Boy Scout Summer Camp A Nationally Accredited Boy Scout Camp
2014 Leader’s Guide Western Massachusetts Council 1 Arch Rd Suite 5 ‐ Westfield, MA 01085
2 South St Suite 125 ‐ Pittsfield, MA 01201
Phone (413) 594‐9196
Phone (413) 594‐9196
Toll Free (800) 649‐1735
Toll Free (800) 649‐1735
Fax (413) 562‐1041
Fax (413) 236‐0902 www.wmaScouting.org
Welcome to Boy Scout Camp! WESTERN MASSACHUSETTS COUNCIL BOY SCOUTS OF AMERICA
Dear Fellow Scouters, After running a very exciting resident camp program in 2013, we look forward to bringing the Boy Scouts of Western Massachusetts an even more exciting and diverse program in 2014. We are again offering the scuba diving merit badge, the kayaking merit badge and all terrain vehicles for Boy Scouts as well as a new Outpost Program conducted across the lake at Camp Frontier. It is our belief that Boy Scout Resident Camp is the foundation upon which the Scouting Program is built. We are very excited to bring you a program that offers every Boy Scout the ADVENTURE of Scouting. Plans are coming together for the 2014 summer camp season. A high‐quality staff of experienced Scouters is already in place. Many of our youth staff will be returning and we have begun the recruiting of new youth staff members. Part of our mission in Scouting is to develop leadership skills in these older Scouts so that they can one day take on roles as leaders in our community. This version of the Summer Camp Leader’s Guide has been updated for the 2014 summer camp season. In the pages to follow, you will find general camp information, rules and regulations and program information. It is important to note, however, that the program schedules and information in this guide is subject to change. Our entire staff will be working hard in the coming months to fine‐tune our program and deliver an outstanding experience for your unit. We cannot emphasize enough our wish that all Boy Scouts truly make the Western Mass Camps their own; that this camp truly become a home away from home for our Boy Scouts. We will do whatever it takes to ensure your Boy Scouts have the time of their lives and will want to return year after year. As this year’s Camp Director, I highly value your input and suggestions. Most of the changes for 2014 were based on suggestions from campers and leaders. Our goal is to offer a program that meets the needs of the Boy Scouts and leaders spending a week with us at camp. If you have any comments, suggestions, or questions, please don’t hesitate to contact me at any time. I would love to hear from you! We look forward to seeing you at Boy Scout Resident camp this summer! Yours in Scouting, Daniel Shea Camp Director Western Massachusetts Council
[email protected]
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Table of Contents
General Camp Information Important Pre‐Camp Information and Dates Sunday – Welcome to Camp 2014 Daily Camp Schedule Camp Regulations, Administration, and General Information Emergencies in Camp Food Service Plans Provisional Campers Camp Commissioner Service Order of the Arrow Day Camper Participation Awards Honor Unit Award
3 5 6 7‐11 11‐13 13 13 14 14 14 14
Program Planning, Advancement & Activities General Information First Year Campers – Trail’s Head Program Merit Badges in Camp Merit Badges by Area and Time Merit Badge Details Frontier Outpost Troop/Patrol Activities Older Scout Opportunities National Youth Leadership Training (NYLT) Kodiak Programs for Leaders
15 16 17 18 19‐24 25 26‐28 29 30 31 32‐33
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Important Pre‐Camp Information and Dates All forms mentioned in this guide are available at the council service centers or on the council website. Look on the 2014 Summer Camps in Western Massachusetts page under the Camping tab.
Reserving Your Place ____
____
Units should register using the Troop Reservation form. A $50 troop site deposit (to be applied to camp fees) is due to the Council Service Center at the time of registration. (Please note that no balances will be carried forward from previous years to cover this deposit.) Scouts wishing to register as provisional campers should register using the Provisional Camper form.
Preliminary Roster with Deposits
Due February 28 (NEW This Year!)
____
Submit a preliminary roster of Scouts and adults, including a $50 per Scout. Deposits are transferable should a Scout not be able to attend camp. Use the Preliminary Troop Roster form to complete this registration.
Spring ____ ____
A Troop Parent’s Night is planned for camp promotion. If you’d like someone from the Council to assist with this promotion, contact the Council Service Center to make arrangements. The troop committee meets to discuss camp. Two deep leadership for camp should be arranged. Both leaders must be registered Scouters. One must be 21 years of age or older.
Campership Applications
Due April 1
____
Scouts with financial needs apply for campership assistance using the Campership Application.
Early Bird Fees Paid
Due May 16
____
Scouts register for camp by May 16 and pay in full for early bird fee. After May 16, the fee increases as indicated below. Use the Troop Roster form to complete this registration.
T‐Shirt Pre‐Orders
Due May 23 (NEW This Year!)
____
Units submit pre‐orders for t‐shirts. This includes the addition of the unit number on the sleeve.
Medical Forms
Due June 1
____
Medical forms (Parts A, B & C) for all Scouts and all adults staying overnight should be completed and 2 copies should be returned to the troop. One copy (with Unit #) should be sent to the Council Service Center by June 1 for nursing review. The unit should bring a second copy with them to camp, and the original should be kept by the Scout’s family. Note: State law prohibits campers who do not have a completed medical form from staying in camp. This includes any forms which do not have the doctor's signatures and immunization dates. State law requires a tetanus shot within the last ten years.
Merit Badge/Troop Activity Selections ____
____
Due Early/Mid June
Merit Badge Selections: Each Scout attending camp should make selections for merit badges that they wish to work on. The details of each badge offered during camp as well as the times when each badge is offered can be found later in this guide. Bring these requests with you to the Pre‐Camp Leader’s Meeting using the Merit Badge Selection form on the Council website. Every effort will be made to accommodate each Scout’s requests. Troop Activity Selections: The Patrol Leader’s Council holds a meeting to plan for camp (i.e. activities, meal plan, etc.). The Activities Planning Sheet is available on the Council website.
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Pre‐Camp Meetings
June 4 (Week 1), 17 (Week 2), 18 (Week 3)
____
The Pre‐Camp Meetings will be held well before camp to assist the staff in preparing for the season. The meetings will be held upstairs at the Westfield Council Office and will begin promptly at 7:00 pm. The Scoutmaster and Senior Patrol Leader should plan to attend the meeting for your week of camp to sign up for troop activities and programs and submit the Merit Badge Selection sheet(s). If your leaders cannot attend your scheduled meeting, either attend one of the other meetings, send your merit badge and afternoon activity requests to the Council Service Center or email them to
[email protected].
Full Fee Paid
Due June 30 (NEW This Year!)
____
Scouts who have not already paid for camp pay in full by June 30. After this date, the fee increases as indicated below. This does not apply to new Scouts, Webelos who have just crossed over or Scouts returning to camp for an additional week.
Refunds
Refunds will be handled on a case‐by‐case basis. A request for a refund must be done so by emailing
[email protected].
Fee Schedule for the 2014 Summer Camp Season For troops attending with their own leadership, or for Scouts attending either NYLT, Kodiak or with the Provisional Troop. Troop Deposit (Applied to camp fees) Deposit due by February 28 (per Scout) Paid in full by May 16 (Early Bird) Paid in full from May 19 to June 30 Paid after June 30 New Scout/ Webelos and any week beyond 1st at any time Extra Unit Adults CITs
$50 $50 Base Fee $325/Sibling $300 Base Fee $350/Sibling $325 Base Fee $375/Sibling $350 Base Fee $325/Sibling $300 $100 $100
Prices range from $10.00 to $14.75, depending on size.
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Sunday – Welcome to Camp
1:00 pm – 4:00 pm
Camp Opens & Unit Check‐In Begins Camp will open at 1:00pm for units to begin arriving. You should not plan on arriving before 1:00pm, as the staff will not be prepared to check you in. Please note that camp is closed on Saturday. Units are prohibited from arriving on Saturday unless prior arrangements have been made with the Camp Director. Please proceed to the main parking lot where you will be greeted by members of the staff. Unload your gear at the sign for your campsite. The gear will then be transported to the site for you. You will meet your site host who will assist your unit through the check‐in process and give a camp tour. Unit Check‐in The Unit Leader and Senior Patrol Leader of each unit should be present for unit check‐in. The Scoutmaster will check in the whole unit. You will need the following when checking in your unit: A roster with the names and telephone numbers of all Scouts and leaders present at camp. The names and telephone numbers of all Scouts, who are registered but not yet in camp. Any unpaid balances must be paid at this time. Medical Checks Immediately following unit check‐in, your entire unit (youth and adult leaders) will take part in a medical check. The unit leader should bring an extra copy of all medical forms to camp, along with all medications IN ORIGINAL PACKAGING!!!!!!!!!!!!!!!!!!!!!!!. Every camper will receive a buddy tag for swimming and a wristband that must be worn at all times during camp. Swim Tests A swim test will immediately follow the medical check. Swim tests may be done prior to camp, but we reserve the right to retest any Scout or leader before swimming! This is a precaution for the safety of our campers and staff!
5:45 pm
Evening Colors & Camp Opening Join us for evening colors and the opening of camp at the flag pole by the dining hall.
6:00 pm
Opening Cookout Held outside the dining hall.
6:45 pm
Merit Badge and special programs sign‐up (Scuba BSA, COPE, etc.) outside the dining hall. At this time, Scouts will meet the counselors for the merit badges they wish to work on to confirm their schedule and to hand‐in their blue card that has been filled in with the proper information and their Scoutmaster’s signature. Leader’s Meeting There will be a meeting for the Unit Leader of each unit at the Nunes Building. We would like to welcome you to camp and share some important safety and emergency procedures, as well as update you on any last‐minute program changes.
7:00 pm
7:30 pm
Waterfront Orientation The waterfront orientation is required for all campers and adults. Here you will learn the safety procedures and other important information about the waterfront.
8:30 pm
Opening Campfire Join the 2014 Camp Staff for the opening campfire!
10:30 pm
Taps
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2014 Daily Camp Schedule *PROJECTED schedule, subject to change Sunday
Monday
Tuesday
Wednesday Order of the Arrow Day Thursday
Friday Mardi‐Gras
Saturday
1:00pm Unit Arrival /Check‐In Camp Tour w/ Site Host Medical Rechecks Swim Tests Program Confirmation 6:30am 7:00am 7:30am 7:35am 7:45am 9:00am 10:30am 6:30am 7:00am 7:30am 7:35am 7:45am 9:00am 10:30am 6:30am 7:00am 7:30am 7:35am 7:45am 9:00am 10:30am 6:30am 7:00am 7:30am 7:35am 7:45am 9:00am 10:30am 6:30am 7:00am 7:30am 7:35am 7:45am 9:00am 10:30am 7:00am 8:00am 8:45am 9:45am 10:00am 10:10am
Polar Bear Swim Reveille Waiters to Dining Hall Morning Colors Breakfast Morning Instruction Periods Begin Leaders’ Meeting Polar Bear Swim Reveille Waiters to Dining Hall Morning Colors Breakfast Morning Instruction Periods Begin Leaders’ Meeting Polar Bear Swim Reveille Waiters to Dining Hall Morning Colors Breakfast Morning Instruction Periods Begin Leaders’ Meeting Polar Bear Swim Reveille Waiters to Dining Hall Morning Colors Breakfast Morning Instruction Periods Begin Leaders’ Meeting Polar Bear Swim Reveille Waiters to Dining Hall Morning Colors Breakfast Morning Instruction Periods Begin Leaders’ Meeting Reveille Breakfast Check‐Out w/ Site Host Assemble for Closing Closing Ceremony Departure
5:45pm 6:00pm 6:45pm 7:00pm 7:30pm 8:30pm 10:30pm 5:45pm 5:50pm 6:00pm 7:00pm 7:30pm 10:30pm
Evening Colors Opening Cookout Merit Badge Sign‐up Leaders’ Meeting Waterfront Orientation Opening Campfire Taps Waiters to Dining Hall Evening Colors Dinner Vespers Evening Programs Taps
12:15pm 12:30pm 1:15pm 2:00pm 3:00pm 4:00pm
Waiters to Dining Hall Lunch SPL Meeting Siesta Activity Period #1 Activity Period #2 Activity Period #3
12:15pm 12:30pm 1:15pm 2:00pm 3:00pm 4:00pm
Waiters to Dining Hall Lunch SPL Meeting Siesta Activity Period #1 Activity Period #2 Activity Period #3
5:45pm 5:50pm 6:00pm 7:00pm 10:30pm
Waiters to Dining Hall Evening Colors Dinner Evening Programs Taps
12:15pm 12:30pm 1:15pm 2:00pm 3:00pm 4:00pm
Waiters to Dining Hall Lunch SPL Meeting Siesta Activity Period #1 Activity Period #2 Activity Period #3
5:45pm 5:50pm 6:00pm 7:00pm 10:30pm
Waiters to Dining Hall Evening Colors Dinner Evening Programs Taps
12:15pm 12:30pm 1:15pm 2:00pm 3:00pm 4:00pm
Waiters to Dining Hall Lunch SPL Meeting Siesta Activity Period #1 Activity Period #2 Activity Period #3
5:45pm 5:50pm 6:00pm 7:00pm 10:30pm
Waiters to Dining Hall Evening Colors Dinner Evening Programs Taps
12:15pm 12:30pm 1:15pm 2:00pm
Waiters to Dining Hall Lunch SPL Meeting Siesta Campwide Activity
5:15pm 5:50pm 6:00pm 8:30pm 10:30pm
Mardi‐Gras Parade Evening Colors Advancement Ready Mardi‐Gras Dinner Closing Campfire Taps
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Camp Regulations, Administration, and General Information Directions to the Horace A. Moses Scout Reservation: Take the Mass Pike to Exit 3 Westfield. Turn RIGHT off the exit onto Route 10/202 South and drive toward the center of town. Turn RIGHT onto Route 20 West. Follow Route 20 to Route 23. Turn LEFT up the hill. Take your first LEFT onto General Knox Road. The camp entrance is on your RIGHT on Birch Hill Road. Drive slowly (speed limit is 15 mph) up the hill to the parking area in the Parade Field on the right.
Camp Office: The Camp Office is located upstairs in the Nunes Building. At all times, there shall be a staff member assigned to the office. During regular business hours, this person shall be the Camp Clerk. During off‐hours, an over 18 staff member shall man this position. Please report any emergencies, direct any questions, or check in and out of camp at the office.
Signing In and Out of Camp: Everyone (adult or youth campers, visitors) who enters or leaves the camp must sign in/out of camp at the Camp Office. You may sign in/out 24 hours a day, 7 days a week. Occasionally, it is necessary for a Scout to leave the reservation during the camp session. Only the individuals listed on the medical form are authorized to pick up a boy from the camp. We are required to confirm the identity of each adult who is removing a child from camp (a driver’s license is preferred) for any reason. If your child may not leave camp with a particular individual, please notify the Camp Director and your son’s unit leader of the situation. As a courtesy to our staff, please give at least 1 day’s notice for a boy to leave camp for a non‐emergency.
Telephone: (413) 568‐0211 In case of emergency, parents may contact the camp office. Please advise parents that it is not possible to immediately contact their son to get him to a phone. Please leave a message with the person answering the phone, and your son or leader will be contacted as soon as possible. Campers are NOT allowed to have beepers or cell phones in camp.
Mail and Correspondence: Scouts love to get mail and care packages from home. Please inform parents of the below address. Keep in mind that if you are sending something, please send it out no later than Tuesday. This will insure that items are received before the Scouts return home. Scout's Name and Troop # Moses Scout Reservation 310 Birch Hill Road Russell, MA 01071 To save postage, write your letters and notes in advance, write on the envelope the day of the week the letter is to be opened, and send your correspondence along with your camper or unit leader.
Medical Checks: Each person in camp must be checked in by the Camp Health Officer upon arrival. All Scouts and adults registered in camp MUST have a completed medical and immunization form signed by their family doctor. Anyone without these records cannot remain at camp. The necessary forms are available at the Council Service Center. Due to state law and BSA requirements, NO OTHER FORMS CAN BE ACCEPTED. PLEASE SUBMIT YOUR COMPLETED MEDICAL FORMS (PARTS &, B & C) FOR ALL SCOUTS AND ADULTS COMING TO CAMP BY JUNE 1. Notes on the medical form: * Requires physical exam within 24 months (updated yearly); tetanus shot within the past ten years. * Completed and signed by a doctor or licensed health‐care practitioner. * Signed by a parent or guardian. * Adults over 40 require a yearly physical. The camp reserves the right to remove any Scout or leader who might endanger the health of other campers. 7
Health & Safety in Camp: The Health Lodge is well equipped and capably staffed by trained personnel. Please comply with the following points: All medications (prescription and over‐the‐counter) must be administered under the supervision of the Health Officer and must come to camp in their original packaging! Certain medications (such as asthma inhalers and bee sting epi‐pens) may be carried by the user after check‐in with the nurse. At the first sign of illness or injury, bring the Scout or adult to the Health Lodge. Camp insurance will cover only those claims that are treated by the Health Lodge staff. When serious accidents or illness occur, parents will be notified immediately by camp personnel. In case of emergency, Scouts will be taken to the hospital. Unit leaders may be requested to drive. If a Scout must be confined to bed away from his unit, his parents will be advised to have him return home for recuperation. Forms are available for any Scout or leader requesting a Religious Exemption.
Youth Protection Policies: The following policies have been adopted by the Boy Scouts of America to provide security for the youth in our program. In addition, they serve to protect adult leadership from situations in which they are vulnerable to allegations of abuse. 1. Two‐Deep Leadership – Units are required to provide a minimum of two registered adult leaders or one registered adult leader and a parent of a participating Scout at all times in camp. One must be at least 21 and the other must be at least 18. Co‐ed units must have at least one male and at least one female leader. If there is a problem, contact the Camp Director. 2. No One‐on‐One Contact – One‐on‐one contact between youth and adult members, except in parent‐child situations, is strictly prohibited. In situations that require a personal conference, the meeting should be conducted in the view of others. 3. Respect of Privacy – Leaders must respect the privacy of youth in situations such as changing clothes and taking showers. Adult leaders are not permitted to enter a youth shower facility and youth members are not permitted to enter an adult shower facility. 4. Separate Accommodations – When in camp, no youth is to share or sleep in the same tent as an adult, other than his or her own parent/guardian. 5. No Secret Organizations – There are no secret organizations recognized by the Boy Scouts of America. All Scouting programs are open to parents and leaders. 6. Proper Clothing – Proper clothing for activities is required. Skinny dipping is not an appropriate Scouting activity. 7. Constructive Discipline – Discipline in Scouting should be constructive and reflect Scouting values. Corporal punishment is not permitted. 8. Hazing – Physical or mental hazing is strictly prohibited and is not included in any Scouting activities. 9. Supervision – Leaders must monitor and guide the leadership techniques used by junior leaders and see that the BSA policies are obeyed.
Scout Travel out of Camp: If a Scout requires transportation from camp, the unit will work with the camp to ensure youth protection is followed. On trips away from camp, two adult leaders must be present.
Unauthorized Persons in Camp: The Western Massachusetts Council takes very seriously the safety of its campers and all involved in the Scouting program. If you happen to notice an individual who looks or acts suspiciously, i.e., emerging from the woods or just wandering around aimlessly, you should do the following: 1. Do not jump to conclusions or take things in to your own hands. Keeping your eye on the individual, send another adult leader to contact one of the following in order of sequence. a. Camp Director or Camp Ranger; b. If the above are not immediately available, contact the Program Director or any Area Director, who will contact the Camp Director and/or Camp Ranger. 8
2. Once the Camp Leadership is notified, they will assess the situation with your assistance and make a determination at that point of what action should be taken.
Alcoholic Beverages, Smoking, Fireworks, and Pets: No alcoholic beverages are permitted on the Scout Reservation. Smoking is not permitted in the presence of campers, in any camp buildings, or in tents. Leaders are requested to use good judgment regarding when and where smoking is done. Per Massachusetts State Law, persons under the age of 18 will not be allowed to smoke. No fireworks allowed on Scout property. Leave Fido at home… No pets allowed while at summer camp!
Vehicles In Camp: Leaders are required to park their vehicles in the designated parking lot. Parking regulation will be strictly enforced to ensure right of way for camp and emergency vehicles. Illegally parked vehicles will receive one warning then are subject to be towed. All drivers are requested to respect the 15 MPH speed limit on all camp roads. No passengers are to be transported in the beds of trucks, trailers, or campers for any reason. Mandatory National Camp Standards have been implemented, prohibiting the use of motor vehicles on roads going through campsites and program areas. These roads are for service vehicles only. This rule is in place for your safety. Please abide by it.
Rifle and Archery Ranges: Only camp rifles and ammunition may be used at summer camp. Only camp bows may be used in camp. Safety and Massachusetts Gun Laws mandate this to promote the safety and well‐being of all campers. No other guns, weapons or ammunition are allowed in camp.
Adult Leadership: Two adult leaders are required for each unit in camp. There is no charge for these leaders. At least one leader must be over 21 years of age; assistants must be over 18. Additional adults are welcome and will be charged $100 for the week or for individual meals at the rates of $4.00 for breakfast, $6.00 for lunch, and $8.00 for dinner. Remember that any adult staying overnight must have a medical form and check in with the health officer.
Campsite Obligations: The camp reserves the right to transfer a troop from one site to another when necessary. This also applies when troop registration exceeds the maximum capacity of the site. If your unit cannot fill the site to the maximum capacity we may move another unit into your site in order to achieve the site’s most efficient use. Each site has platforms set to meet its maximum number determined by the Council Camping/Maintenance Committees. In the event that you exceed the maximum listed, you will either be moved to a larger site or the Camp Director may request that you set up an additional tent (supplied by the camp) for every two additional Scouts. The tent will be set up with the help of your camp Host. The camp provides one cot per person. No platforms will be moved without the consent of the Camp Director or Camp Ranger.
Campsite Bunker Hill Champlain Concord Crown Point Ethan Allen Fallen Timber
Maximum 38 18 22 22 30 34
Campsite Nathan Hale Pynchon Ticonderoga Saratoga Yorktown
Maximum 18 28 32 32 24
Damage to Camp Property: Repair/replacement fees will be assessed for any damaged or missing equipment or facilities at check‐out. It is understood that normal wear and tear happens at camp, but your care helps keep costs down.
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Unit Equipment: Each unit should bring along their unit flag, campsite furniture, tarps, saws, lanterns, axes, sharpening stones, fire gloves and any other items that will make their stay at camp more comfortable.
The Scout Uniform in Camp: The Scout uniform is an important part of the Scouting program. The full dress uniform should be worn at the morning and evening colors ceremonies, during the evening meal, and during the opening and closing campfires. An activity uniform may be worn during the day. T‐shirts should reflect Scouting values. Encourage your Scouts to wear their uniforms by setting the example yourself.
Campsite Safety: Please share the following important safety tips with all of the members of your unit: 1. Buddy System – The buddy system should be used at all times. Scouts should never travel alone, even if on short walks. 2. Walking Barefoot – Walking in camp barefoot is dangerous. Scouts may only be without their shoes in the immediate waterfront areas, camp showers and in tents. Shoes must be close‐toed so as to protect all parts of the foot. 3. Knives – Knives with fixed blades or knives having blades longer than 5” are prohibited for both Scouts and leaders with the exception of knives designated for cooking purposes only. They are to kept in a sheath when not in use and may not be carried by Scouts at any time. 4. Food in Campsites – Since food and food odors attract animals, all food maintained in a campsite must be secured in tightly sealed containers. Trash generated during the day should be secured in plastic bags and brought to the dumpster behind the dining hall. 5. Lanterns and Stoves – Propane stoves and battery or propane lanterns are allowed. The use of liquid fuel may only be used with prior approval of the Camp Director and stored under the supervision of the Ranger. 6. Flames in Tents ‐ Under no circumstance should there be flames of any kind in tents. NO Flames in Tents!
Showers & Toilets: Showers are available at camp. We ask the cooperation of troop adult leadership in careful supervision of the shower areas and in leaving the shower house neat and orderly. Units share the responsibility of keeping the shower houses, CTSs and latrines clean and sanitary. A duty roster will be distributed to unit leaders at the start of each week. Unit leaders are required to verify that their unit properly cleans their assigned area after lunch on the day assigned. Camp commissioners will inspect the facility every day at 2:00 pm to ensure it has been properly cleaned. Please immediately notify the Camp Director or Program Director if you experience any problems with these facilities or any plumbing problems.
Camp Trading Post: The Trading Post is for Scouts and leaders and provides personal comfort items, handicraft projects, and outdoor skills materials. Snacks, drinks and camp souvenirs are also available. The hours are posted at the Trading Post. Leaders: Awards will be available for purchase at the Trading Post. An official Advancement Report is needed to obtain these awards. Payments at the trading post may be made by cash, check or credit card; unit account information is not available at camp. If Scouts wish to set up a pre‐paid account at the Trading Post, they should see the Trading Post manager.
Magee Fund: As you travel about camp, you will note many buildings, like the pavilion on the Parade Field, that have a sign indicating that they were erected with money provided by the Magee Fund. This fund contributes money annually to camps across Massachusetts to assist in providing the best possible facilities for Scouts. During camp you will hear more about this fund and its founder, George W. P. Magee. 10
Additional Program Materials Fees: PERSONAL….. Scouts may want to bring personal spending money for the Trading Post, handicraft items, archery kits, basketry supplies, advancement books, snacks, shotgun ammunition, and deposit for additional weeks at camp. Personal merit badge books are required for some programs; plan on $3.00 for each merit badge book needed. TROOP....….….The troop may want to bring funds for Dutch oven cooking materials and awards to be purchased at the Trading Post. C.O.P.E...……..There will be a $25.00 fee for Scouts taking C.O.P.E. This will be used to offset the cost of maintaining the equipment. Shotgun……...There will be a $10.00 fee for Scouts taking the Shotgun Merit Badge. There will be a $20.00 fee for units participating in an afternoon troop shoot. These fees will be used to offset the cost of ammunition and clay pigeons. Scuba Merit Badge…. There is an additional cost for the Scuba Diving merit badge. See page 24 for the details. Troop Pictures…A troop picture will be provided to each Scout free of charge this year at camp. You will also receive one print for the unit. Additonal copies can be purchased for $5.00 and must be ordered by Monday morning at the Camp Office. Prints are delivered to the camp by week's end.
Emergencies In Camp It is essential that all leaders, campers and staff be familiar with the following Emergency Procedures. Please take a few minutes to review these procedures with your unit. What to do: Unit Leaders and Campers 1. When the siren sounds, the program areas will close immediately. All leaders and campers MUST report to the flagpoles near the Nunes Administration Building. 2. The Unit Leader will assemble the unit separately from other units and will take a head‐count of Scouts. The Camp Commissioner will be present to collect the report. When all Leaders and Campers are accounted for, further instructions will be given. What to do: Staff 1. When the siren sounds, the staff will quickly and calmly close their areas and send all Scouts to the flagpoles. 2. In the event of a Lost Bather (continuous signal), the designated staff will proceed directly to the waterfront. All others will proceed to the camp office. 3. In the event of other emergencies (wavering signal), the staff will report to the camp office. ALL CLEAR! When the emergency (or drill) is over, the camp will be dismissed by the Camp Director or Program Director from the parade field flagpole (or appropriate location). Leaders, campers and staff will resume a normal program. DRILLS A camp that is prepared has few emergencies. Should an emergency arise, it is essential that everyone in camp know how to respond. Drills will be held to insure that all persons in camp know what to do and can do so calmly and effectively. Drills are a very serious matter and we expect that all will treat them in that manner.
DIRECTIONS FOR SPECIFIC EMERGENCIES Medical Emergency & Major Accidents 1. Give the necessary emergency first aid. Do not move an injured person except to prevent further injury. 2. Send two runners to the Health Lodge. Do not call 911. Response time from medical personnel at the camp is ALWAYS FASTER than from emergency services. 3. The runners will report the location and type of medical emergency. 4. The camp nurse will administer necessary care and determine need for further treatment. Lost Person 1. The troop leadership will conduct a preliminary search of the campsite and immediate area. 2. If unsuccessful, the Scoutmaster will report the situation to the Camp Director and will provide a description of the missing person, including where he was last seen. 3. The Camp Director will organize a search party or take other action as needed. 11
Communications 1. During an emergency, the telephone will be used only for calls pertaining to the emergency. 2. Only the Camp Director or his designee will notify the Scout Executive of camp emergencies. Only the Camp Nurse, Camp Director, or their designee will contact the parents of a sick or injured Scout. 3. In the event of an emergency please refrain from making any comment to newspaper or television personnel. Refer all questions to the Camp Director or his representative. Hot Weather 1. During periods of extremely hot weather, we will modify program plans to prevent Scouts from engaging in strenuous activities. We may recommend to leaders that they bring their Scouts to the waterfront to cool off. 2. Water jugs will be dispersed around camp and will be located at the Trading Post. Earthquake & Floods 1. All leaders and campers must report immediately to the flagpoles in the parade field. 2. Scoutmasters will take a head count and report same to the Program Director. 3. The Camp Director/Camp Ranger will assess the danger and announce further instructions. Lost Bather 1. A missing buddy tag, an unclaimed buddy tag or similar situation will result in an alarm. 2. The Aquatics Director, or in his absence, the assistant director, will sound the alarm. 3. The aquatics staff will empty the swim area and call all boats in. 4. Scouts, leaders and staff will follow the standard alarm procedure. 5. The nurse and assigned staff will report to the waterfront. 6. The Program Director and Commissioners will be stationed at the office to remain by the phone, assign staff as needed and gather troop reports. 7. The Aquatics Director will direct the aquatics staff in a systematic search of the swimming or boating areas. 8. When all Scouts, leaders and staff are accounted for, the all clear signal will be sounded. Severe Weather 1. In the event of a severe storm warning, the alarm will be sounded. 2. Scouts, leaders and staff will follow the standard alarm procedures, except as noted in #3. 3. In the event of sudden and unexpected severe weather, all Scouts, leaders and staff will immediately take cover. DO NOT attempt to return to your campsite or send runners until the severe weather has ended. Hazardous Materials Spill 1. Evacuate the area. 2. Alert the Camp Director immediately. 3. The Camp Director will secure the area and issue further instructions as deemed appropriate by authorities. Rabies 1. Avoid all contact with wild animals. 2. If an animal is observed acting strangely, act calm and stay away from it. 3. Make a report to the Camp Director immediately, including the type of animal and its location. 4. If bitten by any animal, report immediately to the Health Lodge. Child Abuse 1. The Western Massachusetts Council follows the Youth Protection Guidelines of the BSA. The use of the Buddy System by Scouts is required. Two‐deep adult leadership is mandatory. 2. If a case of child abuse is suspected, report it immediately to the Camp Director, who in turn will report it to the Scout Executive. 3. The allegations should be kept strictly confidential with as few people involved and as little discussion as possible. Fire 1. Evacuate the area. 2. Notify the Camp Director 3. Camp Director or his designee calls the Fire Department, which will handle the fire.
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Food Service Plans All the menus for the 2014 Summer Camp have been designed to provide nourishing and wholesome meals. Three food service plans are available:
Plan 1: Dining Hall: The troop eats its meals in the Dining Hall. All meals are prepared by the Camp Chef and staff. Troops provide one waiter per table for each meal. Waiters should arrive at the Dining Hall fifteen minutes before each meal.
Plan 2: Patrol Cooking: The troop does patrol cooking in their campsite. The dining hall staff issues food prior to each meal. This method encourages maximum Scout advancement. Requirements for First Class include cooking three meals outdoors. You may want to keep this in mind as you plan your troop's meals and decide on your feeding plans. Note: If your unit will be eating out all or most of its meals, please let us know of any special requirements you have.
Plan 3: Combination: A combination of the above plans is available to troops who would like to program some of their meals for patrol feeding. NOTE: Your Troop food service plan should reflect what you want your boys to accomplish in a long‐term camping experience. Your Scouts’ needs for advancement and adventure should dictate your cooking plans. We ask that you determine your troop's needs and inform us of your requirements at the Pre‐Camp Meeting. This information enables us to purchase supplies most efficiently. Since a substantial portion of your summer camp fees is allocated for food cost, prior knowledge of your feeding plan enables us to maximize our purchasing dollar.
Trail Cooking: Troops or patrols going on the trail are asked to indicate this at the Pre‐Camp Program Meeting. As stated above, this will allow us to purchase appropriate supplies, since not all meals on the regular menus can be easily taken on the trail. Your plans for these meals will be confirmed 24 hours prior to your departure. Please remember: When a troop is on the trail or doing Patrol Feeding, there will be no food provided for them in the Dining Hall. Note: Bring your own personal utensils (knife, fork, spoon, plate, bowl and cup) if you are eating out of the Dining Hall.
Special Diets: We are happy to accommodate campers or adults who have special dietary needs. Please let us know as soon as possible so that we can make special arrangements for such options as vegetarian meals, diabetic diet, etc.
Guests: Guests are always welcome at camp and may eat at the Dining Hall at the following rates: breakfast, $4.00 for breakfast, $6.00 for lunch, and $8.00 for dinner. In order for us to accommodate guests at mealtimes, please notify the camp office as soon as possible.
Sunday Cookout: Parents, family and friends are invited to stay for the Sunday Cookout. The cost for any additional family member or friend is $7.00 each. Each unit should submit the Sunday Cookout order form during check‐in.
Provisional Campers Family vacations sometimes conflict with your unit’s camping schedule but that doesn’t mean your Scout has to miss the fun of summer camp. The camp will provide the adult leadership so that your Scout can enjoy a week at camp, meet new Scouts and still feel part of a group. This is also an opportunity for a Scout to attend camp for a second week. The same fees, including early bird, sibling and second week discounts all apply to provisional Scouts. 13
Camp Commissioner Service The Camp Commissioner serves the Leaders and units in the camp. Also consider the Camp Director and Program Director at your service. We are knowledgeable about both the Scouting program and camp. We can help you with questions you have about what’s going on and ways to take advantage of our program, or help with advice for your unit that isn’t necessarily related to camp. It is our goal to keep you happy during your stay at camp and ensure you return year after year. Quality customer service is our motto so come to us first and we will work to provide the answer to any question or a resolution to any issue or concern.
Order of the Arrow Day In 1915, E. Urner Goodman and Carroll Edson instituted an honor society called the Order of the Arrow at the Treasure Island Camp of the Philadelphia Council, BSA. Since that time, the OA has become identified as the National Honor Society of the Boy Scouts of America. It recognizes Scouts and Scouters who best exemplify the Scout Oath and Law in their daily lives. Pocumtuc Lodge represents the OA in our Council, assisting our camps with work details and promotion of Scout camping year round. Wednesday will be Order of the Arrow Day in camp. Order of the Arrow members are encouraged to wear their sashes during the day. Information about the OA and Pocumtuc Lodge will be presented at each of the meals that day. The lodge will sponsor an hour of service at some point during Wednesday. Details will be available at camp. Finally, Pocumtuc Lodge will host an ice cream social open to all campers in the evening followed by a special fellowship program for current OA members.
Camper Participation Awards This year, a new Honor Camper award is being introduced. This award is given to Scouts who are returning to camp for their third consecutive year at our summer camp. The award is a metal pin in the shape of a “H” and is attached to the summer camp patch. The Worthy Camper award is given to Scouts who are returning to camp for their second consecutive year at our summer camp. The award is a metal pin in the shape of a “W” and is attached to the summer camp patch.
Honor Unit Award This special award recognizes units who participate fully in the summer camp program. Requirements: Use the patrol method and show Scout spirit: Have a patrol flag Lead a song/cheer in the dining hall or make a dining hall plaque (max. size 11” x 18”) Wear the dress uniform for colors (morning & evening) Successfully participate in troop/inter‐troop activities in at least 3 of the following program areas: Aquatics Outdoor Skills Shooting Sports Ecology/Conservation Handicraft 14
Frontier Outpost Service/Conservation Project Participate in the following all‐camp programs: Vespers (Monday evening) Camp competition (Friday afternoon) Campfires (Sunday & Friday) Order of the Arrow Special Ceremony or Event Morning and evening colors Maintain a safe, clean campsite and adequately clean toilet and shower facilities on assigned days. Note: The Camp Commissioner will certify that each unit has met the requirements for this award.
An Honor Unit Award certificate will be presented at the closing ceremony.
Program Planning – General Information This section will help you, the Scoutmaster, and your Patrol Leaders Council prepare your troop and patrols for an unforgettable stay at your Western Mass. Council Summer Camp. Everyone in the Patrol Leaders Council should have an opportunity to read this booklet after which you should hold a special meeting to plan your troop's program. Once you have set your goals, it will be your job to arrange a program that will include some learning, some competition, some leadership development and most of all, lots of FUN!
There are six simple steps to good program planning: 1. Explain to the Patrol Leaders Council what camp has to offer. Review this manual with them and let them share their own past experiences at camp. 2. Determine your troop's strengths and weaknesses. 3. Determine what your Scouts want. Have the Scouts pick their Merit Badges and indicate in which activities they would like to participate. 4. Plan what you want to do. In the Patrol Leaders Council meeting, list all the ideas they have agreed upon for Troop activities, and make out a preliminary program for your week at camp. 5. Attend the Pre‐camp Leaders Meeting in June. Submit your Merit Badge Selections to the Program Director and choose your afternoon/evening activities. 6. Just before camp, finalize your plans. After you have completed your preliminary plans, you may find that new ideas come up or that there are changes which the boys would like to make. Hold a Patrol Leaders Council meeting a week or so before leaving for camp to review the program and make any last‐minute changes. Share this with the Program Director in advance, if possible, or on Sunday when you arrive at camp.
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First‐Year Campers – Trail’s Head Program Trail’s Head is designed to help first‐year campers, that is Scout, Tenderfoot and Second Class Scouts, advance to the next rank. Updates are available daily for Scoutmasters (or Assistants) who want to closely track their boys' progress. We strongly encourage Scoutmasters to spend a morning in the Trail’s Head area as additional instructors. At the end of the week a list of requirements covered is given to each participant's Scoutmaster who can then verify and sign‐off on the requirements. When a boy returns to his troop, his experience in the Trail’s Head program may serve as a catalyst for increased interest in Scouting, camping, and summer camp. Trail’s Head is often seen as a jumpstart for a boy beginning the Eagle Trail. Trail’s Head provides hands‐on experience with the basic Scouting skills.
Daily Sessions: During the three morning activity periods, each Scout will spend two hours at Base Camp and one hour at the waterfront. Boys who are ready will work on the Swimming merit badge; learners and beginners will have swimming instruction. If a boy has already earned the Swimming merit badge, he may select another merit badge. Please note his choice on the troop merit badge pre‐registration form and also indicate that he has Swimming or an alternate Eagle‐ required badge.
Requirements: The following requirements listed are topics that our staff feels can be worked on in camp. The specific skills taught will be tailored to the needs of the Scouts each week. Each Scoutmaster will be given a sheet prior to camp for each participant to indicate which requirements his Scouts would like to work on.
Tenderfoot 1 4 5 6 7 9 10a 11 12
Prepare for a camping trip Whipping and fusing ropes; two half hitches and taut‐line hitch; teach square knot Rules of safe hiking Displaying, raising, lowering and folding the American flag Repeat and explain the Scout Oath, Law, motto, and slogan Explain the buddy system and describe bullying including response Begin working on push‐ups, pull‐ups, etc. (requires 30 days to complete) Identify poisonous plants and how to treat for exposure Demonstrate first aid for choking, cuts and scrapes, etc.
Second Class 1 2 3c‐f 5 6 7 8 9
Compass work and orienting a map, taking a 5‐mile hike Discuss the principles of Leave No Trace Care and use of a knife, saw, and ax; cooking fire and stove safety and use Service project (1 hour minimum) Identify or show evidence of 10 wild animals Hurry cases, first aid kit, object in eye, bites, etc. Safe swim precautions, swim 25 feet, water rescue methods Three R’s of personal safety and protection
First Class 1 2 6 7 8 9 11
Directions in the day and night without a compass Complete a one mile orienteering course using map and compass Identify or show evidence of 10 native plants Timber hitch, clove hitch, lashings; camp gadget Bowline; sprained ankles, head injuries; transporting injured person; heart attack Safety afloat; complete BSA swimmer test; line rescues Explain Internet safety and describe cyberbullying including response
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Merit Badges in Camp Summer camp is a great place for a Scout to work on outdoor related merit badges and other requirements toward advancement in rank. It is important, however, that activities and programs planned by the troop include options for fun free time.
General Advancement Notes: Merit badge instruction will generally be done during the morning instruction periods. Most areas, however, are available for additional merit badge instruction in the afternoon and evening. For Scouts who are seeking to complete a “partial,” the afternoon and evening periods might be ideal. Please Pre‐Register for ALL merit badges. Use the Merit Badge Selection form on the Council website for your Scouts’ choices. This form should be returned to the Program Director at the June Pre‐Camp Leader’s Meeting.
Merit Badge Applications: All requests for merit badges must come through the Scoutmaster, thus ensuring that the Scout has approval to participate. The camp will have a limited supply of blue cards available for free but additional cards may be purchased in the Trading Post.
Partial Completions: If a Scout has completed only some of the requirements for a merit badge, those will be indicated on the merit badge application. This “partial” will be returned to the Scoutmaster at the end of camp so the Scouts can continue to work with local counselors. There is no time limit to complete a partial. Scouts are welcome to finish partial merit badges at summer camp, however, our instructors reserve the right to retest the Scouts on any requirements already completed. The partial blue card should be brought to camp.
Partial Makeup Day: We will be holding a Partial Makeup Day, tentatively scheduled for Saturday, September 20. During this day, many of our Merit Badge counselors will be available to help your Scouts complete any partials that have been received during camp. Watch the Council Calendar for any change in the date and the 2014 Summer Camps page on the Council website for details regarding the merit badges that will be available for completion.
Merit Badge Update: After lunch on Tuesday, the Area Directors will be available to update you on your Scouts’ progress on their merit badges. This will help you advise and redirect your Scouts as needed.
Merit Badges Offered at Camp: In the next few pages, you will find a tentative listing of merit badge session times, along with other merit badge information. Please note that this is a TENTATIVE SCHEDULE that has been assembled based on past demand for these merit badges. This schedule is subject to change depending on the needs and requests of the Scouts in camp.
Merit Badges in Rotation: In some cases you will find that some merit badges listed are not being offered this year. This is in accordance with the National Camp Accreditation Program which encourages us to set up rotations for some of the merit badges offered in camp. For planning purposes, we have listed the years when these badges will again be offered. Note: If you have a partial from a previous year for one of these badges, we will make arrangements to assist you in completing that badge.
Cooking Merit Badge: We will be offering the new version of the cooking merit badge but Scouts with partials can work with the staff to complete the previous version of the badge.
Notebooks and Pens/Pencils: Many of these merit badges require writing. Please be sure you have a notebook and pen or pencil in camp. 17
Merit Badges Offered by Time and Area
The following table lists each merit badge by area and the time(s) at which it is offered. Most merit badges are scheduled for 50 minute sessions but in a few cases, they may last 80 minutes.
9
10
10:30
11
Aquatics Lifesaving Kayaking Swimming Canoeing Scuba Diving
Lifesaving Small Boat Sailing Swimming
Rowing Swimming
Shooting Sports Archery Rifle Shooting Shotgun Shooting
Archery Rifle Shooting Shotgun Shooting
Archery Rifle Shooting Shotgun Shooting
Outdoor Skills Geocaching Pioneering By Appointment: Backpacking, Hiking Not Offered This Year: Orienteering
Wilderness Survival
Camping Cooking
Ecology/Conservation Environmental Science Environmental Science Fish & Wildlife Plant Science Forestry Nature By Appointment: Fishing, Insect Study, Mammal Study, Weather, Sustainability Not Offered This Year: Bird Study, Geology, Reptiles & Amphibians, Soil & Water Conservation Handicraft Wood Carving By Appointment: Art, Basketry
Indian Lore
Leatherwork
Miscellaneous Climbing Welding
Metalwork Welding Robotics
Welding Robotics
Other Times First Aid – Afternoons By Appointment: Dentistry
Astronomy – Evenings
Radio – MTW Evenings
Space Limitations: In some cases, space will be limited for a particular time slot. In that case, an additional session may be opened if there is stron demand for a particular badge. This will be determined once the preliminary merit badge signups have been received in June. Merit Badge Details: Details for each merit badge appear on the next six pages. Please be sure to make note of any requirements that need to be completed prior to camp and those badges for which only a partial can be earned during camp itself. Swimmer Classification: Jump feetfirst into water over the head in depth. Level off and swim 75 yards in a strong manner using one or more of the following strokes: sidestroke, breaststroke, trudgen, or crawl; then swim 25 yards using elementry backstroke. The 100 yards must be completed in one swim without stops and must include at least one sharp turn. After completing the swim, rest by floating on your back. 18
Merit Badges
Archery
Time(s) Offered 9 – 9:50 am 10 – 10:50 am 11 – 11:50 am
Notes
By Appointment Art
Evenings
Astronomy
A number of the requirements are difficult to do at camp. Look at the requirements now and come to camp with those completed. Copy the workbook for Astronomy from www.meritbadge.org and start filling in those sections listed below: Requirement #4c: Sketch the Big Dipper early and later on one night. This is difficult to do in midsummer with long hours of twilight. Do it earlier in the year before coming to camp. Requirement #6b: Sketch the position of the moon for four nights in a row. This may not be possible during your stay at camp. Be Prepared – do it now. Requirement #8: None of the five options can be done easily at camp. Plan ahead.
By Appointment
Basketry
By Appointment Backpacking
Requirement #1: Review first aid The following cannot be completed entirely during camp: Requirements #8c,10,11: Bring any records (logs) of previous treks Requirements #9b: Backpack and gear required
Offered in 2015 Bird Study
11 – 11:50 am Camping
Requirement #1: Review first aid The following cannot be completed entirely during camp: Requirements #8d,9: Bring any records (logs) of long and short term camping trips Requirement #3: Must be classified as a Swimmer.
9 – 9:50 am Canoeing
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Merit Badges
Time(s) Offered
Notes
9 – 10:20 am Climbing
10:30 – 11:50 am
Cooking
Requirement #1b: Review first aid The following cannot be completed entirely during camp: Requirements #5c‐e, 6c‐g,7c‐e: Bring any records (logs) of camp cooking.
By Appointment
Dentistry
Environmental Science
9 – 9:50 am 10 – 10:50 am
Requirement #3e. 1 or 2: Write a 100 word report on a native endangered species, discussing what is being done to preserve the species, and how many are left; or identify a native species that was endangered or threatened and has recovered; how it recovered, and what still needs to be done if any.
Afternoon First Aid
Requirement #8: This is best done prior to arriving in camp.
Fish & Wildlife Management
We have a limited supply of fishing gear available, so we encourage you to bring your own gear. By Appointment Fishing
10 – 10:50 am
Forestry
9 – 9:50 am Geocaching
Requirement #1b: Review first aid Requirement #5a: Review map and compass skills The following cannot be completed entirely during camp: Requirements #6,7,8,9: Must be completed outside of camp. This badge may be available in 2014 by appointment, depending on staffing.
Offered 2015 Geology
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Merit Badges
Time(s) Offered By Appointment
Hiking
10 – 10:50 am Indian Lore
Notes Requirement #1: Review first aid The following cannot be completed entirely during camp: Requirements #5,6,7: Bring detailed records (plans, logs, observations) compiled for any hikes undertaken. Requirement #1: You can get a head start by researching this before arriving at camp (www.meritbadge.org). Requirement #2d: If you visit an Indian museum, take notes of the ten items that you saw.
By Appointment Insect Study Requirement #2: Must be classified as a Swimmer. 9 – 9:50 am
Kayaking
11 – 11:50 am Leatherwork
Lifesaving
9 – 10:20 am 10:30 – 11:50 am
Requirement #1a: Must be classified as a Swimmer; Must be able to swim 400 yards without stopping; Not recommended for young Scouts. Swimming Merit Badge recommended but, not needed.
By Appointment Mammal Study
10:30am – noon Metalwork
Long pants made of cotton or other natural fiber required (jeans are fine). Due to space constraints, there is a limit to the number of Scouts who can participate in this merit badge. Recommended for older Scouts.
11 – 11:50 am Nature
9 – 9:50 am Orienteering
Requirement #1: Review first aid The following cannot be completed entirely during camp: Requirement #7: Bring your reports Requirements #8,9: Bring information of these events
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Merit Badges
Time(s) Offered 9 – 10:20 am
Pioneering
Notes Requirement #1: Review first aid Requirement #2: Review your basic knots and splices; practice, practice, practice. Neatness counts! Requirement #9: Be prepared to WORK Requirement #10: Be prepared to WORK together
9 – 9:50 am Plant Science
Radio
Reptiles & Amphibians
Monday, Tuesday and Wednesday evenings after dinner
The Horace A. Moses Scout Reservation is privileged to have a permanent Amateur Radio station ‐‐ which means all requirements can be completed during the week at camp. The Radio MB is offered using the "Amateur Radio" option of Requirement 9 (Radio MB, 9a). Candidates are exposed to electrical and radio theory presented in an easy to understand and fun format by licensed amateur radio operators. All candidates are required to make an on‐the‐air contact and will leave with a conceptual understanding of what is required if they have an interest in earning their own amateur radio license. Requirement #8: You need to do ONE of the two options and these must be done prior to camp to complete this merit badge.
Offered in 2016
Rifle Shooting
9 – 9:50 am 10 – 10:50 am 11 – 11:50 am
Robotics
10 – 10:50 am 11 – 11:50 am Requirement #3: Must be classified as a Swimmer. 11 – 11:50 am
Rowing
9 – 11:50 am Scuba Diving
Requirement #2: Earn the Swimming merit badge. This merit badge requires substantial work before and after camp along with an additional fee above and beyond the camp fee. For more information, see page 24. There is a $10 charge for ammunition.
Shotgun Shooting
9 – 9:50 am 10 – 10:50 am 11 – 11:50 am
22
Merit Badges
Time(s) Offered
Notes Requirement #2: Must be classified as a Swimmer.
10 – 10:50 am Small Boat Sailing
Soil & Water Conservation
Offered in 2015
By Appointment
This merit badge cannot be completed during camp. There is much that needs to be done at home prior to and after camp.
9 – 9:50 am 10 – 10:50 am 11 – 11:50 am
Requirement #3: Must be classified as a Swimmer; need to bring long pants, button‐down long sleeve shirt, shoes, socks, and belt to swim in. Successfully complete Second Class rank requirements 7a‐7c and First Class rank requirements 9a‐9c.
Sustainability
Swimming
By Appointment Weather
Recommended for older Scouts.
Welding
9 – 9:50 am 10 – 10:50 am 11 – 11:50 am
10 – 10:50 am
Requirement #1: Review first aid Requirement #6: Lighting matchless fires is a big challenge Requirement #8: Building a shelter is another challenge
Wilderness Survival Requirement #2a: Must have Totin’ Chip. 9 – 9:50 am Wood Carving
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Scuba Diving Merit Badge
This merit badge is an opportunity for a Scout 14 years of age or older to explore the exciting world of Scuba diving. Study includes first aid, CPR, the Scuba Diver’s Code, aquatic ecosystems and careers in the scuba industry. Most importantly, it requires that the Scout obtain an Open Water Diver Certification from a recognized scuba provider. We are pleased to be partnering with the folks who run At the Water’s Edge, Inc. located at the Hampton Ponds Plaza in Westfield, MA to provide this certification. This page highlights the details of the steps that must be taken for this merit badge since it requires significant work before, during and after camp. There is also an additional fee above the regular camp fee as outlined below. There is a limit of 8 Scouts per week.
What is Involved? Be Sure You Are Ready: If a Scout has an interest in this merit badge but would like to try out Scuba diving before commiting to the badge, he can do so by attending a Scuba Experience run by the folks at At the Water’s Edge. Contact the dive shop at 413‐532‐5110 or visit them at www.lovetodive.com for details on when and where these will be offered during the spring and the cost. Prior to Camp: There is work that must be done prior to camp to prepare for the certification. This is done online through At the Water’s Edge. When you sign up for the merit badge, you will receive the details of what must be done and when it needs to be completed to be successful. There will be a mandatory meeting prior to camp to discuss this work. During Camp: You will spend your mornings or afternoons (depending on the number of Scouts working on the badge) in the water learning the how to use the Scuba apparatus and becoming comfortable operating in an underwater environment. After Camp: You will travel to the ocean to complete the open water dive as part of the certification process. This will take place in late August or early September.
Fee There is a $500 fee required for this merit badge. This fee is associated with the Open Water Diver Certification and represents a $100 savings from the normal fee charged by At the Water’s Edge. $200 of this fee covers the cost of the mask, snorkel, fins and boots that the Scout will keep. This equipment is also available to be rented at a cost of $80. Renting the equipment reduces the overall cost to $380. A $200 deposit is required by July 1 to reserve a spot for this merit badge. All of these extra fees will be paid directly to At the Water’s Edge. Some financial aid may be available.
Sign Me Up!
Scouts Name Age (as of July 1) Troop Week attending Camp: July 13 – 19 July 20 – 26 July 27 – August 2 Parent or Guardian’s Name Address Email City State Zip Code Phone Remit along with the $200 deposit to: At the Water’s Edge 1029 North Rd., Hampton Ponds Plaza Westfield, MA 01085
Make checks payable to At the Water’s Edge. 24
Frontier Outpost Offered Monday ‐ Thursday Join us for this new, exciting opportunity for your troop! Live like the pioneers did during the early days, challenging the wild frontier. This program has several elements and you can choose which ones you would like to experience. Getting There: After luch your unit will make its way along with all of the gear you need for the outpost to the far side of the lake, arriving by 2 pm. This can be accomplished in two ways: 1. On Foot: Hike to the outpost, leaving from the ATV Center in Camp Woronoak and following the Accomsick trail along the lake to Frontier. 2. Over Water: Make arrangements with the Waterfront director to use canoes or rowboats to cross the lake to Frontier. These arrangements must be made in advance and will be available while equipment is available. Afternoon/Evening Activities: Your unit will have an opportunity to participate in the following activities during the afternoon (2 – 5 pm) and early evening (7 – 8 pm). 1. Black Powder Rifle Shooting: Experience the challenges of loading and firing a muzzle‐loading rifle. 2. Tomahawk Throwing: Try your skill at throwing tomahawks. It’s not as easy as it sounds! 3. Shelter Building: Sleeping over? Accomodations will be limited so you might want to learn how to build your own shelter. Participating in this activity counts towards the Wilderness Survival merit badge. 4. Survival Skills: So, how did the pioneers survive in the wilderness? Learn some of the skills necessary to stay alive in the wild. 5. Troop Swim: Your unit may want to run a swim on the old Frontier waterfront. This will give your unit a chance to put into practice the Safe Swim Defense Plan. Meals: There is no dining hall at the Frontier Outpost, so you will need to prepare your own meals. This will be an opportunity to perfect your skills at dutch oven cooking or perhaps utensiless cooking, depending on the menu your unit chooses. The ingredients for your meals will be provided from the dining hall but you will be required to carry them with you. Dinner will be prepared immediately after the conclusion of the afternoon activities and will be served when ready, around 6 pm. Breakfast will be prepared and served early in the morning so that your unit can return in time for merit badge classes. Sleeping Overnight: It is recommended that your unit stays overnight at the outpost site to get the most out the experience. Accomodations for sleeping include: 1. Tipi: We hope to have at least one tipi available to provide a unique experience for your Scouts. 2. Shelters: Scouts can build their own shelters to sleep in. This is encouraged for Scouts working on the Wilderness Survival merit badge. 3. Under the Stars: Brave the elements and sleep out under the stars without any cover. 4. Unit Supplied Tents: If your units prefers, you may bring backpacking style tents with you to camp and use these on the outpost. Obviously, we encourage units to choose one of the first three options to give their Scouts the most authentic experience. Options: While we encourage each unit to participate in the entire outpost experience (after lunch through breakfast the next day), it will be possible to adjust the schedule to meet your unit’s needs. For example, you might stay for dinner and then return without staying overnight. Or, you stay overnight but return to camp early enough to eat breakfast in the dining hall. The choice is yours. We will ask that you make these arrangements prior to camp, preferably at your pre‐camp meeting in June.
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Shooting Sports Afternoon/Evening Activities Note: An adult must accompany your troop or patrol to all of these activities.
Archery: Troops and patrols are invited to the archery range to test their skill with a bow.
Field Archery: If you have some archery experience, try the field archery course where you can really put your skills to the test. There are ten stations set up in the woods with a variety of targets for you to take aim.
Rifle Shooting: Troops and patrols are invited to the rifle range to experience the challenge of rifle shooting.
Shotgun Shooting: Troops and patrols are invited to the shotgun range to try their hand at shooting these moving targets. There is a $20 charge per session for ammunition.
Wild Watermelon Shoot: Will your archery team be the first to hit the watermelon? The shoot will be held on Tuesday evening at 7:00pm.
Aquatics Afternoon Activities Open Boating: Choose a rowboat, canoe, sailboat, or kayak to explore the lake, have some fun, and get some good exercise. Most boating activities are restricted to swimmers. Rowboats are open to all. Consult the Aquatics staff for the regulations regarding the use of canoes by non‐swimmers.
Open Swim: Go jump in the lake! Everyone is welcome, individually or as a unit, to head down to the waterfront. The camp’s beautiful clean waters are so refreshing on a warm summer’s day. Your and your friends can also have fun playing on the Blueberry Pads that were introduced to the waterfront in 2012.
Swimming Instruction: Are you working to pass your Swimmer’s Test? Many of the waterfront activities must be limited to swimmers only. We can work with you to develop your skills. Individualized instruction is available in the afternoon. You may challenge the swim test at any time. Just ask.
Water Basketball: Shoot some hoops in the learner’s area, so everyone, regardless of swimming skill can participate. Arrange competition between patrols, or challenge another troop.
Special Aquatics Programs Mile Swim, BSA: This program is for swimmers who are physically fit and wish to improve their endurance. To participate, a Scout must complete all the training sessions on Monday, Tuesday, and Wednesday evenings. The Mile Swim is on Thursday night. BSA Lifeguard: This challenging and intensive course is for older Scouts (15+) and adults with strong aquatics skills who would like to become a lifeguard. BSA Lifeguard candidates are on the waterfront all day. Most BSA Lifeguard candidates also participate in the Mile Swim as part of their conditioning program. Before beginning the the requirements for certification, the scout must be able to swim continuously for at least 550 yards‐‐‐100 yards each of the front crawl, breaststroke, elementary backstroke and sidestroke. He must then tread water for two minutes. Next, he must successfully complete a timed swimming test that requires him to complete the following in less than one minute and 40 seconds: swimming 20 yards using a specified stroke, surface diving from seven to 10 feet to retrieve a 10‐pound object, bringing it back to the starting the point and getting out of the water. Please note: Not all candidates complete the program in one week. Strong swimming and lifesaving skills, practice in all the roles of life guarding on a BSA waterfront, maturity and current CPR certification are all required to qualify as a BSA Lifeguard. All BSA Lifeguard candidates need to be preregistered so swimming prerequisites can be done Sunday upon your arrival. 26
Snorkeling, BSA: Learn how to use snorkeling equipment properly and discover the fascinating world that exists under the water. The camp has a limited supply of masks, fins, and snorkels available. If any of your boys have their own equipment, have them bring it to camp. Not recommended for younger Scouts. Must be classified as a Swimmer.
Polar Bear Swim: For the truly stout of heart, this 6:30am activity is a great chance for fun. You’ll be out of the water in plenty of time for breakfast. You’ll earn a certificate if you take a dip each morning (Monday – Friday).
Scuba BSA: This program is designed to introduce older Scouts (14+) to the challenge and excitement of Scuba. The Scuba BSA experience contains two parts—Knowledge Development and Water Skills Development. During the first part, participants learn basic dive safety information and overview skills to be used during their water experience. The Water Skills Development session introduces essential dive skills, such as mask clearing, regulator clearing, and alternate air source use. The program runs all Wednesday afternoon and is free. Must be classified as a Swimmer.
Note: Adults are welcome to participate in all Special Program activities including Snorkeling BSA, Scuba BSA and Mile Swim BSA if space permits.
Outdoor Skills Afternoon/Evening Activities Explore Moses!: This program will give Scouts an opportunity to explore some of the little known areas of camp. Take a trip to Coffin Handle Hill, Camp Frontier, or Tower Mountain.
Creative Cooking Demo: Come to Outdoor Skills to help prepare some camp delicacies and of course, enjoy them afterward!
Pioneering Projects: Work together as a team to build a tower, monkey bridge or other interesting projects using logs and rope.
Wilderness Camping: Help establish, prepare and build an outpost campsite.
Special Programs Outpost Adventure: With over 1,600 acres, there are many opportunities for your troop to embark on an overnight outpost. We can help you plan this adventure and will provide staff support as needed to make it a memorable experience for your boys. This opportunity is in addition to the Frontier Outpost. Leave No Trace: These low‐impact skills are becoming increasingly important to campers and hikers everywhere. Learn how to enjoy the backcountry and leave it in its wild glory for others to appreciate.
Handicraft Afternoon/Evening Activities Merit Badge Work: Stop by Handicraft all afternoon to work on basketry, art, leatherwork, or wood carving merit badges, or just try these skills for fun!
Wood Working: Leave your mark in camp by creating a plaque for the dining hall for your unit, or test your skills with one of our wood burning kits. Look around the dining hall to see what has been done before. Be creative! Do something new and different. Walking stick making is a fun activity for one afternoon session. Bring your own stick (Green wood makes a strong, long lasting staff. I still have one I made in 1968.).
Patrol Flag: Stop by Handicraft to make your very own patrol flag. We’ve got glue and felt markers to help you make your own flag. 27
Ecology/Conservation Afternoon/Evening Activities Edible Plants: Can you survive if lost in the woods? This activity could help save your life by giving you an idea of the various plants that are edible, how to identify them, and how to prepare them for eating. Open Fishing: We have a limited supply of fishing gear available, so we encourage you to bring your own gear if possible. Our staff is ready to assist you in developing your skills. Nature Trail: Our nature trail will give you many different perspectives on the various ecosystems that are part of our camp. Plaster Casting: With plaster casting, you’ll learn how to preserve animal tracks so you can save them for years to come! The Forest: Can your boys identify the trees that surround them at camp? Can they tell the difference between the different types of maples, pines, or oaks? This program will introduce them to one of the most prominent natural features we constantly ignore. Conservation Projects: The camp has a list of projects approved for various requirements. We match these to your group’s skills and size. These can be done individually or by patrol or troop.
Other Afternoon/Evening Activities Troop/Patrol Climb: Are you looking for a challenge? Then our brand new 50’ climbing tower is the place to be! You begin your session by learning about important safety measures that must be taken when climbing and what equipment is necessary. Then it is time to see how high you can climb! While the top of the tower is the objective, this is all about doing your best and climbing as high as you can. Each side of the tower presents different challenges including slopes, chimneys, bump‐outs and bump‐ins. You can easily climb the tower many times and do something different each time! Blacksmithing: Come to our own Blacksmith shop where you can pound and hammer away to your heart’s content. Fire up the forge and boys will get a chance to see how it’s done and to make something of their own. You’ll need long pants (cotton prefered); safety goggles and gloves are provided; and keep a watchful eye as sparks fly! Blacksmithing requires at least 2 adults to supervise the area. Human Foosball: You may have played foosball with your buddies but you’ve never played it this way! Gather your team and challenge another troop/patrol as you become the players on the “table”. Using our brand‐new human foosball court, you can only move to the left and right as you hang on to your designated pole and kick the ball toward the other teams goal. Sign up to use the court with the Program Director.
Volleyball/Basketball/Horseshoes: Equipment is available for use in the Trading Post.
Tetherball: These are located outside the Trading Post and are always available.
Disc‐Golf: Try your hand at our 9‐hole Disc‐golf course! Some of these holes are very challenging. You can rent or purchase the proper size discs for the course at the Trading Post. This is great activity that was added last year.
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Opportunities for Older Scouts Counselor‐In‐Training Program (14+): The Counselor‐In‐Training (C.I.T.) Program is available again this summer. It has been designed to prepare older campers to become camp counselors and to offer older boys a challenging summer program. First Class Scouts who are at least 14 years old are eligible to apply. For more information see the CIT application which is available online at the council website. The fee is $100 per week for a 2‐week training session. BSA Lifeguard and Scuba BSA: See Aquatics Section
C.O.P.E. CHALLENGING OUTDOOR PERSONAL EXPERIENCE (13+): C.O.P.E. is a nationally recognized BSA program for Scouts. It is a group‐training program designed to improve communication, trust levels, teamwork and group cooperation, and individual self‐confidence. This strenuous program consists of group challenges on our low and high ropes confidence course. The program is available for older Scouts (at least 13 years old and First Class Scouts) Monday through Thursday evenings and Friday afternoon. They must be present for all sessions since the emphasis is on the group. Long pants and a belt are required and a long sleeve shirt is recommended. Parents are invited to the Friday afternoon session at about 2:00pm. A modest program fee of $25 is required to help cover the high cost of the equipment and materials and includes a super cool T‐shirt. This fee can be paid at camp upon acceptance for the course. Enrollment is limited. Each Troop will be given the opportunity to register at least one older Scout to participate each week. Additional Scouts will then be accommodated as space allows.
ATV Program (16+, but may be available for 14+): Last summer we introduced a new, exciting program for older Scouts – the ATV (All‐Terrain Vehicle) Program. This program requires participation for parts of four days during the week and takes each Scout through an extensive safety and skill training program to prepare them to properly handle these machines. This training is provided by certified instructors. On the fourth day, the group will explore some of the back portions of the camp on the ATVs. Age: This program is currently available to Scouts 16 and older. We are, however, working to obtain the appropriate size machines required to allow us to provide this program for Scouts as young as 14. The cost for this program is $35 and requires registration prior to camp since enrollment is limited. Registration forms are available on the 2014 Summer Camp page of the Council web site.
Frontiersman Program (14+): Looking for something completely different for your older Scouts to do during their week of camp? This is the place for them! The Frontiersman Program is available to Scouts 14 and older. Participants will spend Monday morning through Friday noontime across the lake in the old Camp Frontier at the outpost location (rather than in camp with their troop). During the week they will learn about life in the frontier, including skills such as black powder rifle shooting, tomahawk throwing, leatherworking, metalworking and much more. Meals during this program will be cooked over fires and utilize dutch ovens and other frontier‐style cooking methods. Work on merit badges will be limited but requirements for some badges may be able to be accomplished. During the afternoons, the Scouts will assist the outpost staff to provide the program for units that come to participate in the Frontier Outpost program. There is NO additional fee for this program.
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Training Opportunities National Youth Leadership Training: (June 26 – July 2, 2014) This course is designed for Senior Patrol Leaders, Patrol Leaders, other troop leaders, and those who may be in leadership positions during the upcoming Scouting year. Youth leaders from Venture Crews are also invited to participate. National Youth Leadership Training is an exciting, action packed program designed to provide youth members of the Boy Scouts of America with leadership skills and experience they can use in their home units and in other situations demanding leadership of self and others. The NYLT course centers around the concepts of what a leader must BE, what he must KNOW, and what he must DO. The key elements are then taught with a clear focus on HOW TO. The skills come alive during the week as the patrol goes on a Quest for the Meaning of Leadership. The content is delivered in a troop and patrol outdoor setting with an emphasis on immediate application of learning in a fun environment. Interconnecting concepts and work processes are introduced early, built upon, and aided by the use of mnemonics (memory aids), which allows participants to understand and employ the leadership skills much faster. [Note: While the course is run as a troop and focuses on a troop’s program, the leadership concepts are easily transferred to a crew.] Key course elements are: The skill of visualizing success, setting goals to accomplish that vision and developing a plan to get there, are central to the leader’s role Leading yourself Communicating Developing a team Applying a leadership style that fits the team’s stage of development Teaching skills to others using the EDGE method Sessions on problem solving, making ethical decisions, and valuing people, are added as elements of a leader’s toolbox. The NYLT course is set up to represent a month in the life of a typical Scout troop, including mirroring the troop structure by assigning incoming participants to patrols. Three modeled troop meetings, a Patrol Leaders’ Council meeting in the round, followed by daily PLC operating sessions, an instructional campfire, and the troop operation using the patrol method are coupled with Explanation, Demonstration, and Guided practice to create an Enabled, productive troop program. Throughout the week, the Scoutmaster models his role in delivering that program in an adult‐led, boy‐run troop. Built on the legacy of past JLT successes, the NYLT syllabus integrates the best of modern leadership theory with the traditional strengths of the Scouting experience. Through activities, presentations, challenges, discussions, and audiovisual support, NYLT participants will be engaged in a unified approach to leadership that will give them the skills and confidence to lead well. Through a wide range of activities, events, games, and adventures, NYLT participants will work and play together as they put into action the best that Scouting has to offer. Fees: Deposit due by February 28 (per Scout) $50 Paid in full by May 16 (Early Bird) Base Fee $325/Sibling $300 Paid in full from May 19 (Deadline for payment is June 13) Base Fee $350/Sibling $325 To help your troop or crew function more effectively, plan to have your youth leaders take part in this experience. For more information email Jim Burke at
[email protected]. To register, use the NYLT Registration form.
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Kodiak: (July 6 – 12, 2013) Kodiak is a high adventure outdoor experience with a dynamic and creative leadership training component involved. The course pits a demanding physical challenge with the ability to think on the fly and to hone 5 specific leadership "Commissions": Team Building; Values/Vision; Communications; Decision Making; and Planning. The participants will be involved in planning the logistics of the trek: Including ‐ developing their food plan; leave‐no‐trace training; planning itinerary stops and backup plans; canoe training (Scouts who complete the trek will earn their "Whitewater" MB), Venturers can use several points towards their Bronze and Ranger Award Core Requirements. Dates: Trek Dates ‐ July 6 ‐ July 12 with planning/information meetings beginning in April Fees: Deposit due by February 28 (per Scout) $50 Paid in full by May 16 (Early Bird) Base Fee $325/Sibling $300 Paid in full from May 19 (Deadline for payment is June 13) Base Fee $350/Sibling $325 All fees to be collected by June 13 ‐ no exceptions as Trek Participants will be prepping food plan prior to departure. Space is limited with a minimum of 6 participants to run the course, and a maximum of 18 participants (not including staff/advisors/guides). Pre‐Requisites: ‐ All participants must be at least 14 years of age by June 15, 2014, and have completed ILSC/VLSC (Crew version) prior to departure date as much of the program relies on skills learned in the ILSC program ‐ a waiver for Boy Scouts interested in participating will be made on a case by case basis if they have a favorable NYLT exit survey (will be verified with Jim Burke for in‐council youth), but all participants are encouraged to attend the March 21‐23 ILSC as a refresher. If attendees can not make that weekend, an alternative will be scheduled prior to departure. Equipment required by participants: Basic camping gear; Paddling Gloves; Dry Bag (we may check to see if we can get a discounted bulk purchase/donation on these and have them stenciled/screen printed) Commitment: ‐ All participants (and parents) will sign a contract (letter of intent) as part of the application process. The contract and non‐refundable deposit is to emphasize a "Skin in the Game" approach to promote participants attending all planning/preparatory meetings and not pulling out in the last minute. Kodiak is a course that is challenging, yet fun. Participants need to understand that while it is not easy, it has great rewards, hence the deposit with fiscal commitment. The course derives much of it's effectiveness from the fact that attendees do the lions share of the planning of the logistics of their trek (in this case, an extended Canoe trip on the upper CT River). All who complete the trek will earn their 50 miler award since the itinerary will involve some form of conservation project that the participants will plan. Planning meetings are not optional ‐ they will typically be on Tuesday evenings (allowances for missing meetings will be made on a case‐by‐case basis by the course director). A canoe handling/training weekend will be mandatory for all participants in June at Moses Scout Reservation ‐ date still to be determined. Information/Sign Up Night: An information night for parents and participants will be held at 7:00PM on Thursday February 27, upstairs at the Council Office at 1 Arch Road, Westfield, MA 01085. Limitations/Housekeeping: ‐ Class D Physicals will be required and are due no later than the May 17 deposit deadline. Youth Trek Leader will have to complete Wilderness First Aid training (we may make this a part of the planning if enough people are interested in it ‐ there will be an additional fee for this). The Kodiak is open to Venturers (Male/Female) and Older Boy Scouts (14 yrs and up). Mandatory training/prep meetings will be required of all participants beginning in May. We are presently looking for female advisors for the trek (looking for minimum of 2, more depending on the number of youth females participating). Venturers who have already completed Kodiak are encouraged to apply as guides/junior staff. Staff Cost will be $200 with same non‐refundable deposit due by May 16 and balance due on June 13. Interested staff members will need to commit by January 21 as we will have several staff training meetings to plan the back‐end program and course outline with the understanding that not all those signed on for staff may make the trip as the need will be based on number of participants. 31
Programs for Leaders Safety Afloat: Safety Afloat has been developed to promote boating and boating safety and to set standards for safe unit activity afloat. Before a BSA group may engage in an excursion, expedition, or trip on the water (canoe, raft, sailboat, motorboat, rowboat, tube, or other craft), adult leaders for such activity must complete Safety Afloat Training, have a commitment card with them, and be dedicated to full compliance with all nine points of Safety Afloat. This course will be taught along with Safe Swim Defense on Monday at 10:00am at the waterfront. Safe Swim Defense: Before a BSA group may engage in swimming activities of any kind, a minimum of one adult leader must complete Safe Swim Defense training, have a commitment card (No. 34243) with them, and agree to use the eight defenses in this plan. This course will be taught along with Safety Afloat on Monday at 10:00am at the waterfront. Climb on Safely: Climb On Safely is the Boy Scouts of America's recommended procedure for organizing BSA climbing/rappelling activities at a natural site or a specifically designed facility such as a climbing wall or tower. This course will be held on Wednesday at 10:00am at the Climbing Wall. Leave No Trace Awareness Award: The Leave No Trace principles might seem unimportant until you consider the combined effects of millions of outdoor visitors. One poorly located campsite or campfire may have little significance, but thousands of such instances seriously degrade the outdoor experience for all. Leaving no trace is everyone’s responsibility. This course teaches the essentials of minimizing our impact on the outdoors. Many of the requirements for this award can be completed at Outdoor Skills during the afternoon sessions. Trek Safely: Trek Safely is designed to help youth and adult leaders plan and carry out a safe trekking experience for the members of their unit. Similar to Safe Swim Defense and Climb On Safely, it is not designed to teach the skills of trekking. Units that choose to engage in activities requiring specialized outdoor skills should seek qualified instructors to help members learn and acquire these skills prior to the outing. Welding: Now that we are offering the Welding merit badge, we are looking into providing opportunities for adults during the week to spend time learning the basics of this useful skill. Check with the program director when you arrive in camp to see what arrangements might be made if you are interested. Scoutmaster’s Merit Badge: Back by popular demand, the Scoutmaster’s Merit Badge challenges all leaders, not just the Scoutmasters, to make the most of their time in camp. Start by getting permission from your Senior Patrol Leader to work on the merit badge. Then, spend the week completing the requirements needed to earn the badge. If you’ve earned this merit badge in the past, then you can earn bronze, gold and silver spoons indicating completion of the requirements multiple times.
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Training Courses: New this year, the following training courses will be offered during camp if there is sufficient demand. Sign ups for these courses will take place at the Pre‐Camp Meetings in June. Scoutmaster & Assistant Specific Training, IOLS – Introduction to Outdoor Leader Skills: These are the required courses to be a trained leader. Swimming and Water Rescue: Training for BSA Swimming & Water Rescue provides BSA leaders with information and skills to prevent, recognize, and respond to swimming emergencies during unit swimming activities. It expands the awareness instruction provided by Safe Swim Defense training. Paddle Craft Safety: BSA Paddle Craft Safety expands Safety Afloat training to include the skills and knowledge needed for a unit leader to confidently supervise canoeing or kayaking excursions on flat water.
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