Copyright 2011 by Applied Systems, Ltd

Game Walkthrough Copyright © 2011 by Applied Systems, Ltd. All rights reserved. No part of this publication may be reproduced or transmited in any f...
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Game Walkthrough

Copyright © 2011 by Applied Systems, Ltd. All rights reserved. No part of this publication may be reproduced or transmited in any form or by any means, electronic or mechanical, including photocopy, recording, or any information storage and retrieval system, without the written permission of the publisher. Puppet Life, the Puppet Life logo are either registered trademarks or trademarks of Applied Systems, Ltd. in Republic of Belarus and/or other countries.

Author: Vitalina Turlo Contributor: Aleksander Varaksa

Table of Contents

General Tips .............................................................................................................................................................. 4 Introduction .............................................................................................................................................................. 5 Episode 1: Sorceress’ house ..................................................................................................................................... 5 Episode 2: Unicorn’s garden ..................................................................................................................................... 5 Episode 3: Turtle’s house. Finding the little turtle ................................................................................................... 5 Episode 4: Preparing the potion at Sorceress’ house. Minigame Clickomania ........................................................ 7 Episode 5. Releasing the Unicorn from the curse .................................................................................................... 7 Episode 7. Druid’s house .......................................................................................................................................... 7 Episode 8. Fixing the flint. Minigame Puzzle ............................................................................................................ 8 Episode 9. Repairing the pickaxe. Minigame Casino ................................................................................................ 9 Episode 10. Water’s house. Minigame Filter the Water ........................................................................................ 10 Episode 11. Protect the Dwarf’s house .................................................................................................................. 10 Episode 12. Revive the dying fire. Minigame Puzzle .............................................................................................. 11 Episode 13. Opening Elf’s chest. Seal of Glory. Seal of Music ................................................................................ 11 Episode 14. Opening Daddy Joe’s rusty lock ......................................................................................................... 14 Episode 15. Reviving the Fire .................................................................................................................................. 14 Episode 16. Lighten the Ocean’s bottom. Minigame Electric panel ....................................................................... 15 Episode 17. Minigame ZUMA. Minigame Jewels. Seal of Wisdom. Seal of Water ................................................. 15 Episode 18. Hole in the mountain. Seal of Prosperity ............................................................................................ 16 Episode 19. Releasing hostages. Seal of Power ...................................................................................................... 16 Episode 20. Fortune Dagger. Defeating the Witch ................................................................................................. 17

Walkthrough for Kingdom of Seven Seals General Tips •

You can choose the difficulty level from the Options in the main Menu. The original setting is for



The ultimate goal is to save the Kingdom of Ulaland. In order to that, you have to find all the magic seven seals and the Fortune Dagger, which will help you win the Witch in the final battle.

• •

To navigate the Princess, just point the way with a mouse-click and she will move to your arrow.

the hardest difficulty of gameplay.

• •



• • •

The little Fairy will help you throughout the game and provide you with guidelines. Read them carefully before you click “close” as the Fairy is shy and pronounces them only once. The hidden objects may be somewhat randomized, but the key items you will need to complete tasks will always be in the same place and will appear in the inventory when you find them. The map leads you from location to another to complete tasks. Yellow markers and exclamation points show directions and the location of the next task. The unique feature of the game is that there is no strict order for fulfilling the assignments. However, many of the tasks are intertwined, and you will have to follow the map and the guidelines in the quest book. In the bottom left corner there is a mini-map, which shows your current location and the destination.

To leave a location, point to the emerald sparkling dots (usually they are near doors or windows), and click when a pair of shoes appear. You have the option to deprive yourself of the pleasure to solve a puzzle :) Just skip it by clicking the respective button. The book of quests lists the tasks you need to complete. The book quests pops up when you click on the icon in the Fairy’s corner

Introduction • •

To start the game, left-click any character and the castle will become bewitched. To live the castle, point on the emerald sparkling dots with your mouse until you see moving shoes

Episode 1: Sorceress’ house Key items of the HOG scene:  Horseshoe  Sandbag

Episode 2: Unicorn’s garden Go to the Unicorn as suggested by the Sorceress and give him the horseshow from the inventory. Leave the Unicorn and go to the Turtle’s lake to gather magic herbs for the potion.

Episode 3: Turtle’s house. Finding the little turtle Before the Turtle allows you to gather magic herbs, the Princess has to find her disappeared grandson. Where to find the Turtle’s grandson: • •

Leave the Turtle’s location. Open the map look at the mermaid house at the furthest upper end.

• • •

Count three bridges to the right. The little turtle is in the water below the third bridge. Pick up the little turtle; it will appear in your inventory. Return to the Turtle’s location and drag the grandson from the inventory to the Turtle.



Collect hidden objects and return to the Sorceress’ House.

Key items of the HOG scene:  Magic herbs  Pebbles

Episode 4: Preparing the potion at Sorceress’ house. Minigame Clickomania • •

Give the magic herbs from your inventory to the Sorceress. Play the minigame: gather 50 flowers of each type.

Episode 5. Releasing the Unicorn from the curse • • •

Go to the Unicorn, and remove the spell from him by giving the potion. Now the Princess will be riding the Unicorn. Go to the Druid’s house.

Hint: if you want the Unicorn to move much faster, find the Magic Clover among the flowers growing on Ulaland.

Episode 7. Druid’s house Key items of the HOG scene:    

Insulation tape Golden key 1 Golden key 2 Golden key 3

Episode 8. Fixing the flint. Minigame Puzzle •

Click on the fireplace where you see the magnifying glass. Play the minigame.



Giant’s house

Key items of the HOG scene:  Flint  Firewood  Steel • • •

To fix the flint, apply steel to it in the inventory. Put the firewood into the fireplace. Apply the fixed flint to the firewood, and the spell form the Giant’s house will be removed.

Episode 9. Repairing the pickaxe. Minigame Casino •

Dwarf’s house

Key items of the HOG scene:  Pickaxe  Coal

• • • • •

Go the Fire Tower. To sharpen the blunt pickaxe separate its wooden and metallic parts by clicking on the item in the Inventory . Throw the metallic part into the Fire, and then unite the sharpened blade with the wooden shaft. Return to the Dwarf’s location and give him the repaired pickaxe. Find a Casino to play the minigame to win 5 diamonds. Also, try to win as much gold as possible as you will need it to pay the Robbers who hinder Princess Vita from passing bridges.



Tip! If you find the Cap of Darkness you will be able to pass by the robbers unnoticed without having to pay them. Try looking around the vegetable garden.

Episode 10. Water’s house. Minigame Filter the Water • • • • • •



Find the rag. Use the rag to rub the filter until you see coal, pebbles and sand. Put some coal in the bottom circle. Add a layer of pebbles. The sand goes on the top of all. The components should be added in specific proportions. Several proportions can be correct – just play with it until you see that the manoscope’s pointer reaches the green zone and the indicator of water purity becomes full. Head to the Mermaid’ location and give her the ring the Water gave you.

Episode 11. Protect the Dwarf’s house •

To summon the guards to protect the Dwarf’s house, Princess Vita has to find the Seal of Glory and approach any guard on the Ulaland.

Episode 12. Revive the dying fire. Minigame Puzzle • •

Head to the Elf’s house and ask him to play for the dying fire. Go to the Fire Tower, find the parts of the message that the Fire has left.

Key items of the HOG scene:  Paper 1-8  Cylindrical fuse  Coal



Play the minigame Puzzle and read the letter left by the Fire.

Episode 13. Opening Elf’s chest. Seal of Glory. Seal of Music •

Elf’s house

Key items of the HOG scene:  Cylindrical fuse



Fairy’s house

Key items of the HOG scene:  Secret scroll



Ask a guard to protect the Dwarf’s house. You can find one not far from the Dragon’s house.



Mermaid’s house

Key items of the HOG scene:  Collect all items to clean the ocean bottom

• • • •

Order the Guard to protect the Dwarf’s house. Go to the Water’s house and apply the secret scroll to the Fountain to see the code numbers for Elf’s chest dial. Head to the Dwarf’s house and get the ale. Ask a guard to protect the Elf’s house.



Troll’s house

Key items of the HOG scene:  Cylindrical fuse  Empty oilcan  Lock dial



Go to the Elf’s location. To open the chest’s dial watch the video on Youtube: http://www.youtube.com/watch?v=qqiUVVXnSoI.

Episode 14. Opening Daddy Joe’s rusty lock • • • • •

• •

Go visit Hube to get some oil for the rusty lock. Drag the empty oilcan from your inventory to Hube. Go to the bewitched castle to release the children. If you have three seals by this moment, then open the door on the right of the stairs applying the seals. With five seals in your inventory go to open the left door. If you have four seals, pay a visit to the Giant.



Go talk to the Dragon for patrolling the air. To remove the spell from the oil, find a tankard at Daddy Joe’s house, fill it with the ale from the beer cask, and apply the tankard to the oilcan in the inventory. Go on the second floor of Daddy Joe’s house and open the lock, applying the key and the oilcan to it.



Daddy Joe’s house

Key items of the HOG scene:  Rubies 1-5

Episode 15. Reviving the Fire • •

Go to the Sorceress’ house. Drag a piece of coal from the inventory into the cup, apply the flint and the Seal of Music.

Episode 16. Lighten the Ocean’s bottom. Minigame Electric panel •

• • • •

At Ogre’s location, you will have to repair the electric panel. You will need a few objects that you might have already collected– cylindrical fuse from Elf’s house and insulation tape at Daddy Joe’s. If you haven’t, then go to these locations and find the items. 1. Switch off the circuit breaker by dragging down the handle. 2. Fix broken wires using insulation tape. 3. Drag a cylindrical fuse onto the socket. 4. Turn on the circuit breaker.

Episode 17. Minigame ZUMA. Minigame Jewels. Seal of Wisdom. Seal of Water •

Mermaid’s house

Key items of the HOG scene:  Closed seashells 1-5 • Play the minigame ZUMA to open seashells.



Play the minigame Jewels to get Giant’s chest.



Go the Druid’s house to open the chest using the golden keys from the inventory.

Episode 18. Hole in the mountain. Seal of Prosperity •

The Fairy will squeeze into the hole in the mountain if you drag on her the seals from the inventory.

Episode 19. Releasing hostages. Seal of Power •

Go to the bewitched castle and open the door left of the stairs using the Seals.

Episode 20. Fortune Dagger. Defeating the Witch • •

You’ll find the Fortune Dagger in Giant’s house. To get it apply the seals to its haft. Now you are ready to beat the Witch. Stab the Witch’s portrait on the wall with the Fortune dagger.