Certificate Programme of the OCG Austrian Computer Society. OCG WebPublisher. Module 5 Rich Media (Flash) Syllabus Version 1.0

Certificate Programme of the OCG Austrian Computer Society OCG WebPublisher Module 5 Rich Media (Flash) Syllabus Version 1.0 OCG Oesterreichische Co...
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Certificate Programme of the OCG Austrian Computer Society

OCG WebPublisher Module 5 Rich Media (Flash) Syllabus Version 1.0

OCG Oesterreichische Computer Gesellschaft Wollzeile 1-3 A 1010 Wien Tel: +43 (0)1 512 02 35-50 Fax: +43 (0)1 512 02 35-59 E-Mail: [email protected] Web: webpublisher.ocg.at

Copyright OCG 2005 In case of doubt the valid version is the one published by the OCG at webpublisher.ocg.at. This syllabus may only be used in connection with the OCG Certificate Programme.

Rich Media (Flash) Module Goals The module requires the candidates to demonstrate competence in using an animation programme. They shall understand the user interface and the most important task items. The candidates shall make effective use of working techniques such as layers, key frames, libraries, texts and fonts. They shall know how to create and modify symbols and animations. They shall demonstrate understanding of formats for movie exportation, of export functions and of necessary steps to insert available Flash-movies into existing pages. Category 5.1 Fundamentals of Flash

Skill set

Ref.

Task item

5.1.1

Workspace

5.1.1.1

Understand the different work areas and their connections: stage timeline layer library symbols movie

5.1.2

Stage

5.1.2.1

Adjust the frame rate (number of frames per second)

5.1.2.2

Adjust width and height of the stage

5.1.2.3

Change background colour

5.1.3.1

Understand and define onion skin

5.1.3.2

Choose view of onion skins: onion skin multiple frames outlines

5.1.4.1

Understand the importance of key frames

5.1.4.2

Insert new key frames

5.1.4.3

Insert blank key frames

5.1.4.4

Name key frames

5.1.4.5

Delete key frames

5.1.5.1

Understand the function of layers and layer folders

5.1.5.2

Set up and rename new layer folders

5.1.5.3

Add and rename new layers

5.1.5.4

Set layer properties of layer panel: hide and show show outlines lock and unlock

5.1.3

5.1.4

5.1.5

Timeline

Key frames

Layers

Seite 2 von 7

Category

Skill set

5.1.6

5.2 Tools

5.2.1

Symbols

Selection tools

Ref.

Task item

5.1.5.5

Delete layer

5.1.5.6

Change the order of layers

5.1.5.7

Change the order of layer folders

5.1.5.8

Organise layers in layer folders

5.1.5.9

Hide and show layer folders

5.1.6.1

Create and name symbols

5.1.6.2

Define symbols as buttons

5.1.6.3

Use hit areas of buttons: up mouseover mousedown hit

5.1.6.4

Add an action to a button using ActionScript: goto stop

5.1.6.5

Create graphic symbol

5.1.6.6

Create MovieClip symbol

5.1.6.7

Understand and edit registration point and centre point

5.1.6.8

Convert available objects to symbols

5.2.1.1

Apply tool to select and move one or more objects

5.2.1.2

Group and degroup objects

5.2.1.3

Apply tool to select outline or part of an object

5.2.1.4

Apply tool to select filling

5.2.1.5

Apply tool to select parts

5.2.1.6

Apply tool to bend lines and move corners

5.2.1.7

Apply subselection tool to adjust curves and anchor points using angle and length of tangent handles

5.2.1.8

Apply lasso tool to select one or more areas

5.2.1.9

Apply magic wand to select one or more areas

5.2.1.10

Select magic wand settings

5.2.1.11

Use polygon mode to select areas

Seite 3 von 7

Category 5.2.2

5.2.3

5.2.4

Skill set

Ref.

Task item

Drawing objects

5.2.2.1

Use oval tool to draw ovals and circles

5.2.2.2

Use rectangle tool to draw rectangles and squares

5.2.2.3

Change corner radius value of rectangles and squares

5.2.2.4

Use line tool to draw horizontal, vertical and sloping lines

5.2.2.5

Use pen tool to draw curved segments

5.2.2.6

Use pen tool to add points to line and curved line segments

5.2.2.7

Use pen tool to delete points from line and curved line segments

5.2.2.8

Use pencil tool to make freehand lines

5.2.2.9

Use the drawing modes of the pencil tool for freehand lines: straight smooth ink

5.2.3.1

Apply brush tool and select brush size and brush shape

5.2.3.2

Select and apply a painting mode

5.2.3.3

Paint inside an object or behind an object

5.2.3.4

Use ink bottle tool to modify stroke width, colour and style

5.2.3.5

Use paint bucket to fill enclosed areas

5.2.3.6

Use paint bucket to select fill colour and gap size option

5.2.3.7

Use eyedropper tool to copy attributes from one object to another

5.2.3.8

Understand how to set bitmap properties and create vector graphic

5.2.3.9

Apply eraser tool to erase parts of an object

5.2.3.10

Apply eraser tool to erase fills

5.2.3.11

Apply eraser tool to erase lines

5.2.4.1

Use free transform tool to scale, rotate, flip and skew objects

5.2.4.2

Use fill transform tool to scale, rotate, flip and skew fills

Painting and adding fill or stroke colour

Transform tool

Seite 4 von 7

Category 5.3 Using the most important control panels

5.4 Using the most important design panels

5.3.1

Skill set

Ref.

Task item

View control

5.3.1.1

Use hand tool to move documents in the window

5.3.1.2

Use zoom tool to select magnification

5.3.2

View setting

5.3.2.1

Display and hide grid, ruler and guides

5.3.3

Colour option

5.3.3.1

Define stroke (line) colour

5.3.3.2

Define fill colour

5.3.3.3

Define gradient colour

5.3.3.4

Add colours to the colour set

5.4.1.1

Change the width and height of an object

5.4.1.2

Change the x and y coordinates of an object

5.4.2.1

Scale a selected object on x and y coordinates

5.4.2.2

Rotate a selected object

5.4.2.3

Skew a selected object

5.4.3.1

Understand and apply different align options

5.4.3.2

Align objects to each other

5.4.3.3

Align objects to the stage

5.4.3.4

Distribute objects evenly horizontally and vertically

5.4.4.1

Modify stoke and fill colour

5.4.4.2

Change colours by entering RGB or HEX values

5.4.4.3

Change transparency of colours

5.4.4.4

Know and apply different fill options: solid fill, linear gradient, radial gradient, bitmap fill

5.4.1

5.4.2

5.4.3

5.4.4

Info panel

Transform panel

Align panel

Colour mixer panel

5.4.5

Property panel

5.4.5.1

Understand property panel

5.4.6

Library

5.4.6.1

Open library

5.4.6.2

Rename and delete library items

5.4.6.3

Open symbols from the library

5.4.6.4

Open a flash file as library

5.4.6.5

Know the possible content of libraries

5.4.6.6

Import sounds and images to the library

Seite 5 von 7

Category 5.5 Text

5.6 Animation

Skill set

Ref.

Task item

5.5.1

Input

5.5.1.1

Add static text fields to documents

5.5.2

Formatting

5.5.2.1

Use formatting features to select fonts, font size, font style and colour

5.5.2.2

Select paragraph options alignment, indent and spacing

5.5.2.3

Add a hyperlink to a text

5.6.1.1

Understand the application possibilities for tweening

5.6.1.2

Understand the fundamentals for creating tweenings; know which elements and functions are required for motion tweening and shape tweening

5.6.2.1

Adjust properties of tweenings:

5.6.1

5.6.2

5.6.3

5.6.4

5.7 Flash additional 5.7.1 features

5.7.2

5.7.3

Definition tweening/ animation

Direct motion tweening

scale, rotation, acceleration

Motion path

Shape tweening

Masks

Sound

Export

5.6.2.2

Select alpha setting

5.6.3.1

Add motion guide layer

5.6.3.2

Fix first frame and last frame on path

5.6.3.3

Adjust motion guide layer

5.6.4.1

Use the following options: acceleration angular/distributive blend

5.6.4.2

Place shape hints

5.7.1.1

Create a mask layer

5.7.1.2

Draw mask items

5.7.1.3

Animate mask layer

5.7.2.1

Import sound files

5.7.2.2

Place sound files in key frames

5.7.2.3

Use synchronisation options: start stop event

5.7.2.4

Enter value for repeat

5.7.2.5

Use effects from effect menu

5.7.3.1

Use preview to test movie

5.7.3.2

Export image

5.7.3.3

Export movie (swf) plus HTML going with it

Seite 6 von 7

Category

Skill set

Ref.

Task item

5.7.3.4

Select JPEG quality

5.7.3.5

Select compression of sound items

5.7.3.6

Specify Flash player version

Seite 7 von 7

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