purpose
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Introduction – Multimedia Types Text, still images, sound video, and animation are separate media
Media can be combined into multimedia. Example of digital multimedia: World Wide Web (WWW)
Combines text, images, time based media in a network of pages connected by links
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Introduction – Interactive Multimedia
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Introduction – Interactive Multimedia
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Introduction – Interactive Multimedia
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Introduction – Interactive Multimedia
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Introduction – Interactive Multimedia
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Introduction – Interactive Multimedia
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Introduction - Dimensions • 1D – Audio (speech, music, sound effects, etc.)
• 2D – Photographs – Graphics
• 3D – Video (2D + Time) – Animation (2D + Time) – Computer graphic models
• 4D – Computer graphic model animation (3D + Time) Dr. Mohammed Abdel-Megeed Salem
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Dimensions: Examples f (t)
Pharos of Alexandria: one of the Seven Wonders of the Ancient
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Dimensions : Examples f (x,y)
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Dimensions : Examples
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Dimensions : Examples
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Dimensions : Examples f (x,t)
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f (x,y,t)
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Dimensions : Examples f (x,y,z,t)
http://www.linguistics.uconn.edu/asl/index.html Dr. Mohammed Abdel-Megeed Salem
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Introduction - Tools • Hardware – Audio Recording Devices – Music Instruments – Scanners – Digital Cameras – Camcorders – Mobile Devices – Etc …. Dr. Mohammed Abdel-Megeed Salem
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Introduction - Tools • Software – Adobe Premiere – Adobe AfterEffects – Adobe PhotoShop – FinalCut Pro – Media Streams – Micromedia Flash – Java – Java Script Dr. Mohammed Abdel-Megeed Salem
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Problem Domain • Today people can easily find, edit, share, and reuse media • Computers don’t understand media content – Media is opaque and data rich – We lack structured representations
• Without content representation (metadata), manipulating digital media will remain like wordprocessing with bitmaps Dr. Mohammed Abdel-Megeed Salem
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Problem Domain • Vastly more media will be produced • Without ways to manage it (metadata creation and use) we lose the advantages of digital media • We need to understand multimedia data and find ways to create, retrieve and deal with them.
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Contacts Introduction to Media Engineering, 2016/2017 Dr. Mohammed Abdel-Megeed M. Salem Faculty of Media Engineering and Technology, German University in Egypt, GUC Tel.: +2 011 1727 1050 Email:
[email protected] [email protected] Website: