Date: Start time: End time: No. Weeks: Hours: Material Fee:

Tel: 04-341-4777 [email protected] www.ductac.org Manga! Course Outline Template Course Title: Manga! Age Group: Tutor: Rachel Hamel T...
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Tel: 04-341-4777

[email protected] www.ductac.org

Manga!

Course Outline Template

Course Title:

Manga!

Age Group:

Tutor:

Rachel Hamel

Tutor’s Phone No.

12-18

0567142185

Cost : 12010 AED Day / Date:

Monday Tuesday

Start time:

End time:

No. Weeks:

Hours:

Material Fee:

1pm

3pm

8

2

10 dhs

11am

1pm

8

2

10 dhs

Tel: 04-341-4777

[email protected] www.ductac.org

Manga! Course Description: Tell your story through manga! This class will teach you how to draw the faces, bodies, eyes, and hair of manga characters. You will also learn how to create layouts and lettering to make your own graphic novel. We will break down the process of illustrating into simple steps so that you will learn how tell a story through pictures. This is an excellent class to for anyone who is interested in manga, graphic novels or anyone who would like to strengthen their story-telling skills in a fun creative environment.

Learning Objectives and Outcomes: At the completion of this course, the student will be familiar with the following aspects of drawing manga1. Use of color, blending and shading with following materials: pencils, fine point marker, Copic markers, and charcoal. 2. Understanding of how various art media influence how your characters and plot develop. 3. Drawing manga faces and hair: showing various emotions and expressions in characters. 4. Anatomy of manga characters: proportions, arm, legs, torso, hands and feet. 5. Using movement and foreshortening how to show action in a story. 6. Drawing wrinkles and folds in fabric and creating clothing that tells shows a character’s personality. 7. Formatting a graphic novel, and creating page layouts that communicate your message. 8. Developing a story line and developing characters.

Tel: 04-341-4777

[email protected] www.ductac.org

Concerning the projects: Students who love to read manga, love to draw manga, and who want practice outside of class will get the most out of this class. Students should come to class each week with example of their favorite manga images as inspiration. Each lesson will combine demonstrations by the tutor, guided practice as a group, and independent work with the tutor giving individual feedback. Projects are designed to start students out in class with plenty of help and guidance from the tutor but also provide for instructions for guided practice at home. Drawing at home is encouraged. The first part of each class will be a group discussion of any drawing students have done outside of class that week.

PROJECT 1: Hair and faces Learning Objectives: Students will be able to draw face shape, eyes, nose and mouth and hair of a manga character. Students will understand how to three different kinds of manga faces: one child, one adolescent and one adult. Students will practice drawing characters that show various emotions. Students will strengthen overall drawing ability in terms of technical elements such as sketching lightly, blending, shading and drawing from research. Research Component: Students will be provided with a variety of examples of manga faces. Students are also responsible to bring in example of their favorite graphic novels and any manga drawings they have done in the past. Technical Component: Students will be guided in a step by step drawing of three different manga characters: a child, an adolescent and an adult. Students will be given example drawings of manga characters showing various emotions. Students will select a drawing to copy. After copying a drawing students will be given a packet to complete with five different drawing prompts. Their task is to first drawing a manga character, then show that character’s emotion as he or she reacts to a variety of situations. Materials: Drawing pencils, eraser, A-4 sketch book. Formal component: The final product of this lesson will be three different manga heads showing different age characters, a copy of a manga character showing emotion, and a completed set of drawings showing the same character showing 5 different emotions. Duration: 1 week

PROJECT 2: Bodies

Tel: 04-341-4777

[email protected] www.ductac.org

Learning Objectives: Students will understand the proportions of a manga character. Students will understand how to draw three different body types: one child, one adolescent and one adult. Students will practice drawing characters that show various muscle tone. Students will practice drawing torso arms and legs of of manga characters. Students will strengthen overall drawing ability in terms of technical elements such as sketching lightly, blending, shading and drawing from research. Advanced students will practice sketching with copic markers. Research Component: Students will be provided with a variety of examples of manga bodies. Students are encouraged to bring in research from the internet or manga they have read. Technical Component: Students will be guided in a step by step drawing the bodies of three different manga characters: a child, an adolescent and an adult. Students will be given outlines of manga characters and will learn how to add shadows to show muscle tone. Students will be given example drawings of manga arms legs and torsos. Students will practice drawing each one. Then students will practice putting the pieces together with the correct proportions to draw a body. Advanced students will put their character in an interesting context and begin developing the character. Materials: Drawing pencils, eraser, A-4 sketch book. Formal component: The final product of this lesson will be three different bodies showing characters of different ages, the body of a manga character with shading to show muscle tone, a drawing of an arm, leg and torso, and a final drawing with correct proportions of a manga character with arms legs and torso drawn accurately. Duration: 2 weeks PROJECT 3: Hands and feet Learning Objectives: Students will understand the importance of body language and in communicating a story. Students will be able to draw hands and feet of manga characters. Students will be able to draw manga characters showing various gestures to communicate emotion. Students will strengthen overall drawing ability in terms of technical elements such as sketching lightly, blending, shading and drawing from research. Advanced students will practice sketching with copic markers. Research Component: Students will be provided with a variety of examples of manga hands and feet. Students are encouraged to look closely at their own hands and feet. Students are encouraged to bring in research from the internet or manga they have read.

Tel: 04-341-4777

[email protected] www.ductac.org

Technical Component: Students will draw their hand from life by observation. Students be guided in a step by step drawing of hands and feet. Students will discuss the importance of various gestures. Students will brain storm various gestures to show various emotions. Students will practice drawing gestures to show emotion. Students will be given a packet describing different gestures. Students will practice drawing the different gestures. Advanced students are challenged to practice drawing faces showing the appropriate emotion as well. Materials: Drawing pencils, eraser, A-4 sketch book. Formal component: The final product of this lesson will be a drawing of a hand from life, drawn from observation, a drawing of a manga hand and foot, at least one drawing of a gesture to show and emotion, and a completed packet with three drawing of manga characters with expressive gestures. Duration: 1 week

PROJECT 4: Movement and Foreshortening Learning Objectives: Students will be familiar with various ways of showing movement and will understand how movement helps to tell a story. Students will be able to draw manga characters in motion. Students will understand what foreshortening is and be able to create characters that show foreshortening. Students will practice drawing manga characters in various active poses. Students will strengthen overall drawing ability in terms of technical elements such as sketching lightly, blending, shading and drawing from research. Advanced students will practice sketching with copic markers. Research Component: Students will watch several anima clips to observe movement. Students will be provided with a variety of examples of characters in motion. Students are encouraged to bring in research from the internet or manga they have read that shows movement and foreshortening. Technical Component: Students will observe motion in several animae clips. Students will discuss foreshortening and how it helps to show movement. Students will be guided in a step by step drawing which shows movement and foreshortening. Students will be given a choice of copying a manga drawing to practice foreshortening or of creating their own manga character or scene which shows foreshortening. Students will be given a packet with prompts for various drawings of characters in motion to practice drawing.

Tel: 04-341-4777

[email protected] www.ductac.org

Materials: Drawing pencils, eraser, A-4 sketch book. Formal component: The final product of this lesson will be one drawing done as a class that shows foreshortening and one drawing done independently that shows action. Advanced students will complete five drawings of actions related to packet of prompts given by the instructor. Duration: 1 week PROJECT 5: Clothing Costumes and Character Development Learning Objectives: Students will understand the importance of developing characters and will learn various techniques for visually representing a character’s personality. Students will be able to develop ideas for characters with different personalities and personal characteristics. Students will be able to draw characters showing various personalities and personal characteristics. Students will be able to draw wrinkles and folds in clothing. Students will develop clothing and costumes that tell the story of a character. Students will strengthen overall drawing ability in terms of technical elements such as sketching lightly, blending, shading and drawing from research. Advanced students will practice sketching with copic markers. Research Component: Students will be provided with a variety of examples of manga characters and manga clothing. Students should also come prepared with a concept of various characters they would like to create. Students are encouraged to bring examples of their favorite manga characters from graphic novels or the internet. Technical Component: Students will be shown various examples of manga characters and try to describe their character from the way they are represented visually. Students will discuss the importance of developing characters and will discuss different techniques artist use to visually represent a character’s personality. In pairs, students will be able to brain storm ideas for characters with different personalities and personal characteristics. Students will then discuss, first with their partner then with the whole class, how they can visually represent specific traits in their characters. Students will be guided in a step by step drawing of a costume showing wrinkles and folds. Student will then develop clothing for their character. Students should include creative details that help to tell their story and accurately draw and shade wrinkles and folds in clothing. Students will practice at home by drawing at least three characters with their clothing or costumes fully developed. Materials:

Tel: 04-341-4777

[email protected] www.ductac.org

Drawing pencils, eraser, A-4 sketch book. Formal component: The final product of this lesson will be a step by step drawing of a manga character with detailed clothing and a drawing showing a character developed by the student with clothing or a costume that represents the characters personality. Duration: 1 week PROJECT 6: Developping a Plot and Setting the Scene Learning Objectives: Students will understand the importance of developing characters and will learn various techniques for visually representing a character’s personality. Students will be able to develop ideas for characters with different personalities and personal characteristics. Students will be able to draw characters showing various personalities and personal characteristics. Students will be able to draw wrinkles and folds in clothing. Students will develop clothing and costumes that tell the story of a character. Students will strengthen overall drawing ability in terms of technical elements such as sketching lightly, blending, shading and drawing from research. Advanced students will practice sketching with copic markers. Research Component: Students will be provided with a variety of examples of layouts for graphic novels. Students are encouraged to bring examples of scenes from their favorite graphic novels to discuss in terms of layout and setting. Technical Component: Students will be given examples of various stories and how to map a plot. Students will map their own plot or that of a familiar story or fairy tale. Students will be shown example of various layouts. Students will discuss how layouts contribute to the mood and communicate the plot of a graphic novel. Students will be given a scene or action and will draw a layout to fit the story. Students will discuss scenery and how background information and limiting background information contributes to a plot. Students practice creating their own graphic novel by telling the story they have mapped out using a combination of premade layouts and developing their own layouts. Materials: Drawing pencils, eraser, A-4 sketch book. Formal component: The final product of this lesson will be a plot map for a graphic novel, and several sketches of various layouts and scenes. Advanced students will fill out several pages for their final graphic novel. Students should work at home to complete their graphic novel

Tel: 04-341-4777

[email protected] www.ductac.org

using various techniques they have learned to develop characters and plots and create interesting layouts. Duration: 1 week

PROJECT 7: Putting All The Pieces Together Learning Objectives: Students will be able to do basic book binding. Students will know how to discuss and critically and evaluate their own work and the work of others. Students will develop ideas for future projects. Research Component: Students will view and discuss one another’s work for inspiration. Technical Component: Students will be led step by step to bind together their graphic novel. Students will then discuss their work in a group critique. Students will have the opportunity to share their work from the beginning of class and discuss how their drawings have developed over the last eight weeks. Students will receive constructive criticism and encouragement from other students and the instructor about their strengths as an artist and ways that they can develop their work. Materials: Drawing pencils, eraser, A-4 sketch book. Formal component: The final product of this lesson will a bound book with the graphic novel they have created over the course of the class. Students who have not completed a graphic novel will practice binding techniques by binding together handouts, research and practice drawings they have completed. Duration: 1 week