Action-packed Maths for Curriculum for Excellence For Early, First and Second Level Written by an expert author team led by Series Editor Lynda Keith
Heinemann Active Maths is a unique activity-led maths programme, created specifically for Scotland, with the Curriculum for Excellence and Active Learning at its heart. It’s been designed by an expert author team, led by Series Editors Lynda Keith and Lynne McClure, to meet the outcomes and experiences of Curriculum for Excellence through active learning, active teaching, and real progression.
Early Level 3 Number and counting 3 Using money 3 Patterns everywhere 3 Shape, position and movement 3 Measuring indoors and outdoors
3 Talking about time 3 Making sense of information
First Level 3 Number Processes 3 Addition and Subtraction 3 Multiplication and Division 3 Fractions
3 Time 3 Money and Finance 3 Measure 3 Shape, Position and
Percentages
3 Algebraic Thinking
Meet the experiences and outcomes of Curriculum for Excellence through manageable and achievable learning outcomes. Follow an active approach to maths learning and teaching to really excite and engage your children. Put yourself in control of your maths curriculum with a range of flexible teaching and learning resources that completely address the CfE philosophy. Develop concrete understanding of maths concepts with a carefully planned progression from one outcome to the next and smooth transition between levels. Help children make connections in their learning with cross-curricular and real-world links.
Movement
3 Information Handling Second Level 3 Whole Number 3 Fractions, Decimals and
With Heinemann Active Maths you can:
3 Time 3 Money and Finance 3 Measure 3 Shape, Position and
Heinemann Active Maths is already used in over 900 schools in Scotland!
I can really say that Heinemann Active Maths is allowing us to unpack these [Curriculum for Excellence] outcomes into more manageable chunks, and has given the staff a great deal of confidence. Sandy Todd, Head Teacher, Machanhill Primary School
Movement
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Unpicking CfE so you don’t have to
ActiveLearn Primary
Heinemann Active Maths has been created to give teachers and practitioners a helping hand in delivering Curriculum for Excellence. What makes it unique is the way the author team have expertly unpicked the broad CfE outcomes into much smaller and more manageable Heinemann Active Maths outcomes.
ActiveLearn Primary is the online hub of Heinemann Active Maths. With it you can quickly and easily find resources to complement your teaching, and allocate them to children.
Each Heinemann Active Maths outcome is represented by a Teacher Activity Card, and supported by a range of learning and teaching resources, giving you everything you need to introduce, practise, consolidate and assess CfE Maths.
In ActiveLearn Primary, you’ll find resources such as: PDFs of the Teacher Activity Cards Whole-class teaching software Photocopiable masters
Heinemann Active Maths outcomes
Small-group, paired and individual pupil software
1 Each Curriculum for Excellence outcome has been
unpicked into simpler, more achievable chunks. These are the Heinemann Active Maths outcomes.
Teacher Activity Cards 2 Each of these Heinemann Active Maths outcomes
is represented by a Teacher Activity Card – these sit at the heart of the programme.
Assessment resources Filter by Level, area of maths, Heinemann Active Maths outcome, or resource type.
Choose from over 4000 resources across Early, First and Second Levels.
Allocate resources to pupils, or save them to My Files.
Success Criteria 3 Each outcome is broken down further into a series of
Success Criteria – these are listed on each Teacher Activity Card. They represent the tiny steps of a child’s development, putting children’s learning at the centre of the programme.
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Assessment
Teacher Activity Cards
The Assessment for First and Second Level gives you everything you need to assess in line with the CfE philosophy, but in a way that suits you. It’s available online within ActiveLearn Primary and includes:
The Teacher Activity Cards are available as a printed pack, and they are also online in ActiveLearn Primary. Each Teacher Activity Card covers a Heinemann Active Maths outcome, and is packed with teaching suggestions to inspire your planning. The great thing about the Teacher Activity Cards is that you can dip in and out of them as you wish, picking out the activities that will best suit your class.
Activity-based formative assessment - allows children to demonstrate breadth and depth of understanding in context.
‘Pick and mix’ activities from a broad selection of teacher-led, quick practice, and group active learning suggestions.
Summative assessment tests - help you track progress against Heinemann Active Maths outcomes; and provide opportunities for self-assessment. Diagnostic guidance for each summative test - provides information on common misconceptions and suggested activities to remedy them.
Professional Development Heinemann Active Maths Full-Day Course With a strong focus on the pedagogy of Active Learning and plenty of hands-on demonstrations and opportunities to explore the resources, this full-day course will give you an in-depth understanding of how to embed Heinemann Active Maths in your school, how to engage all your children and how to help them make progress in their learning using the principles of Active Learning. Each Heinemann Active Maths outcome is broken down into even smaller ‘Success Criteria’ to assess your children’s progress against.
‘Key Questions’ help you to assess your children’s knowledge at a particular point – supporting Assessment is for Learning.
Outlines some assessment activities to ensure children are ready for the card.
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Interactive Teaching Resources
Active learning and teaching are at the heart of Curriculum for Excellence and also at the centre of Heinemann Active Maths. The author team have developed a wide variety of activities and teaching tools to bring learning to life, excite and motivate children and help them develop a firm understanding of maths concepts. Gameboard
Gameboard 5
APM © Pearson 2010
Maths
1 10
F1.3a
of the cakes on the tray.
1.
First Level
1 1 0 of 20 = 2
PPM ©
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5
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ion Limited
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70 position
220
10
nearest
210 2.
200 Is it possible to find a tenth of your class? If not, why not?
position nearest 3.
10
150
140
130
120
160
position nearest
Copy and complete. 7
1 10
of 60 =
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1 10
of 80 =
9
1 10
of 100 =
10
1 10
of 130 =
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1 10
of 200 =
12
1 10
of 170 =
13
1 10
of 440 =
14
1 10
of 320 =
15
1 10
of 510 =
10 bers up
nd num
Number
170
: Applying
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and dow
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I can find tenths of a number of
objects
Individual Practice games These fun games are great for developing mathematical fluency and keeping key maths skills ‘on the boil’.
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Pearso
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The Talking and Listening games consist of interactive, collaborative tasks designed to get children working together and talking mathematically. Pupil Book
Find
Talking and Listening games
Talking and Listening game
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Fractions
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Practice
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Exploring Number
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Pupil Books and Practice Photocopiable Masters
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APM © Pearson
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•
red green blue yellow
2 players
Exploring Number
ters, dice Gameboard 5, coun of the cars finishing order Aim: To guess the
My guess
Journey across
Maths First Level
4 players
Education Limited 2010
Maths First Level
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Number GB © Pearson
Heinemann Active
17 – NP1.3
Race predictio
First Level Exploring
18 – NP1.3 First Level • APM xxxx
Heinemann Active
First Level • APM xxxx
Hundreds of motivating activity sheets designed to get children actively involved in their learning and working in pairs or groups.
Ideal for consolidating children’s learning, independent practice and developing critical thinking skills. They contain reallife examples to help children put their understanding into practice and ‘I can …’ statements to encourage self-assessment.
Heinemann Active Maths
A fantastic way to help children develop problem-solving skills. These games are packed with challenging, interactive activities, and the Real-Life Problem Solving games allow children to apply maths to real-life contexts, with first-class BBC video clips to set the scene.
ble Master Activity Photocopia
Heinemann Active Maths - First Level Exploring Number Sample taken from Game Boards www.heinemannactiv emaths.co.uk
Problem-Solving games blem game Solve the Pro
Bring maths lessons to life and excite and motivate your children with the fun and colourful Gameboards. They’re ideal for creating an active learning environment.
Activity Photocopiable Masters
Hundreds of colourful, interactive activities to help you integrate active teaching into your lessons. Great for assisting whole-class teaching, modelling mathematical concepts and promoting discussion.
Real-Life Problem Solvin g game
Gameboards
Resource Interactive Teaching
Active learning. Active teaching. Real progression.
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and using
processes
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Play-based maths for Early Level
Online Components: 1
Be creative with a bank of superb play-based activities and resources. Be confident in ensuring understanding with a carefully planned progression for all learners.
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Activity Cards A pick-and-mix of child-initiated, adult–involved, and everyday play opportunities to suit you and your children. Includes guidance on provision, key development, learning opportunities and integrated assessment. The Activity Cards are also available as a printed pack.
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Tommy the Troll looked puzzled as he stood on the path to the castle. “I’m just wondering how many steps there are on this path,” he said. Toby jumped onto the path. “I think that there are 5 steps.”
eBooks Interactive eBooks set in exciting worlds where children can explore maths with the help of friendly characters.
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Interactive Group Activities
“Time for just one more adventure,” said Connie. Whoosh, whish, magic alive! Who can help to count to 5?
Flexible free-play and adult-led activities for the whiteboard or computer to engage children in their maths learning.
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Activity Boards Fun, colourful and flexible boards and activities that can be used to promote collaborative, play-based learning.
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Teaching Guide Your practitioner guide packed with tips on planning and assessment to ensure progression at the Early Level.
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Activity Board 5
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Toby
Dippy Diplodocus
Sammy Stegosaurus
Petra Pterodactyl
T Rex T Rex twins twins
Toby
Tina Tina Tricera Tricerattops ops
Trundle Train
Theodore Teddy
Carla Car
Heinemann Active Maths
Early Level Activity Board
Activity Board
Print Components:
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eBook
Encourage active, hands-on learning fully in line with Curriculum for Excellence.
ActiveLearn Primary Your online resources hub and the perfect partner to the Activity Cards. Access all the resources you need online and in one place.
Be engaging with contexts and characters that truly inspire and capture children’s interest, including exciting worlds in which to explore maths. Be interactive with engaging activities for the whiteboard or computer and vibrant online and interactive eBooks.
Interactive Group Activity
Developed by an expert Early Level author team led by Lynda Keith, Heinemann Active Maths Early Level brings together everything that children, and practitioners, love about Heinemann Active Maths, combined with the all-important tailoring needed to make it perfect for your littlest learners.
What’s in Early Level?
TRosie Rex Rag twins Doll
Tina Pippy Tricera Puppet tops
© Pearson Education
Limited 2012
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What’s next? I’d like to speak to someone Your local consultant is happy to help. www.pearsonprimary.co.uk/hamconsultant
I’d like to find out more You can find out more online, take a look at free samples, and watch our video case study. www.pearsonprimary.co.uk/haminfo
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