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> Course Descriptions 70 Courses are designed to give students BUAD 210 Management Concepts the best possible basis for building 3 Units careers i...
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Course Descriptions

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Courses are designed to give students BUAD 210 Management Concepts the best possible basis for building 3 Units careers in the fields of their choice. An introductory class in management conBUAD 110 Selling Techniques

3 Units A course designed to introduce students to various selling processes, behavioral/motivational influences, and selling as a career, including preparation for sales presentations. BUAD 125 Technology for Business Applications

3 Units A survey of current and emerging computerbased technology with concentrated studies in selected business applications, including word processing, multimedia presentations, the Internet, and electronic spreadsheets. BUAD 175 Advanced Technology for Business Applications

cepts and fundamentals, including principles of managing, managing techniques, team interaction, team solutions, and other management and leadership issues. In addition, students learn the concepts behind job descriptions, analyze case studies, and gain experience in management interviews. BUAD 285 Entrepreneurship

3 Units An examination of the multiple aspects of entrepreneurship and intrapreneurship. Students learn to develop a business plan to start a new retail venture or revitalize an existing operation. Prerequisites: BUAD 200, BUAD 210, MMKT 238. BUAD 320 Strategies for Import/Export I

3 Units The course examines marketing strategies for 3 Units both foreign and domestic environments and A study of current computer-based technolo- considers the cultural, political, and economic gy exploring business transaction processing factors affecting the international marketer. and reporting systems. Applies business Lecture, case studies, guest speakers. systems analysis and design techniques by using the Internet, electronic spreadsheets BUAD 340 and database management tools for the Strategies for Import/Export II fashion industry. Prerequisite: BUAD 125. 3 Units BUAD 200 Organizational Behavior & Management

3 Units A comprehensive overview of those issues in human relations encountered in business by today’s leaders and managers. Students gain exposure to company objectives, policies and procedures, and employee needs, as well as to the interaction between these elements. Provides students with problem solving and discussion opportunities. Prerequisite: BUAD 210.

A continuation of Strategies for Import/Export I with special emphasis on the impact of social, political, and economic characteristics of selected developing countries on the international marketer. Lecture, case studies, guest speakers. Prerequisite: BUAD 320. BUAD 350 Business Policies for Global Trade

3 Units The course utilizes the case study approach to problems and policies facing businesses in the global environment. Attention is given to analyzing the policies, strategies, and ethical dilemmas of various organizations operating in the global marketplace. Lectures, case studies, guest speakers.

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BUAD 385 International Business Seminar

influences of trends, fashion designers, and the entertainment industry as they relate to product innovation and commercialization.

3 Units This course features visiting speakers who give presentations on national and international COSM 250 Promotion & Presentation aspects of marketing, design, and production in the textile and apparel industries. Lecture. 3 Units Go behind the scenes and discover the COSM 210 secrets to beauty promotion and presentaIntroduction to Beauty tion! Students learn how the distinct 3 Units aspects of promotion--including advertising, Learn the “secrets of success” of the multi- public relations, visual merchandising, and billion dollar beauty business. This fascinat- special events--contribute to success within ing overview of the various categories of the the beauty industry. Students gain practical beauty industry provides students with knowledge of these techniques as they insight into color cosmetics, fragrance, skin develop individual promotional campaigns care treatment, toiletries, and hair care. and present them orally in class. Knowledge of the unique characteristics and business strategies behind each category, COSM 255 Fundamentals of Skin Care allows students to understand this highly Treatment & Hair Care competitive and profitable industry. 3 Units Discover why skin care and hair care are two COSM 235 Fundamentals of Fragrance of the fastest-growing segments within the 3 Units beauty industry. Students explore the imporFragrance has exerted its magic chemistry tance of product development, research and throughout the world and through the ages. development, and product positioning as This introductory class explores the everwell as the impact of innovative formulas evolving technology of essential oil extracand current trends. An in-depth overview of tion, the artistry of blending multiple scents, the competitive marketplace and its product and the growing use of synthetic essences. and distribution strategies enables students Students learn to evaluate fragrances as to grasp the complexity of the category. they develop their individual scents and trace the fascinating history of “perfume,” COSM 275 Package Development & Design with its centuries-long synergy with the 3 Units world of fashion and beauty. Explore the myths and mysteries to package design and its tremendous significance for COSM 245 the image and appeal of beauty products. Fundamentals of Cosmetics Students learn the fascinating aspects of 3 Units this multi-million dollar business, including Enter the world of glitter and sparkle as color cosmetics dominate the beauty indus- concept development, product positioning, creative adaptation, and technological chaltry! Students learn the unique aspects of lenges. Students utilize their knowledge with facial makeup, eye, lip, and nail color from practical application of these concepts to a concept development, technology, product positioning, and packaging to promotion and course project. in-store presentation. The class explores the

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COSM 278

DESN 120

Environmental Fragrancing

Three-Dimensional Design I

3 Units Extend the mysteries and pleasures of fragrance into your environment! This course provides a historical background in environmental fragrancing from its spiritual origins in the ancient world to its current market status. Students develop knowledge of technical terminology and different fragrance types used for environmental fragrance. They also become familiar with home fragrance delivery systems, including potpourri, candles, oils, sachets, hangers and furniture liners.

3 Units An introduction to draping on a professional dress form. Students learn the principles of draping, including style lines, fit, and balance. Lecture, demonstration, lab.

COSM 285

DESN 130 Fashion Sketching II

3 Units An intermediate fashion sketching class emphasizing the illustration of garments on the fashion figure. Students begin to develop their personal sketching style. Lecture, demonstration, lab. Prerequisite: DESN 110.

Principles of Beauty Technology

3 Units Explore the principles of chemistry and its vital importance to beauty technology. From raw material and ingredients to formulations, applications, and finished products, students examine the complex process of product development. They also learn the legal, regulatory, and technological standards required to market and distribute beauty products.

DESN 135 Intermediate Draping & Pattern Drafting

6 Units This course combines the theory of flat pattern drafting while enhancing the student’s draping skills. Students produce finished patterns and construct muslin samples from a working sketch. Lecture, demonstration, lab. Prerequisite: DESN 105.

DESN 105 Introduction to Draping & Pattern Drafting

DESN 140

6 Units This course introduces students to basic draping techniques, sewing techniques, and industry procedures for pattern making. Students produce a sewing notebook, acquire draping skills, and produce basic patterns and sample garments. They learn the importance of developing properly fitting garments and correct patterns. The development of the basic block and operation of the power sewing machine is emphasized. Lecture, demonstration, lab.

6 Units This course introduces students to industry procedures for patternmaking. The development of the basic block and operation of the power sewing machine is stressed. Lecture, demonstration, lab. Prerequisite: DESN 120.

DESN 110 Fashion Sketching I

3 Units A beginning fashion sketching class in which students learn the proportions and techniques for sketching the nine-head figure. Lecture, demonstration, lab.

Pattern Drafting I

DESN 180 Pattern Drafting II

6 Units This course defines the theory of flat pattern drafting. Students learn to draft the various components of garments and to construct muslin samples from the drafted patterns. Lecture, demonstration, lab. Prerequisite: DESN 140.

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DESN 200

DESN 240

Three-Dimensional Design II

Pattern Drafting IV

3 Units An intermediate draping class designed to enhance the student’s draping skills. Students learn to produce a finished garment from a working sketch. Lecture, demonstration, lab. Prerequisites: DESN 120, DESN 140.

6 Units An advanced pattern drafting class emphasizing comprehensive use of acquired patternmaking skills as well as advanced techniques. Students construct a jacket, shirt, skirt, and a pair of pants for a women’s wear collection. Lecture, lab. Prerequisite: DESN 220.

DESN 205

DESN 245

Fashion Sketching III

Computer-Aided Fashion Design

3 Units An advanced fashion sketching class, stressing the student’s own sketching style, the perfection of fashion figure poses, and the illustration of garments. Students learn to render with markers, pen, and ink. Lecture, demonstration, lab. Prerequisite: DESN 130.

3 Units Development of creative design ideas utilizing a multimedia computer as a tool. Hands-on experience in preparing color stories and fabric concepts for a clothing collection. Lecture, demonstration, lab. Prerequisite: DESN 218. DESN 252

DESN 218 Creative Design Theory & Elements

3 Units An introductory creative design class to examine the components of a collection. Students learn to translate their ideas into designs for a specific market and category. Prerequisites: DESN 205, DESN 280, GNST 130, TEXT 110.

Advanced Draping & Pattern Drafting

6 Units An advanced course in which the student continues to develop draping, sewing, and flat pattern drafting skills. Emphasis is placed on professional presentation of all work, including the fit of the garment as well as pattern charts and cost sheets. Lecture, demonstration, lab. Prerequisite: DESN 135.

DESN 220 Pattern Drafting III

DESN 268

6 Units An intermediate pattern drafting class introducing additional pattern techniques. Students learn how to draft a complete garment using new and existing blocks. Lecture, demonstration, lab. Prerequisites: DESN 180, DESN 200, DESN 280.

Creative Design Analysis & Collection Development

DESN 228 Creative Design Applications

3 Units Students design and present collections for specific customers and markets. Lecture, lab. Prerequisite: DESN 218.

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3 Units Students research and analyze the components necessary to create a collection. Emphasis is placed on the development of designs for specific customers. This course provides students the opportunity to design and develop collections for major manufacturers. Prerequisite: DESN 228.

DESN 273

DESN 305

Computer Grading/Patternmaking

History of Décor & Costume I

3 Units This course familiarizes students with computer grading and patternmaking techniques. Students learn to digitize patterns into the computer, make computer markers, and manipulate patterns using the PDS and Silhouette programs. Lecture, lab. Prerequisite: MFTG 209.

3 Units An in-depth examination of the history of fashion, architecture, furnishings, and textiles in relation to the social and cultural background from ancient times through the late Gothic period. Lecture. DESN 308 Historical Costume Cutting I

DESN 276 Design Development

6 Units This class emphasizes the comprehensive use of acquired patternmaking skills. The student designs and develops a small collection which includes a women’s wear lined jacket, pants, skirt and top. Complete patterns, cost sheets, garment construction, and fit are evaluated as on a professional level. Prerequisites: DESN 200, DESN 220. DESN 278 Industry Pattern Drafting

3 Units Final pattern drafting class. Students must draft and complete patterns according to industry requirements. Prerequisite: DESN 240.

3 Units A class in the development of the artificial silhouette in history, emphasizing patterning and construction of undergarments and foundations essential to period construction. A “character” body modification is considered. Lecture, demonstration, lab. DESN 310 Studio I

3 Units A beginning class in the development of a collection for the Debut Fashion Show. Students make the initial selection of color and fabric, develop design ideas, and translate them into muslin samples. Lecture, lab. DESN 318 Applied Pattern Drafting

3 Units Students develop professional blocks to be used to create patterns for specific design 3 Units problems. Students also integrate the knowlA survey of the business of apparel manuedge of pattern drafting and draping methfacturing, emphasizing design in the fashion ods and refine pattern development skills. industry. Lecture. Prerequisites: DESN 110, DESN 120, DESN 130, DESN 140, TEXT 110. DESN 325 DESN 280

Designer & Apparel Manufacturing

Theatre Analysis

DESN 303 Fashion Design Special Projects

3 Units Students solve advanced creative design projects and address specific design problems. Students have hands-on exposure to resources available to fashion designers.

3 Units Theatrical history is examined through selected scripts, with an emphasis on analysis for costume design. The periods studied are those most prolific in dramatic literature. Lecture.

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DESN 328

DESN 350

Costume Design for Theatre

Studio Workshop

3 Units A specialized class in the process of costume design and the rendering thereof. Students design costumes for a variety of historical plays and production styles. Lecture, demonstration, lab.

3 Units A support class for Studio II. Students employ problem-solving techniques in the development of their fashion designs. They develop and apply industry methods of construction. DESN 353

Studio II

Drawing & Rendering for the Theatre

6 Units Students continue to develop a collection for the Debut Fashion Show. They finalize the sketches and fabrics for their collections and begin production of finished garments. Lecture, lab. Prerequisite: DESN 300.

3 Units A practical course in which realistic figures are drawn in period costumes and rendered in watercolor and prismacolors. Rendering of period fabrics, accessories, and period hairstyles is also considered.

DESN 335

DESN 358

History of Décor & Costume II

Wardrobing for Film & TV

3 Units A continuation of History of Décor & Costume I, examining the history of fashion, architecture, furnishings, and textiles in relation to the social and cultural background of each era from the Italian Renaissance through the 18th century. Lecture. Prerequisite: DESN 305.

3 Units An investigation of research techniques unique to theatre, film and TV. Through industry-related field trips, students become familiar with the intricacies and practicalities of theatre, film, and television wardrobing implementation. Lecture, field experience, guest speakers.

DESN 330

DESN 338 Historical Costume Cutting II

DESN 360

3 Units A continuation of Historical Costume Cutting I. A class in the draping and cutting of historical costumes, with emphasis on the Greek/Roman draped costume, the semi-fitted Gothic costume, and the artificial silhouette of the 16th, 17th, 18th, and 19th centuries. Drafting patterns from period patterns and extant garments is demonstrated. Lecture, demonstration, lab. Prerequisite: DESN 335.

Studio III

6 Units The completion of the collection for the Debut Fashion Show. Students prepare and present their collections. Lecture, lab. Prerequisites: DESN 300, DESN 330. DESN 362 Historical Costume Cutting III

3 Units The final creation of a fully realized, elaborate costume from the skin out. Includes DESN 345 patterning and construction of undergarCostume Crafts I ments, the garment itself, millinery or head3 Units A practical survey of the various fabric mod- dress, accessories, and selected specialty ification techniques employed by the theatri- work, e.g, beading, hand painting, dyeing, etc. Lab. cal designer: dyeing, painting, aging, distressing, and creating unusual stage worthy materials. Lecture, demonstration, lab.

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DESN 365

DESN 400

History of Décor & Costume III

Script Analysis: How to Read a Script

3 Units A continuation of History of Décor & Costume I and II, examining the history of fashion, architecture, furnishings, and textiles studied in relation to the social and cultural background of each era from the 19th century through the present. Lecture. Prerequisites: DESN 305, DESN 330.

3 Units An examination of the different factors that the costume designer must distill from the script. Students learn how to break down the script in respect to the characters, timeline, and action. Lecture, screenings, guest speakers. DESN 405

DESN 368

Costume Design for Film & TV I

Costume Crafts II

3 Units A practical approach to costume accessories and costume props. Theatrical millinery techniques, armor, footwear, jewelry, and form construction are considered. Lecture, demonstration, lab. Prerequisite: DESN 345.

3 Units An introduction to the variety of jobs available to the designer in film and TV productions, including styling for commercials and music videos. Emphasis is on designing within the confines of a low budget. Lecture, screenings, guest speakers, field trips.

DESN 375

DESN 408

Studio Lab

Applied Footwear Design I

6 Units A course designed to develop the student’s ability to fit garments properly to a live model.

6 Units This course is an introduction to the manufacturing processes of footwear. The course includes identification of footwear construction, components, and shoe sizing. Students analyze leathers, textiles, and materials used to create footwear designs. Lecture, lab, field trips.

DESN 378 Costume Design for Film & TV

3 Units An advanced seminar in applied costume design for film, television, video, and other specialized disciplines (spectacle, musical theatre, opera, dance, circus, etc.). Portfolioscale projects are emphasized in preparation for the professional career. Lecture, lab. DESN 380 Fashion Illustration

3 Units Enhancement of the individual’s sketching abilities. Emphasis is on developing style and techniques for the preparation of a professional portfolio. Lecture, demonstration, lab. DESN 384 Theatre Practice

6 Units Students work in professional theatre and/or film and television situations through supervised apprenticeships, internships, and field study.

DESN 410 Marketing Strategies for Footwear

3 Units An examination of marketing strategies for footwear involving the four parts of the marketing mix (product, priced, promotion, and distribution). Students learn how environment, lifestyles, and buying behavior influence the marketing and merchandising of footwear. Lecture, guest speakers, case studies. DESN 415 Historical Footwear Research & Trend Analysis

3 Units Study of historical footwear and costume and their influence on today’s fashions. Students examine and analyze past, current, and predicted trends to create new footwear designs. Lecture, slides, field trips.

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DESN 418 Costume Illustration for Film & TV I

3 Units A practical class in actualizing written or verbal descriptions of characters and costumes through illustration. Emphasis is on exploring a variety of media and finding techniques that correspond to the students’ individual strengths. Lecture, demonstration, lab. DESN 423 History of Film: An Eye on the Wardrobe I

3 Units Students study and analyze the history of American films. Emphasis is on the major film studios, directors, and different film genres that were popular from the beginnings of film through the 1950s. The great Hollywood costume designers and the stars that became icons of style are also studied. Lecture, screenings. DESN 425 Creative Design for Footwear

furnishing, attitudes, etc.), the student gains insight into the character, world, and time of the subjects of the portraits. Lecture, lab, field trips. DESN 438 Costume Design for Film & TV II

3 Units In this class, students learn about the relationship of the costume to the character, to the story, and to the other characters’ costumes, the locale, and the time period. Students plan a budget and examine the roles of the various department heads on union films. Lectures, screenings, guest speakers, field trips. Prerequisite: DESN 405. DESN 445 Costume Illustration for Film & TV II

3 Units Students learn how to develop their own style of rendering period and contemporary costumes and fabrics. In the course of preparing a portfolio, they explore customizing the illustration to the actor and incorporating appropriate accessories, props, and background. Lecture, demonstration, lab. Prerequisite: DESN 418.

3 Units Students learn how to sketch a footwear design illustrating texture of textiles and leathers. They sketch the foot in various positions and learn to develop effective visu- DESN 450 Advanced Creative Design for al presentations. Lecture, lab. Footwear

DESN 428 Applied Footwear Design II

3 Units Students examine, analyze, and create a footwear collection for an existing brand. Detailed sketches of materials, components, and shoe constructions are covered, incorporating specific leathers, trims, and details needed to create their collection. Lecture, lab.

6 Units This course is a continuation of the study of shoe design as it applies to manufacturing and merchandising. The students learn the process of line building for a targeted customer. They research and analyze the components necessary to create a line. Students DESN 453 History of Film: An Eye on the continue to refine the presentation of their Wardrobe II portfolio. Lecture, lab, field trips. 3 Units An examination of the more realistic DESN 435 History of Art, Costume, & Culture I approach to direction and costume design that has prevailed over the last fifty years as 3 Units well as the different ways that future and A survey of the portrayal of clothing and adornment in pre-20th-century art. Through fantasy worlds have been portrayed throughstudy of the components of portraits (fabric, out film and TV history. Lecture, screenings.

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DESN 455

DESN 470

Industry Practices

Wardrobe Supervision for Film & TV

3 Units A specialized class that outlines the obligations and responsibilities of a footwear designer. The course emphasizes time management skills, consultant issues, contract negotiations, and communications with legal professionals. Lecture, guest speakers.

3 Units A specialized class exploring the job of the wardrobe supervisor. Students study what happens to the costume after it has been approved by the costume designer, the actor, and the director. They learn about managing the wardrobe crew, maintaining the costumes, and keeping the continuity book and they visit a variety of rental houses. Lecture, demonstration, field trips, guest speakers.

DESN 458 Patternmaking for Footwear Design

3 Units Students are introduced to the basic footwear industry procedures for pattern drafting. They learn how to draft directly on a last, to create a pattern of a basic pump, derby, oxford, and moccasin, and to cut patterns for innersoles and soles. Lecture, lab.

DESN 478 Film & TV Now: A Comparative Survey

3 Units This class is a broad survey of 20th-century art, fashion, film, architecture, and photography. Lecture, screenings, field trips.

3 Units The student learns about the resources and research techniques necessary to keep current with the state of the film and television industries. The newest genres, directors, producers and stars are analyzed and compared, as the students explore how to achieve a successful career path via networking, reading trade publications, joining unions, etc. Lecture, screenings, field trips, guest speakers.

DESN 465

DESN 480

Computer-Aided Design for Footwear

Footwear Collection Development

DESN 462 History of Art, Costume, & Culture II

3 Units Students learn how to develop creative design ideas for footwear using the computer as a tool. They prepare color stories as well as leather and fabric concepts for a footwear collection. This course includes scanning, manipulation of pattern /colors, and drawing of technical sketches. Lecture, lab.

12 Units Students experience full immersion in the Italian footwear industry. Focus is on working with leading designers, technicians, and suppliers, and the sourcing of an international leather show. Course involves the making of a prototype and the development of a portfolio. Lecture, lab, field trips. DESN 482

DESN 468

Sourcing the Costume

Studio Design Project I

3 Units Students get hands-on experience exploring L.A.’s costuming resources. They learn where to get what they need to fulfill the job of the costume designer on a student or independent film. Guest speakers, field trips.

3 Units An investigation into the fabrics and the other tools and materials necessary for the alteration and construction of a costume. The student learns about the role of the fitting and the cutter/fitter. Lecture, demonstrations, lab, field trips.

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DESN 485 Studio Design Project II

3 Units This course is a continuation of Studio Design Project I. Students complete exercises in draping, cutting, fitting, aging, and dyeing. Demonstration, lab. Prerequisite: DESN 468. DESN 492 Practical Costume Design & Construction

3 Units This class provides the student with help in solving the specific problems of costume construction that they will encounter in their internships on student or independent productions. Demonstration, lab, guest speakers, field trips. GNST 025 Success Seminar

0 Units Students are given self-assessments and assignments to identify and strengthen their study, time management, and stress reduction techniques. Emphasis is on reading comprehension, successful class behavior, and strategies for managing one’s work, college, and social life. GNST 035 Advanced English as a Second Language

0 Units A nine-hour course emphasizing the development of English for academic purposes. This course expands upon reading, contentspecific vocabulary, and more advanced writing assignments, drilling students on mechanics, sentence development, and simple essay construction. GNST 040 Writing Skills

0 Units Review of grammar with attention to common usage errors, spelling and punctuation, sentence development and variety, paragraph development, prewriting and outlining

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techniques, structure, and composition of the five paragraph personal essay. Designed to prepare students for GNST 104. Previously English Fundamentals GNST 080. GNST 045 Math Skills

0 Units A survey of basic mathematics designed to build computational and problem-solving skills. Includes operations and applications involving whole numbers, common fractions, decimals, percents, and topics in measurement and geometry. Introduction to first-degree algebraic equations. Previously GNST 090. GNST 104 English Composition

3 Units A course which emphasizes structure, composition, organization, and professionalism in college-level expository essays and academic research papers. Analysis of formal expository prose and literature. Principles of documentation and bibliography. Prerequisite: GNST 040 or equivalent, or Essay Placement Test. GNST 108 Drawing Fundamentals

3 Units A basic drawing course in which students explore concepts and techniques of drawing through charcoal and gouache. Subject matter is focused on the human figure and the environment. GNST 117 History of Costume

3 Units A survey course which employs slides, lectures, text, and primary source materials to trace the change of western costume set against the development of artistic, industrial, political, religious, and social factors from prehistoric times to the present. Time periods and/or civilizations covered include Bronze Age Europe, Mesopotamia, Samaria, Egypt, Crete, Greece, Rome, Early Persia, Central Asia/Anatolia, the Medieval era, the Renaissance, and 18th - to 20th-century Europe.

GNST 122

business practices. The metric system, accounting principles, and statistical analy3 Units sis used in the apparel/retail business will A drawing course which uses innovative be applied through examinations and projmethods of instruction to bring students new ects. The emphasis is on the integration of insights into this popular art form. Students math and business practices. explore all the traditional media of drawing (charcoal, pencil, pen, brush, and ink). The GNST 150 General Psychology class is especially focused to encourage individual creativity. Demonstration and lab. 3 Units A survey of the principles of general psycholGNST 123 ogy. Class members study human behavior, Color & Design Concepts including such topics as learning, develop3 Units ment, perception, and motivation. The This course is the study of the principles of course covers Freudian, humanistic, and color theory systems and the basic elements behavioral psychological theory. Lecture, disof design. Students learn about color syscussion, lab. tems and color theories in addition to basic elements of design. Students begin to devel- GNST 160 op their technical and creative skills through Effective Speaking the integration and analysis of color and 3 Units design principles. A course combining the basic components of public speaking with the techniques of lanGNST 130 guage analysis, pace, tone and presentation Color Theory techniques. Students present several origi3 Units nal in-class speech projects. A survey of theories of color, color combinations, and the use of color in art and life. GNST 165 Students learn basic color systems, theories Critical Thinking of color use, and psychology of color. 3 Units Projects include development of color A survey of learning and thinking techniques wheels, value studies, development of color with emphasis upon research skills, organischemes, and special uses of intensity, zation of data, and problem solving. value, and hue. Lecture, demonstration, lab. Students learn to read closely and critically, to weigh alternative interpretations and GNST 143 solutions, and to reason effectively. Lecture, Contemporary American Social discussion, debate, oral presentations. History Highly recommended: GNST 104. 3 Units A survey of American history since 1880, GNST 174 stressing social, economic, and cultural Museum Study Tour developments. Students learn about connec- 3 Units tions between socio-economic history and Students take a 10-day tour of at least two contemporary life through readings and major European cities renowned for art and films. Lecture, discussion. culture. Students are guided through museums, galleries, and points of architectural GNST 145 interest to experience original masterpieces College Mathematics of sculpture, architecture, and painting. 3 Units This course reviews algebraic and geometric equations that are commonly applied to Drawing I

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GNST 176

GNST 202

New York Study Tour

Survey of Western Art I

3 Units A course for students participating in the New York Study Tour. Students complete a directed study guide emphasizing a survey of New York City history, cultural landmarks, and literature. Prerequisite: Permission of the Department Chairperson and supervising instructor.

3 Units A survey of art, art styles, and design from the Prehistoric period, the Ancient World, the Classic Greco-Roman era, and the Middle Ages. Included is a discussion of social, economic, cultural, and political influences that have affected the course of early art.

GNST 177

GNST 212

European Study Tour

Ethics

3 Units A course for students participating in the European Study Tour. Students complete a study guide emphasizing European history, cultural landmarks, and literature. Prerequisite: Permission of the Department Chairperson and supervising instructor.

3 Units A survey of contemporary moral and ethical concerns. Students read and discuss leading approaches to moral thinking such as theological ethics, utilitarianism, and business ethics. Lecture, discussion, extensive individualized readings.

GNST 178

GNST 222

Paris Summer Institute

History of Design

3 Units A course for students participating in the Paris Summer Program. Exploration of French culture and fashion, and the influence Paris has had historically on world taste and culture, including the reasons why that influence continues today. Students complete a directed study guide emphasizing French history, cultural landmarks, and literature. Prerequisite: Permission of the Department Chairperson and supervising instructor.

3 Units An exploration of important developments in the history of decorative arts, architecture and ornaments, interiors and furniture, textiles, products and graphic design.

GNST 200 Film: History & Development

3 Units A survey course which explores film in America as an art form and charts its historical development. Students explore the social implications of films and view and analyze film technique, costume design, and set decoration. Contemporary and classic films (and filmmakers) are studied. Lecture, discussion, film.

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GNST 228 Visual Literacy/Studio I

3 Units Students learn to see and experience art through the eyes of the art world. They gain an appreciation and understanding of the signs and symbols used throughout earlier periods of art while exploring artistic techniques, form, and content. Students become able to differentiate among masterpieces and good art, and explore their own artistic skill using charcoal, pastels, and acrylics. GNST 238 World Art

3 Units A look at Asian, African, and Latin American art and art forms.

GNST 242 Survey of Western Art II

3 Units A survey of art, art styles, and design from the Late Gothic to the Rococo, with the focus on Western art and artists. Students experience these periods through museum visits, slides, video, and examples of art from the Late Gothic, the Early, High and North Renaissance, the Baroque era, and the Rococo. Included is a discussion of social, economic, cultural, and political influences that have affected the course of Western art.

ing, awareness of labor laws, and personal financial life planning is integral to the course. Lecture, discussion, lab. GNST 268 Critiquing Art

3 Units A study of art analysis and how to critique art using the arbiters of art as well as one’s own taste. The elements and cultural mores of analyzing art will be explored. GNST 270 Conversational Spanish

GNST 246 Major Artists

3 Units An in-depth study of major artists selected from the 15th-17th centuries. The artists’ lives are the subject of this class as much as the art they created.

3 Units A basic course in spoken Spanish. Students use audio and videotapes and practice speaking in class. Special emphasis is given to workplace vocabulary. Demonstration, lab, audio tape lab. GNST 272

GNST 250 General Economics

3 Units A survey of basic microeconomic principles and problems. Students study the concepts of markets, supply and demand, GNP, inflation, monetary policy, and types of economic systems. Lecture, discussion. GNST 258 Visual Literacy/Studio II

3 Units Students further develop their artistic abilities and discoveries while actively visiting museums. Concepts of order, process, and content as related to the human experience are analyzed and discussed.

Contemporary Economic & Political Development

3 Units A survey of American economic and political history from the later half of the 20th century to the present. The course highlights political and economic effects on social and cultural developments. Students study the cyclical theory of history and analyze the effects that microeconomic principles, market supply and demand, GNP, and monetary policies have on the American political, social, and economic environment. GNST 273 Techniques of Acting

3 Units An introduction to and exploration of some of the basic tenets and techniques of acting. GNST 265 Career/Life Planning The aims of the course are to define the 3 Units essence of acting, discover the self as an A practical course that invites the student to expressive instrument, analyze a variety of place goals, professional aptitudes, and performance texts, and apply various acting self-concepts in a broader social context. and rehearsal techniques used in character Emphasis on the life-cycle, career stages, development and performance. assessment of skills and needs, preparation for job search strategies, portfolio development, interviewing techniques, resume writ-

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GNST 275 Seminar in the Arts

3 Units A survey of the performing arts and contemporary fine arts. Students read selections from current periodicals, visit museums, studios and galleries, and attend theatrical and musical performances. Lecture, film, guest speakers, field trips. GNST 278 Major Art Movements

3 Units An in-depth look at selected 19th-20th century art movements, including but not limited to Impressionism, Surrealism, Modernism, and Post-Modernism. The political and cultural milieu from which these movements emerged is examined. GNST 282 Survey of Western Art III

3 Units A survey of art, artists, art styles, and design from the Neoclassic to contemporary trends in Western art. This course includes investigations into Neoclassic art, Romanticism, Realism, Impressionism, PostImpressionism, Fauvism, German Expressionism, Cubism, Art Nouveau, Abstraction, Surrealism, Abstract Expressionism, Pop, Op, Post-Modernism, and related trends.

United States and elsewhere. The emphasis is on the social, political, or cultural aspects of art and includes field trips and specialists/artists as guest speakers. GNST 288 Visual Literacy/Studio III

3 Units A continued exploration of one’s own artistic expression as well as visits to galleries and museums to gain fresh insights into the meaning and sources of art. Sculpture introduced. GNST 290 Independent Study

3 Units Research in an area of required study or special interest. Students work under the direct supervision of an instructor. Prerequisite: Second-year standing and permission of the Department Chairperson and supervising instructor. GNST 292 College Algebra

3 Units A study of factoring, ratios, radicals, exponents, inequalities, functions and graphs, sequence and series, and linear and quadratic equations. GNST 295 Biology

GNST 285 Community Services

3 Units A public service course designed to place student volunteers in an approved public or private agency which addresses social, educational, mental/physical health, or environment needs of our society. Prerequisite: Permission to take a GNST elective and approval by the GNST Chair. GNST 286 Topics in Art

3 Units This course is topical in nature, reflecting current art happenings or discoveries in the

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3 Units Surveys life processes with emphasis on biological molecules, structure of cells, heredity, evolution, and diversity of life. GNST 300 World Political History

3 Units This course offers an overview of the social, political, and economical characteristics of selected developing countries, which will facilitate business transactions between American entrepreneurs and their counterparts in foreign countries. Lecture.

GNST 310 Design Presentation

3 Units Students explore alternative, creative methods of presentation. Assignments aid the student in developing a variety of media displays, such as the use of audio-video equipment, slides, PowerPoint, film, and photography. Artistic exercises which expand the students’ use of sketching and rendering techniques are combined with alternative technical methods to expose students to different media presentations. Prerequisites: Admission to Advanced Study Program. GRPH 105 Digital Imaging

3 Units Introduction to digital graphics through the use of Adobe Photoshop. Students learn to use the program, including the tools, menu bar and palettes. Students also create original images and learn to manipulate and enhance these images using layers and filters.

QuarkXPress. Each week will focus on three or four new techniques using the software. Prerequisites: GRPH 105, GRPH 110. GRPH 150 Critical Concepts

3 Units Development of concept skills. The student focuses on a different design problem each week. Solutions are presented in a series of quick sketches. GRPH 170 Design Studio I

6 Units The basis of all effective design is a clearly defined message and a focused set of objectives. This class shows the graphic designer how to break through the walls of the creative process. Students develop solutions for real-life client scenarios. Prerequisites: GRPH 105, GRPH 110, GRPH 130. GRPH 180 Graphic Techniques II

GRPH 110 Desktop Publishing

3 Units Introduction to desktop publishing with the use of QuarkXPress. Students learn to use the program, including the tools, menu bar and palettes. Students also learn to create layouts using color, images, and typography. GRPH 130

3 Units This class, a continuation of Graphic Techniques, reinforces digital illustration skills Students continue to use Adobe Photoshop and QuarkXPress. They are introduced to Adobe Image Ready. Students work with new and existing Photoshop and Illustrator images and learn how to prepare and incorporate them into the web. Prerequisite: GRPH 140.

Computer Illustration

3 Units This class introduces students to digital illustration. In this class, students learn Adobe Illustrator software. They learn about the tools, menu bar, and windows that are used in Illustrator, and also how to draw original artwork using Illustrator. Prerequisites: GNST 108, GNST 123.

GRPH 215 Design Studio II

3 Units Further development of conceptual skills and production of collateral pieces. Projects emphasize concept and communication through design. Prerequisite: GRPH 170. GRPH 225

GRPH 140

Web Site Design

Graphic Techniques I

3 Units An introduction to designing web sites. This class covers basic concepts and essential skills necessary to build a functional web site.

3 Units This course is designed to further develop the student’s skills in Adobe Photoshop and

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GRPH 230 Pre-Press Production

3 Units This course is a fundamental class that teaches students to prepare graphic art for reproduction. It covers typesetting, desktop publishing, printing, paper, color, inks, imposition, folding, binding, and mechanicals. Students learn how to design with prepress in mind to create a cost-effective design. They learn what can and cannot be done with the current technology. Prerequisite: GRPH 170. GRPH 235 Digital Typography & Design

3 Units This course in digital typography emphasizes everything from the academic to the practical, from exercises in pure typography designed by hand to type designed using Fontographer. Students learn terminology and tools as their skills in working with digital type are enhanced. Prerequisites: GNST 222, GRPH 180. GRPH 240 Graphics/Licensing

3 Units Students combine original art with existing graphics for production of licensed products in the fashion apparel and graphic industries to create a style guide. Licensing agreement contracts, packaging, and binding are studied. GRPH 250 Logo/Symbol Design

3 Units In this class students will explore and develop product identities. Some of the areas explored are concept development, basic shapes and forms, natural images, ideas, emotions, and color.

drawings, and action sequencing. This course is intended as a prerequisite to GRPH 274. GRPH 255 Mass Communications & Concepts

3 Units This course is an elective to help students develop graphic communications skills and concept development skills while exercising and expressing their individual points of view. During the practice of assigned projects, students will develop a platform through research, then create multiple concepts based on their respective positions. To understand the impact design has on mass communications, students will communicate a position on a social issue for the final project and solicit responses. GRPH 268 Graphic Design Portfolio

3 Units An advanced class to develop skills in portfolio presentation. Students design, produce, and gain experience presenting professional portfolios. Lecture, lab, professional consultation, discussion. GRPH 274 Digital Animation

3 Units The application of traditional animation techniques to digital media using current industry software. Students learn to translate the skills they learned in GRPH 253 to a digital format and address the benefits and limitations of electronic media. Emphasis on the development of animation for multimedia and web site content. GRPH 282 Graphics in Motion

3 Units An introduction to Macromedia director, the Animation Techniques most popular multimedia authoring software. 3 Units Students learn to integrate two- and threeAn introduction to the fundamentals of anidimensional graphic animation, digital video, mation. Topics include character development, and audio tracks to create stand-alone interproportion, movement, model sheets, key active applications. Issues of timing, interactivity, and navigation are covered. GRPH 253

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GRPH 285 Advanced Graphic Concepts

3 Units This course will take students through the entire professional graphic design process, from problem to finished product. The students will use thumbnail sketches to work through the problem-solving process and create a digital presentation for their design. The class combines digital design, typesetting, and word-processing capabilities with page layout and image handling. Concentration on graphics designed for product. GRPH 288 Business Practices for Graphic Design

3 Units A course emphasizing the development of business skills related to the graphic design industry. Students are introduced to the professional level of production and design practices. GRPH 295 Internship

3 Units On-the-job training. Students gain practical applications of classroom skills through actual work situations. Permission of the Department Chairperson is required.

learn basic editing skills which will enable them to work with professional broadcast equipment in post-production environments. GRPH 420 3D Modeling & Animation I

3 Units A course which provides an essential understanding of 3D animation. Students learn basic skills necessary for animation on leading software applications, as well as how to apply those skills to a variety of other applications. Basic skills include understanding 3D workflow, model movement and manipulation, 3D modeling basics, advanced modeling techniques, and basic texturing. The course uses a three-prong teaching approach by exploring theoretical, technical, and aesthetic aspects of 3D animation. GRPH 425 Fundamentals of Video Production

3 Units Students learn basic skills that will contribute to their overall understanding of both the production and post-production processes. The course focuses primarily on the fundamentals of video production. Topics include technical and aesthetic aspects of video production. GRPH 430

GRPH 405

Web Studio

Digital Composition I

3 Units An introduction to the process of web site design and the concepts of the ‘front’ and ‘back’ end. Students will use Dreamweaver to author a site and learn how to update and maintain a site as well.

3 Units This course provides an essential understanding of digital compositing. Students learn basic skills on leading industry software applications, as well as how to apply those skills to a variety of other applications. Topics include understanding keyframes, timecode, timelines, and basic animation of text and graphics. GRPH 410 Editing I

3 Units This course provides an essential understanding of digital video, compositing, special effects, and motion editing. Students

GRPH 435 Sound Design

3 Units This course provides an essential understanding of sound design. Students learn basic skills on leading software applications, as well as how to apply those skills to a variety of other applications.

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GRPH 445

GRPH 465

Digital Composition II

Digital Composition III

3 Units A course in advanced digital compositing. Topics include Keyframes Komplexity, graphs, render queues, path text, and masks.

3 Units Students achieve an essential understanding of advanced digital compositing. Topics include track mattes, compound effects, motion stabilization and tracking, render order, and matrix movie typography.

GRPH 450 Editing II

3 Units This course builds upon pre-established basic editing techniques and contribute to an essential understanding of digital video, compositing, special effects, and motion editing. Students learn intermediate editing skills which will enable them to work with professional broadcast equipment in post-production environments. Topics include media management, working at various resolutions, filters, advanced title and superimposing, online editing, and workflow with clips. GRPH 455 CD/DVD Authoring I

3 Units Focuses on the fundamentals of CD/DVD authoring and provides a general overview of the production process. In this first section of two, the focus is on CD authoring. Uses various software applications to illustrate various techniques. GRPH 460 3D Modeling & Animation II

3 Units Builds upon 3D animation fundamentals learned in 3D Modeling & Animation I. Students continue learning basic skills necessary for animation. Topics include advanced texturing, 3D illumination, rendering, animation, and kinematics. Course will continue the three-prong teaching approach implemented in Part I, exploring theory, technical, and aesthetic aspects of 3D animation.

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GRPH 470 Editing III

3 Units Students build upon pre-established basic editing techniques to acquire an essential understanding of digital video, compositing, special effects, and motion editing. Students will learn advanced editing skills which will enable them to work with professional broadcast equipment in post-production environments. Topics include storyboard editing techniques, advanced trimming techniques for maintaining sync multitrack, the use of Matchframe, post-syncing separate video and audio elements, and recording voiceovers. GRPH 475 CD/DVD Authoring II

3 Units The second part of a series, this course focuses on the fundamentals of DVD authoring and provides a general overview of the production process. Uses various software applications to illustrate various techniques. GRPH 480 3D Modeling & Animation III

3 Units Course will build upon 3D animation fundamentals learned in 3D Modeling & Animation I and II. Students will continue learning skills necessary for animation. Topics will include advanced 3D animation, believable movement, shot composition and combination, and special effects. Course will continue using the three prong teaching approach implemented in Parts I & II, exploring theory, technical and aesthetic aspects of 3D animation.

GRPH 495

INTD 150

Portfolio

Space Planning I

3 Units At the outset of the Multimedia program, students choose an individual project to complete. The project allows students to apply the theories and techniques learned throughout the curriculum. This course allows students to develop, in conjunction with Multimedia faculty, a strategy and timeline to complete their project.

3 Units Study of residential space planning and utilization of interior space as applied to functional and aesthetic requirements. Studio emphasis on schematic and quick presentation work on both plans and elevation. Application of anthropometric and ergonomic principles in space planning. Furniture types and dimensions. An introduction to residential building construction terminology, methods, framed and masonry structure. Prerequisites: GNST 123, INTD 105, INTD 125.

INTD 100 Sketching Techniques

3 Units Beginning sketching/drawing class incorporating the use of both still lifes set up in the classroom and field trip sketching. Emphasis on quick sketching. Prerequisites: GNST 130, GNST 123, INTD 180. INTD 105 Drafting Techniques I

3 Units Instruction in basic architectural drawing techniques and skills, with concentration on floor plans, elevations, and furniture. Students become familiar with lettering in pencil and with the use of drafting tools, scale, templates, and related materials. INTD 125 Drafting Techniques II

3 Units Continuation of architectural drafting principles. Detailing of architectural and interior features and cabinet work. Isometric and axonometric drawing in architecture and interiors. Prerequisite: INTD 105. INTD 135 Survey of Architecture & Interior Design I

3 Units A study of the historical development of architecture, interiors, and furniture from ancient civilizations to the Empire period.

INTD 155 Color & Material Applications

3 Units Course on appropriate use of color and materials/finishes. Advanced color theory, psychological use of color and materials, physical effects of color, and effect of lighting on color and materials. Prerequisites: GNST 130, INTD 205, INTD 252. INTD 165 Survey of Architecture & Interior Design II

3 Units A study of the historical development of architecture, interiors, and furniture from the Empire period through the evolution of modern concepts. Prerequisite: INTD 135. INTD 170 Space Planning II

3 Units Introduction to commercial space planning and its application to retail and restaurant areas. Programming is introduced. Study of size standards, use of fixtures, and furniture. Regulations regarding building codes, fire codes, and barrier free access. Prerequisites: INTD 105, INTD 150, INTD 238.

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INTD 180 Perspective Techniques

3 Units A fundamental perspective drawing class, introducing one-point and two-point perspective grids. Students study geometric shapes, furniture, and architecture in perspective to create the illusion of threedimensional shapes in a two-dimensional drawing. Prerequisite: INTD 105. INTD 200 Lighting Design I

3 Units Principles of lighting design for commercial and residential applications. Development of design concepts, problem-solving techniques, product information, and technical elements of color and energy efficiency. Prerequisites: INTD 105, INTD 125, INTD 150, INTD 170. INTD 205 Materials for Interior Design

3 Units Introduction to the application and estimation of specific materials related to both commercial and residential design projects, including the understanding of terminology. Exposure to professional manufacturing sources for services, furniture, and furnishings in interior design.

regarding building codes, fire codes, and barrier-free access. Prerequisites: INTD 105, INTD 125, INTD 150, INTD 170. INTD 230 On-Site Design

3 Units On-site design trends develop the designer’s ability to create environments that reflect structural, figural, and conceptual design factors. Design is a process that involves creative and analytical skills. The course includes investigative analysis of various environments and their impact on the end users. INTD 235 Interior Accessorizing

3 Units An exploration of the importance of interior accessorizing and the value of decorative features. General knowledge of antiques. Accessorizing as a specialization in interior design. Knowledge of sources from which to obtain accessories. INTD 238 Computer-Aided Design I (CADD)

3 Units An introduction to computer-aided drafting design (Auto Cad-R2002). Development of vocabulary and basic skills. Prerequisites: INTD 105, INTD 125, INTD 150.

INTD 208 Presentation Techniques

INTD 240

3 Units Rendering the elements of interior spaces in detail, plus alternate methods of graphic representation for portfolio use. Prerequisites: GNST 130, INTD 100, INTD 105, INTD 125, INTD 180.

Business Management for Interior Design

INTD 210 Space Planning III

3 Units Exploration of commercial interior space planning and its application to office areas. Study of standard size and use of space, furniture, and system furniture. Regulations

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3 Units An introduction to business practices and the history of the interior design profession. Preparation of contractual documents and analysis of business forms used in interior design. Legal and insurance practices, business and professional ethics. Guidelines on establishing a design business including legalities, fees, pricing specifications, accounting, project management, marketing, and creating a business plan. Prerequisites: All INTD 100 courses.

INTD 242

INTD 280

Space Planning IV

Specifications & Marketing

3 Units Development of hospitality project. Research of design requirements and programming. Preparation of working drawings. Selection and specification of materials, furniture, and furnishings. Prerequisites: All 100 level INTD courses, INTD 200, INTD 210.

3 Units A study of the marketing procedures appropriate for interior designers. Students become familiar with methods of developing a client pool through advertising, sales promotion, public relations, and personal contact with other sources in the community. Prerequisite: INTD 240.

INTD 250 Remodeling

INTD 285

3 Units Introduction to residential construction methods. Principles of architectural design in residential planning. Reshaping interior spaces to accommodate varying requirements of a given project: Kitchen and bathroom detailing: code requirements. Prerequisites: all 100 level INTD classes, INTD 200, INTD 205, INTD 210, INTD 238, INTD 252.

Residential Design Thesis

INTD 252

3 Units Course involves development of an applied residential interior project. Study and research of design requirements and program. Preparation of working drawings. Selection, pricing, and specification of materials, furniture, and furnishings. Presentation of renderings, color and material boards, and notebook. Prerequisites: All 100 level INTD classes, INTD 200, INTD 208, INTD 205, INTD 210, INTD 238, INTD 240, INTD 242, INTD 250.

Computer-Aided Design II (CADD)

3 Units Continuation of Auto Cad-R2002. Students refine existing skills and develop more advanced skills. Prerequisite: INTD 238. INTD 258 Marker Sketching Techniques

3 Units An introduction to basic and intermediate marker sketching, techniques in shading, color awareness, pattern and texture, surfaces, and composition. Prerequisites: INTD 100, INTD 180, INTD 208.

INTD 286 Commercial Design Thesis

3 Units Course involves development of an applied commercial interior project. Study and research of design requirements and programming. Preparation of working drawings. Selection and specification of materials, furniture, and furnishings. Formal presentation of renderings with color boards and notebooks related to the project. Prerequisites: All 100 level INTD classes, INTD 200, INTD 208, INTD 210, INTD 238, INTD 240, INTD 242, INTD 250, INTD 252, INTD 256.

INTD 275 Interior Design Workshop

INTD 290

3 Units The practical application of prior coursework to a community service project. Includes Pasadena Showcase of Interior Design and San Francisco Showcase projects. Development of an awareness of job-site requirements through hands-on work at project locations. Supervised field project. Prerequisite: Second-year standing.

Independent Study

3 Units A course for honors students. Research participation in competitions, or execution of a special project under the supervision of an instructor. Approval of Department Chairperson required.

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INTD 318

INTD 376

Interior Design Studio I

Internship

6 Units Working under the direct supervision of an instructor, students have the opportunity to help a community agency in the redesign of space and specification of materials for an operational facility. Interaction with agency staff to determine solutions culminating with a formal presentation. Prerequisite: Admission to Advanced Study Program.

3 Units Research, study and/or practical application projects leading to actual work situations. Students will choose an area of specialized interest. Approval of Department Chairperson is required.

INTD 326 Kitchen Design

3 Units Students learn to understand the functional as well as visual layout for the kitchen. The uses of finish materials, appliance specifications, and mechanical requirements is considered. Client and contractor relations are explored. INTD 338 Interior Design Studio II

12 Units An advanced residential design project encompassing the remodel of an historical home with special emphasis on kitchen and bath design, home office, and home entertainment areas. Students will work with a lead instructor and specialized instructors to gain knowledge in specific areas. Prerequisites: Admission to Advanced Study Program, Completion of Quarter VII of Third Year. INTD 370 Furniture Design

3 Units A study and exploration of furniture design as an expression of art, sculpture, fulfillment of human requirements, and style. Students will be introduced to furniture design and detailing through practical demonstration. Various materials and techniques utilized in the process of furniture design will be explored. Prerequisites: all INTD 100 classes, application & portfolio review.

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INTD 378 Interior Design Studio III

12 Units This is an advanced contract design project. The project encompasses a remodel of a hotel that is located outside the United States. Special emphasis is placed on universal and environmental design utilizing advanced building technologies. The project includes research on cultural needs and decorative design of different countries to help students gain an understanding of a global perspective. Prerequisites: Admission to Advanced Study Program, Completion of Quarter VII and VIII of Third Year. INTD 380 Computer-Aided Design III (CADD)

3 Units On the computer, students will generate a complete set of drawings for projects that they are currently developing in a commercial space planning class. INTD 400 Fundamentals of Kitchen & Bath Design

3 Units A detailed course covering the process of design for kitchens and baths. Standards incorporated are developed by NKBA (National Kitchen & Bath Association). INTD 402 Introduction to Garden Design

3 Units Examines garden design philosophies and styles. Site visitations to both private and public gardens.

INTD 404

INTD 418

Plant & Material Applications I

CADD IV

3 Units Study of plant materials specific to spring and summer seasons. Focus on perennials, shrubs, annuals, fruit trees, and color, including blooming and planting schedules. Frequent field study observations to prominent parks and gardens.

3 Units Further development of advanced skills in Auto Cadd 2002 & introduction to 3D studio vis.

INTD 405 Lighting & Electrical Systems

3 Units This course covers the theory and practice of lighting design and development of plans as they pertain to the specialized areas of kitchen and bath design. INTD 406 Graphic Communication for Garden Design

3 Units A foundation course in technical graphic expression specific to garden design. Drafting, freehand sketching, perspective drawing, and rendering techniques included.

INTD 420 Sourcing for the Kitchen & Bath

3 Units Research through field trips to sources for all component parts of a kitchen and bath project: hardware, appliances, finish materials, etc. INTD 425 Fundamentals of Production Design, Set Design, & Set Decoration

3 Units Introduction to the requirements of each job classification through script and character analysis, guest speakers, field trips. INTD 426 Garden Design I

3 Units Full-scale gardens which represent specific themes and historical perspectives will be designed.

INTD 408 History of the Garden

INTD 428

3 Units Historical perspective on gardens and their evolution. Influence from early beginnings to contemporary times. Course provides an excellent foundation for understanding the evolution of contemporary gardens.

Plant & Material Applications II

3 Units The study of plant materials and planting schedules specific to autumn and winter seasons. Focus on trees, flowers, ground covers, and shrubs, with emphasis on planting color and blooms.

INTD 410 Building Construction & Codes

INTD 430

3 Units Application of residential construction techniques and code requirements necessary to develop a kitchen and bath plan.

History of Film & Television

INTD 415

3 Units A survey course to explore film and television. Students assess the historical development and analyze the social implications of film technique, with a focus on set decoration.

CADD for Kitchen & Bath

3 Units Developing plans utilizing the computer for client presentation.

INTD 432 Computer Applications for Garden Design

3 Units Introduction to computer-aided design and drafting for garden communication.

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INTD 434 Garden Elements, Structures, & Lightscaping

3 Units Approach to using garden materials and structures in design. Paving, stairs, walls, trellises, fountains, and fences are studied in relationship to visual, functional, and technical aspects of the design. INTD 435 Sourcing for Props

3 Units Research through field trips to source for purchase and rental of appropriate props.

project to be implemented during Applied Garden Design in Quarter IV. INTD 454 Garden Study Tour

12 Units Students visit London and surrounding countryside, including the Royal Horticulture Society’s Chelsea Flower Show, the Museum of Garden History, and stately residential gardens in the area. Students then visit Paris and surrounding countryside, including special garden visits, the annual Art & Garden Exhibition, and locations for sourcing gardens. INTD 460

INTD 440 Graphic Presentation for Production Design

3 Units Development of concepts and ideas into working drawings. Set and scene renderings to create the visual style for presentation.

Decorative Arts II: 18th, 19th, & 20th Century European

3 Units A survey course covering the major periods and styles of furniture and the corresponding decorative arts, including fabrics, finishes, colors, design motifs, rugs, porcelain, glass, pottery, lighting fixtures, silver, and paintings.

INTD 445 Model Building

INTD 470

3 Units Utilizing working drawings to create a model as a visual aid for the production staff and as a basis for the technical staff to produce a camera-ready set.

Decorative Arts Study Tour

INTD 450

INTD 472

Decorative Arts I: 18th, 19th , & 20th Century American

Applied Garden Design

3 Units A survey course covering the major periods and styles of furniture and the corresponding decorative arts, including fabrics, finishes, colors, design motifs, rugs, porcelain, glass, pottery, lighting fixtures, silver, and paintings. INTD 452 Garden Design II

3 Units Execution of advanced design projects showing stages of growth and development, garden art, structures, and individual creativity. Research and design community service

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12 Units During on-site research in Paris, students develop and complete a directed study in a selected area of interest.

3 Units Students participate in special garden-related events, including the installation of a garden in collaboration with a selected community organization. INTD 474 Garden Landscaping Systems & Technologies

3 Units Course studies irrigation systems, grading, soil analysis, composting, drainage, and elevations. Emphasis on problem solving and new technologies.

INTD 475 Advanced Store Planning Concepts

3 Units An in-depth study of the theory of design and interior concepts of retail store planning, including the creation of a new store concept. INTD 476 Professional Practices for Garden Designers

3 Units An introduction to the business practices of garden design: proposal writing, fee calculations, cost estimates, and projects management. INTD 480 Lighting Design for Store Planning

3 Units State-of-the-art lighting concepts explored. Students develop lighting design for a retail store project. INTD 485 Fixture Design

Act) Codes, as they apply to both Commercial and Residential design projects. INTD 535 Cabinet Detailing

1 Unit This course focuses on learning the skills needed to develop a complete set of cabinetry drawings including plan view, elevations, sections and any details necessary for fabrication. INTD 555 Furniture Construction

1 Unit Students will learn to design and detail a piece of furniture, completing all working drawings necessary for fabrication. INTD 540 Building Construction

1 Unit This course introduces the student to residential and commercial building construction methods and terminology; framed and masonry structures.

3 Units Specialty fixtures design development, INTD 560 including design concept and detail drawing. Model Making 1 Unit INTD 495 Students will learn the techniques and methCADD for Store Planning ods necessary to build basic interior models. 3 Units Utilizing the CADD computer program to INTD 575 develop store plans and fixturing. Accessorizing for Interior Design 1 Unit INTD 498 A study of accessories in interior design, The Entertainment of Retail Design including residential, office, hospitality, and 3 Units retail application. Exposure to the elaborate combination of elements and technical specialties necesINTD 580 sary to create the “interactive” entertainArchitecture in California ment aspect of the new retail experience. 1 Unit Guest speakers, field trips. An historical survey of the development of 19th and 20th century architecture in INTD 545 California (special emphasis based on Building Codes campus location); influences of geography 1 Unit and socioeconomic movements. An Introduction to the Uniform Building Codes, and ADA (Americans with Disabilities

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INTD 550

INTD 520

Resources

Feng Shui

1 Unit This class will expose students to the professional sources available for services, furniture and furnishings in interior design.

1 Unit This course is an introduction to the art of Feng Shui, some of the history, and how it pertains to the interior Design Industry.

INTD 585

INTD 508

Design Trends

Painting Finishes

1 Unit This course will help to develop the student’s ability to create environments that reflect structural, figural, and conceptual design factors.

1 Unit To familiarize students with different types of paints and variety of faux finish techniques. Working with painting contractor, faux finishes and your client.

INTD 515

INTD 518

On Line Sourcing

Systems for Commercial Design

1 Unit An introduction to using the Internet effectively for the interior design business.

1 Unit To introduce students to systems furniture for commercial office use.

INTD 525

MFTG 105

Green Design

Survey of Manufacturing & Merchandising

1 Unit An introduction to the area of sustainable design and the resources available.

1 Unit This course will help develop the students ability to use quick sketches to convey an idea to the client.

3 Units This survey course explores the concepts and practices of the fashion business from raw materials and manufacturing to retailing of diverse merchandise categories: women’s, men’s, children’s, accessories, cosmetics, and intimate apparel. Students will master fashion terminology and develop a knowledge of the garment industry, including career options.

INTD 523

MFTG 150

The Virtual Client

Apparel Manufacturing Process I

1 Unit Students will write client scenarios and then utilize roll playing to problem solve; using active listening skills. Also working with resources in problem solving.

6 Units A beginning class to introduce the student to the basics of draping and flat patternmaking, sewing, and garment construction. Lectures, lab, field trips. Prerequisite: MFTG 105 or concurrent enrollment.

INTD 505 Concept Sketching

INTD 530 Workroom Techniques

MFTG 190

1 Unit Students will learn about the relationship between designers and their workrooms, such as Drapery, Upholstery, Flooring etc. This will include vocabulary used as well as delivery and billing procedures.

Apparel Manufacturing Process II

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6 Units A continuation of MFTG 150, covering contemporary manufacturing, finishing processes, and emerging trends in apparel production. Lecture, demonstration, lab. Prerequisite: MFTG 150.

deputizing, and supervising within an apparel manufacturing organization. 3 Units Students devise a suitable production plan A flat sketching class for specification based on efficient control methods. Lecture, sheets with an emphasis on flat illustrations lab. Prerequisites: MFTG 250, MRCH 210. of garments. Lectures, demonstration, labs. MFTG 258 Sourcing & Inventory Management MFTG 209 Grading, Marking, & Cutting 3 Units 3 Units An analysis of the procedures for budgeting, A course covering manual, mechanical, and purchasing, and controlling the materials computerized grading, marker making, necessary for apparel production. Lecture, spreading, and cutting procedures, as well guest speakers. Prerequisite: MFTG 250. as other cutting room functions. Lecture, lab. Prerequisite: MFTG 190. MFTG 262 MFTG 205

Technical Sketching I

Total Quality Management

MFTG 215

3 Units

Market Research for Manufacturing Students examine methods of establishing

3 Units A course devoted to the commercial development of an apparel line based upon an understanding of modern marketing research method. Lecture. Prerequisites: MFTG 248, MMKT 288, TEXT 240.

standards of quality for design, fabrics, and manufacturing. They develop control systems to assure apparel production standards. Lecture, lab. Prerequisites: MFTG 150, TEXT 240, (TEXT 240 concurrent in Professional Designation Program).

MFTG 248

MFTG 268

Merchandise Specification & Costing

Wholesale Selling

3 Units This course explores the basic systems for developing specifications for products to be manufactured. Technical flat sketches will be speced. Unit costs incurred in the production process will be identified and approximated. Lecture, lab. Prerequisites: MFTG 150, MFTG 205.

3 Units An in-depth course in sales management. Students learn how to plan and develop their territories, hire and train a sales force, forecast sales, and supervise the sales organization. Prerequisite: MMKT 288. MFTG 278 Ownership & Finance

MFTG 250 Cost Control & Costing

3 Units The study of cost control systems and cost effective processes. The study, analysis, and understanding of the cost efficiencies of apparel companies by department. Lecture, work experience. Prerequisite: MFTG 248. MFTG 255 Production Control & Planning

3 Units An examination of the strategies, procedures, and financial implications involved in developing, operating, and controlling a business. Students complete a business plan that focuses on company goals, marketing strategies, production needs, and financial analysis of the projected balance sheet and income statement. Lecture, group discussion, guest speakers. Prerequisites: BUAD 200, MFTG 250.

3 Units Principles of pre-season production planning based on analyzing, forecasting, developing,

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MFTG 285 Computerized Flat Sketching

3 Units A computer-aided flat sketching class with emphasis on scanning and illustration of garments. Prerequisite: MFTG 205.

course uses the computers to generate cost sheets, production schedules, and line sheets. MFTG 452 Understanding Retail Relations & Calculations

1 Unit An advanced course that examines relationMerchandise Production ships between retailers and manufacturers. 12 Units This course encompasses analyzing sixA thesis course which includes field research month plans, gross margin quarter, and in Asia to gain understanding of the global proactive planning. production cycle from the raw material stage to the finished product. Final project will MFTG 454 comprise a technical plan for manufacturing Business Culture 1 Unit and marketing the completed samples, which will be presented orally to the industry An overview course discussing correct protocol in the business environment. The course and a faculty panel. Lecture. examines conduct inside and outside the office, including conventions surrounding MFTG 375 Technical Sketching II setting meeting agendas, business travel, 3 Units cultural differences, business dinners, and An advanced course concentrating on the e-mail etiquette. development of flat sketching skills as a means of visual communication. MFTG 456 Compliance: Domestic & Global Prerequisite: MFTG 205. 1 Unit A focused course on a key topic in the MFTG 440 Full Package Manufacturing apparel industry. Course explains Federal, 1 Unit state, and global issues in compliance This course explores the development of “full and the responsibilities of manufacturers package” manufacturing. Discussion in the process. includes key elements of success, material MFTG 458 sourcing, costing and financial needs, and Predictives, Trends, Shopping infrastructure requirements. MFTG 370

Reports: Keys to Success

MFTG 442 Introduction to Artworks

1 Unit The course introduces the advanced CAD software from Gerber. Applications include storyboard and cataloging, draping and line sheet development, and easy coloring. Prerequisite: MFTG 464. MFTG 450 Excel for Apparel Managers

1 Unit An introduction to the use of Microsoft Excel as it applies to the apparel industry. This

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1 Unit An advanced course in the importance of consumer trends in developing fashion apparel. The use of predictive in line development is discussed. The use of shopping reports is also emphasized. MFTG 460 Professional Practices for the Apparel Manufacturing Manager

1 Unit This course focuses on the development of the apparel manager. The course examines managerial goal setting, interviewing techniques, resume building, and networking.

MFTG 462

MFTG 474

Understanding & Using EDI & POS

E-Commerce for the Apparel Industry

1 Unit This course focuses on current distribution systems in the apparel industry. Discussion will also include using POS to increase a company’s apparel business.

1 Unit This course surveys the development of e-commerce, including business-to-consumer selling. Terminology, future directions, customer service, and privacy issues will be discussed.

MFTG 464 Flat Sketching with Computers

MFTG 476

1 Unit The course applies the basic technical sketching skills to the computer. It includes use of computer tools to create flat sketches, scan fabrics, and draw with a mouse and stylus.

Product Licensing: Apparel/Entertainment

MFTG 468

1 Unit This course explores the growth of product licensing in both the domestic and global arenas. Topics include branding through product licensing, components of product licensing, and legal issues.

NAFTA & the Apparel Industry

1 Unit An advanced course on NAFTA and its impact on the apparel industry. The course looks at terminology, impact of culture and language, and what it takes to be successful under NAFTA.

MMKT 218 Communication & Promotion in the Merchandising Environment

3 Units An exciting and informative introduction to the promotion strategies and techniques used in the merchandising environment to attract customers and build sales. Students explore MFTG 470 the challenges and opportunities offered in Writing Business Plans this multifaceted area, including advertising, (not for Apparel Management Majors & Merchandise Marketing Management Majors) public relations, sales promotion, special events, and display. Prerequisite: MMKT 288. 1 Unit An overview course on the successes and MMKT 225 pitfalls of being an entrepreneur. Sources Internship of funding are also discussed, as well as methods for creating a computer-generated 3 Units An internship blends theory and practice. business plan. Interns combine academic training with employment in fields related to their course of MFTG 472 study. Internships allow the students to apply Professional Presentation for classroom theory to ‘real life’ applications Fashion Designers and explore career options while in college. 1 Unit A course focusing on developing the profes- Approval from the Education Department and Career Advisor are required. sional presentation of a collection. The course includes development of presentation packets, computerized cost sheets, and oral presentation techniques.

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MMKT 238

MMKT 288

E-Commerce Marketing

Marketing Essentials

3 Units Students will gain an understanding of e-commerce and how the principles of marketing are adapted for use on the Internet. Course content will include the history and vocabulary of ecommerce, along with website design and development. The critical issues of customer development, data gathering and strategic alliances will also be examined. Prerequisites: MMKT 218, MMKT 288.

3 Units An examination of micro- and macro-marketing strategies involving the four parts of the marketing mix (product, price, promotion, and distribution). Students learn how environment, lifestyles, and buying behavior influence the marketing/merchandising approach. Prerequisite: MFTG 105. MMKT 290 Independent Study

MMKT 258 Brand Imaging

3 Units An in-depth study of the development of a brand focusing on brand loyalty, association, delivery, and perceived quality. Through the understanding of image, concept, trends, and customer motivation, students learn how to build brand equity. The importance of brand image to the success of a product or business venture will be emphasized. Case studies and lecture methods are used to analyze existing brands. Prerequisite: MMKT 288.

3 Units Research and study in an area of special interest. Students work under the direct supervision of an instructor. Prerequisite: Permission of the Department Chairperson and supervising instructor. MRCH 155 The Retail Environment

3 Units This course explores store and non-store retailing formats, structure, purpose, as well as the challenges and integration of retail channels. Students gain an understanding of the retail industry and are exposed to MMKT 264 International Business today’s global environment. They are intro3 Units duced to franchising, licensing, branding, An in-depth overview of global integration and pertinent retail terminology. Career and the elements required to achieve this. paths and opportunities in the fashion The course covers cultural, political and eco- industry are further defined and explored. nomic differences, import/export, and marPrerequisite: MFTG 105. ket-entry strategies. In addition, the class provides students with a broad perspective MRCH 170 Merchandise Math in international trade. Prerequisites: GNST 3 Units 250, MMKT 288. A mathematical application course using percentages, mark-ups, and profit formulas in MMKT 270 Applied Management retail situations. Students also learn princi3 Units ples of pricing, tracking inventory and writing Exploration of current management theories purchase orders. Prerequisites: GNST 145. and problems. Students analyze and apply management issues. Lecture, lab, case studies. Prerequisites: BUAD 200, BUAD 210.

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MRCH 175

MRCH 248

Merchandising Strategies

Situational Analysis

3 Units Exploration of the process of planning, developing, and presenting product lines for identified target markets. Students study current industry trends and apply this knowledge to the development of original product concepts and retail formats. Emphasis is placed on the application and adaptation of technology in solving business problems and merchandising the store/site. Prerequisites: GNST 117, MFTG 105, MRCH 155.

3 Units Students will apply previously learned concepts from merchandise math and merchandise planning and control by analyzing typical situations in the retail environment. Students will identify trends and develop financial plans based on the analysis of past and current performance. The allocation of goods and the distribution function at the store level, by SKU, and determining opportunities for business growth will also be explored. Prerequisites: BUAD 175, MRCH 210.

MRCH 190 Merchandise Trend Analysis

MRCH 252

3 Units An exploration of trends in lifestyles, business, and ready-to-wear/home fashion. Students learn to analyze predictive trend reports and lifestyle/business trends that affect retail merchandising and marketing decisions. Prerequisite: MMKT 288.

Site Management & Operations

MRCH 210 Merchandise Planning & Control

3 Units Students develop a complete seasonal merchandising plan incorporating a customer profile, an assortment and financial plan, and a gross margin projection. The buyer’s contribution to profit is evaluated. Prerequisites: BUAD 175, MRCH 170. MRCH 235 Specification & Costing for Product Development

3 Units Students apply previously learned skills in technical sketching and garment construction to prepare merchandise for prototype production. Emphasis is placed on how to measure, create specifications, and cost all key components of garments. Students develop a technical product package with PDM and cost sheets for a variety of merchandise. Students learn the PDM system for specification layout and costing. Prerequisite: MFTG 150.

3 Units A study of operational and management functions for the business manager. Discussions include daily operations, inventory control, technology in today’s operations and management, organizational interaction, customer services, credit, and tenant relations. Management’s role in the acquisition, retention, discipline and termination of employees is discussed as it applies to today’s business world. Prerequisite: BUAD 210. MRCH 255 Merchandise Presentation

3 Units Merchandise presentation techniques and application, theories of color, customer appeal, mannequin usage, lighting, and related merchandising concepts are presented. Students apply learned skills in a lab and retail environment. Prerequisite: MRCH 175. MRCH 268 Classification & Line Development

3 Units An introduction to the various processes involved in developing proprietary product for both retail and manufacturing companies. Students research current fabric innovations, develop color palettes, and synthesize silhouette and detail trends for specific target customers. Emphasis is placed upon analyzing actual selling results and relating those findings to the forecasting of commercial product decisions. Prerequisites: MFTG 205, MRCH 210, TEXT 240.

MRCH 270 Applied Buying

3 Units An advanced course for students interested in buying and distribution. Students apply previously learned concepts of merchandise planning, purchase, and control to hypothetical business situations and learn profit maximization techniques, examine resource development and negotiations, trade discounts, and advertising charge backs. Prerequisite: MRCH 210. MRCH 278

retail, and style trends to forecast timely commercial conclusions for specific consumer markets. The course includes a trip to Europe to complete this research. Lecture, field trip. Prerequisite: MRCH 300. TEXT 110 Textile Study for Design

3 Units Focuses on the elements of fabrication and how they relate to total fabric performance. Emphasis is on determination of fabric suitability in apparel design. Students examine and analyze fabric structures. Lecture, lab.

Production & Sourcing Strategies

3 Units This course focuses on how to get an idea on paper made into a completed garment. Students apply skills previously learned in Specification & Costing to complete the production cycle. Emphasis is placed on how to source for all components of a garment, locate a marker for the garment, negotiate price for a garment, and develop a merchandising and production calendar. Students are required to develop a sourcing and production strategy for merchandise developed in the Classification & Line Development course. Prerequisites: MFTG 150, MFTG 190, MRCH 235. MRCH 300 International Merchandising Strategies

3 Units The introduction to the industry-sponsored project that the Third Year International Product Development and Manufacturing Students will be working on for the entire nine months of their thesis level program. Emphasis is placed on developing a point of view consistent with the company’s primary customer and strategizing the content, timing, and pricing of a product line for a future season. MRCH 330 Merchandise Development

9 Units Students research current fabric, color,

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TEXT 150 Natural Forms in Textile Design

3 Units (meets 6 hours per week) A drawing class which focuses on drawing directly from nature and developing stylized ornamentation from natural images. Students study the anatomy of natural forms through line, form, texture, and the application of color as well as develop surface repeats from their sketches. Class includes field trips to museums and gardens. TEXT 160 Introduction to Knitting I

3 Units (meets 6 hours a week) A hand knitting class in which students explore knit stitches and structures, create swatches combining yarn structures, colors, textures and stitches, and design sweaters for a variety of markets. TEXT 190 Introduction to Knitting II

3 Units (meets 6 hours a week) Students become familiar with the operation and parts of the knitting machine, learn to knit a variety of stitches and understand the role of tension and gauge. They learn to increase and decrease the number of stitches to create shaped pieces and a punch card design. Prerequisite: TEXT 160.

TEXT 200 Applied Textiles

3 Units A survey of the basic components of textiles and their relationships to the performance, sale, and marketing of textile-related products: fiber properties, yarn structures, weaving, knitting, dyeing, printing, and finishing. Students examine and analyze fabric and evaluate selected consumer products. Lecture, lab, field trips.

TEXT 200 for Manufacturing/Product Development/Merchandise Marketing majors, TEXT 110 for Fashion Design majors. TEXT 250 Design Principles II

3 Units A continuation of Design Principles I. Students create designs for various markets working with more varied and complex layouts to produce engineered prints and to design embroidery and lace. Prerequisite: TEXT 210.

TEXT 210 Design Principles I

TEXT 280

3 Units An analysis of the basic principles of design with a focus on textile design. Students create designs from various genres appropriate for the textile market and learn to put those designs into technical repeat. Students become familiar with the methods and materials for design for commercially printed fabrics.

Design Principles III

TEXT 215

3 Units A continuation of Design Principles II. Students begin to integrate painting and color into their design. New layouts are introduced, including the ogee/diamond, the turnaround, turnover, and the scenic layout. In addition to drawing, students learn new techniques to develop motifs. Prerequisites: TEXT 210, TEXT 250.

Materials & Processes

6 Units This class exposes students to a wide variety of media and techniques used in surface design. Students paint, dye, print and texture fabrics, papers and other surfaces. Processes include silk painting, shibori / tie dye, batik, screen printing, appliqué, embroidery, ikat, watercolor, acrylic with the palette knife, and photo effects.

TEXT 300 Studio Techniques I

3 Units (meets 5 hours per week) An exploration of painting media. Students learn to paint with gouache in a flat opaque technique, learn color mixing and matching, including color pitching and weighing in as used in the textile industry. Students are encouraged to explore color combinations and a variety of papers used in textile design. Studio.

TEXT 230 Textile Technology

TEXT 315

3 Units An examination of the interrelationships of fiber selection, yarn processing, fabrications, dye, and print application and finishing. Students acquire the ability to predict and implement fabric performance for end uses.

Trend Analysis

TEXT 240 Advanced Textiles

3 Units A course emphasizing the practical application of textiles. This course focuses on the end fabrication, inspection, and testing of textiles. Lecture, lab, field trips. Prerequisite:

3 Units This course examines the fashion forecasting process, particularly focusing on the textile and color trends and their development. With a series of field trips, guest speakers, and relevant lectures, the students are able to concentrate on the direction of fashion, color forecasting, and textile trends in the global markets. Sketching, tear sheets, photographs, scanning the media, and visiting showrooms and boutiques allow each student to examine and present the current trends.

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sources of supply in the apparel industry. Emphasis is on the impact of trade policies and the structures which facilitate and 3 Units manage the flow of textile importing/exportThe course examines the process for sourcing ing in the global marketplace. Lecture, guest textiles in the global marketplace in prepara- speakers, field trips. Prerequisite: TEXT 333. tion for student attendance at Premier Vision Textile Show in Paris in October. Emphasis is TEXT 375 placed on methods used to research new Fabric Design: Interiors fabric trends and their development. Lecture, 3 Units guest speakers, field trip. A class relating the principles of textile design to home furnishing fabrication, wall TEXT 340 coverings, and other interior-related products. Historic Textiles Studio. Prerequisites: TEXT 210, TEXT 250, 3 Units TEXT 300, TEXT 345, TEXT 455, TEXT 465. A survey of textiles from pre-Colombian, Peruvian, and Coptic cultures to 20th-centu- TEXT 382 ry Art Deco. Students analyze pattern devel- Line Development: Knitwear opments and construction of textiles from 3 Units historic periods. Lecture, field trips. Introduces steps in developing a knitwear line for a specific market. Emphasis on research TEXT 345 and planning as part of the design process. Studio Techniques II Students create an individual identity through 3 Units color, fabric development and details. A studio course on the fundamentals of Prerequisites: Text 315, Text 410, Text 420, designing for commercially produced textiles. Text 440 and Text 450 Students design repeats, spots, borders, engineered, and placement prints. Studio. TEXT 388 Required lab (2 additional hours). Sourcing Textiles for Import/Export III Prerequisites: TEXT 210, TEXT 300. 3 Units Final course in the Sourcing Textiles for TEXT 365 Design Marketing Import/Export series, with emphasis on 3 Units understanding the global flow of textiles Students investigate the design market, set and the production of these textiles into goals, and develop skills to market themfinished products. Lecture, field trips. selves as professional textile designers. Prerequisite: TEXT 366. Standard business practices of the textile and surface design industry are discussed, and TEXT 410 Color & Design in Knitting opportunities for consultants and freelance designers are explored. Lecture, guest speak- 3 Units ers, field trips. Prerequisites: TEXT 210, TEXT A study of knit and yarn structures and their 250, TEXT 300, TEXT 345, TEXT 455, TEXT 465. effects on color, with emphasis on color planning. Includes creation of swatches to exemplify the principals of color and their TEXT 366 Sourcing Textiles for relationship to fiber and stitch. TEXT 333

Sourcing Textiles for Import/Export I

Import/Export II

3 Units The course examines the process for researching domestic and international

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TEXT 420

TEXT 475

Knit Design & Construction I

CAD Application for Textile Design II

6 Units (meets 12 hours per week) An introduction to the use of the handknitting machine and the process involved in the production and design of knitted fabrics. Emphasis is on the development of stitches and knit structures and on the use of fiber, yarn, texture, color, and pattern as elements of design.

6 Units A continuation of CAD applications for Textile Design I which broadens the students’ understanding of the computer and increases their repertoire of skills and ability to create complex images. Prerequisite: TEXT 455. TEXT 478 CAD for Knitwear Design

TEXT 440 Knit Design & Construction II

6 Units (meets 12 hours per week) Continued exploration of the hand-knitting machine as a tool for designing knitted fabrics and garments. Emphasis is on garment shaping and construction techniques. Prerequisites: TEXT 410, TEXT 420.

6 Units An introduction to Adobe Photoshop and Illustrator and their application for the creation of flat sketches and presentation boards. Emphasis is on incorporating original knitted swatches and rendered sketches to produce presentations. TEXT 480

TEXT 450

Knit Design & Construction III

Fashion Sketching/Knitwear

6 Units A continuation of TEXT 440 in which students continue to expand their structural design and knitting skill and to fabricate the garments they have created in Line Development. The class culminates with students designing for, and knitting on, a Shima Seiki industrial machine. Prerequisite: TEXT 440.

3 Units Students learn the fundamentals of technical flat sketching to create a visual model of detail and shape. Rendering techniques from basic to more complex stitches are mastered using drawing tools, templates, and related materials. Fashion detailing vocabulary and specing overview will be covered.

TEXT 495 TEXT 455

Portfolio Development

CAD Application for Textile Design I

3 Units Students create professional portfolios and become knowledgeable about the presentation, protection, and marketing of textile designs.

6 Units This class introduces students to two Adobe computer applications: Photoshop and Illustrator. Students develop the skills to effectively use these applications to create textile designs for apparel and interior design textiles. TEXT 465 Line Development

3 Units Exploration of merchandising aspects of textile design and color selection for specific target customers. Students study the role of the textile designer in responding to the apparel market. Studio. Prerequisites: TEXT 210, TEXT 250, TEXT 300, TEXT 330, TEXT 340, TEXT 345.

VCOM 110 Design Fundamentals

3 Units A study of the basic elements of design and the relationship of these elements to threedimensional visual presentation projects. Shape relationships, compositions, and color are studied and applied to projects. Emphasis is placed on craftsmanship, creativity, and problem solving.

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VCOM 125

VCOM 190

Survey of Visual Communications

Drafting Techniques for Visual Presentation

3 Units A survey course of the visual communications industry and how image and corporate identity run through all visual media. A look at visual marketing, graphic identity, e-commerce, fashion styling, event planning, exhibit design, trade show promotion, vendor manufacturing, retail store planning, retail theme environments, and visual merchandising.

3 Units An introduction to basic architectural drafting techniques and skills as they relate to store planning. VCOM 205 Visual Merchandising

6 Units Application of basic visual presentation crafts. Students are presented an overview of VCOM 140 how a retail store coordinates merchandise Concept Visualization I presentations with the overall design con3 Units An introductory course teaching the basic skills cepts, fixturing, and graphic components. in drawing objects in pen, colored pencil, and Students receive hands-on experience in merchandise presentation and display. Lecture, markers. Drawing in one- and two-point perlabs, field trips. Prerequisite: VCOM 125. spective, ellipses, and shadows are covered. VCOM 155

VCOM 218

Critical Concepts for Visual Communications

Computer Rendering

3 Units The development of concept and visualizing skills, including brainstorming, group concept development, thumbnail sketching, and problem solving. The student focuses on a different design problem each week. Prerequisites: VCOM 110, VCOM 140, VCOM 170. VCOM 170 Concept Visualization II

3 Units An introduction to illustration with the use of the computer. Emphasis on the illustration program Adobe Illustrator. VCOM 220 Store Planning I

3 Units An introduction to the planning of store interiors, merchandising design, and related visual presentation concepts. Students enhance basic drafting techniques by designing and rendering various department/floor plans and elevations. Emphasis is on the AutoCAD software. Prerequisite: VCOM 190.

3 Units A course teaching the use of object drawing, figure drawing, and perspective to create solutions for various display and advertising problems. Skills include color techniques for color pencils, markers, and ink drawing tech- VCOM 235 niques. Prerequisites: VCOM 110, VCOM 140. Computer Graphics 3 Units This course is designed to further develop VCOM 185 Trends: Past, Present, & Future the student’s skills on Adobe PhotoShop. Each week will focus on three to four new 3 Units An explanation of trends in lifestyles, business techniques using the software. Prerequisites: and ready-to-wear. Students learn to analyze BUAD 125, VCOM 218. trends from history and current experience, and to predict new trends.

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VCOM 240

VCOM 270

Presentation Design

Portfolio Presentation

3 Units A study of the practical and aesthetic elements of environmental display, exhibition design, special event, and fashion show sets. Students prepare scale drawings and models. Lecture, lab. Prerequisite: VCOM 190.

3 Units An advanced class to develop skills in portfolio presentation. Students design, produce, and gain experience presenting professional portfolios. Lecture, lab, professional consultation, discussion. Prerequisite: VCOM 255.

VCOM 248

VCOM 280

Marketing Events

Home Product Presentation

3 Units An introduction to the sales promotion areas within wholesale and retail institutions, including trade shows, mall, entertainment, and in-store events. This course examines how special events are produced to gain favorable media attention, convey a specific message or secure the image and reputation of a company, organization, product, or program. Prerequisite: MMKT 288.

3 Units An advanced class in specific merchandising and display techniques for home store merchandise. Emphasis is placed on functional fixturing, lighting and signing, and product information as related to the home. Prerequisite: VCOM 205.

VCOM 255 Professional Practices for Visual Presentation

3 Units An advanced course designed to help students develop business skills related to the visual presentation industry. Special attention is given to estimating materials, developing budgets, and writing effective proposals, agreements, and invoices. Corporate, individual store, and freelance business situations are examined. VCOM 258 Fixture Design

3 Units This course allows the students to concept and design merchandise and specialty fixtures for retail stores and theme entertainment businesses. Students gain exposure to the elements and technical specialties necessary to create the “interactive” entertainment aspect of the new retail experience. Prerequisite: VCOM 218.

VCOM 282 Fashion Styling & Coordination

3 Units This course focuses on design, color, trend, and styling decisions, consumer preferences, and societal influences in fashion. Studies will relate to the various positions in the fashion industry, entertainment industry, photo styling, fashion show coordination, and e-commerce. VCOM 286 Visual Presentation Special Projects

6 Units An advanced course allowing students to further develop design and craftsmanship skills by executing large-scale installations and promotions, outside exhibits at various locations, special events, and community service projects. VCOM 295 Internship

3 Units On-the-job training. Students gain practical application of classroom skills through actual work situations. Permission from the Department Chairperson and Career Development & Placement Center Advisor is required.

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